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No raiding?

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  • pharazonicpharazonic Member Posts: 860

    Originally posted by killion81

    Why you mean no has raids?!?

     

    Imagine a video game that was fun.  You turned it on, logged on and you were having fun.  Didn't matter what you were doing, you were doing it because it was fun.  There were just that many things to do in this magical game that were fun.  That would be a pretty sweet game.

     

    Imagine there's no raiding

    It isn't hard to do

    No loots to farm or die for

    No annoying guild leaders too

    "Never argue with a fool; onlookers may not be able to tell the difference."

    I need to take this advice more.

  • BilboDogginsBilboDoggins Member Posts: 198

    OP I share your concerns and its why I think GW2 will be nothing more than a niche game when all is said and done.

    The vast majority of MMO gamers WANT loot centric games which emphasize raiding. GW2 does neither and most people will get bored very fast once they hit max lvl and have nothing at all to do but PvP for no reason other than to PvP.  If I wanted PvP for the sake of PvP I would play CoD.

     

     

     

  • pharazonicpharazonic Member Posts: 860

    Originally posted by BilboDoggins

    OP I share your concerns and its why I think GW2 will be nothing more than a niche game when all is said and done.

    The vast majority of MMO gamers WANT loot centric games which emphasize raiding. GW2 does neither and most people will get bored very fast once they hit max lvl and have nothing at all to do but PvP for no reason other than to PvP.  If I wanted PvP for the sake of PvP I would play CoD.

     

    Guess what, the beauty of GW 2 is you can play it and your generic "raid or be irrelevant" MMO. Instead of sitting around in SW/Org waiting for raid and trolling /2, you can now do something fun. 

     

    Personally, GW2 gives me an amazing, fun alternative* to DotA (which gives me the thrills of multiplayer gaming). 

    *because it provides everything else MMOs have to offer such as exploration, dungeons, etc.

    "Never argue with a fool; onlookers may not be able to tell the difference."

    I need to take this advice more.

  • JazKW347JazKW347 Member Posts: 54


    Originally posted by BilboDoggins
    OP I share your concerns and its why I think GW2 will be nothing more than a niche game when all is said and done.
    The vast majority of MMO gamers WANT loot centric games which emphasize raiding. GW2 does neither and most people will get bored very fast once they hit max lvl and have nothing at all to do but PvP for no reason other than to PvP.  If I wanted PvP for the sake of PvP I would play CoD.
     
     
     

    You never know, they may already be planning an expansion that adds even more playability after lvl 80, but that's just a speculation. Though you never know ;)

    image
  • pharazonicpharazonic Member Posts: 860

    Originally posted by pharazonic

    Originally posted by BilboDoggins

    OP I share your concerns and its why I think GW2 will be nothing more than a niche game when all is said and done.

    The vast majority of MMO gamers WANT loot centric games which emphasize raiding. GW2 does neither and most people will get bored very fast once they hit max lvl and have nothing at all to do but PvP for no reason other than to PvP.  If I wanted PvP for the sake of PvP I would play CoD.

     

    Guess what, the beauty of GW 2 is you can play it and your generic "raid or be irrelevant" MMO. Instead of sitting around in SW/Org waiting for raid and trolling /2, you can now do something fun. 

     

    Personally, GW2 gives me an amazing, fun alternative* to DotA (which gives me the thrills of multiplayer gaming). 

    *because it provides everything else MMOs have to offer such as exploration, dungeons, etc.

    Not to mention, GW2 is already worth it because the price of the box is all you have to pay for a fun levelling experience to 80. 

    I mean there really ISN'T a downside here. 

    "Never argue with a fool; onlookers may not be able to tell the difference."

    I need to take this advice more.

  • LeucentLeucent Member Posts: 2,371

    Originally posted by BilboDoggins

    OP I share your concerns and its why I think GW2 will be nothing more than a niche game when all is said and done.

    The vast majority of MMO gamers WANT loot centric games which emphasize raiding. GW2 does neither and most people will get bored very fast once they hit max lvl and have nothing at all to do but PvP for no reason other than to PvP.  If I wanted PvP for the sake of PvP I would play CoD.

     

     

     

    The vast majority doesn t want raiding at all.  Gear everyone likes it, but I play games for fun, and getting gear doesn t=fun, it becomes a mindless job.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by stevebmbsqd

    Originally posted by Ecoces

    http://www.youtube.com/watch?v=f0nCHPl_mEU

    yeah thats definitely not a raid

    Actually its not. It looks like a giant spam fest with little to no coordination. I have a bad feeling this is how DE's will be. I am not a fan of soft grouping. It is almost like a forced pug....

    A raid looks like that too for someone who doesn´t know how things work.  But since most DEs are compared to PUGs it will be hard to coordinate things good unless you run with your guild.

    DEs both have advantages and disadvantages, but the same both goes for regular quests and raids. I think after a while people will get it and coordinate better and better.

    Frankly do many of the current gen MMOs foster players to solo all the time and when people reach the endgame they are worthless in groups. Having people in grouped DE from level 1 is a great idea that might get us better players. When you played old MMOs you were forced to group a lot below max level and that actually made it so the general MMO player were a better group player before Wow.

  • QuizzicalQuizzical Member LegendaryPosts: 25,524

    As many others have stated, GW2 doesn't have traditional raiding.  But don't worry.  If you're one of the few people who like raiding, most AAA theme park MMORPGs have it, so you're in a niche that is very heavily catered to.  ArenaNet decided that rather than making yet another game that caters mainly to your preferred narrow niche, they'd make one that caters to, well, everyone else.

    Raids aren't the sort of feature that you can add to a game and please some players without annoying anyone else, the way that a game can add more emotes or more fashion options.  The problem with raids isn't just the raids themselves.  It's that raids traditionally offer massively unbalancing loot that completely breaks everything else to do at or near the level cap.

    For people who don't like raids, that means that getting near the level cap isn't a matter of, you ignore the raids and do the other stuff there is to do.  PVP is out of the question, as you'll get slaughtered by raiders who have the raid gear that you don't have.  Any near-endgame non-raiding PVE content will also be completely broken by raiders coming in with raid gear that makes it trivial.

    There is a way to have raids that don't bother non-raiders:  make raids give no loot at all.  Or perhaps rather, make raids give loot only comparable to what you can get from other non-raiding content.  Make it so that non-raiders are not at a disadvantage to raiders in any content at all, whether PVP or PVE, with the possible exception of raiding itself.

    The problem with this approach is that it would please no one.  You'd end up with raid content that the raiders themselves hate.  Raiders might say that they're in it for the challenge, but they're usually lying.  They're in it for the loot.  If it weren't for the massively unbalancing loot, virtually no one would ever go raiding.  Raiders themselves implicitly admit this when the say that raids have to give really great loot to get people to do them.

    So rather than adding raids that no one likes, ArenaNet made the perfectly sensible decision to skip raids entirely, and instead spend the development time on content that players might actually like.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by BilboDoggins

    OP I share your concerns and its why I think GW2 will be nothing more than a niche game when all is said and done.

    The vast majority of MMO gamers WANT loot centric games which emphasize raiding. GW2 does neither and most people will get bored very fast once they hit max lvl and have nothing at all to do but PvP for no reason other than to PvP.  If I wanted PvP for the sake of PvP I would play CoD.

    With the majority I assume you mean Wow players? I think they will stay in Wow no matter what.

    But GW2 is the first MMO in a long while that have the chanse to attract new players and bring back oold ones who have given up a long time ago. Stuff like exploration used to be big.

    Current MMOs have lost subs for a while now, even Wow is losing subs at an alarming rate (yeah, it will still be huge for a few more years though). Either raids needs to change to be more interesting or MMOs needs to offer different things.

    It is not that many of the MMO players that raid regurlarly anyways, the big majority play casually and raid sporadic if at all. Raids have been in MMOs since EQ and more and more people seems to have tired of it now, and not just on this forum.

    The thing I hate most personally about raids is the fact that I seems to be waiting for players more than actually raiding, and that you need to be lucky to get any reward at all after doing one. And of course doing the same ones over and oer until I got the gear I need and can move to the next tier.

    I am not sure if GW2 will get it right though, but if it wont other games like WoDO or Class 4 will get it. But something actually needs to be done, that the only challenging content in the game is a few raids and end game group dungeons just ain´t enough anymore.

  • ScypherothScypheroth Member Posts: 264

    i left wow about 3 years ago...and now im never going back because i know it will be a gawd awful..long boring grind of dailly questst and instances just to have the gear required to even be able to do the new rehased boss mob raids...but dont tell that to my GF cuz she wont leave wow for anything i have tryed everything and she wont quit wow...she wont even look at GW and TERA...some ppl just dont want to embrace a new world

  • QuizzicalQuizzical Member LegendaryPosts: 25,524

    I'd like to add that not having raids is part of the point of the game.  The whole point of both GW1 and GW2 was to fix the flaws common to other MMORPGs.  That involves taking some risks, and could result in a game being terrible for unforeseen reasons.  At worst, it will be a bad game for different reasons than a bunch of other games out there, rather than being a bad game for the same reasons as a bunch of others.  Besides, "might be really good or might not" sure beats "if everything goes exactly right, the game will at best be mediocre."  See SWTOR for an example of the latter.

  • killion81killion81 Member UncommonPosts: 995

    Originally posted by Scypheroth

    i left wow about 3 years ago...and now im never going back because i know it will be a gawd awful..long boring grind of dailly questst and instances just to have the gear required to even be able to do the new rehased boss mob raids...but dont tell that to my GF cuz she wont leave wow for anything i have tryed everything and she wont quit wow...she wont even look at GW and TERA...some ppl just dont want to embrace a new world

     

    Cut her off from *stuff*.  If WoW is more important to her than *stuff*, get a new girlfriend.

  • ThrageThrage Member Posts: 200

    Ask yourself:  Do you really care about raiding?

     

    Do you still think raiding is fun when it's with complete strangers?  (Yeah, we have this now, I know).

     

    I don't.  I don't give a damn about raiding.  What I like is getting together with my friends on Thursday nights.  We could never go to the raid and spend the whole time bullshitting on vent and I'd find it just as much fun as I would otherwise.  And there's the kicker ... see, I don't need to be "the same level" as my friends to enjoy GW2 with them.  In other games, you simply have to be around their level.

     

    Sure, GW2 isn't the first game with a level sync option, but it's looking to be the first good game with a level sync option.  I also have the kind of friends who inevitably pick the lame faction and/or server; this is a nonissue in GW2 because servers are almost meaningless.  You can change them on a whim.  I remember when SWTOR came out, all of my friends went to different places, and it completely sucked.  In GW2, there are no barriers to playing the game with my friends whenever we want to.

     

    And for me?  Playing a game I like with friends I like is all the endgame I'm ever going to need.

  • mazutmazut Member UncommonPosts: 988

    Awwww there is no raiding!!!! What are we going to do now.... Its 2012 the world is comming to an end...

  • DjildjameshDjildjamesh Member UncommonPosts: 406

    Originally posted by Quizzical

    As many others have stated, GW2 doesn't have traditional raiding.  But don't worry.  If you're one of the few people who like raiding, most AAA theme park MMORPGs have it, so you're in a niche that is very heavily catered to.  ArenaNet decided that rather than making yet another game that caters mainly to your preferred narrow niche, they'd make one that caters to, well, everyone else.

    Raids aren't the sort of feature that you can add to a game and please some players without annoying anyone else, the way that a game can add more emotes or more fashion options.  The problem with raids isn't just the raids themselves.  It's that raids traditionally offer massively unbalancing loot that completely breaks everything else to do at or near the level cap.

    For people who don't like raids, that means that getting near the level cap isn't a matter of, you ignore the raids and do the other stuff there is to do.  PVP is out of the question, as you'll get slaughtered by raiders who have the raid gear that you don't have.  Any near-endgame non-raiding PVE content will also be completely broken by raiders coming in with raid gear that makes it trivial.

    There is a way to have raids that don't bother non-raiders:  make raids give no loot at all.  Or perhaps rather, make raids give loot only comparable to what you can get from other non-raiding content.  Make it so that non-raiders are not at a disadvantage to raiders in any content at all, whether PVP or PVE, with the possible exception of raiding itself.

    The problem with this approach is that it would please no one.  You'd end up with raid content that the raiders themselves hate.  Raiders might say that they're in it for the challenge, but they're usually lying.  They're in it for the loot.  If it weren't for the massively unbalancing loot, virtually no one would ever go raiding.  Raiders themselves implicitly admit this when the say that raids have to give really great loot to get people to do them.

    So rather than adding raids that no one likes, ArenaNet made the perfectly sensible decision to skip raids entirely, and instead spend the development time on content that players might actually like.

    What did raiders do ... that made you feel like that rofl. I feel for you tbh, maybe it's just time to realise that some people might just like invading a dungeon with a small army. There will always be people that do stuff for gear, goes for pvp, pve and everything in between.

    however: Some people might just like raiding, because they enjoy it. Stop giving us raiders a bad name. I would welcome a DE with no loot catered to the more organised guilds very much.

    You seem to suggest raiders like farming a dungeon for loot. Most true raiders actually hate farming, what they enjoy is exploring a dungeon with friends and guildies. Going out on an advanture. For me no loot would actually be better so i can do it 3 times and then never having to go there again.

     

  • k-damagek-damage Member CommonPosts: 738

    Originally posted by select20

    I just heard there is no raiding in this game? Is this true? I hope it's not true. I've been looking forward to this game for awhile, and if there is no raiding, I will deffinetly not play.

    (I have a feeling some fanbois will flame this thread to hell and back).

    It is not because some pve content isn't under the 10 years-old raiding format that there is no equivalent to raiding.

    1) Open your mind

    2) ?????

    3) Profit

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • XasapisXasapis Member RarePosts: 6,337

    I'm waiting for the "no flying mounts" thread. 

  • doragon86doragon86 Member UncommonPosts: 589

    Why so much love for raiding? I enjoyed raiding myself. However, it's tedious gathering people together for a set time. It was even more tedious figuring out who was holding their own and who was being carried. Five man instances with my close and skilled  gaming buddies? Hell yes...

    "For the Angel of Death spread his wings on the blast,
    And breathed in the face of the foe as he passed:
    And the eyes of the sleepers waxed deadly and chill,
    And their hearts but once heaved, and for ever grew still!"
    ~Lord George Gordon Byron

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by pharazonic

    Originally posted by killion81
    Why you mean no has raids?!?
     
    Imagine a video game that was fun.  You turned it on, logged on and you were having fun.  Didn't matter what you were doing, you were doing it because it was fun.  There were just that many things to do in this magical game that were fun.  That would be a pretty sweet game.
     
    Imagine there's no raiding
    It isn't hard to do
    No loots to farm or die for
    No annoying guild leaders too

    Lol! i see what you did there :)

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • GardavsshadeGardavsshade Member UncommonPosts: 907

    No Raiding?

    GOOD.

    It's about time a new MMO discovered again what the old MMOs knew.... that there can be much more to do at level cap than just "Raid".

    Good Luck GW2. Full Steam Ahead.

  • stevebmbsqdstevebmbsqd Member Posts: 448

    Originally posted by Loke666

    Originally posted by stevebmbsqd


    Originally posted by Ecoces

    http://www.youtube.com/watch?v=f0nCHPl_mEU

    yeah thats definitely not a raid

    Actually its not. It looks like a giant spam fest with little to no coordination. I have a bad feeling this is how DE's will be. I am not a fan of soft grouping. It is almost like a forced pug....

    A raid looks like that too for someone who doesn´t know how things work.  But since most DEs are compared to PUGs it will be hard to coordinate things good unless you run with your guild.

    DEs both have advantages and disadvantages, but the same both goes for regular quests and raids. I think after a while people will get it and coordinate better and better.

    Frankly do many of the current gen MMOs foster players to solo all the time and when people reach the endgame they are worthless in groups. Having people in grouped DE from level 1 is a great idea that might get us better players. When you played old MMOs you were forced to group a lot below max level and that actually made it so the general MMO player were a better group player before Wow.

    I am not saying that raiding is the only way, though i do prefer to do content with a group of people I know. I actually enjoy making friendships in games and this is often developed through the accomplishment of harder content together. I am just not sure that DE's will work this way. I am afraid it will be like a PUG. I hope the content is difficult enough that some coordination is required and it doesn't result in a spam fest that nearly always ends in a win for the players.

  • ButregenyoButregenyo Member UncommonPosts: 483

    im glad you wont play gw2, i dont want idiot gear grinders whining about raid content

  • MagnetiaMagnetia Member UncommonPosts: 1,015

    I think it's quite the contrary. I'd like to begin by trying to determine what the goal of raiding is first. If your ultimate goal is to get some phat lootz you may end up being disappointed. However if your goal is to fight epic and difficult encounters Gw2 has approched this in a completely different way. Why not start epic bosses at lvl 1? This is the idea that has been built into the entire PvE world from 1-80. From the human starter area (referred to many times before) to lvl 10-15 norn mountains quote from ign preview.

    ...The shaman does not hold back. He calls upon the power of a wintry elemental that surges into existence in midair, a collection of jagged ice spikes. Though they certainly look menacing, these spikes aren't just for show. They slam down into the ground, affecting wide patches of ground. Impact zones are highlighted with circles, and every player now needs to juggle the importance of hitting the shaman with attacks to cut away at his health bar and rolling out of the way.

    ...The resulting experience feels very much like the style of dungeon encounter you could only find in instanced content, a boss encounter that might take two hours to get to. Yet here it emerges at regular intervals, provides a challenge and worthwhile rewards, and invites all in the area to test their skill against it.

    And on top of that the giant pirate ship, giant undead dragon, giant purple energy dragon. All this before hitting 80.

    If this is the raid you are looking for then from what little we have seen there are going to be raids all over the world waiting for you to discover them. Just call them dynamic events okay? XD

     

    Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  • DreadbladeDreadblade Member Posts: 384

    Yeah look what those 2 end game raids did for SW:TOR, people are looking for more then just raiding and standing in a lobby waiting for something to happen. GW2 Devs understand this and are giving us some nice toys to play with, I would rather work for two weeks winning the WvWvW then mindlessly kill some scripted bosses.

    image

  • stevebmbsqdstevebmbsqd Member Posts: 448

    Originally posted by Butregenyo

    im glad you wont play gw2, i dont want idiot gear grinders whining about raid content

    You really don't understand. It isn't about the loot. There are a lot of people that do raids, and the loot isn't the reason for it. It is about the people you group with. It is about overcoming the challenge as a team. Did you even read my post or do you just spew your hateful gibberish towards anyone that questions a game's mechanic while they try to determine if it is for them?

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