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My God...This will be the best mmo ever !

245

Comments

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Chivalry1978

     

    as for its funcom..Sigh ok yes funcom dropped the ball on launch much like other games have,

    No, not like other games. While it is true many games have their launch issues to include WoW that one was by far the worst I have ever seen. Can't say I've been involved in another one that was remotely close to how fucked up that one was.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Dekarx12Dekarx12 Member UncommonPosts: 380

    You just "found" out about this game now? lol dude its had interviews and videos and god knows what for the past year and a bit where have you been? under a rock? its got its own forum page here to so i look around a bit before u post on the general page yeh?.. this is kind a waste of a thread imo... and yeh funcom... mmm we'll see

    image

  • Chivalry1978Chivalry1978 Member Posts: 184

    Originally posted by Wickedjelly

    Originally posted by Chivalry1978

     

    as for its funcom..Sigh ok yes funcom dropped the ball on launch much like other games have,

    No, not like other games. While it is true many games have their launch issues to include WoW that one was by far the worst I have ever seen. Can't say I've been involved in another one that was remotely close to how fucked up that one was.

    so they do it one time and thats it....they get no chance to make amends or to right a wrong...thats it you messed up once thats all you are....its that kind of thinking that has caused society to create a system to where those who commit a crime and are punished for it are unable to find work and thus force to commit more crime in order to survive.

    If that was the case I would never play any games by bethesada cause the relase games that seem to crash alot and you have to wait 2 weeks plus from launch for a patch to stabalize them.

     

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by page

    Originally posted by Pilnkplonk

    My only fear is that they'll make the world a web of quest-corridors, like they did with Conan or WAR's PvE or Aion... and what SW:TOR is doing now. I hate that kind of linear design - it really kills immersion because you are aware all the time that the world is built around quests, rather than it being a true world with quests happening in it.  Wide open spaces you can explore or no business from me. Otherwise it looks quite promising.

    I don't think so. I think its total open world only guessing by the prod cast vdeo. But developers are good at hiding game on rails !....Does anyone know diffrient ?

    From what I've seen of the actual videos of the world design, it seems to be anything but open.  Not sure what videos you saw, but everything I've seen looked pretty cramped.  Whether the game can make up for that with non-linear questing (if that's possible) remains to be seen.  

    And again....Funcom.   

     

  • Honeymoon69Honeymoon69 Member Posts: 647

    best mmo ever is going to be GW2 or ArcheAge, I put my money on ArcheAge since westerners just suck at making mmo nowaday.

  • DeaconXDeaconX Member UncommonPosts: 3,062

    Originally posted by Cthulhu23

    Funcom.

     

    So...no.

     

     

    *sight*...

    Anyway, I personally really respect Funcom for being brave and creative enough to try different things and really hope this works out.  I'm sick of the same crap old-hat MMO design rehashed with every new title that gets released.

    The game certainly seems like it's full of potential.  We shall see :) I'm keeping an eye on this and GW2 for sure.

    image

    Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

    BOYCOTTING EA / ORIGIN going forward.

  • Chivalry1978Chivalry1978 Member Posts: 184

    I would wager that in a head to head that tsw could actually be more enjoyable the gw2, however as for archage....I dont know...But then again age of wulin is coming soon and uses similar class less dynamic...so would be interesting to see how that will work out in play rather then speculation....

    Also I think a class less game could be rather fun as you design your own nich class...Something that even gw2 does not offer...

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Chivalry1978

     so they do it one time and thats it....they get no chance to make amends or to right a wrong...thats it you messed up once thats all you are....its that kind of thinking that has caused society to create a system to where those who commit a crime and are punished for it are unable to find work and thus force to commit more crime in order to survive.

    If that was the case I would never play any games by bethesada cause the relase games that seem to crash alot and you have to wait 2 weeks plus from launch for a patch to stabalize them.

     

    First of all leave your bs comments about society out of it. We're talking about games pure and simple. Your analogy as all tend to - sucks.

    Secondly, I never said Funcom games should never be considered again. What I said is that to try and say the AOC launch was the norm amongst "problematic" launches is utterly ridiculous.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Do the animations ever get better?

  • PocahinhaPocahinha Member UncommonPosts: 550

    A game made by Funcom is going to be the best??? ROFL

  • delete5230delete5230 Member EpicPosts: 7,081

    Good video, that explains alot, best in 1080 p

    http://www.youtube.com/watch?v=XMcUbqDRjI4&feature=related 

     

  • JarazarJarazar Member Posts: 231

    I am hopeful that this game will be amazing. And, people are justifiably hammering funcom, but maybe this project will be their rebirth.

    image

  • Chivalry1978Chivalry1978 Member Posts: 184

    Originally posted by Wickedjelly

    Originally posted by Chivalry1978

     so they do it one time and thats it....they get no chance to make amends or to right a wrong...thats it you messed up once thats all you are....its that kind of thinking that has caused society to create a system to where those who commit a crime and are punished for it are unable to find work and thus force to commit more crime in order to survive.

    If that was the case I would never play any games by bethesada cause the relase games that seem to crash alot and you have to wait 2 weeks plus from launch for a patch to stabalize them.

     

    First of all leave your bs comments about society out of it. We're talking about games pure and simple. Your analogy as all tend to - sucks.

    Secondly, I never said Funcom games should never be considered again. What I said is that to try and say the AOC launch was the norm amongst "problematic" launches is utterly ridiculous.

    I never argue it wasnt problematic, but those of us who have been playing online games before the term mmo ever was a thought know that nothing is perffect. We know that a game is a work of people and people are flawed thus what they make will be flawed. It is only in the diligence to fix a flaw that shows the true nature of a company...Did Funcom fix the issues...Yes they did, however lack of content, as with many games seems to be its death blow.

    TSW has a great potential just like aoc did. I think funcom will take a lesson from its past mistakes and will endeavor to produce a game worthy of this praise....

    As for my statement of society yes it is relevant as what we experience in life we tend to bring to all things. We tend to frown of racism thus its not allowed in mmo's, We tend to act like jerks in reality thus we act like jerks in forums. So it is not a far stretch for me to take the rather vindictive nature of humanity as a basis for why people will judge something off one mistake rather then look at the item as a whole and see all the things in brought. Pardon me for not focusing only on a negative aspect of something. If that was the case no new medications would ever come to light to save lives. Every thing in life is a trade off of one thing or another. Those who play chess will tell you this.

    {mod edit}

  • select20select20 Member Posts: 130

    Originally posted by Cthulhu23

    Funcom.

     

    So...no.

     

     

    My sentiments too. How does that saying go?

    Burn me once, shame on you. Burn me twice, shame on me. Burn me thrice... yeah, I'm in the thrice category if I buy another one of their games. I'm not smart, but I'm certainly not dumb enough to give my money to Funcom again.

    "Life is 10% of what happens to you and 90% of how you react to it."

  • cali59cali59 Member Posts: 1,634

    Originally posted by Chivalry1978

    For a completly dynamic involvement game like gw2 claims I can see this easily owning gw2 in all but pvp aspect still dont know enough about tsw to know how the pvp interaction will be...I know enough about gw2, but I think if the pvp is any where near decent then tsw is the gw2 killer....

    This morning you posted


    Originally posted by Chivalry1978

    5.Dynamic events, If the game is anything like the first guild wars then to be honest its more of a single player game with a chat box, Sure you may need a group for the harder parts, but guess what YOU CAN ACTUALLY GET npc mercs to fill in for that...Im not really seeing that as a selling point.

    This post is entirely incorrect.


    • GW2 is absolutely nothing like GW1 except for the lore, and even that is set 250 years in the future of the first game.

    • GW2 is a true MMORPG, not a CORPG like GW1.

    • One of the major goals of GW2 is to encourage community and socialization.

    • The whole point of DEs is to be able to play with other players in the open world without needing to group.

    • There are no NPC mercs in GW2.

     

    If you want to learn about GW2, by all means come to the GW2 forum, read the stickies, watch some video, ask some questions and I'm sure myself or someone else will be happy to help answer them.  But until you do, please stop bashing a game you clearly don't know the first thing about.

     

    On topic: I'm cautiously optimistic about TSW.

    For one thing, they haven't talked about the payment model, but it's supposed to be P2P and I just can't really get excited about it with GW2 going B2P.

    I would worry that certain builds would be optimal and result in defacto classes, especially if the gameplay lends itself more towards a holy trinity style where you need to specialize towards healer, tank or dps archetypes.  If you need to be able to do multiple things well, then I think this system has great potential.  If you ever have to make maximizing dps your sole focus, there will be a best build to accomplish that.  There must be.

    Also, it's Funcom.  I wasn't around for AO and didn't buy AoC, but I've heard enough.  Their TSW phase 1 countdown event broke the website.  They posted that it was delayed for 4 hours and then 28 hours after that they finally updated Facebook to let people know it was delayed indefinitely.  Then finally two days later they posted again saying it was running.  It's just not an auspicious beginning.  I'd wait for reviews on this one.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    Hmmm, I enjoyed AoC.  Wasn't the best game  in the world, but it was pretty fun.  I'm looking forward to TSW, hope its as good as everyone hopes.  I'm not hyping myself up though.  I think thats one reason people end up really hating games like AoC, WAR and others.  There was just too high of an expectation, and  they could never fill it.

    I self identify as a monkey.

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by Loke666

    Originally posted by Oracle_Fefe

    Im more of a medieval mmorpugr, so I'll just wait for some more medieval MMOs.

    Looks decent though, but not my style.

    You do have templars and can go far by using swords, it is not further from the real medieval period than most fantasy games.

    I would really want a medieval period historical game myself, but they don't make MMOs like that, mainly because the trinity combat system wont work without healers.

    See GW2 for how you break apart the trinity.

     

    Not to get off on a rant here but I always felt, and still do, that SWTOR should of given up on trinity based classes.  Its a wonder how 90% of all gamers are DPS and their always looking for tank or healer, its an idiotic and archaic design that needs to go the way of the dodo.

    I too wish for a more medieval style MMO with no healing and sorcery being very very very very rare, like 1 out of a 1000 players rare, the rest are into archery or melee combat.

     

    Everything you need to know about Elder Scrolls Online

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    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

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  • SereliskSerelisk Member Posts: 836

    Originally posted by Chivalry1978

    For a completly dynamic involvement game like gw2 claims I can see this easily owning gw2 in all but pvp aspect still dont know enough about tsw to know how the pvp interaction will be...I know enough about gw2, but I think if the pvp is any where near decent then tsw is the gw2 killer....

    as for its funcom..Sigh ok yes funcom dropped the ball on launch much like other games have, but thanks to wow fan boys constantly trashing everything funcom has been painted crappy. I recently play the new conan, and it was  alot of fun pretty balanced and pvp was challenging and fun....all in all a solid game. They may not have gotten it right off the rip, but they did eventually.....Also Wow fumbled on ever thing they ever tried in the begining...eventually they got it right....to a degree...Pandas?

    The Guild Wars 2 killer? Really? We're already there? Oh man, The Secret World's probably going to come out before GW2 and it's going to kill it? Pre-emptive assassination? I don't understand.

    You're actively trying to spark a war between two games that have no earthly business being compared. Even TOR vs. GW2 was silly, but the reason why that argument happened is because they each heralded their own brand of comparable hype that, quite simply, squashes anything TSW's been able to muster so far.

    I'm interested in The Secret World too, but if you're going to engage in a forum PvP over the two games then you should approach the battlefield with rudimentary knowledge about both games.

     

  • LexinLexin Member UncommonPosts: 701

    Cash Shop in a sub game no thank you.

    image

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by Serelisk 

    forum PvP 

    haha, +1

  • Kaisen_DexxKaisen_Dexx Member UncommonPosts: 326

    I used to be really excited for TSW, until I saw their payment model. Its Subscription Based and a cash shop together. I can't condone a game company that is going to double dip their customers. Paying a subscription fee should give you the opportunity to access all in game content.

  • delete5230delete5230 Member EpicPosts: 7,081

    Originally posted by cali59

    Originally posted by Chivalry1978

    For a completly dynamic involvement game like gw2 claims I can see this easily owning gw2 in all but pvp aspect still dont know enough about tsw to know how the pvp interaction will be...I know enough about gw2, but I think if the pvp is any where near decent then tsw is the gw2 killer....

    This morning you posted


    Originally posted by Chivalry1978

    5.Dynamic events, If the game is anything like the first guild wars then to be honest its more of a single player game with a chat box, Sure you may need a group for the harder parts, but guess what YOU CAN ACTUALLY GET npc mercs to fill in for that...Im not really seeing that as a selling point.

    This post is entirely incorrect.


    • GW2 is absolutely nothing like GW1 except for the lore, and even that is set 250 years in the future of the first game.

    • GW2 is a true MMORPG, not a CORPG like GW1.

    • One of the major goals of GW2 is to encourage community and socialization.

    • The whole point of DEs is to be able to play with other players in the open world without needing to group.

    • There are no NPC mercs in GW2.

     

    If you want to learn about GW2, by all means come to the GW2 forum, read the stickies, watch some video, ask some questions and I'm sure myself or someone else will be happy to help answer them.  But until you do, please stop bashing a game you clearly don't know the first thing about.

     

    On topic: I'm cautiously optimistic about TSW.

    For one thing, they haven't talked about the payment model, but it's supposed to be P2P and I just can't really get excited about it with GW2 going B2P.

    I would worry that certain builds would be optimal and result in defacto classes, especially if the gameplay lends itself more towards a holy trinity style where you need to specialize towards healer, tank or dps archetypes.  If you need to be able to do multiple things well, then I think this system has great potential.  If you ever have to make maximizing dps your sole focus, there will be a best build to accomplish that.  There must be.

    Also, it's Funcom.  I wasn't around for AO and didn't buy AoC, but I've heard enough.  Their TSW phase 1 countdown event broke the website.  They posted that it was delayed for 4 hours and then 28 hours after that they finally updated Facebook to let people know it was delayed indefinitely.  Then finally two days later they posted again saying it was running.  It's just not an auspicious beginning.  I'd wait for reviews on this one.

    The Secret World will have the Tanks, DPS and Healers. In watching one of the prod cast, it talked about If your group needed one of the three, you can change around your seven active skills from your inventory to satisfy your group needs.  I'm not sure if its on the fly or before an event.

  • CuathonCuathon Member Posts: 2,211

    Originally posted by Zylaxx

    Originally posted by Loke666


    Originally posted by Oracle_Fefe

    Im more of a medieval mmorpugr, so I'll just wait for some more medieval MMOs.

    Looks decent though, but not my style.

    You do have templars and can go far by using swords, it is not further from the real medieval period than most fantasy games.

    I would really want a medieval period historical game myself, but they don't make MMOs like that, mainly because the trinity combat system wont work without healers.

    See GW2 for how you break apart the trinity.

     

    Not to get off on a rant here but I always felt, and still do, that SWTOR should of given up on trinity based classes.  Its a wonder how 90% of all gamers are DPS and their always looking for tank or healer, its an idiotic and archaic design that needs to go the way of the dodo.

    I too wish for a more medieval style MMO with no healing and sorcery being very very very very rare, like 1 out of a 1000 players rare, the rest are into archery or melee combat.

     



    I am designing a game where sorcery is really rare, 1 in 1000 would depend on the total population, but magic cannot be selected at character creation, and healing is a subset of magic, maybe 1 in 10 people who know magic will know healing, assuming that I don't crap on healing altogether. I've always had a problem with healing. Even in most magic systems in books, there is no such thing as instant in battle healing, its always something done afterwards, really just a magical version of medicine. IIRC I don't think most pen and paper games had instant battle healing, more like healing potions and maybe clerics who can heal in between encounters. I could be wrong about the pnp games but I am definitely right about the books. I dunno where that healing bullshit even came from. I mean I get that it makes "good gameplay" or w/e dumb shit but even if you claim magic it doesn't make sense. Outside of video games no fantasy genre has instant in combat healing.

  • CaldrinCaldrin Member UncommonPosts: 4,505

    The secret world is one of the only MMORPGs im looking forward to this year..

    I have enjoyed Funcoms games quite a bit, over a year in anarchy online (would probally go back if they updated the engine)

     

    Over a year in AOC was a great PVE game probally one of the best out there and graphics to go with it....

    Nearly every MMO out there has issues on launch even big AAA releases..

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by parrotpholk

    Until Funcom shows that they can deliver what they hype then I am guarded by this.  I still think this game has a great shot but also think it could be an instanced turd as well.

     

    Iam sorry, but I must stop you people here. What did AoC hype? Very little. The rest of the hype was by you all!!!!! The hype AoC had was the grimness of it and the animations. Which it had. Everything else was you people overhyping. And you know it!!!!!! Warhammer had more hype from developers than AoC did.

    Philosophy of MMO Game Design

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