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I don't want to post this in the GW forum because they you get flamed by all the fanbois who haven't played it yet. Granted I haven't played it either and I'm not hating or anything but it's being hailed as the next big game changer for the genre. People are talking about how innovative it is like they do for every upcoming MMO and in my experience you can get a very good picture of what the game is by looking at it. When early SWTOR beta footage was leaked it just looked like a WoW clone, yet people would flame you and say you're an idiot because you haven't played it. While that is true, it's also true you can see what a game is by watching someone else play it.
So far from all the footage of Guild Wars 2 that I've seen, you log in, create a character and start doing standard MMO quests. I couldn't see what was different about the game, the graphics look like the standard dated cartoony style we see in every MMO since WoW, the UI looked the same, the combat looked the same too. People are saying it is getting rid of the Holy Trinity, I've heard that all before too and tbh it is still based on it but by the looks of it every class can do most things like heal. In MMOs I've played which do this in the past, you still have the Holy Trinity there but it just makes each class more generic and they all mostly play the same.
I'm going to find out what the game is all about myself, I just don't see what is so special about the game. I wouldn't be at all surprised if it comes out and people say they're bored of another themepark WoW clone or something lol. What all these new MMOs tend to lack for me is they make everything far too easy, they get rid of the world by allowing you to warp everywhere and they get rid of death penalties. PVP and PVE would be far more fun for me if I fear dying because I know I could lose something. Until then these new MMOs often just feel like meaningless grinds because nothing can kill you, if another player does you never lose anything, in SWTOR you can spawn where you died so you don't even lose time any more. That is why I'm so looking forward to Planetside 2, because it is something different that I haven't experienced since I last played in 2003 before SOE ruined it. Playing the MMO genre since WoW feels like playing the next COD every year where they barely change anything and I got tired of that by the time MW2 came out.
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So yah tldr.
What makes gw2 special for me is that every time i log on to te game theres prolly something different going on.
Offtopic - anyone know a cure? I went to the doctors twice n gotted 2 diff sets of medicine and im still sick n its been over a week n a half T_T i went from flu -> fever -> n flu comin back now
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**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
i was getting a headache until i read this. i'm glad you're willing to see for yourself what they're trying to do. see you in game!
EDIT: @castille: i recommend tea and sleep. flu is nothing your body can't handle, you just need to pamper yourself a bit (aka: be lazy). and don't decide to go out and about when you're just feeling a little better (you'll end up sick again).
EDIT2: @op: it's a flu thread now. sorry.
I'm not a doctor, but I play one on the internet.
Fever is usually a sign of infection. If you are taking antibiotics, you could be having a reaction that is "flu-like". Some people can't handle some anitbiotics and some people (myself included) develop allergies to them later in life.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Orange juice, nectar of the gods.
OP - It isn't yet special, it's presumed special. Much like SWTOR was presumed special by some. Only those guys were obviously wrong. VIVA GUILD WARS 2
Educate yourself, then if you're still not interested, accept it and move on. No game is for everyone.
http://www.youtube.com/watch?v=p7rBhD9dwfc
http://www.arena.net/blog/guild-wars-2-design-manifesto
http://www.gdcvault.com/play/1013691/Designing_Guild_Wars_2_Dynamic_Events
http://wiki.guildwars2.com/wiki/Main_Page
yeah its a theme park WoW clone, its just like WoW with its
- Dynamic story driven zone quests.
- No designated healing class
- 3 faction war fare, with a perpetual battle ground that has meaningful PVP written all over it
- no raiding at all of any kind
- Overflow servers
- Hidden areas for you to explore and challenges akin to plat former games.
Yeah, total wow clone.
Shall i give you a list of games and persons over the last 10 years who all claimed its next big thing.
Majority btw have failed lol.
And few weeks or months later they starting to hype the next big thing and after 10 years they still continuing doing this todate hehe.
And i say let them we all have some kind of weakness hehe.
Grapfics cartoony dated like wow huh??? Watch some videos again in 1080 HD i realy dont see outdated cartoony WOW graphics.
Btw im not a fan of GW2 and i doub ill play the game becouse i dont like themeparks but i dissagree 100% about how game looks.
Are you talking about Guildwars 2 or GW 1?
I have the feeling 90% of mmo community started in 2005 for first time playing a mmo and think that was when it all started so every mmo released after WoW is a clone how sad can these 90% are
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
I dont see anything special about planetside 2 either, 1 man's trash= another man's treasure.
A lot of GW2's new found hype train are disgruntled SWTOR players who were just hating on GW2 last year before SW's release...
If you enjoyed Guild Wars or Dark Age of Camelot (and to an extent WAR), you will probably enjoy GW2.
If you enjoy WoW's model of Raiding, Arenas and "fluff" (seamless world, dailies, casual gaming), you might feel out of place.
Problem is every MMO shows amazing footage but when you get in to the game it's just a standard MMO. Hald the stuff you see in the world these days are in the Skybox and in reality the zones feel so linear and have invisible walls everywhere. They make all the combat seem dramatic but they in game it's the same standard MMO UI and you press 1,2,3 etc over and over again. Whenever I hear dynamic and then see it in the game, it isn't dynamic at all and you see a pattern emerge after playing long enough.
http://www.youtube.com/watch?feature=related&v=pBJ6PGFlMuU&gl=NL
This a good video of how GW2 will be also some good graphics.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Well you don't like what GW2 has to offer, fair enough. Once the game comes out and/or you read up a bit more on it you might change your mind... Or not. We're all different folks.
But saying it's not bringing any innovation is just plain false. It's not bringing any innovation YOU might have expected but that doesn't make it "more of the same." In fact, when reading your complaints I'd say you're one of those guys who think cloning 10 year old games such as UO and Planetside with better gfx is somehow truly innovative.
The only real way to find out is to play it for yourself. There are other options but trying to decide from marketing footage isn't going to tell you what you want to know. Of course they are going to cast it in it's best lite and present its strengths.
But say you really don't want to have to zone, that might be a game breaker for you. They aren't going to show a massive montage of players zoning. It's not interesting and not a strength of the game and not really relavant for the gamers they are trying to attract.
add , no gear based
no healer , tank
no grinds , just fun!
dungeons , no shared loot , every1 gets something always!
the classes look fun and interesting to play
Those links do not show any footage, the first three explain the design of GW2, the last is just a collection of the stuff we know about the game. If you want to see footage of non-devs playing the game, just search Guild Wars 2 on youtube since it has been playable at quite a few conventions and just had a press beta weekend.
For me, it's in the details. If you look at it from a distance, it is just another MMO. You look closer, and you see they're doing a lot of little things differently, they're focusing on quality in ways most MMOs don't, gameplay that looks fundamentally enjoyable, and it just strikes me as a very competently put together MMO, even if it isn't going to revolutionize the genre or anything.
I think a lot of people don't even notice the details at first. Gameplay in one MMO looks a lot like any other - but then a month later they're ranting about it on the forums. From what I've seen, the gameplay is going to make a lot of people happy for at least a while. Doesn't hurt that the game looks and sounds awesome, from a purely aesthetic perspective, too.
Maybe that isn't so special, but given how long its been since I've seen such a simply well done MMO, I'll take it.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Me either OP. The problem lies mainly in all the 'GW is the second comming of MMO' fanatics on the website, taking every chance to bash other games and worship at the altar of Anet. I will wait to see for myself what it is like after launch and make my mind up then.
I bought GW1 a few weeks after launch and played it maybe 6 or 7 times before uninstalling it so I am being cautious this time. I didn't like the classes I tried or the lore in that game and there was nothing to keep me coming back.
GW2 may end up being different but I've learned from experience that Anet are not the messiah devs the extremely small but extremely fanatical playerbase of GW1 would have us think if we allowed it.
The one thing that I've not established from reading about the game is will the game have lots of loading screens and zoning from towns to quest areas like Guild Wars? I cannot play an MMO like that, it has to at least feel like a world like WoW even though it had instances, they were built into the world and took up world space. If I'm warping to a location that doesn't exist in the world like SWTOR then it just feels like a multiplayer game and I cannot justify paying a subscription, I need a mostly seamless world.
Sure.
Even Diablo, with its randomized dungeon layouts, will come to look the same eventually. There is and always will be a pattern to things which are scripted.
It all comes down to the illusion it creates.
I haven't played the game yet, let alone for a long time, so I don't know if, or for how long GW2 might pull that off. I know Rift's "rifts" kept the illusion going for me for all of about 3 hours, so my expectations are pretty low that GW2 will keep that illusion for very long.
But hey... if it keeps it up for a month...
Whats funny is a lot of GW2 fans aren't nearly as hyped as the nay sayers wish or assume or claim they are.
Just read the GW2 hype threads, they're actually rather calm and reserved compared to the flame threads.
Somebody hasn't been paying attention.
Just call a spade a spade... GW1 sucked rocks... The game was absolutely horrid, and before anyone starts talking about how many players GW1 had or currently has; Apple computers sell a sh*t load of Macs too... it doesnt make them any good lol. I will be very skeptical until I actually try the game, because past history is a pretty good indicator of what to expect in the future; just sayin...
Ive been following mmorpg (the site) for some years. Ive never seen professional reviewers get so hyped as the ones that got to play in the beta press. That reaction is not restricted to this site, most of the press guys who took part in the beta were clearly astounded by the quality of the game.
Yeah, yeah i know wht youre going to say "they get paid for that, they do it for the money, they do it so they get invited next time too and have prime news competition wont have...." That could be applied to any number of previous mmos before, some of them on a bigger budget than GW 2 and it hasnt happened, at least not with this intensity.
They didnt sound like journalists, they sounded like gamers, and when a mmo can make a hardener pro act like that, i assume its good.
In that specific regard, GW2 is much closer to WoW than to GW1. It uses instancing only for dungeons, personal story quests, the home instance and competitive pvp. The rest of the world is persistent, however that does not mean that there are no loading screens in the rest of the world.