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the next big game to be a failure..?

So, let me explain the title...Ever since WoWs popularity started to ween, theres been this vicious cycle repeated over and over and over again.

 

New game gets announced.

New game gets hyped.

Every says new game will "kill wow" or "be the next thing", ect.

Everyone gets over excited and waits for new game.

New game releases.

Everyone is let down by new game.

Everyone says how much new game sucks.

 

Its happened to, off the top of my head. Aion, rift, SWTOR, ..okay...so, three off myhead but I'm sure theres more. Personally I think the list will continue with.

guild wars 2, tera, the secret world(although I'm hoping it doesn't), people are seem to be dropping diablo 2's name alot around MMO circles even if it isn't an MMO, so lets add that name to the list.

Now, I'm not saying these games are failures by any means, rather you enjoy them or not is a completely different matter. All I'm saying is, for the past 5 or so years, everytime A new game comes out people trout it off as the new WoW, only to be disappointed with it when it finally drops then claim it to be a miserable failure, often time just because it didn't meet their expectations.

Playing
Nothing
waiting for
The secret world
Played
WoW, DCU online, star wars: the old republic, city of heroes, city of villains, everquest, plenty more I'm probably forgetting or aren't worth noting.

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Comments

  • grimm6thgrimm6th Member Posts: 973

    The problem with many of the failed "WoW killers" is that they tried to replace WoW by copying them and improving a feature or 2.  There have been so many WoW clones that many people seem to think that is the only way MMOs could be...

    I honestly think that GW2 and TSW are going to be different enough to avoid this problem (which means they fail or succeed on their own merit).  TERA has an entirely different problem (predicting failure based on poor reception in Korea).  Diablo 3 isn't an MMO, and it isn't a WoW clone type of game.  It is a dungeon crawler and sequel to a very popular franchise...Its not even competing for the same kind of gamers.

    I used to TL;DR, but then I took a bullet point to the footnote.

  • dinamsdinams Member Posts: 1,362

    My bet goes to DMO 40k

    Not that it would be a surprise nor it could be considered "big"

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • azrael466azrael466 Member Posts: 365

    Originally posted by grimm6th

    The problem with many of the failed "WoW killers" is that they tried to replace WoW by copying them and improving a feature or 2.  There have been so many WoW clones that many people seem to think that is the only way MMOs could be...

    I honestly think that GW2 and TSW are going to be different enough to avoid this problem (which means they fail or succeed on their own merit).  TERA has an entirely different problem (predicting failure based on poor reception in Korea).  Diablo 3 isn't an MMO, and it isn't a WoW clone type of game.  It is a dungeon crawler and sequel to a very popular franchise...Its not even competing for the same kind of gamers.

    I agree completely on diablo. I only added it because alot of people, correct or not, are treating it as the next thing, just like they did with SWTOR, and aion, and rift. GW2 is the name that gets dropped the most. and thats why I personally think its going to be the next to be stamped a failure. People get their hopes and expectations up too high, so when reality comes everything looks like shit. I mean, just look at these boards. "this game sucks, atleast GW2 will be great" is the most common reaction I've seen to, say, SWTOR..It being the most recent victim of the reality train.

    Playing
    Nothing
    waiting for
    The secret world
    Played
    WoW, DCU online, star wars: the old republic, city of heroes, city of villains, everquest, plenty more I'm probably forgetting or aren't worth noting.

  • El-HefeEl-Hefe Member UncommonPosts: 760

    i've seen less and less talk about a "wow killer".  the term was thrown around enough to lose any meaning, if any, it ever had. every game on the horizon has potential to be a failure,  the definition of success can vary greatly from one person to the next.

    I've got the straight edge.

  • grimm6thgrimm6th Member Posts: 973

    Originally posted by azrael466

    Originally posted by grimm6th

    The problem with many of the failed "WoW killers" is that they tried to replace WoW by copying them and improving a feature or 2.  There have been so many WoW clones that many people seem to think that is the only way MMOs could be...

    I honestly think that GW2 and TSW are going to be different enough to avoid this problem (which means they fail or succeed on their own merit).  TERA has an entirely different problem (predicting failure based on poor reception in Korea).  Diablo 3 isn't an MMO, and it isn't a WoW clone type of game.  It is a dungeon crawler and sequel to a very popular franchise...Its not even competing for the same kind of gamers.

    I agree completely on diablo. I only added it because alot of people, correct or not, are treating it as the next thing, just like they did with SWTOR, and aion, and rift. GW2 is the name that gets dropped the most. and thats why I personally think its going to be the next to be stamped a failure. People get their hopes and expectations up too high, so when reality comes everything looks like shit. I mean, just look at these boards. "this game sucks, atleast GW2 will be great" is the most common reaction I've seen to, say, SWTOR..It being the most recent victim of the reality train.

    I try not to sound like a fanboi...but the reason people are so hyped about GW2 is because It has been playable at major conventions since late August 2010, and the number of people who got video of footage showing people the game is staggering.  The number of people who have played the demos and have a VERY possitive reaction is staggering.  The withdrawal symptoms I got after PAX 2010 were nearly crippling (couldn't get my GW2 fix after 3 days of playing the demos over and over).

    Our hype is from gameplay that were have seen or played, and not just from features we have heard about.

    I used to TL;DR, but then I took a bullet point to the footnote.

  • clbembryclbembry Member Posts: 94

    TERA

  • Games888Games888 Member Posts: 243

    Tera

    TSW

  • sonoggisonoggi Member Posts: 1,119

    TERA is next to fail, with a high likelihood of TSW soon after. in many people's eyes (especially those who have actually played it), GW2 has already taken WoW's throne. it is definitely the next MMO that will absorb 5-10mill players.

  • DecoyTrooperDecoyTrooper Member Posts: 239

    the secret world, because it looks too good to be true

  • sonoggisonoggi Member Posts: 1,119

    Originally posted by DecoyTrooper

    the secret world, because it looks too good to be true

    TSW actually doesnt look too good. those who tried it were disappointed. also, Funcom. so yeah.

  • BlazeyerBlazeyer Member UncommonPosts: 562

    TERA > GW2> TSW just because that's the order they will most likely release (not sure about TSW and GW2's date). The mmo community will never be happy or agree on anything. Games aren't built like they used to be and we as MMO consumers expect so much more than is possible.

     

    to add to your failure hype list: AoC, WAR, FFXIV, Star trek online, and Vanguard (at launch). You honestly can add almost every MMO launch in the last 3-5 years.

  • UnshraUnshra Member UncommonPosts: 381

    Edit: I must be tired, I can't believe I responded to this type of thread, disregard. >.<

    image
    Because flying a Minmatar ship is like going down a flight of stairs on an office chair while firing an Uzi.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Funcom has a long history with deception and failure. Plus the game looks even more instanced than SWTOR so, that one.

  • keenberkeenber Member UncommonPosts: 438

    Anything that follows the theam park ruleset is gonna fail

  • ManestreamManestream Member UncommonPosts: 941

    Aye, dont forget the older games like vanguard saga of heroes which was ment to also have been a killer, but failed.

    Every game that has released since WoW has been majorly dissapointing, some have lived a little longer than others, some have gone into the F2P (to survive that little bit longer), i wont touch them in that mode. Have seen how much it can cost on friends. As well as poor community attitudes it brings.

    WoW is also starting to die off these days as it is blatently obvious that alot of players are leaving the game. SW-ToR is havign alot go and try it, most are tending to stay whilst a handful return back to play WoW (only because its out of habit and they have probably invested alot of time nurturing there character/s). I myself will go and try SW-ToR once it comes down in price by like 45-50% from £45 to £22-25 and then i may take a dabble at it, i have played about 40-60 mins on a friends PC on it.

    If i did i would be going to a certain server and join the guild i was in that has moved to there from WoW, yes nearly an entire guild, blizard lost most due to very poor server population and all they say is they know about the problem and are working on it, for the past 3 yrs i am sure they could have come up with some sort of solution to the growing problem by now, its more of a fob off excuse. It will cost blizzard in teh long run.

    I have heard that SW-ToR doesnt have that much end game content, so why, if thats the problem are companies releasing games that hardcore players can hit max level in under a month of play and the average player in just over a month. Old games used to take hardcore players 6mths and the average player 8-9mths to hit max level which then gave them time to implement content.

    Seems alot are basing their gameplay on old but successful games with little thought in the long run.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Manestream

    Aye, dont forget the older games like vanguard saga of heroes which was ment to also have been a killer, but failed.

    No one ever set Vanguard up to be a WoW killer. It was just an under the radar hardcore EQ style MMO. And it only failed because SoE forced it out 8 months early. The game itself was fantastic.

  • BlazeyerBlazeyer Member UncommonPosts: 562

    Originally posted by Garvon3

    Originally posted by Manestream

    Aye, dont forget the older games like vanguard saga of heroes which was ment to also have been a killer, but failed.

    No one ever set Vanguard up to be a WoW killer. It was just an under the radar hardcore EQ style MMO. And it only failed because SoE forced it out 8 months early. The game itself was fantastic.

    People did mention it to be a WoW killer. It had a huge following pre-release.

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731

    The Secret World.

    Why?

    1. Funcom

    2. Box Fee+Sub Fee+Cash Shop? Really? How is this game so worthy?

    3. FunCom

    and did I mention that it's from Funcom?

  • CelciusCelcius Member RarePosts: 1,878

    If by failure you mean not making enough money to produce content, not too many big games have failed in that regard even since WoW came out. Off the top of my head the big "failures" could arguably be Warhammer and Vanguard, since they don't really produce content on a regular basis. Nothing wrong with having a few hundred thousand subs, that used to be the norm for MMOs anyways. I think if anything was going to be a big failure anytime soon it would be Tera or TSW though. 

    The whole "wow killer" argument was already beaten to death enough that it can be completely dismissed. Most people with any kind of sense are not that naive. WoW has way too many subscribers rooted into there game that it will take years for anyone to catch up...and the only reason that will happen is due to WoW losing subs, not really other MMOs gaining them to match that level.

    The ultimate thing that will kill WoW is time. A long, long time. Even when the game is down to a few million subs its not like it won't be making Blizzard money. Very few MMOs actually "die" even after a decade. People don't treat MMOs the same way they treat other games. Graphics,updated gameplay,ect don't matter so much as becoming rooted into a community.

  • bleyzwunbleyzwun Member UncommonPosts: 1,087

    Probably TSW.  Aside from graphics, it just doesn't look good to me.  GW2 might be a failure as well, but I really hope not.  Hopefully they both do good.  I'm tired of MMOs coming out and failing so quick.  

  • FlawSGIFlawSGI Member UncommonPosts: 1,379

     I can't forsee the future but I can use some common logic and say that GW2 will not fail for a few reasons.

     

    1) B2P model. Need I say more. This alone is enough to make some people who are on the fence in regards to MMORPG's to come over and get involved in the game. Even the people that are super excited about thier game be it TSW or Diablo 3 or w/e, will probably get a copy if their game fails to keep them interested (TOR for many) or as many on this site have stated, it is a B2P so they can stil maintain or experiement with a sub game.

     

    2) It's not a WoW clone like so many titles have been over the past years as you mentioned.  I am sure there are going to be those that still argue that GW2 is a WoW clone as well but anyone who reads a little info on the major mechanics and design ideas can see that there is way to many things that are going in a nother direction altogether. Anyone needing details can visit other threads to see just how different the game is.

     

    3) As peoples interest in WoW wanes, and as games that try to carbon copy it lose their luster there is a lot of people that find themselves looking for another MMO. There has been talk of all this added activity in games like Rift and MO as well as Aion going F2P lately because some people wanted TOR to be the game that holds their attention and to many it didn't live up to it so they settle for a game they may have either just left, or played before and are going back to.  GW2 is right around the corner and I am sure there are people just looking for something fun to play or new to try.

     

    4) The amount of people that signed up for the beta is an indication that their is a lot of interest. I know it doesn't mean that the game is a gauranteed hit right out the gate, but 1 million signups in a 48 hour window is pretty impressive and shows that their is interest all over the world. 

     

    I am not here preaching that GW2 will have no chance of failure because I don't speak for everyone and can't say it won't let individual customers down. I can say that I wholeheartedly beleive that it will sell box sells and meet any expectations the team may be setting for themselves. yes the genre has been pretty stagnant for years and there are plenty of examples of games that failed to meet expectations, I just don't think GW2 will be one of them.  I personally think Tera is the next failure only because from what I have read, it is really generic though the combat is said to be decent. But then again I guess failure is a very subjective word because who measures the success and failure.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • ChrisboxChrisbox Member UncommonPosts: 1,729

     

     

    I try not to sound like a fanboi...but the reason people are so hyped about GW2 is because It has been playable at major conventions since late August 2010, and the number of people who got video of footage showing people the game is staggering.  The number of people who have played the demos and have a VERY possitive reaction is staggering.  The withdrawal symptoms I got after PAX 2010 were nearly crippling (couldn't get my GW2 fix after 3 days of playing the demos over and over).

    Our hype is from gameplay that were have seen or played, and not just from features we have heard about.

    Not at all, I Have recently hopped onto the gw2 train simply because I finally learned about what its offering and bringing to the MMO table.  Its very different, unique, and definitly going to be a nice change of pace from the current release of "hyped" MMO's.  Oh and PvP players like me rejoice, skill based pvp is back .  Now me having A life wont set me back!

    Played-Everything
    Playing-LoL

  • CelciusCelcius Member RarePosts: 1,878

    Forgot to add that you should probably not lump Rift and SWTOR into the failure category. Those games have been very successful so far. If anything -- the jury is still out on SWTOR, but most of those "failed" games you mentioned were already merging servers and throwing trials out at this point in their lifespan. 

  • Kuro1nKuro1n Member UncommonPosts: 775

    TSW and GW2 for now. Tera people already know if they like or dont as the game is pretty much open beta at this point so there are no secrets there.

  • Chivalry1978Chivalry1978 Member Posts: 184

    I think gw2 is gonna be a let down. All the fan boys out there have been hyping this so much it will just be another snakes on the plane. Dont get me wrong I cant think of a single mmo that lived up the hype people and media give them.

    I also think Secret world is gonna let people down as well. Alot of people have been harping for years wanting a Lovecraft mmo and to be honest this is about as close as your gonna get so I think that will just nuke alot of people when it comes out.

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