You might want to let the 1.7 million people playing it know that it is circling the drain. With the content they are cranking out, free trials now, and it being Star Wars, it isn't going anywhere anytime soon....sorry to disappoint you. I do agree with the CE comment though. I was disappointed in what I got for my $150.00
Agreed, even the Digital Deluxe doesn't feel like it was even remotely worth it.
TOR isnt really that bad, it just has a lot of missing features. I know that i for one won't be returning until they sort out the grouping thing, nothing worse than having to hang around for half hour or more in fleet trying to get a group to do a flashpoint.. or even just for regular gameplay. Though i think i'd probably have to switch servers as shaltin tunnels was a bit underpopulated anyway.
Well I'm brand new to the game, just started playing this past Thursday (right before the free trial weekend) and made sure I made a character on what was considered a high populated server and begged for over an hour LFG for a flashpoint and still had no takers. I asked in chat if they were going to put any sort of que up for these things with the new patch and got a big "no" maybe in 1.3...
I'm enjoying the story and voice acting quite a bit but I think I'm just going to play until my time runs out.
Since Oct 08, I would go to the official forums and read the updates. For 3 years. I would read the lies/bullsht from Bio and get hopefull that this was going to be THE game.
I spent over 150 dollars for the junk CE, and of course money spent on the subs. Bioware advertised their game in graphics NOT EVEN AVAILABLE IN GAME, and then lied about it being a 'bug'. The horrible lagfest in Ilum, broken raids and on and on and on.
All that money spent in this economy, to be lied to and given a craptastic average game. Im going to rather enjoy the dying process this game is going thru.
And dont be fooled, it HAS allready begun...
Karmas a mofo Bioware....
Sad. That's why, in this economy, most people don't waste $150 on pre-ordering a game (with so many underachieving these days), and wait til after release info comes out. If ToR had got even half-way decent player reviews after launch, they would've gained millions more of the smartly sceptical players that waited, and decided not to buy. Kind of a wate to post these types of threads with no info and just bitter disappointment.
1st off to the OP, I'm on your side I really am but you asked for it. If you pre-ordered it you have no one to blame but yourself. You and the couple million other people that bought that game before knowing what it will be like at laun He did clearly state that he followed the forums and all the dev postings. . all the promises and the merketing that was misleading.
You might want to let the 1.7 million people playing it know that it is circling the drain. With the content they are cranking out, free trials now, and it being Star Wars, it isn't going anywhere anytime soon....sorry to disappoint you. I do agree with the CE comment though. I was disappointed in what I got for my $150.00
The more people who support this game, the less good it'll do the industry. All of my hopes for MMOs are riding on GW2, which is sadly not quite as innovative as I had hoped it'd be. I was foolish for hoping then and I still am foolish for hoping now that anything will change.
The genre has gotten so bad that the Koreans have finally taken over; they actually are making sandbox games now and games with real, interactive combat, not just the button spam fests that are LotRO and TRO..
Back in the day we used to laugh at ourselves and never consider the force in the east to ever catch up in terms of raw gameplay. Asian grinders were basically like graphical MUDs that you basically just repeatedly typed one word into.
Now look at what has happened: The latest and.. "greatest" AAA MMO to hit the western market in the past 2 years is a crappy copy of games that existed nearly a decade before it.. in terms of combat. So instead of a making clever interactive game they make a story book with boring game play to advance through it.
This is worse than any Asian grinder, because it implies that people want things TOLD to them; making your own story through interacting with the game's mechanics has sort of died and it's sad to watch.
RP died first, the second thing to go is the actual combat in-game and you'll basically get a crappy version of TV; you know, something you pay money for and sit on your ass to watch without thinking.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
The low population servers is what's really causing people to leave. For well over a month now, a large portion of the very low population servers are lucky to have 15 people on fleet. Making it a solo game and unable to do any of the content. Transfers and mergers should be #1 priority. While I know they can't stick someone from graphics or something over on transfers etc, or simply hire more in that area to expediate things. It is what it is, unfortunately.
All MMOs have free trials even if some waits a while before starting them, use them next time.
TOR isn't that bad even if it wasn't the awesome game you expected it to be. But as consumer it is your responsibility to check up on stuff before buying it, you are at fault as much as ea here.
Kinda this. Shrug. You'd expect people to know better after all those years, also to be aware of what they like or dislike in games, but apparently some people never learn or know themselves and their gaming taste, or maybe just too lazy to do some research before buying stuff.
Originally posted by Aethaeryn
He did clearly state that he followed the forums and all the dev postings. . all the promises and the merketing that was misleading.
Interesting. I read dev posts and other info too, and knew exactly what to expect from SWTOR. It doesn't take much skill to get to the core of marketing and company speech, if people still can't they should prepare themselves to get suckered into stuff with every marketing and advertising around on tv, commercials and maybe relationships too when you end up totally surprised when you discover that the girl you were dating had pictured some unexpected, nasty stuff far more rose colored and optimistically to you than you'd have preferred.
The low population servers is what's really causing people to leave. For well over a month now, a large portion of the very low population servers are lucky to have 15 people on fleet. Making it a solo game and unable to do any of the content. Transfers and mergers should be #1 priority. While I know they can't stick someone from graphics or something over on transfers etc, or simply hire more in that area to expediate things. It is what it is, unfortunately.
"The low population is what's really causing people to leave."
Anybody else see irony in that statement? It's like saying the well is dry, because there's no water in it.
I don't mean to flame, but that statement has been typed so many times on these forums that it'd be a travesty not to point out the logical fallacy that is behind it.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
The low population servers is what's really causing people to leave. For well over a month now, a large portion of the very low population servers are lucky to have 15 people on fleet. Making it a solo game and unable to do any of the content. Transfers and mergers should be #1 priority. While I know they can't stick someone from graphics or something over on transfers etc, or simply hire more in that area to expediate things. It is what it is, unfortunately.
"The low population is what's really causing people to leave."
Anybody else see irony in that statement? It's like saying the well is dry, because there's no water in it.
I don't mean to flame, but that statement has been typed so many times on these forums that it'd be a travesty not to point out the logical fallacy that is behind it.
I have 3 posts I guess it is now, I'm clearly not that active on these forums lol. I'm unaware of how often someone says that, but it's to no suprise.
People like the OP is why I enjoy watching TOR succeed. Hope you have plenty of tissues to catch the tears of disappointment when it doesn't happen. As others have already pointed out, your dumb move by spending $150.00 for the game when you had cheaper alternatives.
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
thank you! I couldn't have said it better! I spent 40 dollars last night at Unos's for f sake! I play casualy and get enjoyment out of it, and that in the end is what I am looking for! I don't want a second job, I don't have time any more to play for 12+ hour stretches like I did when I played EQ, EQ 2, WOW, Shadowbane, SWG, Eve, and a list of others.
Just give me a couple hours of fun, thats all I'm asking!
To the OP, first let me say thanks for helping support a game I am still having fun with.
Second, maybe take a look at your life, and realize there are more important things to get your panties in a bunch about than the success or failure of a video game. /shrug
Obviously your life, but really, it shouldn't be a life affecting event, whether SWTOR succeeds or fails, or even whether you feel ripped off or not.
I think SWTOR will survive, not thrive, but linger. I like it, I am having fun with it, but I see it for what it is, and know I will not be playing it forever. But then, I saw all this before the game even left beta. I am curious why so many people looked at this game when it launched and were surprised. I get the textures thing, totally understandable, but pretty much everything else was more or less exactly what I was led to believe was coming.
The MMORPG market is and has always been buyer beware. The thing is, I didn't think Bioware hid all that much, to be honest. SWTOR is, and has always obviously been, a gold painted turd. If you accepted that coming in, it was really not a bad experience.
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
Just give me a couple hours of fun, thats all I'm asking!
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I wonder what's more inflamentory. The OP's original thread which gives a quick point of view on the game or the remarks he's recieved and will for making it in the first place.
Wonder which will get the [Mod] first. There is no difference from this being a positive post and getting flamed or a negative one and getting flamed. Just want to point that out..
So both sides understand what type of "debates" this game generates.. Can't ban em all..
PM before you report at least or you could just block.
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
Just give me a couple hours of fun, thats all I'm asking!
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
EA/Bioware advertised an MMORPG to you. It did not advertise a single-player game. You should be pissed off that you spent that money and got 1/4 of what you were promised. (Remember: high res graphics, an ambient world? TOR has none of these things.)
This is why companies produce shit games: because they know the market doesn't do its research.
I hope TOR fails because it is the most generic and lame game that doesn't do the SW IP justice. There should be a warning sign when logging in that says: Diving into this game could break your neck. It's about as deep of a Star Wars experience as the puddles and streams in the game itself.
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
Just give me a couple hours of fun, thats all I'm asking!
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
EA/Bioware advertised an MMORPG to you. It did not advertise a single-player game. You should be pissed off that you spent that money and got 1/4 of what you were promised. (Remember: high res graphics, an ambient world? TOR has none of these things.)
This is why companies produce shit games: because they know the market doesn't do its research.
There's no arguing that it is an MMORPG. I don't think you know what the words "high res graphics" and "ambient world" mean, either. Are you saying that the game is low res and that there are no ambienent elements? I seem to remember plenty of fauna and NPC's roaming around....
The low population servers is what's really causing people to leave. For well over a month now, a large portion of the very low population servers are lucky to have 15 people on fleet. Making it a solo game and unable to do any of the content. Transfers and mergers should be #1 priority. While I know they can't stick someone from graphics or something over on transfers etc, or simply hire more in that area to expediate things. It is what it is, unfortunately.
"The low population is what's really causing people to leave."
Anybody else see irony in that statement? It's like saying the well is dry, because there's no water in it.
I don't mean to flame, but that statement has been typed so many times on these forums that it'd be a travesty not to point out the logical fallacy that is behind it.
I have 3 posts I guess it is now, I'm clearly not that active on these forums lol. I'm unaware of how often someone says that, but it's to no suprise.
I read it more as, "the well is drying up, so everyone is going to look for more water".
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
Just give me a couple hours of fun, thats all I'm asking!
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
EA/Bioware advertised an MMORPG to you. It did not advertise a single-player game. You should be pissed off that you spent that money and got 1/4 of what you were promised. (Remember: high res graphics, an ambient world? TOR has none of these things.)
This is why companies produce shit games: because they know the market doesn't do its research.
There's no arguing that it is an MMORPG. I don't think you know what the words "high res graphics" and "ambient world" mean, either. Are you saying that the game is low res and that there are no ambienent elements? I seem to remember plenty of fauna and NPC's roaming around....
I don't call seeing no more than 4 or 5 oppossing faction players from level 1 to 50 on all the planets in almost a two month stretch a mmorpg. The game is so instanced and shoeboxed, it's pathetic.
I post on how I think the game as a MMO sucked, and how as a single player story it sucked, but I got my money out of it.....BUT, I sure as hell wasn't staying subbed, I got enough out of it for the purchase, but to give them money monthly? No.
I hope it fails, not because I hate EA, or anything, but because I don't want to see other people pull this stuff in the future...While I said I got my money out of it (most I see would say they didn't, but I put the standard on it, some do on here, about how going out is expensive, so getting my money worth is easy to do)...But it was the shortest time I have EVER played a MMO that I have payed for. I usually play for a year+....But I have been very disappointed with the last 2 I have purchased, SWTOR played 1 month, Rift 3 months (and was struggling to do that, payed for 6 months due to my mmo history, and left with time on the table, but it was 9.99/mo at 6 mo. price)...Money doesn't concern me, as I would pay $50 a month for something I thought was the ultimate MMO no problem....Games developers have been very lazy and made rat maze/small worlds, usually a couple starting areas for both sides, limited classes/races...The days of many races/classes, and starting points for almost every race are gone it seems....
So yeah, I would like the market to hold devs to a little higher standard, and hopefully the next time someone makes a $300 million turd, it sits on the retail shelf like a turd.
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
Just give me a couple hours of fun, thats all I'm asking!
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
EA/Bioware advertised an MMORPG to you. It did not advertise a single-player game. You should be pissed off that you spent that money and got 1/4 of what you were promised. (Remember: high res graphics, an ambient world? TOR has none of these things.)
This is why companies produce shit games: because they know the market doesn't do its research.
There's no arguing that it is an MMORPG. I don't think you know what the words "high res graphics" and "ambient world" mean, either. Are you saying that the game is low res and that there are no ambienent elements? I seem to remember plenty of fauna and NPC's roaming around....
I don't call seeing no more than 4 or 5 oppossing faction players from level 1 to 50 on all the planets in almost a two month stretch a mmorpg. The game is so instanced and shoeboxed, it's pathetic.
When did it say it was full world PVP? they didn't! They even admitted they didn't realize PVP would be as big as its been.
And for Instanced and shoeboxes, yeah it is small on the zone front, I'll give you that...But all games are shoeboxed. It brought nothing new to the genre but then again when is the last time a game did? EQ? Meridian? They have all been clones of the first gen!
I spent my 55 coins on digital preorder. I played semi casually about a month and a half to get to lvl 50 and had a blast!
Now one night out with my friends cost me those 55coins and more.
2 singing classes cost me those 55 coins.
I buy 1.5 times take away for me and my wife with those 55 coins.
To actually play hours every evening for month and a half with 55 coins is well worth the money imo. I do not feel that I was tricked or fooled by Bioware.
Did I want swtor to be a thempark - no, but I think it was very well done themepark game and even quite polished at launch for MMORPG standards.
Was I happy the end game lacked content - no, but what game has had tons of end game content at launch, feels people are comparing the end game in swtor to the games that have allready had years to create it.
Sadly in every themepark in the endgame I end up sitting in queue for pvp-instas.... swtor, rift, wow, WAR, AoC... maybe it's time for Sandbox games and here's my wish list for Sandbox
Just give me a couple hours of fun, thats all I'm asking!
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
EA/Bioware advertised an MMORPG to you. It did not advertise a single-player game. You should be pissed off that you spent that money and got 1/4 of what you were promised. (Remember: high res graphics, an ambient world? TOR has none of these things.)
This is why companies produce shit games: because they know the market doesn't do its research.
There's no arguing that it is an MMORPG. I don't think you know what the words "high res graphics" and "ambient world" mean, either. Are you saying that the game is low res and that there are no ambienent elements? I seem to remember plenty of fauna and NPC's roaming around....
The first "M" stands for "Massively." Because of the inadequacies of the HERO engine, or how clumsily it was implemented by Bioware, the ability to have "massive" amounts of people is limited - hence why worlds are "copied" to reduce lag. This impedes the ability of a large group of people to be in the same area. Similar to GW1, this is more of a CORPG, where people do their quests in instances and do their PvP in separate areas. TOR is not an MMORPG in the traditional sense. Not because of design, but because of the bad implementation of a horribly tweaked game engine.
Secondly, watch this and then tell me that this qualifies as ambience. There are no ambient noise, and characters are on a 1.5 second animation loop - doing nothing. There is no ambience in this game, and we can discover this objectively.
People who bought this game did not get what was advertised by EA/Bioware.
Comments
Agreed, even the Digital Deluxe doesn't feel like it was even remotely worth it.
Well I'm brand new to the game, just started playing this past Thursday (right before the free trial weekend) and made sure I made a character on what was considered a high populated server and begged for over an hour LFG for a flashpoint and still had no takers. I asked in chat if they were going to put any sort of que up for these things with the new patch and got a big "no" maybe in 1.3...
I'm enjoying the story and voice acting quite a bit but I think I'm just going to play until my time runs out.
Wa min God! Se æx on min heafod is!
The more people who support this game, the less good it'll do the industry. All of my hopes for MMOs are riding on GW2, which is sadly not quite as innovative as I had hoped it'd be. I was foolish for hoping then and I still am foolish for hoping now that anything will change.
The genre has gotten so bad that the Koreans have finally taken over; they actually are making sandbox games now and games with real, interactive combat, not just the button spam fests that are LotRO and TRO..
Back in the day we used to laugh at ourselves and never consider the force in the east to ever catch up in terms of raw gameplay. Asian grinders were basically like graphical MUDs that you basically just repeatedly typed one word into.
Now look at what has happened: The latest and.. "greatest" AAA MMO to hit the western market in the past 2 years is a crappy copy of games that existed nearly a decade before it.. in terms of combat. So instead of a making clever interactive game they make a story book with boring game play to advance through it.
This is worse than any Asian grinder, because it implies that people want things TOLD to them; making your own story through interacting with the game's mechanics has sort of died and it's sad to watch.
RP died first, the second thing to go is the actual combat in-game and you'll basically get a crappy version of TV; you know, something you pay money for and sit on your ass to watch without thinking.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
Maybe because you have nothing better to do Enjoy your ride in to hate, we continue to play
The dark side is strong in the OP
"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence
The low population servers is what's really causing people to leave. For well over a month now, a large portion of the very low population servers are lucky to have 15 people on fleet. Making it a solo game and unable to do any of the content. Transfers and mergers should be #1 priority. While I know they can't stick someone from graphics or something over on transfers etc, or simply hire more in that area to expediate things. It is what it is, unfortunately.
Kinda this. Shrug. You'd expect people to know better after all those years, also to be aware of what they like or dislike in games, but apparently some people never learn or know themselves and their gaming taste, or maybe just too lazy to do some research before buying stuff.
Interesting. I read dev posts and other info too, and knew exactly what to expect from SWTOR. It doesn't take much skill to get to the core of marketing and company speech, if people still can't they should prepare themselves to get suckered into stuff with every marketing and advertising around on tv, commercials and maybe relationships too when you end up totally surprised when you discover that the girl you were dating had pictured some unexpected, nasty stuff far more rose colored and optimistically to you than you'd have preferred.
"The low population is what's really causing people to leave."
Anybody else see irony in that statement? It's like saying the well is dry, because there's no water in it.
I don't mean to flame, but that statement has been typed so many times on these forums that it'd be a travesty not to point out the logical fallacy that is behind it.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
To quote The Stones: "Let it Bleed."
Re: SWTOR
"Remember, remember - Kakk says 'December.'"
I have 3 posts I guess it is now, I'm clearly not that active on these forums lol. I'm unaware of how often someone says that, but it's to no suprise.
People like the OP is why I enjoy watching TOR succeed. Hope you have plenty of tissues to catch the tears of disappointment when it doesn't happen. As others have already pointed out, your dumb move by spending $150.00 for the game when you had cheaper alternatives.
Currently Playing: World of Warcraft
thank you! I couldn't have said it better! I spent 40 dollars last night at Unos's for f sake! I play casualy and get enjoyment out of it, and that in the end is what I am looking for! I don't want a second job, I don't have time any more to play for 12+ hour stretches like I did when I played EQ, EQ 2, WOW, Shadowbane, SWG, Eve, and a list of others.
Just give me a couple hours of fun, thats all I'm asking!
To the OP, first let me say thanks for helping support a game I am still having fun with.
Second, maybe take a look at your life, and realize there are more important things to get your panties in a bunch about than the success or failure of a video game. /shrug
Obviously your life, but really, it shouldn't be a life affecting event, whether SWTOR succeeds or fails, or even whether you feel ripped off or not.
I think SWTOR will survive, not thrive, but linger. I like it, I am having fun with it, but I see it for what it is, and know I will not be playing it forever. But then, I saw all this before the game even left beta. I am curious why so many people looked at this game when it launched and were surprised. I get the textures thing, totally understandable, but pretty much everything else was more or less exactly what I was led to believe was coming.
The MMORPG market is and has always been buyer beware. The thing is, I didn't think Bioware hid all that much, to be honest. SWTOR is, and has always obviously been, a gold painted turd. If you accepted that coming in, it was really not a bad experience.
Gamers used to demand more/better. Welcome to the new world of half-a$$ games and content customers.
How sad.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I wonder what's more inflamentory. The OP's original thread which gives a quick point of view on the game or the remarks he's recieved and will for making it in the first place.
Wonder which will get the [Mod] first. There is no difference from this being a positive post and getting flamed or a negative one and getting flamed. Just want to point that out..
So both sides understand what type of "debates" this game generates.. Can't ban em all..
PM before you report at least or you could just block.
EA/Bioware advertised an MMORPG to you. It did not advertise a single-player game. You should be pissed off that you spent that money and got 1/4 of what you were promised. (Remember: high res graphics, an ambient world? TOR has none of these things.)
This is why companies produce shit games: because they know the market doesn't do its research.
Re: SWTOR
"Remember, remember - Kakk says 'December.'"
I hope TOR fails because it is the most generic and lame game that doesn't do the SW IP justice. There should be a warning sign when logging in that says: Diving into this game could break your neck. It's about as deep of a Star Wars experience as the puddles and streams in the game itself.
There's no arguing that it is an MMORPG. I don't think you know what the words "high res graphics" and "ambient world" mean, either. Are you saying that the game is low res and that there are no ambienent elements? I seem to remember plenty of fauna and NPC's roaming around....
I read it more as, "the well is drying up, so everyone is going to look for more water".
I don't call seeing no more than 4 or 5 oppossing faction players from level 1 to 50 on all the planets in almost a two month stretch a mmorpg. The game is so instanced and shoeboxed, it's pathetic.
OP reminds me of Khan from Star Trek The Wrath of Khan. Khan was awesome.
I post on how I think the game as a MMO sucked, and how as a single player story it sucked, but I got my money out of it.....BUT, I sure as hell wasn't staying subbed, I got enough out of it for the purchase, but to give them money monthly? No.
I hope it fails, not because I hate EA, or anything, but because I don't want to see other people pull this stuff in the future...While I said I got my money out of it (most I see would say they didn't, but I put the standard on it, some do on here, about how going out is expensive, so getting my money worth is easy to do)...But it was the shortest time I have EVER played a MMO that I have payed for. I usually play for a year+....But I have been very disappointed with the last 2 I have purchased, SWTOR played 1 month, Rift 3 months (and was struggling to do that, payed for 6 months due to my mmo history, and left with time on the table, but it was 9.99/mo at 6 mo. price)...Money doesn't concern me, as I would pay $50 a month for something I thought was the ultimate MMO no problem....Games developers have been very lazy and made rat maze/small worlds, usually a couple starting areas for both sides, limited classes/races...The days of many races/classes, and starting points for almost every race are gone it seems....
So yeah, I would like the market to hold devs to a little higher standard, and hopefully the next time someone makes a $300 million turd, it sits on the retail shelf like a turd.
When did it say it was full world PVP? they didn't! They even admitted they didn't realize PVP would be as big as its been.
And for Instanced and shoeboxes, yeah it is small on the zone front, I'll give you that...But all games are shoeboxed. It brought nothing new to the genre but then again when is the last time a game did? EQ? Meridian? They have all been clones of the first gen!
The first "M" stands for "Massively." Because of the inadequacies of the HERO engine, or how clumsily it was implemented by Bioware, the ability to have "massive" amounts of people is limited - hence why worlds are "copied" to reduce lag. This impedes the ability of a large group of people to be in the same area. Similar to GW1, this is more of a CORPG, where people do their quests in instances and do their PvP in separate areas. TOR is not an MMORPG in the traditional sense. Not because of design, but because of the bad implementation of a horribly tweaked game engine.
Secondly, watch this and then tell me that this qualifies as ambience. There are no ambient noise, and characters are on a 1.5 second animation loop - doing nothing. There is no ambience in this game, and we can discover this objectively.
People who bought this game did not get what was advertised by EA/Bioware.
Re: SWTOR
"Remember, remember - Kakk says 'December.'"