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Will Guildwars 2 have Mounts ???

2

Comments

  • CorehavenCorehaven Member UncommonPosts: 1,533

    Its about the only thing that bothers me in regards to GW2 so far.  No mounts.   Im not sure I've ever seen a fantasy story or setting that didn't have them at some point.   I can't understand how the societies of GW2 could build giant cities, and even gun technology to a degree, but have to run around on foot all over the place. 

     

    Not a fan of fast travel, and I rarely use it in any game even where its implimented.  It has a tendency to break immersion for me.  

     

    None of this is a game breaker for me though, and I'll enjoy GW2 either way I'd imagine. 

  • CujoSWAoACujoSWAoA Member UncommonPosts: 1,781

    Fine by me.

    No stupid looking giant two headed turtles standing in your way and slow-mo hopping around because they're attrociously animated.  Thats right Trion, I said it.

  • EvilGeekEvilGeek Member UncommonPosts: 1,258

    Environments are to be savoured and explored, there are in built rewards for doing so, faster travel on mounts means that you won't be doing that, it also means that you'll be speeding past DE's instead of getting involved, that's a big no. Anet have gone to a lot of trouble to fill the world with content, don't really see them encouraging you to ignore that. If you can't be bothered to walk or explore once you've unlocked the waypoints you can fast travel, though doing a linear path from waypoint to waypoint means doing yourself out of a lot of content. The world and DE system simply isn't designed for mounts.

    image
  • DeldorDeldor Member UncommonPosts: 51

    Originally posted by Ezhae

    Personally I'd prefer to them to either not add them at all or come up with some amazing and actually working mount-combat system so they would actually serve some purpose other than show-off/faster running.

    With their skill system, where your majority of skills depend on your equiped weapon, they might just have the right system for a smooth implemention of mounted combat that can actually interact with normal combat and is balanced.

    That would be a great feature for an addon.

  • UristMcDwarfUristMcDwarf Member UncommonPosts: 111

    Originally posted by biggarfoot

    No, though they may at a later date, but seriously hope they dont, not needed.

     

    Some of my favorite experiences in MMORPG's are those long distance travels that you made with your character going from point a to point z. It was almost like a journey and the mounts made it much more epic. For instance, World of Warcraft. I would take my mount and just travel the Easter Kingdoms and see what was in store (really cool places like that huge dam or the Twilight Grove). Or like when you would meet up with a group/friend in some far away place.. you'd have to take zeppelins or travel by boats and such.

     

    Though I guess my gripe is with instant-travelling and not the lack of mounts. Because, yeah, I agree; there really isn't a point to have mounts when you can just jump between zones.

     

    [edit] And someone brought up a point about Guild Wars 2 having a cool system with combat mounts. Now that would be awesome..

    Currently Playing:
    nothing :(

  • davestr1zldavestr1zl Member Posts: 218

    This is one of my absolute biggest problems with GW2 tbh - not necessarily the lack of mounts, while it would be a nice addition its definitely something people can live without - but its the fact that such things arent even necessary due to being able to instantly quick travel to anywhere in the world you want (that you've previously been too). I absolutely _hate_ that as it completely ruins any sense of a vast open world. I really hope something changes in that regard.

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    Originally posted by Ezhae

    Originally posted by mrw0lf

    In the shop, for the mists, I'm going to say $10-$20

    [Mod Edit].I'd actually love it.

    Easier to single out people who'd buy those and kill them over and over and over again xD

    "OMG!!! They are supporting the Devs for the game we all love by giving them extra money for future development!!! Kill them!!! Drive them out!!!"

    Makes perfect sense to me. image

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by xenpt

    Im just wondering I have seen in wvswvsw we can use golem mounts to assault castle but in Guild Wars 2 in pve will it have mounts for us to travel through cities ??

    No the game features a fast travel mode of transportation.  Much better IMO since its quicker and mounts are little more then fluff.  However I wouldnt put it out of the realm of possiblity in an expansion if enough people clamor for it

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

    image

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by davestr1zl

    This is one of my absolute biggest problems with GW2 tbh - not necessarily the lack of mounts, while it would be a nice addition its definitely something people can live without - but its the fact that such things arent even necessary due to being able to instantly quick travel to anywhere in the world you want (that you've previously been too). I absolutely _hate_ that as it completely ruins any sense of a vast open world. I really hope something changes in that regard.

    Sorry ive been playing Asherons Call for 12 years now (on and off) and since 1999 when it released there hasnt been any mounts, they use a fast travel system as well (where you use a skill called Item Magic to bind to portals plus they have a centralized Portal Hub to get you to pretty much any where in the world within a few minutes) however you must realize that AC has an enormous world and IMO being able to use portals to fast travel does not take away any immersion. 

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

    image

  • davestr1zldavestr1zl Member Posts: 218

    Originally posted by Zylaxx

    IMO being able to use portals to fast travel does not take away any immersion. 

    I personally disagree completely, but each to his own i guess

  • NaralNaral Member UncommonPosts: 748

    Originally posted by davestr1zl

    Originally posted by Zylaxx

    IMO being able to use portals to fast travel does not take away any immersion. 

    I personally disagree completely, but each to his own i guess

    While I don't feel it breaks immersion for me, personally, what it does for me is shrink the world. Vast spaces that can be covered in an instant, well, make all that vast map space seem like an instance for better or for worse.

    I recall my times back in EQ1 fondly. Anyone ever do that Freeport to Qeynos run or vice versa at low level? Made the world seem, well, like a world. A huge world.  I kinda miss the days when these games felt like worlds, and less like lobby based games.

    For the record, for me the jury is still out on GW2 with regards to teleporting. But in the end, it doesnt matter what I think about it, because it is there. I want to play the game, so I take the good with the bad, and if this is as bad as it gets, its gonna be a phenomenal game. ;-)

  • ropeniceropenice Member UncommonPosts: 588

    Originally posted by Naral

    Originally posted by davestr1zl


    Originally posted by Zylaxx

    IMO being able to use portals to fast travel does not take away any immersion. 

    I personally disagree completely, but each to his own i guess

    While I don't feel it breaks immersion for me, personally, what it does for me is shrink the world. Vast spaces that can be covered in an instant, well, make all that vast map space seem like an instance for better or for worse.

    I recall my times back in EQ1 fondly. Anyone ever do that Freeport to Qeynos run or vice versa at low level? Made the world seem, well, like a world. A huge world.  I kinda miss the days when these games felt like worlds, and less like lobby based games.

    For the record, for me the jury is still out on GW2 with regards to teleporting. But in the end, it doesnt matter what I think about it, because it is there. I want to play the game, so I take the good with the bad, and if this is as bad as it gets, its gonna be a phenomenal game. ;-)

    You can ignore the fast travel and travel through the world. I'd imagine a lot of people will so they don't miss the DE's (unless the areas for the DE's are level based and the farther out you travel the difficulty level increases).

  • killion81killion81 Member UncommonPosts: 995

    I would hope they add mounts at some point, simply as a collector's thing.  Something like the mini's in the first GW.  As far as for travel, fast travel is wonderful.  I understand the complaints of "it makes the world feel smaller", however I know I don't have the amount of time to put into video games that used to be able to.  Not having to spend 30+ minutes traveling to where I want to be is only an advantage in my book.

  • QuizzicalQuizzical Member LegendaryPosts: 25,499

    Map travel makes mounts obsolete.

  • DannyGloverDannyGlover Member Posts: 1,277

    If they are smart, they will eventually add mounts. People love their cars hehe. And its basically guaranteed cash shop revenue.

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • The user and all related content has been deleted.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by Isasis

    WoW had the worst mounts I've personally experienced in any game. Your character was a statue on the mount and the camera bobbed up and down really fast...I NEVER used mounts in that game, because of how horrible the animation was. It gave me a headache, literally.

    if you ride a horse in real life, your camera (head / eyes) wont bobble any slower than that...

    when i played it i found it very pleasant, but its all about preference. Rifts mounts on the other hand, those animations feel in slow motion. I really hated those ones... still do





  • ToxiaToxia Member UncommonPosts: 1,308

    I don't know if it's possible for them to add mounts in....unless they make a way to auto stash them when you come upon one of the jumping puzzle things, seen here:

    http://www.youtube.com/watch?v=ZYj2QMEPRT0&feature=plcp&context=C35dff7fUDOEgsToPDskIvTsN2t8pO6OzxBqHKVa_4

    IT seems to me they'd need to do a whole lotta work to get them in and working right, just for these areas, not counting any other areas you'd have to move/jump through

    There's alot of tight spaces from the looks of that video, so on that pretense alone, i'd say not to hold one's breath lol

    The Deep Web is sca-ry.

  • EzhaeEzhae Member UncommonPosts: 735

    Originally posted by Brenelael

    Originally posted by Ezhae


    Originally posted by mrw0lf

    In the shop, for the mists, I'm going to say $10-$20

    [Mod Edit].I'd actually love it.

    Easier to single out people who'd buy those and kill them over and over and over again xD

    "OMG!!! They are supporting the Devs for the game we all love by giving them extra money for future development!!! Kill them!!! Drive them out!!!"

    Makes perfect sense to me. image

     

    Bren

    The difference bewteen supporting the game and buying vanity stuff and buying stuff that gives You any kind of advantage in Pve or PvP environment is pretty huge. 

    Person buying minipet, costume, new hairstyle, etc - that's fine and that's the way companies can look for support. 

    Person buying a WvW mount to move around map at faster speed (especially for 20$) - is Pay2Win case and deserves to be hunted down for supporting abusive business practice. 

  • VaultarVaultar Member Posts: 339

    According to: http://wiki.guildwars2.com/wiki/Frequently_Asked_Questions

     

    "Will there be mounts?

    Other than map travel and asura gates, there will be no other methods of long distance travel such as mounts, ships, etc in Guild Wars 2 upon initial release."

    Looking forward to EQL and EQN.

  • PigozzPigozz Member UncommonPosts: 886

    Originally posted by Nimar

    Originally posted by Pigozz

    can someone explain me the ongoing need for mounts??

    I seriously dont get it... WTF is so exciting about running on some weird beast instead of simply running ?? I get it that ONCE mounts are in they make u run lesser time so you are forced to buy them to be on equal with other players...but when they out, noone is faster thus there is no need for getting them, even more when theres instant travel system...

    This question is on these forums every second week for god sake

    I feel like either me or all the mount lovers/fanatics are retarded O.o

     

    (Sorry for my bad mood, I've been doing engineering homeworks for 10 hours straight - one does not simply smile after that)

    So what!?! Many also works hard jobs in shifts rangeing from 8 to 14 hours and you dont see other using that as a excuse. Be a man/women and stand by your words. And if you dont like mounts, dont use them. And if you dont like this kind of threads, dont go reading them. I mean, this is reason why forums exist in a first place. A place where you can freely aks questions and exchange ideas and opinions how ridiculous may seem to someone.

    And did you noticed I actually asked question as well? If you could just steel your hurt feelings and answer instead of bashing I'd be more happier

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Etherouge

    Kind of hard to imagine a giant fantasy world with no horses (or other mounts). How does the typical tradesman get around? He walks hundreds of miles with his stuff in his bag? OH. He uses the magical teleporting machine, of course. But there's a catch: he can only do it to specific places approved by the magical teleporting machine council (MTMC), and he can only use it to travel to places he has seen with his own eyes. No, he can't use a map to find the coordinates. That's not approved by the MTMC. The lobbyist made sure of that.

    EVERYONE MUST WALK FROM NOW ON. HAHA.

    Yeah, it's pretty silly. Kind of like the engineer profession.

    So you're saying... in a fantasy world... it's hard to imagine it being different from the normal world in any way, like say, there not being horses?

    How odd.  It must be disappointing sometime to not be able to imagine things.  I could see how that could be debilitating at times.  I guess it's a good thing you're not a fantasy book writer. :)  (Though to be fair, there are plenty of completely unimaginative, derivative works out there.  I guess there's hope for you yet!)

    To answer your questions, tradesmen use Dolyaks if they have a lot to carrry, otherwise they could just have a backpack, yes.

    Why walk hundreds of miles when they can teleport to the major places using the Asura gate system?

    It's not 'specific places approved by the MTMC', gates are actual, physical objects in the game world.

    ... and it's really, really, RIDICULOUSLY easy to explain in a perfectly sensical fashion why he can only teleport to places he's been with the personal teleporter.  If you'd like, I'll explain it to you, but I'll let you redeem yourself and try to imagine a way on your own. :)  Because I believe you can do it.

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    Originally posted by Ezhae

    Originally posted by Brenelael


    Originally posted by Ezhae


    Originally posted by mrw0lf

    In the shop, for the mists, I'm going to say $10-$20

    [Mod Edit].I'd actually love it.

    Easier to single out people who'd buy those and kill them over and over and over again xD

    "OMG!!! They are supporting the Devs for the game we all love by giving them extra money for future development!!! Kill them!!! Drive them out!!!"

    Makes perfect sense to me. image

     

    Bren

    The difference bewteen supporting the game and buying vanity stuff and buying stuff that gives You any kind of advantage in Pve or PvP environment is pretty huge. 

    Person buying minipet, costume, new hairstyle, etc - that's fine and that's the way companies can look for support. 

    Person buying a WvW mount to move around map at faster speed (especially for 20$) - is Pay2Win case and deserves to be hunted down for supporting abusive business practice. 

    A mount in a game where mounts are obsolete IS purely cosmetic. Sorry to burst your little bubble.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • EzhaeEzhae Member UncommonPosts: 735

    Originally posted by Brenelael

    Originally posted by Ezhae


    Originally posted by Brenelael


    Originally posted by Ezhae


    Originally posted by mrw0lf

    In the shop, for the mists, I'm going to say $10-$20

    [Mod Edit].I'd actually love it.

    Easier to single out people who'd buy those and kill them over and over and over again xD

    "OMG!!! They are supporting the Devs for the game we all love by giving them extra money for future development!!! Kill them!!! Drive them out!!!"

    Makes perfect sense to me. image

     

    Bren

    The difference bewteen supporting the game and buying vanity stuff and buying stuff that gives You any kind of advantage in Pve or PvP environment is pretty huge. 

    Person buying minipet, costume, new hairstyle, etc - that's fine and that's the way companies can look for support. 

    Person buying a WvW mount to move around map at faster speed (especially for 20$) - is Pay2Win case and deserves to be hunted down for supporting abusive business practice. 

    A mount in a game where mounts are obsolete IS purely cosmetic. Sorry to burst your little bubble.

     

    Bren

    Did he said it's only cosmetic? No. Did he said that the mount will offer no advantage? No. More so, he stated specifically "in mists". If it's pure cosmetics, sure do whatever You want, but it, don't buy it, if it affect no one it's fine. His post however was rather clear attempt to make cash shop look like the "evil place where people buy power". 

    And my bubble is fine, thanks for asking. It says "Hi". 

  • MagnetiaMagnetia Member UncommonPosts: 1,015

    Although I would like to see mounts in the game I believe they are simply ways to skip content.

    When I first got a mount in WoW it was the best thing that could ever happen to me because it finally meant I could stop walking everywhere. I never liked walking anywhere (in this game) because the return trip from any adventure would mostly be boring. Eventually I stopped looking at the zones and just sped everywhere on my flying mount. Not caring about the environments I fought in. I also hated the gryphon bus. 

    Gw1 doesn't have mounts and this was what I was used to for years. Gw1 map travel system really does eliminate the need for mounts. When I really wanted to explore I could do so easily because I could just warp back to a place that was kinda close to it. Just the other day I had to go to some obscure part of the map to complete a post end game quest. It took me a good 20 minutes to get to this place and it was mostly through one of the larger zones. At the end of my journey I simply warped back to figure out my next task. Less than 4 seconds of return travel.

    Reimagining that same journey in WoW is just not possible. I would have had to either fly back to the place or wait for my magic stone to cooldown or spend the same amount of time retracing my steps.

    Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

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