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I'm really failing to see what is so special about GW2.

135

Comments

  • spaceportspaceport Member Posts: 405
    Just to name a few, OP:

     

    No quest based level progression.

     

    Server vs Server vs Server PVP

     

    Somewhat new combat

     

    Cool looking races

     

    More freedom than in your average themepark

     

    Removal of dedicated healers

     

    No monthly fee

     

    Dynamic Events

     

    This are all new/uncommon things, im not saying that all of them are actually good, but hell, even the worst hater could admit that GW2 has some great stuff.

    image
    "Esport with tournaments is for hardcore pvp'rs that want to be competitive. Openworld PVP with ganking and griefing is for casuals that just wants their pvp mixed with pve from time to time."
    otacu

  • cali59cali59 Member Posts: 1,634

    Originally posted by WhiteLantern

    Originally posted by hazed819

    Got to love these Wow clone posts. I long for the days when MMO's had smal tight knit communities. Now every snot-nosed brat that has a PC and voice their opinion on what they know nothing about. I remember when WOW came out no one was ranting on how much of an EQ clone it was.

    Hmmm, I'm not so sure about that.

    From this site's original review: "Why in the world is this game so popular when other big budget, highly anticipated, well conceived games are only seeing a fraction of the subscribers World of Warcraft (a.k.a. WoW) is? What is driving people to Blizzard's offering in droves? The answer can be found in the game itself. While other developers have spent time introducing new features and retooling the formula that has worked in many other games, Blizzard has taken all the best features of the standard MMORPG and amplified them. There's nothing here that hasn't been offered before, but it's the way in which WoW implements all the familiar trappings and integrates them into an engaging persistent world that gives the game its duende."

     

    Sure, they didn't expressly say "EQ clone", but it is, and has been ever since, implied.

     If it is even implied, it's a bad implication.

    WoW might be closer to EQ than it was to the other first generation MMOs, but it's still miles apart.  Quest based vs mob camp based.  Instanced vs contested dungeons.  Every skill available vs limited skillbar.  Minimal monetary death penalty vs severe corpse and xp loss.  Easy leveling vs glacial leveling.  Talent trees vs AA.

    What WoW did was combine elements from various different games.  You can't say it's an EQ clone like you can describe another game as "WoW + X, Y and Z."  If anything it's a "First Generation Combination."  And besides, it's not like WoW wasn't without its own innovation.  What WoW was the first thing to do was that it provided a quest based path from beginning to endgame.  Other games had quests, even EQ, but they were a rarity.    From what I've read WoW ended up adding over a thousand more quests after testers complained about their empty quest log like it was broken.  It's this innovation in particular I think which brought mainstream popularity and accessibility.

    I still consider WoW to be a breath of fresh air after having come from an EQ only MMO background.  But that was 7 years ago.  The more games move away from the WoW formula these days the better.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • rounnerrounner Member UncommonPosts: 725

    Originally posted by cali59

    Originally posted by WhiteLantern


    Originally posted by hazed819

    Got to love these Wow clone posts. I long for the days when MMO's had smal tight knit communities. Now every snot-nosed brat that has a PC and voice their opinion on what they know nothing about. I remember when WOW came out no one was ranting on how much of an EQ clone it was.

    Hmmm, I'm not so sure about that.

    From this site's original review: "Why in the world is this game so popular when other big budget, highly anticipated, well conceived games are only seeing a fraction of the subscribers World of Warcraft (a.k.a. WoW) is? What is driving people to Blizzard's offering in droves? The answer can be found in the game itself. While other developers have spent time introducing new features and retooling the formula that has worked in many other games, Blizzard has taken all the best features of the standard MMORPG and amplified them. There's nothing here that hasn't been offered before, but it's the way in which WoW implements all the familiar trappings and integrates them into an engaging persistent world that gives the game its duende."

     

    Sure, they didn't expressly say "EQ clone", but it is, and has been ever since, implied.

     If it is even implied, it's a bad implication.

    WoW might be closer to EQ than it was to the other first generation MMOs, but it's still miles apart.  Quest based vs mob camp based.  Instanced vs contested dungeons.  Every skill available vs limited skillbar.  Minimal monetary death penalty vs severe corpse and xp loss.  Easy leveling vs glacial leveling.  Talent trees vs AA.

    What WoW did was combine elements from various different games.  You can't say it's an EQ clone like you can describe another game as "WoW + X, Y and Z."  If anything it's a "First Generation Combination."  And besides, it's not like WoW wasn't without its own innovation.  What WoW was the first thing to do was that it provided a quest based path from beginning to endgame.  Other games had quests, even EQ, but they were a rarity.    From what I've read WoW ended up adding over a thousand more quests after testers complained about their empty quest log like it was broken.  It's this innovation in particular I think which brought mainstream popularity and accessibility.

    I still consider WoW to be a breath of fresh air after having come from an EQ only MMO background.  But that was 7 years ago.  The more games move away from the WoW formula these days the better.

    Extreme exaduration one way versus extreme exaduration the other.

  • VegettoVegetto Member Posts: 841

    Just don't bother even questioning this game at the moment, seriously, i've never seen such aggressive support of a pre-release, each reply is usually 6 paragraphs long, with links, pie-charts and signed confessions :)

    Game is closed for unbiased discussion at the moment, so if i were you, hope for a beta slot or wait a month or two after release for a half decent review. Simply asking about features in an unopinionated way will get you reported for not having studied developer blogs as part of a distance learning MSc in 'Guild Wars 2 Predictive Mechanics'

    Me personally, i'm going to wait a month after release for solid opinions, it doesn't seem like a game that i will be left behind for waiting.

    image

  • IPolygonIPolygon Member UncommonPosts: 707

    Well, op could take a look at the feature list of GW2 and then compare it to the feature list of other mmorpgs. Then watch good videos about the game. I mean good coverage. Not just someone playing the game, but playing the game and commentating on the mechanics of the game. Most rpgs look really boring when you just watch someone else playing, but you can have a blast playing it yourself or listening to someone who knows what he is talking about and is able to share his enthusiasm with others.

    By that, I am not referring to blind praise, but an in-depth look of what the devs are trying to do and whether it comes across. I can't tell you whether all the things like no trinity and their whole game design works, no one really can except the devs. Remember the beta weekend only took 2 days and from the looks of some of the press footage on the net you can see that not many are actually dodging spells.

    If you don't trust ANet's word, you have to wait until release and play it yourself, before you can really understand what is so special about GW2.

  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by tixylix

    I don't want to post this in the GW forum because they you get flamed by all the fanbois who haven't played it yet. Granted I haven't played it either and I'm not hating or anything but it's being hailed as the next big game changer for the genre. People are talking about how innovative it is like they do for every upcoming MMO and in my experience you can get a very good picture of what the game is by looking at it. When early SWTOR beta footage was leaked it just looked like a WoW clone, yet people would flame you and say you're an idiot because you haven't played it. While that is true, it's also true you can see what a game is by watching someone else play it.

     

     

    So far from all the footage of Guild Wars 2 that I've seen, you log in, create a character and start doing standard MMO quests. I couldn't see what was different about the game, the graphics look like the standard dated cartoony style we see in every MMO since WoW, the UI looked the same, the combat looked the same too. People are saying it is getting rid of the Holy Trinity, I've heard that all before too and tbh it is still based on it but by the looks of it every class can do most things like heal. In MMOs I've played which do this in the past, you still have the Holy Trinity there but it just makes each class more generic and they all mostly play the same.

     

     

    I'm going to find out what the game is all about myself, I just don't see what is so special about the game. I wouldn't be at all surprised if it comes out and people say they're bored of another themepark WoW clone or something lol. What all these new MMOs tend to lack for me is they make everything far too easy, they get rid of the world by allowing you to warp everywhere and they get rid of death penalties. PVP and PVE would be far more fun for me if I fear dying because I know I could lose something. Until then these new MMOs often just feel like meaningless grinds because nothing can kill you, if another player does you never lose anything, in SWTOR you can spawn where you died so you don't even lose time any more. That is why I'm so looking forward to Planetside 2, because it is something different that I haven't experienced since I last played in 2003 before SOE ruined it. Playing the MMO genre since WoW feels like playing the next COD every year where they barely change anything and I got tired of that by the time MW2 came out.



    Not hating on you but I have been on these forums for a couple of years and am hardpressed to think of a more unimformed post than this one of the top of my head.

  • sketchy_sketchy_ Member UncommonPosts: 137

    Originally posted by spaceport

    Just to name a few, OP:

     

    No quest based level progression. - Dynamic events are still sort of a quest to me, just no text (that noone reads anyway :) ). Personal story seems like linear quests with a few choices here and there, if I wanted that I'd rather play a single player rpg.

     

    Server vs Server vs Server PVP - I want to choose my allies and enemies. Tried lots of RvR games but none really had me super excited.

     

    Somewhat new combat - I do like the cross-class combos other than that, not really anything new in my opinion.

     

    Cool looking races - Yes and no. :D

     

    More freedom than in your average themepark - Don't see how it has more freedom.

     

    Removal of dedicated healers - Some players absolutly love to play healers.

     

    No monthly fee - Still have to pay for upcoming expansions, so pretty much the same as a game with monthly fee and free expansions.

     

    Dynamic Events - I can see why but not sure I will enjoy them that much, just another way of leveling to me. I know myself playing mmo's: pick the fastest way to gain levels and gear doesn't matter if it's quests, grind or and event.

     

    I understand what people are excited for but I thought about it quite alot and started to see what I think is the downside to all the good stuff they want to do with the game.

    My biggest concern is that there's no sense of danger while leveling except for pulling aggro on a mob too high for your level or something. All players on your server are your "friends"... YAY let's hold hands and dance around in circles! (sorry but that's the way I feel about it). I like some drama, action, getting revenge on some bastard stealing mobs or that killed you or a guildmate and so on. That's what makes mmo's exciting for me not killing mobs (mobs are dumb, players are not at least not the majority :D )

    I used to be really hyped about GW 2, but it has feded a bit recently. Will most likely give it a try when I get the chance to but I do have some doubts.

    "If I had a d*ck, I'd go get laid. But we can do that next best thing... Let's kill people."

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Dawnbr3aker

    simply put, if you fail to see what is so special about gw2, its probably not a game for you.

    I don't think that is a fair assessment at all. As a matter of fact, I would not be at all surprised if some of those that go into the game with this frame of mind end up having a much more enjoyable experience than those apparently thinking this game will be their mmo rapture.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • HycooHycoo Member UncommonPosts: 217

    The most impressive aspect of the game is that you get so much for so little, since it's a B2P.

    The rest comes down to personal opinion.

    Some like the style and graphics, some don't.

    Some like the races, some are tired of cows, elves & gnomes (yes i know it's in the lore, but that doesn't change it).

    Some like the fantasy setting, some are tired of that and wants something different.

    Some like DEs because they feel fresh, makes the world come alive and they don't make you do some boring quests, some think they are unpersonal,  that after the freshness cools off it's gonna be the same'old same'old, and they would rather have engaging questlines/story to do instead.

    Ofcourse GW2 has the personal story that makes up for the last point, where every player is the hero. Some are tired of being the hero when everyone else are the hero aswell.

    Some like the holy-trinity-less combat it comes with, so you are not pidgeoned down to certain roles. Some likes to play certain roles, they think its a roleplaying game after all.

    Some don't care that the world isn't seamless, that it doesn't ruin their gameplay at all. Some wouldn't dream of playing a game that isn't seamless.

    Some like server vs server vs server PvP, especially since it's supposed to be the best PvP there is. Some don't care much for PvP.

    Some like that they wanna make their game an e-sport, and that you can play it that way with a level 1 character from start. Some don't care for e-sports, atleast in their mmorgps.

    EDIT: Some are tired of the raiding, some think raiding is great! (Can't believe i forgot that one)

    And the list goes on :) The Choice is yours! (as that old guy in Morrowind would say)

    image
  • fiontarfiontar Member UncommonPosts: 3,682

    I think the title is appropriate for the original post. Based on the misconceptions and misrepresentations put to the page in the post, it's a failure of the OP to make an informed assessment of the game, not a failure of the game itself. So, what is really the point of a post like this? The information needed to form an informed impression of the game exists all over the place. It get's a little tiring having to say the same things over and over, while suspecting that many of the posts only feign ignorance in order to just spread misinformed impressions of the game.

    Standard MMO quests? WoW cartoon graphics? UI looks the same? Combat looks the same?

    Always have to be wary of a post that starts off wondering if others might see it as a trolling post, while trying to assure people that it isn't. if the post goes on to misrepresent very basic things in the very next paragraph, it's hard to believe such assurances.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • PilnkplonkPilnkplonk Member Posts: 1,532

    Originally posted by Zarynterk

    Just call a spade a spade... GW1 sucked rocks... The game was absolutely horrid, and before anyone starts talking about how many players GW1 had or currently has; Apple computers sell a sh*t load of Macs too... it doesnt make them any good lol. I will be very skeptical until I actually try the game, because past history is a pretty good indicator of what to expect in the future; just sayin...

    Look mate, I've always been a staunch defender of everybody's right to be subjective but you've really gone too far.

    Saying that GW1 was a horrid game is as ridiculous as saying that Macs are horrid. Jeez, I didn't like GW1 and I would never buy a Mac but I'd never say any of them are "horrid" just because my taste differs from the millions of other happy users and professional critics AND industry peers.

    Jeez man. Get a grip and grow up. You're not the center of the universe and your taste is not the only valid one in the world. Megalomania is a recognized psychological disorder, you know. You can be marginally excused for these statements only if you're under 16 and puberty is coming down really hard, lol.

  • VegettoVegetto Member Posts: 841

    Then again, if there was no discussion, as there apparently isn't any flaws in the game, all the threads would be:

    "Rate GW2: Amazing - Last game i'll need to buy - It satisfies me more than another man ever will"

    "What do you think the best feature of GW2 is?
    ...They are all amazing, troll
    ...sorry, mods delete thread please"

    "People who don't play GW2 are mentally challenged & How we can help..."


    You've gotta have balanced discussions guys. No game is perfect, especially a fantasy themed MMORPG. Half-life and Deus Ex are the best games i've ever played, but i wouldn't rate them as perfect or 10/10 and would happily discuss their flaws.

    Even moreso, this is pre-release, this is the time for speculation.

    Edit: And no, before anyone comes down with forum rage, this applies to all games.

    image

  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    Originally posted by ImixZinz

    A lot of GW2's new found hype train are disgruntled SWTOR players who were just hating on GW2 last year before SW's release...

    If you enjoyed Guild Wars or Dark Age of Camelot (and to an extent WAR), you will probably enjoy GW2.

    If you enjoy WoW's model of Raiding, Arenas and "fluff" (seamless world, dailies, casual gaming), you might feel out of place.

    That would be truly stupid on the part of any SWTOR fan to do. The results of what can hapen with pre-release hype are concrete to SWTOR fans. And because its not an isolated incident should be a warning for anybody awaiting any release.

    Survivor of the great MMORPG Famine of 2011

  • slickbizzleslickbizzle Member Posts: 464

    Originally posted by tixylix

    I don't want to post this in the GW forum because they you get flamed by all the fanbois who haven't played it yet. Granted I haven't played it either and I'm not hating or anything but it's being hailed as the next big game changer for the genre. People are talking about how innovative it is like they do for every upcoming MMO and in my experience you can get a very good picture of what the game is by looking at it. When early SWTOR beta footage was leaked it just looked like a WoW clone, yet people would flame you and say you're an idiot because you haven't played it. While that is true, it's also true you can see what a game is by watching someone else play it.

     

     

    So far from all the footage of Guild Wars 2 that I've seen, you log in, create a character and start doing standard MMO quests. I couldn't see what was different about the game, the graphics look like the standard dated cartoony style we see in every MMO since WoW, the UI looked the same, the combat looked the same too. People are saying it is getting rid of the Holy Trinity, I've heard that all before too and tbh it is still based on it but by the looks of it every class can do most things like heal. In MMOs I've played which do this in the past, you still have the Holy Trinity there but it just makes each class more generic and they all mostly play the same.

     

     

    I'm going to find out what the game is all about myself, I just don't see what is so special about the game. I wouldn't be at all surprised if it comes out and people say they're bored of another themepark WoW clone or something lol. What all these new MMOs tend to lack for me is they make everything far too easy, they get rid of the world by allowing you to warp everywhere and they get rid of death penalties. PVP and PVE would be far more fun for me if I fear dying because I know I could lose something. Until then these new MMOs often just feel like meaningless grinds because nothing can kill you, if another player does you never lose anything, in SWTOR you can spawn where you died so you don't even lose time any more. That is why I'm so looking forward to Planetside 2, because it is something different that I haven't experienced since I last played in 2003 before SOE ruined it. Playing the MMO genre since WoW feels like playing the next COD every year where they barely change anything and I got tired of that by the time MW2 came out.

     

    Half the people talking it up probably have no intention of even buying it. They just want to hop on the bandwagon.

    Then, when it fails to meet expectations, they will hop on the bashing bandwagon (once again without ever trying it for themselves).

     

    So get used to the hype, sensationalism, etc.... people are fickle like that.

     

     

  • k-damagek-damage Member CommonPosts: 738

    Originally posted by tixylix

    I don't want to post this in the GW forum because they you get flamed by all the fanbois who haven't played it yet. Granted I haven't played it either 

    I stopped reading here.

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • nadrian3knadrian3k Member UncommonPosts: 101

    I have a tip for u...

    Buy it

    Play it

    Compared to other MMOS this is a 1 time pay MMO. If u compare it to single player games that are also 1 time pay i think investing in one of the most anticipated games of te interwebz, is much better then risking buying a singleplayer. You can only win by making that decision, having a lifetime MMO were u can join and socialize with anyone arroud the planet. (and this is in case u don't like it...ods of which are extremely small)

     

    Take this in consideration: it didn't get this rabbid fanbase and huge hype just by being backedup by money.....it got here because it delivers from every point possible.

     

    On the other hand u can always go buy an EA game for the same price... hahahaha

  • SirFubarSirFubar Member Posts: 397

    Originally posted by fiontar

    I think the title is appropriate for the original post. Based on the misconceptions and misrepresentations put to the page in the post, it's a failure of the OP to make an informed assessment of the game, not a failure of the game itself. So, what is really the point of a post like this? The information needed to form an informed impression of the game exists all over the place. It get's a little tiring having to say the same things over and over, while suspecting that many of the posts only feign ignorance in order to just spread misinformed impressions of the game.

    Standard MMO quests? WoW cartoon graphics? UI looks the same? Combat looks the same?

    Always have to be wary of a post that starts off wondering if others might see it as a trolling post, while trying to assure people that it isn't. if the post goes on to misrepresent very basic things in the very next paragraph, it's hard to believe such assurances.

    This. Its funny how people fail to see what so innovating about the game but when you read their post, they clearly seem uninformed about it. They even fail to develop further than the graphics look cartoonish, the questing seems like every other mmo and so on.

     

    For me the biggest thing about GW2, is being able to do some competitive PvP without having to grind for gear and skills (I say skills because in GW1 you didnt have to grind for gear but you had to grind to unlock new skills) and the ability to host our own tournament on the fly.

     

  • SomsbalSomsbal Member Posts: 222

    Originally posted by Vegetto

    Then again, if there was no discussion, as there apparently isn't any flaws in the game, all the threads would be:

    "Rate GW2: Amazing - Last game i'll need to buy - It satisfies me more than another man ever will"

    "What do you think the best feature of GW2 is?

    ...They are all amazing, troll

    ...sorry, mods delete thread please"

    "People who don't play GW2 are mentally challenged & How we can help..."



    You've gotta have balanced discussions guys. No game is perfect, especially a fantasy themed MMORPG. Half-life and Deus Ex are the best games i've ever played, but i wouldn't rate them as perfect or 10/10 and would happily discuss their flaws.

    Even moreso, this is pre-release, this is the time for speculation.

    Edit: And no, before anyone comes down with forum rage, this applies to all games.

    I think it's pretty clear that you just don't want to like GW2, so why care about the game?

    According to some of your posts, a review is only unbiased if it's a negative review. If you don't care about the positives, and are only looking for criticism, then just stop bothering with spending your attention on this game.

    You make it sound like every positive review about GW2 are pure lies and made by biased fanboys, and that negative criticism is always the truth and always made by unbiased gamers.

    GW2 will not be perfect, not at all. But sometimes it can be worth looking at the positives for once. Take the game for what it is, if you're always on the lookout for the negatives in things (like games, movies, books etc) then you'll never enjoy anything again.

    /dr. Phil-mode off

  • VegettoVegetto Member Posts: 841


    Originally posted by Somsbal


    Originally posted by Vegetto
    Then again, if there was no discussion, as there apparently isn't any flaws in the game, all the threads would be:
    "Rate GW2: Amazing - Last game i'll need to buy - It satisfies me more than another man ever will"
    "What do you think the best feature of GW2 is?
    ...They are all amazing, troll
    ...sorry, mods delete thread please"
    "People who don't play GW2 are mentally challenged & How we can help..."

    You've gotta have balanced discussions guys. No game is perfect, especially a fantasy themed MMORPG. Half-life and Deus Ex are the best games i've ever played, but i wouldn't rate them as perfect or 10/10 and would happily discuss their flaws.
    Even moreso, this is pre-release, this is the time for speculation.
    Edit: And no, before anyone comes down with forum rage, this applies to all games.

    I think it's pretty clear that you just don't want to like GW2, so why care about the game?
    ...

    That sounds like religious dogma..i just don't want to let the lord into my life?

    I am saying that anyone with any sort of respectable education got taught to give balanced opinions on anything they discuss, especially in the public realm.

    Bascially, all praise is from believers and any criticism is from trolls or evil-dooers. Let's balance it out? Are people honestly refusing to discuss this game? Am i being watched by the CIA?

    What good is every post saying it's the best thing since sliced bread to me? Should i quit me job, sell my belongings and devote my life to GW2? Should i start knocking on neighbours doors to ask them if they have considered if something was missing in their lives?

    I'm not judging the game, i'll try it, probably play it, but can people have some foresight and have a balanced discussion for once? I don't usually bother, but it's spamming crap out of this website, i can't move for it. It looks good yeah, i'm sure it will be great fun to play, but lets tone it down a bit with the exaggerations (yes i'm aware of the exaggerations above lol)

    image

  • MothanosMothanos Member UncommonPosts: 1,910

    Since the days of UO and EQ and 2004 WoW i havent played a decent mmo.

    I think i tried any triple A mmo that came out after 2004.

     

    Warhammer

    Aion

    SWTOR

     

    3 big tittles that all failed me shortly after release.

    They where fantastic the 1st week or so, but then you start seeing the cracks on the surface, the flaws of desingers and the incompetence to hot fix issues or create a dissusion with your playerbase.

     

    I learned alot from mmo desingers, you have the grab all the money as fast as you can and milk it out for a long time.

    And you have the desingers that love their games and stay connected with it and try to improve their game with each patch.

     

    Anet proved they care about their products.

    How good GW2 will be is not set in stone yet, but all the signs i read and all the studio movie's i saw where big smiles on their face, joking around and i saw a close familie instead of a bunch of guys just working for a boss to get  to the second deadline.

     

    Iam realy sorry for your loss if you dont life GW2, as for the time being its all we going to get in terms of TRIPLLE A mmo.

    Maybe Tera is something for you, or Free to play Aion soon.

    Maybe you have the patience to wait for Titan or some other mmo like Archage (witch also looks pretty good)

    I like PvP alot and it seems GW1 showed me Anet has the ability to make balanced PvP and even takes it a step further.

    I cant comment about PvE as i dont know how easy or hard events are or dungeons on hardmode.

     

     

    Ask yourself a question: Do i even like mmorpg's ?

  • fundayzfundayz Member Posts: 463

    What is so special about GW2?

    1. Fully realized, mass scale PvP with three factions. This includes MASSIVE keeps, free-build siege weapons, PvP currency, and PvE-based events that actually contribute to the fight

    2. No dedicated roles. No more tank, healer and DPS, everyone does everything.

    3. Awesome character customization. Extensive character creation an incredible dye system and item customization.

    4. Personal Story. The games storyline is moulded to your character's biography and decisions.

    5. Action oriented combat. Combat is more about knowning how to actually use your abilities and positioning rather than gear or rotation.

    6. Dynamic Events. PvE content changes with player actions and scales to make sure that people don't have to compete for content.

    7. ArenaNet's award-winning art.

    8. Jeremy Soule's beautiful soundtrack.

    9. NO SUBSCRIPTION FEE!

     

    GW2 doesn't have to be perfect to be an amazing game. In fact, it's almost impossible that every single feature in the game won't have flaws. What matter is that the game, as a whole, feel like a polished quality product.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    20 bucks we'll have "This is like WoW" threads after beta/release only to be corrected once a video lin shows up. You have to literally try hard to not look in order to not see a difference. 

    It's just how it is though. Game can't attract everyone and luckily op got some common sense to try it out like I did because I believed the same shit till I played it, might happen to him.

     

    Also where is this "Saving christ" or savior remarks originated from, a fan that was trolling? All naysayers do is that, currently we only have fans making threads giving some actual concerns lol there are a few who are getting out of hand but last I check no one is acting like it's the savior of christ or w/e lol.

    Like a good concern for example is, no sprinting mechanic, umm there was a list that had some good points as well brought up by Pinkplot(sorry if I misspelled your name).

    The way you balance arguments(I saw someone mention it) you just bring up valid concerns with videos and ish, just logical ones.

    Like it's funny example when you claim the combat is like WoW's you should bring up a video of WoW in action an GW 2 in action, which won't happen and I already feel great because I tried out almost all anticipated MMORPG's except ArchAge, so I [know] what the combat is like.

    It'd be nice to just post a video showing what you saw that made you think that way...well of course one could argue and say "But GW 2 fans been trolling us." what you do is counter it with videos usually,least that'd help.

    One fan brought up no sitting in GW 2, minor but if you guys wanna bash GW 2 bash with that lol. No one has yet bash at the right things lol. I'm dead ass, we just had someone call it WoW 2.0 brought up two pointts and missed em by a mile and didn't show video proof or any thing logical at that.

    Though also once the game [comes out] it'd be easier to record issues to back up your statements.

     This however, says one thing there isn't much to actually bash, maybe that it doesn't have raids and retention is in the question which is funny because games with raids are having retention issues themselves lol, umm no sprinting, not faction based,no sitting as of right now, crafting isn't like a sandbox,no customizable player housing/guild halls [yet], umm what else trying to think...I might of missed something but that's mainly what I can see be an issue, ah and reducing particle effects, that's about it...

    Anyways takecare.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • SereliskSerelisk Member Posts: 836

    Originally posted by tixylix

    The one thing that I've not established from reading about the game is will the game have lots of loading screens and zoning from towns to quest areas like Guild Wars? I cannot play an MMO like that, it has to at least feel like a world like WoW even though it had instances, they were built into the world and took up world space. If I'm warping to a location that doesn't exist in the world like SWTOR then it just feels like a multiplayer game and I cannot justify paying a subscription, I need a mostly seamless world.

    From the FAQ,

    "Will Guild Wars 2 be an MMO?

    Yes. Guild Wars 2 provides a massive, online persistent world."

     

    Guild Wars 2 is not like Guild Wars 1 in that instancing only applies to dungeons and your character's personal story. Everything else in the game is a persistent, open environment shared by every player on the server. There are 25 large persistent zones in Guild Wars 2 holding over 1500 dynamic events at launch. There will be no sharding or copies of these zones because dynamic events thrive and get better with more people participating in them instead of becoming isolating and trivial to players.

    That being said, Guild Wars 2 is not wholly seamless. Between the 25 zones as well as the 6 capital cities, there are loading screens. Each zone and city, however, is still persistent and shared by the entire server. It's divided that way for optimization and loading purposes. The zones are also massive and you will not be running into the portals often. For some people, this is a gamebreaker. For me, and many more people, what this game brings to the table is too exciting to be bothered by a small break in immersion.

    Oh, and... Guild Wars 2 does not have a subscription fee...

     

     

     

  • VegettoVegetto Member Posts: 841


    Originally posted by RizelStar

    Though also once the game [comes out] it'd be easier to record issues to back up your statements.
     This however, says one thing there isn't much to actually bash, maybe that it doesn't have raids and retention is in the question which is funny because games with raids are having retention issues themselves lol, umm no sprinting, not faction based,no sitting as of right now, crafting isn't like a sandbox,no customizable player housing/guild halls [yet], umm what else trying to think...I might of missed something but that's mainly what I can see be an issue, ah and reducing particle effects, that's about it...
    Anyways takecare.

    A* for Thinking objectively.

    I remember writing reports at Uni and you would get downmarked if you couldn't give advantages and disadvantages for something. Sometimes you would really struggle to find a disadvantage in something that works so well, but if you don't, then nothing progresses.

    image

  • SomsbalSomsbal Member Posts: 222

    Originally posted by Vegetto

    That sounds like religious dogma..i just don't want to let the lord into my life?

    I am saying that anyone with any sort of respectable education got taught to give balanced opinions on anything they discuss, especially in the public realm.

    Bascially, all praise is from believers and any criticism is from trolls or evil-dooers. Let's balance it out? Are people honestly refusing to discuss this game? Am i being watched by the CIA?

    What good is every post saying it's the best thing since sliced bread to me? Should i quit me job, sell my belongings and devote my life to GW2? Should i start knocking on neighbours doors to ask them if they have considered if something was missing in their lives?

    I'm not judging the game, i'll try it, probably play it, but can people have some foresight and have a balanced discussion for once? I don't usually bother, but it's spamming crap out of this website, i can't move for it. It looks good yeah, i'm sure it will be great fun to play, but lets tone it down a bit with the exaggerations (yes i'm aware of the exaggerations above lol)

    There will never be balanced discussions according to you. So stop looking for them.

    You said you'll tryout the game, what more do you need? Maybe i've mistaken you with another poster, but didn't you once said that you only trust your own opinion?

    Also, if you really want balanced discussions, and aren't just complaining for the sake of complaining, visit the GW2Guru forums instead. Even though it's a fansite, it's about the only place on the internet where you can criticize the game without sounding like a hater.

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