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the next big game to be a failure..?

135

Comments

  • BoneserinoBoneserino Member UncommonPosts: 1,768

    I consider WoW to be the biggest failure because it failed to get 10 billion subscribers and  make a bajillion dollars.

    I also warned everyone that it was very "WoW" like, but they wouldn't listen!!

    Fools!

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     

    Hell there are some you can't even NOT call a failure. WAR effectively ended Mythic as a company. AoC made most of Funcom's partners go bankrupt and they were bogged down by lawsuits for a long time.

  • SuprGamerXSuprGamerX Member Posts: 531

    Heh , Tera will be a failure and the more I look at ArcheAge and it's features the more I'm leaning to say that GW2 will be a failure.   It's a good thing GW1 has a HUGE fan base , because without it , GW2 wouldn't go anywhere and probably the only thing which will make GW2 a good success at launch.

     What we need is a good Dev team to make a MMO that uses Atlantica's Online battle system aka FF battle system , but without the heavy need of a cash shop to advance pass level 100 and actually do decent damage pass level 100.

     In the fantasy genre , besides ArcheAge , GW2 , (D3 & TL2 , they seem to be counted as MMO but I dunno , I know both will be major success) everything else will fail (In the fantasy genre).  Why play Tera when you already got Rift and ArcheAge with tons of features that is on it's way?   GW2 is worth a shot if you never played GW1 , it's a unique MMO experience that you won't find in any other MMO.  ArcheAge might look like alot of other MMOs , but it's bombarded with features fit to be called a dream MMO.

     

  • Crunchy221Crunchy221 Member Posts: 489

    Originally posted by Garvon3

    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     Has nothing to do with my post since you dont have a game or any subscribers. 

    also they never state what their goal is, so theres never a frame of reference as to if they failed, at least by your understanding of it.

    Some say AoC failed.  It sure had a terrible launch.  It some 1.4mil copies, was p2p for years, and is still running.  Funcom made enough money off of it to make a new game.  Was that a failure?

    Some call darkfall a failure.  AV (the development company) was able to buy a new headquarters, a new motion capture or animation studio (forget which it was) and was able to completely remake the game...was that a failure?

    Earthrise brought together bulgarias best, produced a game everyone wanted, did it in such a fashion that no one wanted to play, and shut down.  that WAS a failure.

    i guess its all realtive.  My pizza failed today since the crust wasnt cooked as well as i like, typically i prefer a slightly crispy crust that some may call a bit over done.  I still paid for it, and ill go back again, the company is stil in business.  Is said pizza resturant a failure?

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Garvon3

    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     

    Hell there are some you can't even NOT call a failure. WAR effectively ended Mythic as a company. AoC made most of Funcom's partners go bankrupt and they were bogged down by lawsuits for a long time.

    yeah, i agree with crunchy the definition of failure has come down to wether or not the individual doesnt like the game.  you might be surprised garvon at what funcom is aiming for as far as subs after one year.

    I've got the straight edge.

  • IchmenIchmen Member UncommonPosts: 1,228

    Originally posted by Crunchy221

    Originally posted by Garvon3


    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     Has nothing to do with my post since you dont have a game or any subscribers. 

    also they never state what their goal is, so theres never a frame of reference as to if they failed, at least by your understanding of it.

    Some say AoC failed.  It sure had a terrible launch.  It some 1.4mil copies, was p2p for years, and is still running.  Funcom made enough money off of it to make a new game.  Was that a failure?

    Some call darkfall a failure.  AV (the development company) was able to buy a new headquarters, a new motion capture or animation studio (forget which it was) and was able to completely remake the game...was that a failure?

    Earthrise brought together bulgarias best, produced a game everyone wanted, did it in such a fashion that no one wanted to play, and shut down.  that WAS a failure.

    i guess its all realtive.  My pizza failed today since the crust wasnt cooked as well as i like, typically i prefer a slightly crispy crust that some may call a bit over done.  I still paid for it, and ill go back again, the company is stil in business.  Is said pizza resturant a failure?

    you are a failure, because you did not bring enough/any pizza for everyone... 

    /end thread

     

    ...lol but i agree with you

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Define failure

  • JuaksJuaks Member UncommonPosts: 271

    I think TERA wont do very well. Despite the combat features, It's still an asian grinder and from what I have seen is a bit shallow on character development and customization.

    People talking about ArchAge, yes looks promising but dont expect that title anytime soon. Korean titles delay one year or more before hiting western market and its not even released in Korea yet.

    I am sure GW2 will be a succes. Its doing a lot of new and interesting stuff and has no monthly fee. Everyone will at least try that one.

  • Crunchy221Crunchy221 Member Posts: 489

    Originally posted by brody71

    Originally posted by Garvon3

    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     

    Hell there are some you can't even NOT call a failure. WAR effectively ended Mythic as a company. AoC made most of Funcom's partners go bankrupt and they were bogged down by lawsuits for a long time.

    yeah, i agree with crunchy the definition of failure has come down to wether or not the individual doesnt like the game.  you might be surprised garvon at what funcom is aiming for as far as subs after one year.

     To the guy who im in a forum fight with...i agree...WAR was a failure, despite its still running, and EA has feasted ont he gooey innards that were once mythic (damn zombies)

    to the guy who im now fighting with on the forums: dont care what funcom says.  I like anarchy online...  I liked AoC with limited expectations and for a limited time of play (gets old fast).  If i like TSW i dont care.  If i dont like it...im not going to lose sleep theres other games out there.  So long as there is one server with enough peope on it for me to enjoy the game, i could care less if there is 1 or 60 servers just like mine, wont effect me and i hate cross server anything.

    Who is garvon?  hes not the only guy in that company im interested in and he has a o with a slash through it in his name so i cant even type what his name is. the guy who was the brains behind anarchy.

  • UtukuMoonUtukuMoon Member Posts: 1,066
    Originally posted by Blazeyer


    Originally posted by Garvon3


    Originally posted by Manestream


    Aye, dont forget the older games like vanguard saga of heroes which was ment to also have been a killer, but failed.

    No one ever set Vanguard up to be a WoW killer. It was just an under the radar hardcore EQ style MMO. And it only failed because SoE forced it out 8 months early. The game itself was fantastic.

    People did mention it to be a WoW killer. It had a huge following pre-release.

     

    People can mention what they want but no Vanguard dev ever mentioned WOW unlike Biocrap and Trion who had no problem mentioning WOW at every oppertunity.Vanguards problem was the bugs,the actual game is nothing like WOW other that the obvious MMO system that all MMO share.

    Today it's easily the best PVE mmo around IMO.

    SOE didn't force Vanguard out,it was Sigil,it would help if people knew what they were talking about.

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Crunchy221

    Originally posted by brody71


    Originally posted by Garvon3


    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     

    Hell there are some you can't even NOT call a failure. WAR effectively ended Mythic as a company. AoC made most of Funcom's partners go bankrupt and they were bogged down by lawsuits for a long time.

    yeah, i agree with crunchy the definition of failure has come down to wether or not the individual doesnt like the game.  you might be surprised garvon at what funcom is aiming for as far as subs after one year.

     To the guy who im in a forum fight with...i agree...WAR was a failure, despite its still running, and EA has feasted ont he gooey innards that were once mythic (damn zombies)

    to the guy who im now fighting with on the forums: dont care what funcom says.  I like anarchy online...  I liked AoC with limited expectations and for a limited time of play (gets old fast).  If i like TSW i dont care.  If i dont like it...im not going to lose sleep theres other games out there.  So long as there is one server with enough peope on it for me to enjoy the game, i could care less if there is 1 or 60 servers just like mine, wont effect me and i hate cross server anything.

    Who is garvon?  hes not the only guy in that company im interested in and he has a o with a slash through it in his name so i cant even type what his name is. the guy who was the brains behind anarchy.

    garvon is the dude that replied to yur post man.  and i dont mean to fight i was agree'ing with you that we need to change the definition of failure.  next time you get up can you get me a beer too?

    I've got the straight edge.

  • Crunchy221Crunchy221 Member Posts: 489

    Originally posted by brody71

    Originally posted by Crunchy221

    Originally posted by brody71

    Originally posted by Garvon3

    Originally posted by Crunchy221

    We all need to change what our definition of failure is.

    If one game can keep a profit and keep running i would hardly consider it a failure.

    If my goal is to get several million steady subscribers, and I end up with 50k, I have failed.

    /thread.

     

    Hell there are some you can't even NOT call a failure. WAR effectively ended Mythic as a company. AoC made most of Funcom's partners go bankrupt and they were bogged down by lawsuits for a long time.

    yeah, i agree with crunchy the definition of failure has come down to wether or not the individual doesnt like the game.  you might be surprised garvon at what funcom is aiming for as far as subs after one year.

     To the guy who im in a forum fight with...i agree...WAR was a failure, despite its still running, and EA has feasted ont he gooey innards that were once mythic (damn zombies)

    to the guy who im now fighting with on the forums: dont care what funcom says.  I like anarchy online...  I liked AoC with limited expectations and for a limited time of play (gets old fast).  If i like TSW i dont care.  If i dont like it...im not going to lose sleep theres other games out there.  So long as there is one server with enough peope on it for me to enjoy the game, i could care less if there is 1 or 60 servers just like mine, wont effect me and i hate cross server anything.

    Who is garvon?  hes not the only guy in that company im interested in and he has a o with a slash through it in his name so i cant even type what his name is. the guy who was the brains behind anarchy.

    garvon is the dude that replied to yur post man.  and i dont mean to fight i was agree'ing with you that we need to change the definition of failure.  next time you get up can you get me a beer too?

     its the internet everyone is fighting,

    for some reason i thought garvon was some funcom developer, this is what happens when you cant read

  • UtukuMoonUtukuMoon Member Posts: 1,066
    Originally posted by Brenelael

    The only games you can really seriously call failures are the ones that have shut down and are completely gone now. Any others that are still around while maybe not stellar successes certainly are not failures either. As long as a game makes back development costs and maintains enough subs to pay for server maintenance plus some left over for futher development it's not a failure. The only two I can think of that are barely surviving are Vanguard and Warhammer only because they are not producing any new content.
     
    As for the next game... None of the above. All of these games will turn a profit even if it's a small one. Will people be disappointed with them? Most certainly but that alone will not be enough to call any of them failures. All of these games if released will be around for years to come. Why? Because they will be making money regardless of how many people go in over-hyped just to get a harsh slap of reality to bring them back down to Earth.
     
    Bren

     

    At last someone with some sence.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    Originally posted by azrael466

    So, let me explain the title...Ever since WoWs popularity started to ween, theres been this vicious cycle repeated over and over and over again.

     

    New game gets announced.

    New game gets hyped.

    Every says new game will "kill wow" or "be the next thing", ect.

    Everyone gets over excited and waits for new game.

    New game releases.

    Everyone is let down by new game.

    Everyone says how much new game sucks.

     

    Its happened to, off the top of my head. Aion, rift, SWTOR, ..okay...so, three off myhead but I'm sure theres more. Personally I think the list will continue with.

    guild wars 2, tera, the secret world(although I'm hoping it doesn't), people are seem to be dropping diablo 2's name alot around MMO circles even if it isn't an MMO, so lets add that name to the list.

    Now, I'm not saying these games are failures by any means, rather you enjoy them or not is a completely different matter. All I'm saying is, for the past 5 or so years, everytime A new game comes out people trout it off as the new WoW, only to be disappointed with it when it finally drops then claim it to be a miserable failure, often time just because it didn't meet their expectations.

    I hate to say it but TSW and TERA are the most likely candidate.

     

     

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by FrodoFragins

    Originally posted by azrael466

    So, let me explain the title...Ever since WoWs popularity started to ween, theres been this vicious cycle repeated over and over and over again.

     

    New game gets announced.

    New game gets hyped.

    Every says new game will "kill wow" or "be the next thing", ect.

    Everyone gets over excited and waits for new game.

    New game releases.

    Everyone is let down by new game.

    Everyone says how much new game sucks.

     

    Its happened to, off the top of my head. Aion, rift, SWTOR, ..okay...so, three off myhead but I'm sure theres more. Personally I think the list will continue with.

    guild wars 2, tera, the secret world(although I'm hoping it doesn't), people are seem to be dropping diablo 2's name alot around MMO circles even if it isn't an MMO, so lets add that name to the list.

    Now, I'm not saying these games are failures by any means, rather you enjoy them or not is a completely different matter. All I'm saying is, for the past 5 or so years, everytime A new game comes out people trout it off as the new WoW, only to be disappointed with it when it finally drops then claim it to be a miserable failure, often time just because it didn't meet their expectations.

    I hate to say it but TSW and TERA are the most likely candidate.

     

     

    i don't know, if you go by the overhype and this game will beat wow kind of postings then i'd say GW2 is the most likely candidate, its following all the usual trends that usually lead up to that level of fail,  and.. its an NCSoft game,  which is pretty much the same reason given for TSW which is Funcom,  of course, if Ncsoft actually manage to turn GW2 into a good game, it could buck the usual trend... but.. holding breath on that one is not adviseable image

  • acidbloodacidblood Member RarePosts: 878

    If I had to put money on it I would say TERA, just because I don't think a slightly novel combat system is enough to hold people. I would like to say Diablo 3 as well, mainly because while not strictly an MMO (it does require a constant internet connect), it's looking to be the next 'dumbed down for the fankiddies' sequal to what used to be a good series, and unfortunately that seems to be increadably popular these days.

    As for GW2 and TSW, I don't think they can fail... at least not unless the devs / publishers start getting $$ in their eyes and start chasing the WoW demographic... as they are at least different, and will IMO gain a cult following and grow from there, though possibly only after an initial down turn due to all the 'hype buyers' with no idea what they are actually buying.

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Phry

    Originally posted by FrodoFragins


    Originally posted by azrael466

    So, let me explain the title...Ever since WoWs popularity started to ween, theres been this vicious cycle repeated over and over and over again.

     

    New game gets announced.

    New game gets hyped.

    Every says new game will "kill wow" or "be the next thing", ect.

    Everyone gets over excited and waits for new game.

    New game releases.

    Everyone is let down by new game.

    Everyone says how much new game sucks.

     

    Its happened to, off the top of my head. Aion, rift, SWTOR, ..okay...so, three off myhead but I'm sure theres more. Personally I think the list will continue with.

    guild wars 2, tera, the secret world(although I'm hoping it doesn't), people are seem to be dropping diablo 2's name alot around MMO circles even if it isn't an MMO, so lets add that name to the list.

    Now, I'm not saying these games are failures by any means, rather you enjoy them or not is a completely different matter. All I'm saying is, for the past 5 or so years, everytime A new game comes out people trout it off as the new WoW, only to be disappointed with it when it finally drops then claim it to be a miserable failure, often time just because it didn't meet their expectations.

    I hate to say it but TSW and TERA are the most likely candidate.

     

     

    i don't know, if you go by the overhype and this game will beat wow kind of postings then i'd say GW2 is the most likely candidate, its following all the usual trends that usually lead up to that level of fail,  and.. its an NCSoft game,  which is pretty much the same reason given for TSW which is Funcom,  of course, if Ncsoft actually manage to turn GW2 into a good game, it could buck the usual trend... but.. holding breath on that one is not adviseable image

      gw2 will sell a ton of copies.  and with no sub there will be no way to measure it's success compared to a sub game.  how many expansion packs sold will tell the tale, and that will prob be 6 months or so from launch.  it will be hard to compare it to anything else. 

    I've got the straight edge.

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by GeeTeeEffOh

    The Secret World.

    Why?

    1. Funcom

    2. Box Fee+Sub Fee+Cash Shop? Really? How is this game so worthy?

    3. FunCom

    and did I mention that it's from Funcom?

    /signed

    4.cash shop +sub fee +box fee most likely +cash shop + sub fee + Funcom + cash fee + shop fun +  fun cash + sub com

    5.cash com +fun sub.......

    Let's internet

  • Superduper69Superduper69 Member Posts: 363

    The next big one to fail is the one i hate... and the next big one to be a success is one i love.

    Yes i am your regular forum hypocrite.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    I think all new MMO titles will fail eventually. The P2P ones will just fail faster. GW2 will survive longer simply because it's B2P and actually looks like a great game that had a LOT of thought put into how to actually make it "work" for players.

    imageimage
  • Crunchy221Crunchy221 Member Posts: 489

    Originally posted by ForumPvP

    Originally posted by GeeTeeEffOh

    The Secret World.

    Why?

    1. Funcom

    2. Box Fee+Sub Fee+Cash Shop? Really? How is this game so worthy?

    3. FunCom

    and did I mention that it's from Funcom?

    /signed

    4.cash shop +sub fee +box fee most likely +cash shop + sub fee + Funcom + cash fee + shop fun +  fun cash + sub com

    5.cash com +fun sub.......

    why do we care if they offer cosmetic pets, name changes/ character creation re-dos/ transfers and the likes ina  cash shop?

    we all get you hate funcom so it really doesnt matter since you werent going to play anyway right?

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Vhaln

    Originally posted by Loke666

    Then I think you really shouldn´t have mentioned Archeage. I doubt it even will release 2013 in the west. TERA already been in translation for over 1 1/2 year while AA doesn´t even have a publisher yet.

    I'm just not sure.  Maybe it's overly optimistic, but I get the impression it may release sooner, here.  Might be huge differences, compared to what was involved in "westernizing" Tera, I think they'll get a publisher easily, when they're ready, and I have a better feeling about XLGames than I do about Bluehole.. but that said, I also know you may be right.

    The team that translated tera are actually rather competent, wyatt who leads them have also coded on Starcraft and guildwars.

    If you look on other Korean games that have been translated like aion 1 1/2 year actually seems pretty average. many games of course work on several languages from the start, like FF XIV, but that isn´t the case right here. It is time consuming work.

    Sorry, but 1 1/2 year is from they actually have a team working on translating it and AA doesn´t even have that right now. I know many here want it ASAP I wouldn´t mind trying it myself, it looks pretty fun) but I just don´t see that happen..

    They could always just babelfish it like a few Japanese games have done but the quality of that is always really bad at best. Nah, as soon as AA have a western publisher we could start estimating when we will see it but right now it looks like 2015 is a good guess.

    I really don´t think it is fair trying to guess what game will fail badly to live up to it´s potential before even trying it and TERA really is the only game on the list I tried. It was actually pretty fun but I don´t see it become the next Wow anyways, possible the next Rift. On the other hand have the western part of Tera not really any huge debts or anything compared to other MMOs so I think they should be able to get in several times their investment unless the endgame is really broken.

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by Crunchy221

    Originally posted by ForumPvP


    Originally posted by GeeTeeEffOh

    The Secret World.

    Why?

    1. Funcom

    2. Box Fee+Sub Fee+Cash Shop? Really? How is this game so worthy?

    3. FunCom

    and did I mention that it's from Funcom?

    /signed

    4.cash shop +sub fee +box fee most likely +cash shop + sub fee + Funcom + cash fee + shop fun +  fun cash + sub com

    5.cash com +fun sub.......

    why do we care if they offer cosmetic pets, name changes/ character creation re-dos/ transfers and the likes ina  cash shop?

    we all get you hate funcom so it really doesnt matter since you werent going to play anyway right?

    that exactly,you like cash shops ,want me to send you a list of cash shop games you didnt know?where you can buy pets / name changes whatever all day long ,rest of your life,if that really makes you happy.

    and its funcom,they said exactly same thing about Anarchy Online cash shop "only cosmetic stuff" and that cash shop is the door to every item in the game.

    anyways,theres thousands of cash shops around the internet,go go ,have fun(com)

     

    Let's internet

  • Superduper69Superduper69 Member Posts: 363

    Originally posted by ForumPvP

    Originally posted by Crunchy221


    Originally posted by ForumPvP


    Originally posted by GeeTeeEffOh

    The Secret World.

    Why?

    1. Funcom

    2. Box Fee+Sub Fee+Cash Shop? Really? How is this game so worthy?

    3. FunCom

    and did I mention that it's from Funcom?

    /signed

    4.cash shop +sub fee +box fee most likely +cash shop + sub fee + Funcom + cash fee + shop fun +  fun cash + sub com

    5.cash com +fun sub.......

    why do we care if they offer cosmetic pets, name changes/ character creation re-dos/ transfers and the likes ina  cash shop?

    we all get you hate funcom so it really doesnt matter since you werent going to play anyway right?

    that exactly,you like cash shops ,want me to send you a list of cash shop games you didnt know?where you can buy pets / name changes whatever all day long ,rest of your life,if that really makes you happy.

    and its funcom,they said exactly same thing about Anarchy Online cash shop "only cosmetic stuff" and that cash shop is the door to every item in the game.

    anyways,theres thousands of cash shops around the internet,go go ,have fun(com)

     

    Last time i checked 'Januray 2012', They were still selling cosmetic fluff and usual name change, server transfers etc.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Crunchy221

    Originally posted by ForumPvP

    /signed

    4.cash shop +sub fee +box fee most likely +cash shop + sub fee + Funcom + cash fee + shop fun +  fun cash + sub com

    5.cash com +fun sub.......

    why do we care if they offer cosmetic pets, name changes/ character creation re-dos/ transfers and the likes ina  cash shop?

    we all get you hate funcom so it really doesnt matter since you werent going to play anyway right?

    I care, but it seems like cashshops are here to stay now. It is 3 years ago since EQ2 started with cashshop + P2P and since Wow followed 6 months later it became a standard feature. It is not something you just should bash Funcom for or that will fail TSW.

    If something will fail TSW it would be one or both of the issues AoC have: Bad programming and a really small world. Hopefully have they learned those lessons from AoC but I wont bet on it. Heck, AoCs engine wasn´t even optimized until a year after release.

    I can see TSW fail but it is not a certain thing. They actually have some really good ideas in it and I like the setting that is rather close to the classic P&P RPG "Delta green". We just might get a surprise with that game.

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