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Cash shop info has been changed

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  • Master10KMaster10K Member Posts: 3,065

    Originally posted by William12

    Originally posted by Master10K


    Originally posted by cyress8

    I noticed that previously it pretty much encompassed just cosmetic items. Now they updated it to include your character slots, bank slots, extra content. I think this was the main reason for the change. If it said only cosmetic items, you know people would have a fit if they seen new content in the store and the faq just said "cosmetic additions".

    "A-net lied about what is in the shop!" Guaranteed rage thread created on the day some extra content show up.

    Exactly... Yet people will believe that this new FAQ will mean that ArenaNet will start selling power. image

    Eitherway I'll give it a few days before all this blows over. Will be getting a ton of beta news, footage and articles soon, so this will be forgotten very soon. I guess it was the perfect timing for this FAQ change. lol

    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    YOU CANNOT get extra character slots through time investment nor  can you get extra content or bank slots through TIME INVESTMENT.  Do you not see what it means ?  Look what i bolded and think what does it mean again what items can you get IN GAME through the investment of time.  This opens the door for them to sell ANY item through the cash shop that you can get through the investmente of time IN GAME.

    Frankly I just don't get the issue here. It clearly says that you won't be able to buy anything that offers an advantage, over the stuff you earn through time invested. Why exactly would I feel the need to get an item, that may or may not be in the cash shop, if it holds no advantage over the stuff I can earn in-game?

     

    Also GW2 isn't a gear-based game any way, which is why gear is so easy to acquire. If there was gear or weapons in the cash-shop it would likely just be the for the skins, as players can use transmutation stone to transfer stats onto gear. In the end this is really just a case of you making a mountain out of a mole-hill and whatever baseless arguements you bring won't have any sway, as it's all just speculation at this point.

    image

  • GorillaGorilla Member UncommonPosts: 2,235

    Originally posted by William12

    You fanboys realize this statement means 1 thing.  You can buy items that drop in game or go camp that item for a few hours.

     

    Look at the wording. 

     

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

    I bolded what is key here. 

     

    MEANING weapons, armor etc will be sold on the cash shop but they will be the same items that drop IN GAME.   Yah not buying this one anymore.  Even SOE hasnt sold in game armor/weapons on their cash shop yet and people bash them.

    No 'camping' period. You can play the game get karma and buy items or you can buy items (what remains to be seen) via RMT. I am expecting no grinding either. I also would expect  to have more than anough Karma to buy what I need (I play games quite heavily). If that is not the case I will re-evaluate my position. Whatever.

  • As long as they stick with no in-game advantages it's cool. Diablo 3 could learn a lot from this.

  • SarielleSarielle Member Posts: 91

    Originally posted by Sarielle

    According to Anet community manager here:

     

    As usual, everybody just needs to calm down a bit. This change was done to actually make the wording easier to understand – seems like that was not the case.



    But the statement in it is still the same: Nothing you will be able to buy in the in-game store will give you an advantage over people who are not buying anything. That is the baseline.

     

     

    Gonna quote myself because apparently nobody who posted after me read this. OP should really update that first post.

  • OziiusOziius Member UncommonPosts: 1,406

    Originally posted by DJJazzy

    Originally posted by Axllow18

    Ok, well if the game turns out Pay to win don't play it? Seems fairly simple.

    But considering this is a PvP centric game with things like esports in mind with server lists and such, I really can't see them selling power. That tends to run the major competitive crowd off.

    There is no way that can happen. Every player is bumped to max level with max level gear, skills, and traits. So purchasing items for pvp doesn't work.

    This isn't true. 

    Character level adjustments have a limit, however. The level-adjustment system won’t let a level 1 character go head-to-head against a level 80 character with much chance of victory—a level 80 character is still going to have more bonuses on their gear and access to a full complement of utility and elite skills that players just don’t have at lower levels. This is not to say that the high-level character will one-shot the level 1 player, but they will have a clear advantage.

    http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

     

    Oh and on the cash shop.. I don't really care. Sounds like it will be like the one in eq2, which is fine. 

  • SarielleSarielle Member Posts: 91

    Originally posted by Praetalus

    Originally posted by DJJazzy


    Originally posted by Axllow18

    Ok, well if the game turns out Pay to win don't play it? Seems fairly simple.

    But considering this is a PvP centric game with things like esports in mind with server lists and such, I really can't see them selling power. That tends to run the major competitive crowd off.

    There is no way that can happen. Every player is bumped to max level with max level gear, skills, and traits. So purchasing items for pvp doesn't work.

    This isn't true. 

    Character level adjustments have a limit, however. The level-adjustment system won’t let a level 1 character go head-to-head against a level 80 character with much chance of victory—a level 80 character is still going to have more bonuses on their gear and access to a full complement of utility and elite skills that players just don’t have at lower levels. This is not to say that the high-level character will one-shot the level 1 player, but they will have a clear advantage.

    http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

     

     

     

    That's for PvE and WvWvW PvP. For the competitive, instanced matches, all skills are unlocked and all gear is normalized.

  • Loke666Loke666 Member EpicPosts: 21,441

    I think we should wait until we actually see how the RMT shop is before getting upset about it.

    I personally don´t like if they sell stats items but they could sell karma in the shop, that would not really bother me the least since I can get the karma while playing. What upsets me is when they sell premium items that I can´t get inside the game or that is close to impossible to get there.

  • OziiusOziius Member UncommonPosts: 1,406

    Originally posted by Sarielle

    Originally posted by Praetalus


    Originally posted by DJJazzy


    Originally posted by Axllow18

    Ok, well if the game turns out Pay to win don't play it? Seems fairly simple.

    But considering this is a PvP centric game with things like esports in mind with server lists and such, I really can't see them selling power. That tends to run the major competitive crowd off.

    There is no way that can happen. Every player is bumped to max level with max level gear, skills, and traits. So purchasing items for pvp doesn't work.

    This isn't true. 

    Character level adjustments have a limit, however. The level-adjustment system won’t let a level 1 character go head-to-head against a level 80 character with much chance of victory—a level 80 character is still going to have more bonuses on their gear and access to a full complement of utility and elite skills that players just don’t have at lower levels. This is not to say that the high-level character will one-shot the level 1 player, but they will have a clear advantage.

    http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

     

     

     

    That's for PvE and WvWvW PvP. For the competitive, instanced matches, all skills are unlocked and all gear is normalized.

    There was no distinction made as to what type of PvP he was talking about. I will more then likely only be doing WvWvW, that's why I was thinking that way..lol

  • cali59cali59 Member Posts: 1,634

    Originally posted by Sarielle

    Originally posted by Praetalus

    Originally posted by DJJazzy

    Originally posted by Axllow18

    Ok, well if the game turns out Pay to win don't play it? Seems fairly simple.

    But considering this is a PvP centric game with things like esports in mind with server lists and such, I really can't see them selling power. That tends to run the major competitive crowd off.

    There is no way that can happen. Every player is bumped to max level with max level gear, skills, and traits. So purchasing items for pvp doesn't work.

    This isn't true. 

    Character level adjustments have a limit, however. The level-adjustment system won’t let a level 1 character go head-to-head against a level 80 character with much chance of victory—a level 80 character is still going to have more bonuses on their gear and access to a full complement of utility and elite skills that players just don’t have at lower levels. This is not to say that the high-level character will one-shot the level 1 player, but they will have a clear advantage.

    http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

     

     

     

    That's for PvE and WvWvW PvP. For the competitive, instanced matches, all skills are unlocked and all gear is normalized.

    Not trying to be the police here, but I just want to clarify.

    In PVE you'll automatically sidekick down, but you won't sidekick up automatically.  You can, however, manually sidekick up to another player in PVE.

    What you say about both kinds of PVP is correct.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • SarielleSarielle Member Posts: 91

    Originally posted by Praetalus

    There was no distinction made as to what type of PvP he was talking about. I will more then likely only be doing WvWvW, that's why I was thinking that way..lol

    :) I justed based my reply on the whole e-sport context, because WvWvW is definitely not that part, lol.

     

    But yes. Looking forward to WvWvW here also.

  • SarielleSarielle Member Posts: 91

    Originally posted by cali59

     

    Not trying to be the police here, but I just want to clarify.

    In PVE you'll automatically sidekick down, but you won't sidekick up automatically.  You can, however, manually sidekick up to another player in PVE.

    What you say about both kinds of PVP is correct.

    True, but nothing was said about "automatically" in the first place so I didn't think that relevant. 

  • cali59cali59 Member Posts: 1,634

    Originally posted by Sarielle

    Originally posted by cali59

     

    Not trying to be the police here, but I just want to clarify.

    In PVE you'll automatically sidekick down, but you won't sidekick up automatically.  You can, however, manually sidekick up to another player in PVE.

    What you say about both kinds of PVP is correct.

    True, but nothing was said about "automatically" in the first place so I didn't think that relevant. 

     True, but nothing was said about "PVE" in the first place either.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • SarielleSarielle Member Posts: 91

    -facepalm-

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

    Anyone calling that a minor change is crazy.  The loss of the "cosmetic" caveat is major. 

     

    I'll be curious to see if ArenaNet addresses it. 

  • SarielleSarielle Member Posts: 91

    Originally posted by FrodoFragins

    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

    Anyone calling that a minor change is crazy.  The loss of the "cosmetic" caveat is major. 

     

    I'll be curious to see if ArenaNet addresses it. 

    They already did, 

    Originally posted by Sarielle

    According to Anet community manager here:

     

    As usual, everybody just needs to calm down a bit. This change was done to actually make the wording easier to understand – seems like that was not the case.



    But the statement in it is still the same: Nothing you will be able to buy in the in-game store will give you an advantage over people who are not buying anything. That is the baseline.

  • CeridithCeridith Member UncommonPosts: 2,980

    Originally posted by Sarielle

    Originally posted by FrodoFragins


    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

    Anyone calling that a minor change is crazy.  The loss of the "cosmetic" caveat is major. 

     

    I'll be curious to see if ArenaNet addresses it. 

    They already did, 

    Originally posted by Sarielle

    According to Anet community manager here:

     

    As usual, everybody just needs to calm down a bit. This change was done to actually make the wording easier to understand – seems like that was not the case.



    But the statement in it is still the same: Nothing you will be able to buy in the in-game store will give you an advantage over people who are not buying anything. That is the baseline.

    The wording still leaves the door wide open for them to sell statted items.

    If Blizzard were to use this same wording in their cash shop, they could sell top tier raid and arena gear and still not violate such a statement, because such gear is still 'available through normal gameplay'.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    Originally posted by Sarielle

    Originally posted by FrodoFragins


    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

    Anyone calling that a minor change is crazy.  The loss of the "cosmetic" caveat is major. 

     

    I'll be curious to see if ArenaNet addresses it. 

    They already did, 

    Originally posted by Sarielle

    According to Anet community manager here:

     

    As usual, everybody just needs to calm down a bit. This change was done to actually make the wording easier to understand – seems like that was not the case.



    But the statement in it is still the same: Nothing you will be able to buy in the in-game store will give you an advantage over people who are not buying anything. That is the baseline.

    Why take out the word "cosmetic" though?  I trust developers but not their publishers who may ask them to change the wording on things.  The current wording opens things to allow a whole lot more than just comsetic items is all I'm saying.

     

    With that being said, I doubt ANet will let the game become P2W.

  • crewthiefcrewthief Member Posts: 235

    Is the sky falling down again?

    Sorroe, Human Mesmer
    Jade Quarry Server

  • cali59cali59 Member Posts: 1,634

    Originally posted by Sarielle

    -facepalm-

    PVE, WvW PVP and Structured PVP all have different sidekicking systems.  You responded to a quote about WvW PVP's system and said it applied to both PVE and WvW PVP.  I clarified it (rather nicely I thought) so that other posters wouldn't potentially be confused because I do often see "if we sidekick up automatically, where's the progression?" posts around here.  I'm sorry if you feel that was unnecessary or irrelevant.

     

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • Master10KMaster10K Member Posts: 3,065

    Originally posted by crewthief

    Is the sky falling down again?

    It seems to be in the GW2 community. It's been falling for longer than I expected, but I predict it will stop falling by Monday afternoon. image

    image

  • GorillaGorilla Member UncommonPosts: 2,235

    Originally posted by Praetalus

    http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

     

    Oh and on the cash shop.. I don't really care. Sounds like it will be like the one in eq2, which is fine. 

     

    Actually most of the western AAA's that have gone F2P are not too bad. 

  • evilastroevilastro Member Posts: 4,270

    Originally posted by FrodoFragins

    Originally posted by Sarielle


    Originally posted by FrodoFragins


    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

    Anyone calling that a minor change is crazy.  The loss of the "cosmetic" caveat is major. 

     

    I'll be curious to see if ArenaNet addresses it. 

    They already did, 

    Originally posted by Sarielle

    According to Anet community manager here:

     

    As usual, everybody just needs to calm down a bit. This change was done to actually make the wording easier to understand – seems like that was not the case.



    But the statement in it is still the same: Nothing you will be able to buy in the in-game store will give you an advantage over people who are not buying anything. That is the baseline.

    Why take out the word "cosmetic" though?  I trust developers but not their publishers who may ask them to change the wording on things.  The current wording opens things to allow a whole lot more than just comsetic items is all I'm saying.

     

    With that being said, I doubt ANet will let the game become P2W.

    Because the word 'cosmetic' doesnt even answer the question correctly, especially when it uses character slots as an example. A character slot is not 'cosmetic' so the updated response is more technically correct. They also went on to clarify that there are no advantages for buying anything in the shop, which is a reasonable guarantee considering their track record with GW1.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

     This IS a significant change. It could even be a very significant one. This opens the door for xp-scrolls and all sorts of similar things. You don't want to grind the superdeadly mobs for 1000 hours to get that über item? No problem, buy it in the cash shop! It's not more powerful than what you can get in game at a proposterously low drop rate. It opens to door to a typical F2P cash shop.

    I'm not going to preorder the game now. If the CS is your typical F2P CS, then I'm out. I'm not changing one cash shop for another that's pretty much the same while having to buy the game in the first place. Without very clear info on the CS, I'm not even going to be buying it at launch, if ever.

    imageimage
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    Originally posted by evilastro

    Originally posted by FrodoFragins


    Originally posted by Sarielle


    Originally posted by FrodoFragins


    Originally posted by ice-vortex

    Found this on GW2Guru.

    Now:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. Be assured goods and items bought for cash in GW2 do not offer any advantage over those available in the game through the investment of time.

     

    Previously:

    Will there be micro-transactions or things to buy which don't come with the box, like character slots?



    Yes, micro-transactions will exist. These will be cosmetic additions which will not affect balance or gameplay, similar to the transactions offered by Guild Wars.

     

    Source:

    http://www.guildwars2guru.com/forum/gw2-cash-shop-info-changes-t27513.html

    Anyone calling that a minor change is crazy.  The loss of the "cosmetic" caveat is major. 

     

    I'll be curious to see if ArenaNet addresses it. 

    They already did, 

    Originally posted by Sarielle

    According to Anet community manager here:

     

    As usual, everybody just needs to calm down a bit. This change was done to actually make the wording easier to understand – seems like that was not the case.



    But the statement in it is still the same: Nothing you will be able to buy in the in-game store will give you an advantage over people who are not buying anything. That is the baseline.

    Why take out the word "cosmetic" though?  I trust developers but not their publishers who may ask them to change the wording on things.  The current wording opens things to allow a whole lot more than just comsetic items is all I'm saying.

     

    With that being said, I doubt ANet will let the game become P2W.

    Because the word 'cosmetic' doesnt even answer the question correctly, especially when it uses character slots as an example. A character slot is not 'cosmetic' so the updated response is more technically correct. They also went on to clarify that there are no advantages for buying anything in the shop, which is a reasonable guarantee considering their track record with GW1.

    As others have stated.  The new wording leaves them open to sell things that could be very difficult to acquire in game even with lots of time.  For instance, low % drops from the hardest PVE content in the game.  As long as you can get it in game, they can technically sell it.  Sure it may not offer advantage in GW2 but it reduces the prestige and motivation to actually do that content.  

     

    Based on how Turbine/WB has changed their store over time, forgive me if I am skeptical of other devs and publishers.  I'd prefer to see them give a more specific definition.

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    I predict that this wording change will have a direct impact on how many stupid people decide not to play this game.

    So far it appears to be working.

    All die, so die well.

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