I don't understand how so many people on this forum can be dissapointed by SW:TOR.
It was clear before release what kind of game this was; a simplified singleplayer game with online elements tacked on. Not a reall mmorpg and not an open world.
It's because they fell for the hype and the BioWare line,they parted with their cash lmfao. They accused anyone who didn't bend over for bioware as being trolls,even people who had played the game.
Bioware played them for suckers and they swalloed the whole 'we have voices' bull crap,some even bought the CE box lmfao again.
Anyone with any MMO sence and played the beta weekends could see what BioWare were offering up with their micky mouse mmo.
How could anyone in their right mind think that BioWare were going to make a living breathing non linear MMO is beyond me,just look at the games they release,freaking boxes.
A large portion of that revenue is from initial sale of the game. So of course it's going to reflect positively for now. IF revenue continues to do good after awhile via subscriptions then it could be said they're doing ok. But as it is now it's too soon to claim that the game is doing good on revenue alone. There is a decline in sales, and subscriptions. Just have to see how much momentum both get.
I was talking more in general but can be applied to SWTOR as well.
There are way more successful "WoW clones" than "non-clones". Proof is in the pudding but people like to keep their eyes shut...
Which one i'd like to try it.
Rift for example. Trion made 100 million in profit in 2011. I would call that a success.
i trried that one. It's dead now. got anything else?
Cute, so first you ask for one example of successful WOW clone and when i tell you one you say it is dead? nice strawman there bud. I could give a rat's ass if you thiink game is dead..but is it a success? yes it is.
when did it die? Was just playing it a week ago. I wasn't alone either. Oh - I get it... YOU didn't like it so it is dead. nice. If I don't like you does that make you dead? lol.
Originally posted by Trikke i trried that one. It's dead now. got anything else? Or maybe a time machine so I can go back to 2011.
Your own standards of what is "dead" or "successful" is very much irrelevant.
Games like LOTRO, AoC, WAR or RIFT are still profitable, worth investment business. Therefore more games like those will be made, you like it or not - but that's what bears keeping your eyes shut.
A large portion of that revenue is from initial sale of the game. So of course it's going to reflect positively for now. IF revenue continues to do good after awhile via subscriptions then it could be said they're doing ok. But as it is now it's too soon to claim that the game is doing good on revenue alone. There is a decline in sales, and subscriptions. Just have to see how much momentum both get.
I was talking more in general but can be applied to SWTOR as well.
There are way more successful "WoW clones" than "non-clones". Proof is in the pudding but people like to keep their eyes shut...
Which one i'd like to try it.
Rift for example. Trion made 100 million in profit in 2011. I would call that a success.
i trried that one. It's dead now. got anything else?
Cute, so first you ask for one example of successful WOW clone and when i tell you one you say it is dead? nice strawman there bud. I could give a rat's ass if you thiink game is dead..but is it a success? yes it is.
when did it die? Was just playing it a week ago. I wasn't alone either. Oh - I get it... YOU didn't like it so it is dead. nice. If I don't like you does that make you dead? lol.
Errr..i think you quoted the wrong person there.. lol
A large portion of that revenue is from initial sale of the game. So of course it's going to reflect positively for now. IF revenue continues to do good after awhile via subscriptions then it could be said they're doing ok. But as it is now it's too soon to claim that the game is doing good on revenue alone. There is a decline in sales, and subscriptions. Just have to see how much momentum both get.
I was talking more in general but can be applied to SWTOR as well.
There are way more successful "WoW clones" than "non-clones". Proof is in the pudding but people like to keep their eyes shut...
Which one i'd like to try it.
Rift for example. Trion made 100 million in profit in 2011. I would call that a success.
i trried that one. It's dead now. got anything else?
Cute, so first you ask for one example of successful WOW clone and when i tell you one you say it is dead? nice strawman there bud. I could give a rat's ass if you thiink game is dead..but is it a success? yes it is.
Just what are you insinuating? If you think I am flaming your game that was not my intention. I had no idea you were a fanboy of rift.
You could just say that you don't share in their opinion and shrug it off. Instead you run to the MMORPG.com forums to add one more thread to where no more are needed.
The irony is strong in this one... Take your own advice as it applies to your spiteful and pretty much worthless contribution. Even more ironic, is that you probably are patting yourself on the back for 'beating up a troll...' and failing to see what you just did there...
I don't love or hate ToR, I chose not to buy it since it didn't appeal to me.What I just can't believe is that there are people that are surprised that other folks are bored of these threads. I think we get that for some of you somehow ToR has wronged you and Bioware is the girlfriend that banged your best friend but aren't even the haters tired of these?
Then don't read them.
For example, I don't read the AoC forums. I don't read the Warhammer forums. I don't read the Mabinogi forums. There are so many crappy game forums that I don't read it's amazing.
A large portion of that revenue is from initial sale of the game. So of course it's going to reflect positively for now. IF revenue continues to do good after awhile via subscriptions then it could be said they're doing ok. But as it is now it's too soon to claim that the game is doing good on revenue alone. There is a decline in sales, and subscriptions. Just have to see how much momentum both get.
I was talking more in general but can be applied to SWTOR as well.
There are way more successful "WoW clones" than "non-clones". Proof is in the pudding but people like to keep their eyes shut...
Which one i'd like to try it.
Rift for example. Trion made 100 million in profit in 2011. I would call that a success.
i trried that one. It's dead now. got anything else?
Cute, so first you ask for one example of successful WOW clone and when i tell you one you say it is dead? nice strawman there bud. I could give a rat's ass if you thiink game is dead..but is it a success? yes it is.
Just what are you insinuating? If you think I am flaming your game that was not my intention. I had no idea you were a fanboy of rift.
I am getting confused here because i have been called a fanboy of Swtor, Rift, GW2, EQ2.... i guess moment your bring in logic and valid informaiton you are fan of the game by default.
What can i possibly insinuate here? you asked for one successful WOW clone and i gave you an answer..you replied with a strawman that 'it is dead'. The discussion was not about what you consider 'dead' but if there is a WOW clone that has been successful.
A MMORPG , is all about, Gain lvl , gathering , evolve, and so on.
its the same as bread
A bread always contain Wheat , Water/milk, a bread is always a bread, you can just flavor it diffrently.
If you are looking for newthinking or something different , you might look for something completley different than a mmo.
You cant take away the basic ingredients for the MMO
What a load of complete nonsense. If your join date wasn't 2006, I might think you just young and inexperienced, but You Must work for bioware or be so stuck with your need to blindly defend this game that you can't think straight.
I don't even know how to respond to this part "If you are looking for newthinking or something different, .... " don't buy an MMO. Ridiculous, simply ridiculous.
It's not the OP that should consider doing something else. It's the posters of drivil who should.
Wow, some of you people need to step back from the monitor. there is a clear lack of proportion in these forums;
Arrogant
Delusional
Drunk
played for suckers
unmitigated disaster
Backlash
Rip Off
Deceitful
liars
......just some of the madness you guys ahve used when talking about Bioware and TOR... This kind of language is more suited to a 3rd world dictatorship, not a software developer selling £50 PC games..
If by living they mean NPCs exist and by breathing they mean players require oxygen to continue playing and by evolving they mean completely scripted and static gameplay then I agree with their definition completely.
Enter a whole new realm of challenge and adventure.
I don't understand how so many people on this forum can be dissapointed by SW:TOR.
It was clear before release what kind of game this was; a simplified singleplayer game with online elements tacked on. Not a reall mmorpg and not an open world.
is a FULL MMO, from any point of view and not a singleplayer ¨MMO¨. And MMORPG is full of GW2 fanboys and Sanbox Lovers, who hate with all their hearts games like swtor. TOR is an amazing game, 1.1.5 and then 1.2 is a big step forward for the game where most of the qq about the game are fixed and improved. Dont really matter what the people here think or believe about the game, is probably the best MMO post-wow in the market and is growing and getting better every week, i have the patient to have fun playing it and see how huge the game will be with 6 months of updates and fixes, everyone else can wait for gw2 and then qq here because is not that great.
This is the most rediculous post in this entire thread. I haven't seen this level of White Knighting in a long, long time. Are you an employee for Bioware, because you sound just as rediculous as the developer in his statement. You obviously don't really know what constitutes an MMO in the first place if you think that The Old Republic is a "full MMO".
As far as major issues are concerned, there are only legtimiate complaints, and those are Ilum and endgame PvE content. Aside from that SW:TOR is one of the best themeparks that have come along in years. Most of the complaints are still being thrown around by people who hate the traditional MMORPG formula. There's a lot of little things missing from the game, that I hope will be added in the future, but I won't be so pretentious as to quit the game over the fact that I have no guild bank or that I can't tell when the last time my guildmates or friends logged on.
I don't understand how so many people on this forum can be dissapointed by SW:TOR.
It was clear before release what kind of game this was; a simplified singleplayer game with online elements tacked on. Not a reall mmorpg and not an open world.
is a FULL MMO, from any point of view and not a singleplayer ¨MMO¨. And MMORPG is full of GW2 fanboys and Sanbox Lovers, who hate with all their hearts games like swtor. TOR is an amazing game, 1.1.5 and then 1.2 is a big step forward for the game where most of the qq about the game are fixed and improved. Dont really matter what the people here think or believe about the game, is probably the best MMO post-wow in the market and is growing and getting better every week, i have the patient to have fun playing it and see how huge the game will be with 6 months of updates and fixes, everyone else can wait for gw2 and then qq here because is not that great.
This is the most rediculous post in this entire thread. I haven't seen this level of White Knighting in a long, long time. Are you an employee for Bioware, because you sound just as rediculous as the developer in his statement. You obviously don't really know what constitutes an MMO in the first place if you think that The Old Republic is a "full MMO".
have to agree, SW;TOR is mostly a single player game, certainly grouping takes so much effort that its rarely worth it, especially the amount of time it can take to even form a group, its almost like the game is deliberately trying to prevent people from grouping, as for the Full MMO bit, i'd have to say, definitely not yet, im not sure its even trying to be
have to agree, SW;TOR is mostly a single player game, certainly grouping takes so much effort that its rarely worth it, especially the amount of time it can take to even form a group, its almost like the game is deliberately trying to prevent people from grouping, as for the Full MMO bit, i'd have to say, definitely not yet, im not sure its even trying to be
How? How doe SW:TOR encourage grouping any less than WoW?
Why do people keep raving about how SW:TOR is nothing but a glorified single player game but give a free pass to LotRO, WAR, WoW, and Rift?
As far as major issues are concerned, there are only legtimiate complaints, and those are Ilum and endgame PvE content. Aside from that SW:TOR is one of the best themeparks that have come along in years. Most of the complaints are still being thrown around by people who hate the traditional MMORPG formula. There's a lot of little things missing from the game, that I hope will be added in the future, but I won't be so pretentious as to quit the game over the fact that I have no guild bank or that I can't tell when the last time my guildmates or friends logged on.
The problem is that it doesn't follow the "traditional" mmo formula. There shouldn't even be a formula, that's the frikkin problem right there. Blizzard made a successful game and it suddenly became a formula. The games preceding it were all very different and had no formula, they were interesting and varied. Companies following this "formula" have and will continue to pay the price both financially and through hits to their reputation.
It's also not pretentious to quit because there are no guild mates ot friends on. That's the entire point of the game, to play with others. It's an MMO.
have to agree, SW;TOR is mostly a single player game, certainly grouping takes so much effort that its rarely worth it, especially the amount of time it can take to even form a group, its almost like the game is deliberately trying to prevent people from grouping, as for the Full MMO bit, i'd have to say, definitely not yet, im not sure its even trying to be
How? How doe SW:TOR encourage grouping any less than WoW?
Why do people keep raving about how SW:TOR is nothing but a glorified single player game but give a free pass to LotRO, WAR, WoW, and Rift?
Because those games you mentioned actually feel like an MMO world, with people and things to do. Star Wars is a rediculously instanced, separated single player experience and the only time people are seen is while in your respective Fleets. That is NOT an MMO.
have to agree, SW;TOR is mostly a single player game, certainly grouping takes so much effort that its rarely worth it, especially the amount of time it can take to even form a group, its almost like the game is deliberately trying to prevent people from grouping, as for the Full MMO bit, i'd have to say, definitely not yet, im not sure its even trying to be
How? How doe SW:TOR encourage grouping any less than WoW?
Why do people keep raving about how SW:TOR is nothing but a glorified single player game but give a free pass to LotRO, WAR, WoW, and Rift?
As soon as you enter Rift not more than 20mins into your game you are thrown into your first rift, being a public group event. While you may not have to join a physical party to do rifts, they are still objectives where players come together to achieve something. The same could be said about WARs public quests and I'm not a fan of LotRO or WoW so I have no reason to defend them.
SWTOR is so heavily instanced and seperates players on such a massive scale, that it is much closer to a single player game with co-op feature than an MMO that feels like a living world.
When wow came, wow had so much bugs and crashed all the time.
I think i got over 40 days of extra days becouse of this.
Also think of the content wow had , 1-60 , 2 raid dungeons and a few instances.
Give Swtor 8 years , and youll get the best game out there,
What you seems to forget are that swtor is still brand new, you stil get the founders title.
Take it easy and enjoy the ride swtor gives you ,and dont rush so fast in a new game, you kids consumes way to fast
For at least the tenth time, I was in WoW at launch, it didn't have 'so many bugs' and it didn't 'crash all the time'. a FEW servers crashed a lot. I think I got like 10 days credit and that was just because everyone got that, I was hardly affected on a very populated Argent Dawn (main RP server for Vanilla WoW).
WoW wasn't old and intolerable after two weeks, SWTOR is. WoW is still essentially WoW 1-60, which is where it's drew most it's subs. Cataclysm is the biggest change to that. SWTOR can't survive 8 years with it's 1-XX game in it's current condition.
Yes and no it won't stay in current condition. SWTOR is Biwoare's flagship MMO, you think they will just leave it in its current state and move on? SWTOR being intolerable is matter of opinion, i am sure many are enjoying the game and also there were like me who got bored of WOW after one month of release.
And yes WOW did crash and a lot of people had serious troubles logging in. If you were REALLY at launch you would know that Blizzard compensated a large chunk of players for losing play time and yes i was one of those players. i and my guildies couldn't log in to WOW for 5 days straight because of regular crashes.
If you're calling him a liar, then you'll call me one too, I guess. I ALSO was playing WoW at launch after the open beta and getting a nelf druid to level 17 and the game ran beautifully. Starting over with a new toon after launch, yes....there were some problems, like characters freezing when looting, some disconnects from the server, and assorted other small things, BUT....not any 40 days free game time worth. I too, like he said, got about 10 days of free time from these problems. So either you were on a super shitty server, or we weren't playing the same game, because it wasn't all THAT bad as you're making it out to be. At least it wasn't on Lothar server.
You should apologize for basically calling that other poster a liar just because his release experience differed from yours. Now that I've basically done the same thing to you....doesn't feel too good, does it?
Because it added something different, story. And they don't understand it.
okies,so you know this,can you tell this story to us ?
im pretty sure you know everything about it,and never pressed spacebar.
first i would like to hear why evil jedi who just killed his brother is now picking flowers and helping bunnies and sings Hallelujah..
Because BW came to the conclusion that Jedi/Sith having choices that would later change their faction would be bad for gameplay, just like high-res textures.
Because it added something different, story. And they don't understand it.
okies,so you know this,can you tell this story to us ?
im pretty sure you know everything about it,and never pressed spacebar.
first i would like to hear why evil jedi who just killed his brother is now picking flowers and helping bunnies and sings Hallelujah..
Because BW came to the conclusion that Jedi/Sith having choices that would later change their faction would be bad for gameplay, just like high-res textures.
Comments
It's because they fell for the hype and the BioWare line,they parted with their cash lmfao. They accused anyone who didn't bend over for bioware as being trolls,even people who had played the game.
Bioware played them for suckers and they swalloed the whole 'we have voices' bull crap,some even bought the CE box lmfao again.
Anyone with any MMO sence and played the beta weekends could see what BioWare were offering up with their micky mouse mmo.
How could anyone in their right mind think that BioWare were going to make a living breathing non linear MMO is beyond me,just look at the games they release,freaking boxes.
They are angry because they feel stupid.
when did it die? Was just playing it a week ago. I wasn't alone either. Oh - I get it... YOU didn't like it so it is dead. nice. If I don't like you does that make you dead? lol.
Currently bored with MMO's.
Your own standards of what is "dead" or "successful" is very much irrelevant.
Games like LOTRO, AoC, WAR or RIFT are still profitable, worth investment business. Therefore more games like those will be made, you like it or not - but that's what bears keeping your eyes shut.
Errr..i think you quoted the wrong person there.. lol
Just what are you insinuating? If you think I am flaming your game that was not my intention. I had no idea you were a fanboy of rift.
The irony is strong in this one... Take your own advice as it applies to your spiteful and pretty much worthless contribution. Even more ironic, is that you probably are patting yourself on the back for 'beating up a troll...' and failing to see what you just did there...
Then LEAVE. Nobody put a gun to your head and forced you to log on then read and respond to this thread! It really is that simple...
This. Exactly.
Then don't read them.
For example, I don't read the AoC forums. I don't read the Warhammer forums. I don't read the Mabinogi forums. There are so many crappy game forums that I don't read it's amazing.
You can do the same. And add SWTOR to it...
I am getting confused here because i have been called a fanboy of Swtor, Rift, GW2, EQ2.... i guess moment your bring in logic and valid informaiton you are fan of the game by default.
What can i possibly insinuate here? you asked for one successful WOW clone and i gave you an answer..you replied with a strawman that 'it is dead'. The discussion was not about what you consider 'dead' but if there is a WOW clone that has been successful.
What a load of complete nonsense. If your join date wasn't 2006, I might think you just young and inexperienced, but You Must work for bioware or be so stuck with your need to blindly defend this game that you can't think straight.
I don't even know how to respond to this part "If you are looking for newthinking or something different, .... " don't buy an MMO. Ridiculous, simply ridiculous.
It's not the OP that should consider doing something else. It's the posters of drivil who should.
Wow, some of you people need to step back from the monitor. there is a clear lack of proportion in these forums;
Arrogant
Delusional
Drunk
played for suckers
unmitigated disaster
Backlash
Rip Off
Deceitful
liars
......just some of the madness you guys ahve used when talking about Bioware and TOR... This kind of language is more suited to a 3rd world dictatorship, not a software developer selling £50 PC games..
If by living they mean NPCs exist and by breathing they mean players require oxygen to continue playing and by evolving they mean completely scripted and static gameplay then I agree with their definition completely.
Enter a whole new realm of challenge and adventure.
This is the most rediculous post in this entire thread. I haven't seen this level of White Knighting in a long, long time. Are you an employee for Bioware, because you sound just as rediculous as the developer in his statement. You obviously don't really know what constitutes an MMO in the first place if you think that The Old Republic is a "full MMO".
As far as major issues are concerned, there are only legtimiate complaints, and those are Ilum and endgame PvE content. Aside from that SW:TOR is one of the best themeparks that have come along in years. Most of the complaints are still being thrown around by people who hate the traditional MMORPG formula. There's a lot of little things missing from the game, that I hope will be added in the future, but I won't be so pretentious as to quit the game over the fact that I have no guild bank or that I can't tell when the last time my guildmates or friends logged on.
have to agree, SW;TOR is mostly a single player game, certainly grouping takes so much effort that its rarely worth it, especially the amount of time it can take to even form a group, its almost like the game is deliberately trying to prevent people from grouping, as for the Full MMO bit, i'd have to say, definitely not yet, im not sure its even trying to be
How? How doe SW:TOR encourage grouping any less than WoW?
Why do people keep raving about how SW:TOR is nothing but a glorified single player game but give a free pass to LotRO, WAR, WoW, and Rift?
Because it added something different, story. And they don't understand it.
(-_-)
The problem is that it doesn't follow the "traditional" mmo formula. There shouldn't even be a formula, that's the frikkin problem right there. Blizzard made a successful game and it suddenly became a formula. The games preceding it were all very different and had no formula, they were interesting and varied. Companies following this "formula" have and will continue to pay the price both financially and through hits to their reputation.
It's also not pretentious to quit because there are no guild mates ot friends on. That's the entire point of the game, to play with others. It's an MMO.
Because those games you mentioned actually feel like an MMO world, with people and things to do. Star Wars is a rediculously instanced, separated single player experience and the only time people are seen is while in your respective Fleets. That is NOT an MMO.
As soon as you enter Rift not more than 20mins into your game you are thrown into your first rift, being a public group event. While you may not have to join a physical party to do rifts, they are still objectives where players come together to achieve something. The same could be said about WARs public quests and I'm not a fan of LotRO or WoW so I have no reason to defend them.
SWTOR is so heavily instanced and seperates players on such a massive scale, that it is much closer to a single player game with co-op feature than an MMO that feels like a living world.
If you're calling him a liar, then you'll call me one too, I guess. I ALSO was playing WoW at launch after the open beta and getting a nelf druid to level 17 and the game ran beautifully. Starting over with a new toon after launch, yes....there were some problems, like characters freezing when looting, some disconnects from the server, and assorted other small things, BUT....not any 40 days free game time worth. I too, like he said, got about 10 days of free time from these problems. So either you were on a super shitty server, or we weren't playing the same game, because it wasn't all THAT bad as you're making it out to be. At least it wasn't on Lothar server.
You should apologize for basically calling that other poster a liar just because his release experience differed from yours. Now that I've basically done the same thing to you....doesn't feel too good, does it?
President of The Marvelously Meowhead Fan Club
okies,so you know this,can you tell this story to us ?
im pretty sure you know everything about it,and never pressed spacebar.
first i would like to hear why evil jedi who just killed his brother is now picking flowers and helping bunnies and sings Hallelujah..
Let's internet
Because BW came to the conclusion that Jedi/Sith having choices that would later change their faction would be bad for gameplay, just like high-res textures.
well one thing is sure,atleast its different.
Let's internet