Most of the people saying that Guild Wars 2 is overhyped probably don't even know what the "hype" is they are talking about. And unless they specify what they mean with the word "overhyped" and stop spouting statements devoid of argumentation I will just ignore them into Oblivion. And if you don't know in what way it is overhyped, you can't say it can not live up to its hype.
On the topic of innovation. The features of Guild Wars 2 that are supposed to be innovative can only be considered innovative if they are successfully introduced to the genre. Because as everyone knows, save for the people visiting these forums, innovation= the successful introduction of improved products, services and production techniques.
Because neither a lack of holy trinity nor public quests have been successfully introduced so far it these features can not be called innovative. It's that simple.
Furthermore, as long as Guild Wars 2 is good it will sell more boxes than Guild Wars 1, simply because hype affects initial box sales and as matter of fact, the hype for Guild Wars 1 was extremely low. The original game sold about 400,000 boxes in its first month, that's nothing for your average AAA-title.
Yes, but to date it has sold 6million+units with expansions,now that is more than average,and it wasn't even an mmo.
Anyway, i have played the game for the last two yesrs and the last time i played for many over a two day period,i don't need convincing of anything.
Most of the people saying that Guild Wars 2 is overhyped probably don't even know what the "hype" is they are talking about. And unless they specify what they mean with the word "overhyped" and stop spouting statements devoid of argumentation I will just ignore them into Oblivion. And if you don't know in what way it is overhyped, you can't say it can not live up to its hype.
[...]
I have to single out this part, which I agree with. Overhyped is a game like Halo 4, which is hyped but has nothing to show for such hype. No gameplay, no noteworthy development studio... just an IP. GW2 is much more than a bunch of baseless hype that many try to portray it as. Such people don't even spend the time to do a bit of research on the title and just assume that because it's popular, within a subsect of a community, that the game is overhyped.
That's about the true of it,woke and raged,must be frustrating knowing that your heroes have let you down.From the sad game to the lack of customer support,it's not been great for the swtor faithful.
The OP will play GW2,he wont be able to resist it but he will also forget about his comments and try to slink off and hope no one calls him out.
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
I said I am looking forward to Guild Wars 2, and I am, and yes I will play it.
That's about the true of it,woke and raged,must be frustrating knowing that your heroes have let you down.From the sad game to the lack of customer support,it's not been great for the swtor faithful.
The OP will play GW2,he wont be able to resist it but he will also forget about his comments and try to slink off and hope no one calls him out.
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
If you can prove that this game won't live up to the hype, then you might as well start doing so. Because so far you have been 100% about predictions. And ONCE MORE you do not specify what the irrational expectations are and you don't prove that these irrational expectations are as wide spread as you seem to suggest.
That's about the true of it,woke and raged,must be frustrating knowing that your heroes have let you down.From the sad game to the lack of customer support,it's not been great for the swtor faithful.
The OP will play GW2,he wont be able to resist it but he will also forget about his comments and try to slink off and hope no one calls him out.
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
I said I am looking forward to Guild Wars 2, and I am, and yes I will play it.
But trust me, my predictions will come true.
How many trolls will I have to fend off today?
Many, your OP was a troll bait practically
But I see your point, keep the good job of lowering people expectations, we need more of it
I always find better to be surprised due to low expectations than being disappointed by high expectations
"It has potential" -Second most used phrase on existence "It sucks" -Most used phrase on existence
I'm not saying there aren't reasons to look forward to the game.
Instead I am saying that people should not compare a game that they have not played to a game that they have, in any circumstances.
Create your own opinon, not that of another, (or in this case an opinion built on develeper promises, gameplay videos etc) in every apsect of life.
I know there is a lot to look forward to, as is the case with all MMO's before they are released.
Why not?
Here, I'll do it right now.
'I would be a lot more likely to play SW:ToR right now if it was B2P like GW2' (One reason? Not buying a better computer for a few months, and not going to buy a game to find out I can't play it, then have to waste my free subscription month not playing it)
BAM. Done. I compared a game that people have played (I still haven't. I keep meaning to stop by my friend's house and take it for a spin) to a game that is still not past closed beta.
I could do that in a lot of specifics, whether it be trinity-based gameplay, grinding for instanced PvP equipment, my dislike for the quest mechanic (Though I will say that it looks like SW:TOR has taken it to its logical limit, doing as good of a job as one can do with it, and the story is one of the reasons I'd like to play it), and other things.
That's why people are comparing. You're looking at it ass-backwards. You're looking at it as 'People are looking at games, then saying they'd rather play GW2 because it's GW2', rather than 'People are looking at games, disagreeing with design decisions, then saying they'd rather play a game that is being designed to offer that they want'.
... and these aren't things like 'Oh, maybe they'll put it in... maybe they won't. These are things that you either design them one way or another.
I really don't think GW2 will suck horribly, but while that is still an actual possibility, that's actually irrelevant to 'is it being designed in a way that aligns with my interests in games'. There's little doubts it will be designed in certain ways that will appeal to certain people but not others. :T
Also, you keep talking about overhype,as if it's some sort of blanket thing...
... but you aren't really giving specifics, so how can the winning party be blatantly smug and point 'I told you that you were wrong' when the game actually comes out? You can't just do a blanket 'hype', give some specifics of things people are saying that definitely won't be true.
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
If you can prove that this game won't live up to the hype, then you might as well start doing so. Because so far you have been 100% about predictions. And ONCE MORE you do not specify what the irrational expectations are and you don't prove that these irrational expectations are as wide spread as you seem to suggest.
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
"Guild Wars 2 will be bigger than World of Warcraft"
"Guild Wars 2 will change how we play MMO's"
"Guild Wars 2 will be the second comming"
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
'I would be a lot more likely to play SW:ToR right now if it was B2P like GW2' (One reason? Not buying a better computer for a few months, and not going to buy a game to find out I can't play it, then have to waste my free subscription month not playing it)
BAM. Done. I compared a game that people have played (I still haven't. I keep meaning to stop by my friend's house and take it for a spin) to a game that is still not past closed beta.
I could do that in a lot of specifics, whether it be trinity-based gameplay, grinding for instanced PvP equipment, my dislike for the quest mechanic (Though I will say that it looks like SW:TOR has taken it to its logical limit, doing as good of a job as one can do with it, and the story is one of the reasons I'd like to play it), and other things.
That's why people are comparing. You're looking at it ass-backwards. You're looking at it as 'People are looking at games, then saying they'd rather play GW2 because it's GW2', rather than 'People are looking at games, disagreeing with design decisions, then saying they'd rather play a game that is being designed to offer that they want'.
... and these aren't things like 'Oh, maybe they'll put it in... maybe they won't. These are things that you either design them one way or another.
I really don't think GW2 will suck horribly, but while that is still an actual possibility, that's actually irrelevant to 'is it being designed in a way that aligns with my interests in games'. There's little doubts it will be designed in certain ways that will appeal to certain people but not others. :T
Also, you keep talking about overhype,as if it's some sort of blanket thing...
... but you aren't really giving specifics, so how can the winning party be blatantly smug and point 'I told you that you were wrong' when the game actually comes out? You can't just do a blanket 'hype', give some specifics of things people are saying that definitely won't be true.
I partly agree with what you are saying.
But you are, like I did, generalising all of Guild Wars 2's fanbase to your point, as I did.
There are some who compare Guild Wars 2 to other games the way you have explained, but there are also those who aren't playing games simply because it isn't Guild Wars 2.
That's about the true of it,woke and raged,must be frustrating knowing that your heroes have let you down.From the sad game to the lack of customer support,it's not been great for the swtor faithful.
The OP will play GW2,he wont be able to resist it but he will also forget about his comments and try to slink off and hope no one calls him out.
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
I said I am looking forward to Guild Wars 2, and I am, and yes I will play it.
But trust me, my predictions will come true.
How many trolls will I have to fend off today?
Many, your OP was a troll bait practically
But I see your point, keep the good job of lowering people expectations, we need more of it
I always find better to be surprised due to low expectations than being disappointed by high expectations
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
"Guild Wars 2 will be bigger than World of Warcraft"
"Guild Wars 2 will change how we play MMO's"
"Guild Wars 2 will be the second comming"
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
There's some people who thought (Insert game we're making fun of here) would get them a girlfriend, and you don't see those people with girlfriends now that their game come out, did you?
There's always people at the fringe who believe all sorts of wacky things about their games.
The vast majority of GW2 fans don't talk about it being bigger than WoW, or being the second coming. A search for "GW2 is the second coming" will pretty much find almost exclusively people complaining people saying it, rather than people actually saying so.
... and of course it'll change how we play MMORPGs.
How many AAA budget B2P MMORPGs have you played? None.
Sure, it may never happen again, but for that one brief, mystical moment you play GW2, you will have changed. (And it's different in other ways, though you seem to think it's the exact same as every other MMO. Not sure why)
There. Changed. Isn't that weird how that works? (And whether or not you think GW2 will end up being an AAA title, it certainly has the budget for it. Bigger budget than Rift, and who would argue that whether or not they liked Rift, it was an AAA title? :P )
But you are, like I did, generalising all of Guild Wars 2's fanbase to your point, as I did.
There are some who compare Guild Wars 2 to other games the way you have explained, but there are also those who aren't playing games simply because it isn't Guild Wars 2.
Ah... no.
I didn't realize I had to be specific. To be SPECIFIC.
... there are many people who are exactly like I said. Therefore, your blanket statement is too broadly blanket, and would look better with a liberal sprinkling of 'Some people' 'sometimes', 'There will be a portion of players who...' 'for those specific fans who aren't most fans who do this...' and so on.
I didn't bother to say 'there are some people like this', because the whole point was to invalidate the blanket statements and try and point out you're overgeneralizing, not to suggest 'Everybody is like I am saying, rather than everybody being like you are saying'
Didn't realize I had to be so specific as to point out I was only talking to try and get you to blunt the overly general nature of your original statements. :P
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
If you can prove that this game won't live up to the hype, then you might as well start doing so. Because so far you have been 100% about predictions. And ONCE MORE you do not specify what the irrational expectations are and you don't prove that these irrational expectations are as wide spread as you seem to suggest.
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
MMORPG.com, is in NO WAY respresentative of the people playing MMORPGs. If that is the case then 90% of the people playing MMORPGs are depressed, illiterate young males who bicker like old men.
"Guild Wars 2 will be bigger than World of Warcraft" In what way?
"Guild Wars 2 will change how we play MMO's" True. This is often said.
"Guild Wars 2 will be the second comming" Trolls often claim that this is what GW2 fans claim. You may want to take distance of this overused claim.
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
Are you actually this amazed by the fact that people on a dying site, who adore a genre that is, in their eyes, dying, become extatic at the mere thought of one game kicking the, in their eyes, dying genre back to life? Really?
+1 e-cookie for suggesting that it may only be a portion of the GW2 fanbase that is overhyped.
+4 fried e-turds for basing your view of a fanbase on the illiterate rantings, of a small minority, on the forums of a dying website.
2.) People will regret calling it "innovative," again simply because it is not. All the things that this game is said to have have been done before, maybe on a smaller scale, but still done before. Therefore it is not innovative.
We are MMO players and anything that isn´t a reskinned version of Wow is innovative to us right now.
You would be surprised what will be a feast to a starved man...
2.) People will regret calling it "innovative," again simply because it is not. All the things that this game is said to have have been done before, maybe on a smaller scale, but still done before. Therefore it is not innovative.
We are MMO players and anything that isn´t a reskinned version of Wow is innovative to us right now.
You would be surprised what will be a feast to a starved man...
So true
To some people, the lack of a perpetual raiding gear grind is more than enough to satate their appetite. For me, it's a bit more than that, but nothing that hasn't already been demonstrated.
Unfortunately OP you'll never get some people of these forums to debate with you.
The simple reason for this is there are quite a few posters on here who have invested heavily on what GW2 could be. When your that invested personally in something, if someone critises it, then you'll always take it as a personal insult.
You can see that in the responses, even though I thought your post was resonable in nature, (I do think, like myself at times, you've underestimated some of the buzz being generated for the game, it does serve a purpose), you can basically sum up the responses in three catergories from the diehards:
1. 'Your a bitter SWTOR player'.
2. 'Your dumb unlike us cool kids, you just don't get it!'
3. 'I played a 4 minute video at a games convention, and it's awesome, your wrong!'
I'm amazed how many games I've played at conventions that were great at the time but turned out to not be great overall experiences at release but I digress. Point is, I just wouldn't bother with this forum if I was you, because a diehard will always come over and try one of the three, 'fool proof', arguments above so that intelligent discussion is voided.
Proof will be in the pudding, as they say. I'm looking forward to GW2, I get a feeling I'll enjoy it more then some of you diehards though. Thats my only prediction
Unfortunately OP you'll never get some people of these forums to debate with you.
The simple reason for this is there are quite a few posters on here who have invested heavily on what GW2 could be. When your that invested personally in something, if someone critises it, then you'll always take it as a personal insult.
You can see that in the responses, even though I thought your post was resonable in nature, (I do think, like myself at times, you've underestimated some of the buzz being generated for the game, it does serve a purpose), you can basically sum up the responses in three catergories from the diehards:
1. 'Your a bitter SWTOR player'.
2. 'Your dumb unlike us cool kids, you just don't get it!'
3. 'I played a 4 minute video at a games convention, and it's awesome, your wrong!'
I'm amazed how many games I've played at conventions that were great at the time but turned out to not be great overall experiences at release but I digress. Point is, I just wouldn't bother with this forum if I was you, because a diehard will always come over and try one of the three, 'fool proof', arguments above so that intelligent discussion is voided.
Proof will be in the pudding, as they say. I'm looking forward to GW2, I get a feeling I'll enjoy it more then some of you diehards though. Thats my only prediction
I really didn't expect a reponse like this coming from the actul Guild Wars 2 forum. But I agree with you completely, and this was the point I was trying to make.
I understand that some hype buzz can be good, but I've had enough dissapointments when it comes to MMO buzz to never let it blind me again. So I underhype all games I now see, so that when they do usually pass, or at least meet, my low expectations I can be pleasently surprised.
I have no doubt this will be a good game, just not God's gift to MMO gamers.
That being said, after reading Meowhead's post of what to look forward to with Guild Wars 2 I am a little more excited. I don't know if that's a good thing or a bad, and I won't know until it's released. Again, I hope it's a good thing!
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
"Guild Wars 2 will be bigger than World of Warcraft"
"Guild Wars 2 will change how we play MMO's"
"Guild Wars 2 will be the second comming"
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
"Guild Wars 2 will be bigger than World of Warcraft"
What is so magical about World of Warcraft? What makes its numbers unbeatable? League of Legends already has more players than WoW (15 million).
WoW came along at the right time with a very accessible formula which took off in an unprecedented way. But that was in 2004. It's seeing a decline in subscribers, it's shooting itself in the foot somewhat with its Panda expansion. It's still costly to play with the subscription still being offputting to some. Other companies have tried to go head to head against WoW and failed, due to lack of content, lack of polish, or even simply that with subscription games, a new game has to be so much better than WoW in order to convince people to give up their progress and switch, and convince their friends to switch too.
GW2 is not as cheap as LoL, but it's still cheaper than WoW. It doesn't have a subscription. It looks better than WoW. It's getting rid of the tired quest model. It's got e-sport PVP and a publisher with a very real Asian presence. They're taking the time to polish it to a high shine and provide a massive amount of content after 7 years of games not being able to do that. It's got an IP which sold almost 2 million copies of the core game in the first year.
I'm not saying that it WILL be bigger than WoW, but I see no reason why it would be completely unreasonable that it COULD be bigger than WoW.
"Guild Wars 2 will change the way we play MMOs"
GW2's open world is all about cooperation. Unlike other games that all but actively discourage you from interacting with other people, GW2 passively brings people together. Other people can never hurt you or compete with you in any way. Events scale up with more people so they're more chaotic and fun, and also more rewarding. This is a game that makes you WANT to see other people, not just ignore them, avoid them, or at best group with them for one quest before disbanding.
GW2 also won't have instanced raiding. Instead of having your 3x a week raid night and the rest of your time devoted to farming to prepare for that, GW2 is all about doing whatever you want to do, whether it be exploring, PVE, PVP, crafting, minigames, whatever.
It's also B2P, so people won't feel locked into a subscription or that they NEED to get their money's worth every month.
As far as it being the second coming, I don't know who has said that, and honestly I don't care if anyone did. ArenaNet has been very open about what to expect with GW2 and there's been a mountain of demo footage that has backed that up (5 zones, starts of 3 personal stories, 7 of 8 classes, all the races, 3 cities, a structured PVP map, journalists have played two dungeons, other stuff like crafting, traits, achievements, etc). We haven't seen everything, but everything we've seen has backed up their statements. They do want to make the #1 MMO and they're taking the time to iterate and polish it until it's quality, not just functional. True GW2 fans will not be disappointed at all in the game when it does get released.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it."-Jeff Strain, co-founder of ArenaNet, 2007
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
"Guild Wars 2 will be bigger than World of Warcraft"
"Guild Wars 2 will change how we play MMO's"
"Guild Wars 2 will be the second comming"
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
"Guild Wars 2 will be bigger than World of Warcraft"
What is so magical about World of Warcraft? What makes its numbers unbeatable? League of Legends already has more players than WoW (15 million).
WoW came along at the right time with a very accessible formula which took off in an unprecedented way. But that was in 2004. It's seeing a decline in subscribers, it's shooting itself in the foot somewhat with its Panda expansion. It's still costly to play with the subscription still being offputting to some. Other companies have tried to go head to head against WoW and failed, due to lack of content, lack of polish, or even simply that with subscription games, a new game has to be so much better than WoW in order to convince people to give up their progress and switch, and convince their friends to switch too.
GW2 is not as cheap as LoL, but it's still cheaper than WoW. It doesn't have a subscription. It looks better than WoW. It's getting rid of the tired quest model. It's got e-sport PVP and a publisher with a very real Asian presence. They're taking the time to polish it to a high shine and provide a massive amount of content after 7 years of games not being able to do that. It's got an IP which sold almost 2 million copies of the core game in the first year.
I'm not saying that it WILL be bigger than WoW, but I see no reason why it would be completely unreasonable that it COULD be bigger than WoW.
"Guild Wars 2 will change the way we play MMOs"
GW2's open world is all about cooperation. Unlike other games that all but actively discourage you from interacting with other people, GW2 passively brings people together. Other people can never hurt you or compete with you in any way. Events scale up with more people so they're more chaotic and fun, and also more rewarding. This is a game that makes you WANT to see other people, not just ignore them, avoid them, or at best group with them for one quest before disbanding.
GW2 also won't have instanced raiding. Instead of having your 3x a week raid night and the rest of your time devoted to farming to prepare for that, GW2 is all about doing whatever you want to do, whether it be exploring, PVE, PVP, crafting, minigames, whatever.
It's also B2P, so people won't feel locked into a subscription or that they NEED to get their money's worth every month.
As far as it being the second coming, I don't know who has said that, and honestly I don't care if anyone did. ArenaNet has been very open about what to expect with GW2 and there's been a mountain of demo footage that has backed that up (5 zones, starts of 3 personal stories, 7 of 8 classes, all the races, 3 cities, a structured PVP map, journalists have played two dungeons, other stuff like crafting, traits, achievements, etc). We haven't seen everything, but everything we've seen has backed up their statements. They do want to make the #1 MMO and they're taking the time to iterate and polish it until it's quality, not just functional. True GW2 fans will not be disappointed at all in the game when it does get released.
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
"Guild Wars 2 will be bigger than World of Warcraft"
"Guild Wars 2 will change how we play MMO's"
"Guild Wars 2 will be the second comming"
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
"Guild Wars 2 will be bigger than World of Warcraft"
What is so magical about World of Warcraft? What makes its numbers unbeatable? League of Legends already has more players than WoW (15 million).
WoW came along at the right time with a very accessible formula which took off in an unprecedented way. But that was in 2004. It's seeing a decline in subscribers, it's shooting itself in the foot somewhat with its Panda expansion. It's still costly to play with the subscription still being offputting to some. Other companies have tried to go head to head against WoW and failed, due to lack of content, lack of polish, or even simply that with subscription games, a new game has to be so much better than WoW in order to convince people to give up their progress and switch, and convince their friends to switch too.
GW2 is not as cheap as LoL, but it's still cheaper than WoW. It doesn't have a subscription. It looks better than WoW. It's getting rid of the tired quest model. It's got e-sport PVP and a publisher with a very real Asian presence. They're taking the time to polish it to a high shine and provide a massive amount of content after 7 years of games not being able to do that. It's got an IP which sold almost 2 million copies of the core game in the first year.
I'm not saying that it WILL be bigger than WoW, but I see no reason why it would be completely unreasonable that it COULD be bigger than WoW.
"Guild Wars 2 will change the way we play MMOs"
GW2's open world is all about cooperation. Unlike other games that all but actively discourage you from interacting with other people, GW2 passively brings people together. Other people can never hurt you or compete with you in any way. Events scale up with more people so they're more chaotic and fun, and also more rewarding. This is a game that makes you WANT to see other people, not just ignore them, avoid them, or at best group with them for one quest before disbanding.
GW2 also won't have instanced raiding. Instead of having your 3x a week raid night and the rest of your time devoted to farming to prepare for that, GW2 is all about doing whatever you want to do, whether it be exploring, PVE, PVP, crafting, minigames, whatever.
It's also B2P, so people won't feel locked into a subscription or that they NEED to get their money's worth every month.
As far as it being the second coming, I don't know who has said that, and honestly I don't care if anyone did. ArenaNet has been very open about what to expect with GW2 and there's been a mountain of demo footage that has backed that up (5 zones, starts of 3 personal stories, 7 of 8 classes, all the races, 3 cities, a structured PVP map, journalists have played two dungeons, other stuff like crafting, traits, achievements, etc). We haven't seen everything, but everything we've seen has backed up their statements. They do want to make the #1 MMO and they're taking the time to iterate and polish it until it's quality, not just functional. True GW2 fans will not be disappointed at all in the game when it does get released.
QFT.
2nd
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Nothing new has been introduced with Guild Wars 2.
To imply that nothing new has been introduced here is sort of delusional, unless you mean in the context of, "nothing has been released, therefore how can anything have been introduced", sort of way. I find it hard to take this thread seriously.
Right off the top of my head I think of the underwater breathing apparatus, and a special set of skills and weapons for fighting underwater. Nothing like this has ever been done.
The ability to tie your own soundtracks to events in the game has NEVER been done before.
The catapults in WvWvW can fire at such a distance, that the developers had to add special code so you could see the fireballs incoming in the distance. Both the distance traveled, and the code that allows it could be considered innovative.
There are so many other innovative aspects to this game. If you want to get bogged down in semantics go ahead. You're wrong either way.
There are some other reasonable arguments in the OP, but lack of innovation is just something you can't pin on GW2.
2.) People will regret calling it "innovative," again simply because it is not. All the things that this game is said to have have been done before, maybe on a smaller scale, but still done before. Therefore it is not innovative.
We are MMO players and anything that isn´t a reskinned version of Wow is innovative to us right now.
You would be surprised what will be a feast to a starved man...
Yes but we're assuming it won't be like WOW, based on presentations, and developer promises. ON the surface it may not be, that's not to say once the novelty of what's different wears off we won't find ourselves on the same treadmill we've always been on (mindless repetition).
As an example look at a game like Infamous, when I first got my hands on it, my initial thoughts were wow this game is so different than the typcial run around a city doing things games I've played, a day later I couldn't touch it because of how similar the underlying mechanics were (thank god for the hackers otherwise it wouldn't heve been free..) I grew sick of that stuff after the 4th GTA, just can't play those games anymore.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Comments
Yes, but to date it has sold 6million+units with expansions,now that is more than average,and it wasn't even an mmo.
Anyway, i have played the game for the last two yesrs and the last time i played for many over a two day period,i don't need convincing of anything.
I have to single out this part, which I agree with. Overhyped is a game like Halo 4, which is hyped but has nothing to show for such hype. No gameplay, no noteworthy development studio... just an IP. GW2 is much more than a bunch of baseless hype that many try to portray it as. Such people don't even spend the time to do a bit of research on the title and just assume that because it's popular, within a subsect of a community, that the game is overhyped.
If you honestly believe that this game will meet up to the hype then you are as fanatic and idiotic as some christians.
I said I am looking forward to Guild Wars 2, and I am, and yes I will play it.
But trust me, my predictions will come true.
How many trolls will I have to fend off today?
If you can prove that this game won't live up to the hype, then you might as well start doing so. Because so far you have been 100% about predictions. And ONCE MORE you do not specify what the irrational expectations are and you don't prove that these irrational expectations are as wide spread as you seem to suggest.
Many, your OP was a troll bait practically
But I see your point, keep the good job of lowering people expectations, we need more of it
I always find better to be surprised due to low expectations than being disappointed by high expectations
"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence
Why not?
Here, I'll do it right now.
'I would be a lot more likely to play SW:ToR right now if it was B2P like GW2' (One reason? Not buying a better computer for a few months, and not going to buy a game to find out I can't play it, then have to waste my free subscription month not playing it)
BAM. Done. I compared a game that people have played (I still haven't. I keep meaning to stop by my friend's house and take it for a spin) to a game that is still not past closed beta.
I could do that in a lot of specifics, whether it be trinity-based gameplay, grinding for instanced PvP equipment, my dislike for the quest mechanic (Though I will say that it looks like SW:TOR has taken it to its logical limit, doing as good of a job as one can do with it, and the story is one of the reasons I'd like to play it), and other things.
That's why people are comparing. You're looking at it ass-backwards. You're looking at it as 'People are looking at games, then saying they'd rather play GW2 because it's GW2', rather than 'People are looking at games, disagreeing with design decisions, then saying they'd rather play a game that is being designed to offer that they want'.
... and these aren't things like 'Oh, maybe they'll put it in... maybe they won't. These are things that you either design them one way or another.
I really don't think GW2 will suck horribly, but while that is still an actual possibility, that's actually irrelevant to 'is it being designed in a way that aligns with my interests in games'. There's little doubts it will be designed in certain ways that will appeal to certain people but not others. :T
Also, you keep talking about overhype,as if it's some sort of blanket thing...
... but you aren't really giving specifics, so how can the winning party be blatantly smug and point 'I told you that you were wrong' when the game actually comes out? You can't just do a blanket 'hype', give some specifics of things people are saying that definitely won't be true.
I really wish I had now saved all of the countless threads of the overhyped nature of Guild Wars 2 fanbase (or a portion of it.) But from what I've read on here over the past few months goes a little like this -
"Guild Wars 2 will be bigger than World of Warcraft"
"Guild Wars 2 will change how we play MMO's"
"Guild Wars 2 will be the second comming"
And so on, and so on.
You won't have to read through many posts to find proof of this. If you stroll around The Old Republic forums for a while you will find many.
I partly agree with what you are saying.
But you are, like I did, generalising all of Guild Wars 2's fanbase to your point, as I did.
There are some who compare Guild Wars 2 to other games the way you have explained, but there are also those who aren't playing games simply because it isn't Guild Wars 2.
This is the point I'm trying to make!
There's some people who thought (Insert game we're making fun of here) would get them a girlfriend, and you don't see those people with girlfriends now that their game come out, did you?
There's always people at the fringe who believe all sorts of wacky things about their games.
The vast majority of GW2 fans don't talk about it being bigger than WoW, or being the second coming. A search for "GW2 is the second coming" will pretty much find almost exclusively people complaining people saying it, rather than people actually saying so.
... and of course it'll change how we play MMORPGs.
How many AAA budget B2P MMORPGs have you played? None.
Sure, it may never happen again, but for that one brief, mystical moment you play GW2, you will have changed. (And it's different in other ways, though you seem to think it's the exact same as every other MMO. Not sure why)
There. Changed. Isn't that weird how that works? (And whether or not you think GW2 will end up being an AAA title, it certainly has the budget for it. Bigger budget than Rift, and who would argue that whether or not they liked Rift, it was an AAA title? :P )
Ah... no.
I didn't realize I had to be specific. To be SPECIFIC.
... there are many people who are exactly like I said. Therefore, your blanket statement is too broadly blanket, and would look better with a liberal sprinkling of 'Some people' 'sometimes', 'There will be a portion of players who...' 'for those specific fans who aren't most fans who do this...' and so on.
I didn't bother to say 'there are some people like this', because the whole point was to invalidate the blanket statements and try and point out you're overgeneralizing, not to suggest 'Everybody is like I am saying, rather than everybody being like you are saying'
Didn't realize I had to be so specific as to point out I was only talking to try and get you to blunt the overly general nature of your original statements. :P
Are you actually this amazed by the fact that people on a dying site, who adore a genre that is, in their eyes, dying, become extatic at the mere thought of one game kicking the, in their eyes, dying genre back to life? Really?
+1 e-cookie for suggesting that it may only be a portion of the GW2 fanbase that is overhyped.
+4 fried e-turds for basing your view of a fanbase on the illiterate rantings, of a small minority, on the forums of a dying website.
We are MMO players and anything that isn´t a reskinned version of Wow is innovative to us right now.
You would be surprised what will be a feast to a starved man...
So true
To some people, the lack of a perpetual raiding gear grind is more than enough to satate their appetite. For me, it's a bit more than that, but nothing that hasn't already been demonstrated.
Unfortunately OP you'll never get some people of these forums to debate with you.
The simple reason for this is there are quite a few posters on here who have invested heavily on what GW2 could be. When your that invested personally in something, if someone critises it, then you'll always take it as a personal insult.
You can see that in the responses, even though I thought your post was resonable in nature, (I do think, like myself at times, you've underestimated some of the buzz being generated for the game, it does serve a purpose), you can basically sum up the responses in three catergories from the diehards:
1. 'Your a bitter SWTOR player'.
2. 'Your dumb unlike us cool kids, you just don't get it!'
3. 'I played a 4 minute video at a games convention, and it's awesome, your wrong!'
I'm amazed how many games I've played at conventions that were great at the time but turned out to not be great overall experiences at release but I digress. Point is, I just wouldn't bother with this forum if I was you, because a diehard will always come over and try one of the three, 'fool proof', arguments above so that intelligent discussion is voided.
Proof will be in the pudding, as they say. I'm looking forward to GW2, I get a feeling I'll enjoy it more then some of you diehards though. Thats my only prediction
This looks like a job for....The Riviera Kid!
I really didn't expect a reponse like this coming from the actul Guild Wars 2 forum. But I agree with you completely, and this was the point I was trying to make.
I understand that some hype buzz can be good, but I've had enough dissapointments when it comes to MMO buzz to never let it blind me again. So I underhype all games I now see, so that when they do usually pass, or at least meet, my low expectations I can be pleasently surprised.
I have no doubt this will be a good game, just not God's gift to MMO gamers.
That being said, after reading Meowhead's post of what to look forward to with Guild Wars 2 I am a little more excited. I don't know if that's a good thing or a bad, and I won't know until it's released. Again, I hope it's a good thing!
"Guild Wars 2 will be bigger than World of Warcraft"
What is so magical about World of Warcraft? What makes its numbers unbeatable? League of Legends already has more players than WoW (15 million).
WoW came along at the right time with a very accessible formula which took off in an unprecedented way. But that was in 2004. It's seeing a decline in subscribers, it's shooting itself in the foot somewhat with its Panda expansion. It's still costly to play with the subscription still being offputting to some. Other companies have tried to go head to head against WoW and failed, due to lack of content, lack of polish, or even simply that with subscription games, a new game has to be so much better than WoW in order to convince people to give up their progress and switch, and convince their friends to switch too.
GW2 is not as cheap as LoL, but it's still cheaper than WoW. It doesn't have a subscription. It looks better than WoW. It's getting rid of the tired quest model. It's got e-sport PVP and a publisher with a very real Asian presence. They're taking the time to polish it to a high shine and provide a massive amount of content after 7 years of games not being able to do that. It's got an IP which sold almost 2 million copies of the core game in the first year.
I'm not saying that it WILL be bigger than WoW, but I see no reason why it would be completely unreasonable that it COULD be bigger than WoW.
"Guild Wars 2 will change the way we play MMOs"
GW2's open world is all about cooperation. Unlike other games that all but actively discourage you from interacting with other people, GW2 passively brings people together. Other people can never hurt you or compete with you in any way. Events scale up with more people so they're more chaotic and fun, and also more rewarding. This is a game that makes you WANT to see other people, not just ignore them, avoid them, or at best group with them for one quest before disbanding.
GW2 also won't have instanced raiding. Instead of having your 3x a week raid night and the rest of your time devoted to farming to prepare for that, GW2 is all about doing whatever you want to do, whether it be exploring, PVE, PVP, crafting, minigames, whatever.
It's also B2P, so people won't feel locked into a subscription or that they NEED to get their money's worth every month.
As far as it being the second coming, I don't know who has said that, and honestly I don't care if anyone did. ArenaNet has been very open about what to expect with GW2 and there's been a mountain of demo footage that has backed that up (5 zones, starts of 3 personal stories, 7 of 8 classes, all the races, 3 cities, a structured PVP map, journalists have played two dungeons, other stuff like crafting, traits, achievements, etc). We haven't seen everything, but everything we've seen has backed up their statements. They do want to make the #1 MMO and they're taking the time to iterate and polish it until it's quality, not just functional. True GW2 fans will not be disappointed at all in the game when it does get released.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007
straw man as always.
Oh Cali, how we've missed you! *hides behind Cali and sticks his tounge out at all teh haterz*
The Deep Web is sca-ry.
QFT.
2nd
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
To imply that nothing new has been introduced here is sort of delusional, unless you mean in the context of, "nothing has been released, therefore how can anything have been introduced", sort of way. I find it hard to take this thread seriously.
Right off the top of my head I think of the underwater breathing apparatus, and a special set of skills and weapons for fighting underwater. Nothing like this has ever been done.
The ability to tie your own soundtracks to events in the game has NEVER been done before.
The catapults in WvWvW can fire at such a distance, that the developers had to add special code so you could see the fireballs incoming in the distance. Both the distance traveled, and the code that allows it could be considered innovative.
There are so many other innovative aspects to this game. If you want to get bogged down in semantics go ahead. You're wrong either way.
There are some other reasonable arguments in the OP, but lack of innovation is just something you can't pin on GW2.
I think people who are really bad gamers and whose only real skill is talking a bunch of BS are really going to hate GW2.
Also among eternal GW2 haters will be those who only know how to participate in a group effort by being the one who is always bitching.
Charr: Outta my way.
Human: What's your problem?
Charr: Your thin skin.
Yes but we're assuming it won't be like WOW, based on presentations, and developer promises. ON the surface it may not be, that's not to say once the novelty of what's different wears off we won't find ourselves on the same treadmill we've always been on (mindless repetition).
As an example look at a game like Infamous, when I first got my hands on it, my initial thoughts were wow this game is so different than the typcial run around a city doing things games I've played, a day later I couldn't touch it because of how similar the underlying mechanics were (thank god for the hackers otherwise it wouldn't heve been free..) I grew sick of that stuff after the 4th GTA, just can't play those games anymore.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I know I will be bringing the popcorn and watching with sheer enjoyment when these forums explode.
In Bioware we trust!