Unless you just had your head buried in the sand, or ignored the fact the game was going to have a cash shop up until now. Which must be the thing I guess. Have so many people just been in denial until this point? Its been there all along. Like I said, we just found out that we dont necessarily have to pay cash to get those items.
Far better than the old run of the mill cash shop I thought we'd be getting.
Where is the info coming from that "everything" available for RL cash will be attainable in game?
That's not my understanding at all due to statements made. If you mean you can grind out gold to buy gems then sure, but well yeah, that's a grind and how is that acceptable? I shouldn't have to farm to get the crap I want IMO.
Their statement in a barebones fashion was they don't feel players should be able to buy an advantage with cash over time.
Think for at least a second about this:
"Here’s our philosophy on microtransactions: We think players should have the opportunity to spend money on items that provide visual distinction and offer more ways to express themselves. They should also be able to spend money on account services and on time-saving convenience items. But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time."
No where in here does it say if we sell a key in the cash shop it will also be available in the game.
Nor does it even hint at that. Because items like that would be there to promote sales. It would be counter productive to do it any different.
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
Yes prices on gems will flucuate some, but I figure it will not be over much. Just like EvE's Plex system, they usually stayed somewhere around 320 million ISK. Sometimes more, sometimes less but usually around there, at least when I played.
As long as Anet manages its economy well, gems will have a solid value (sold in stacks of 100). So as long as you buy the gems at auction, then you will be able to access the cash shop and buy anything with the gems.
Yes some items may only be cash shop exclusive, but by playing the game and earning some gold, you can go to the auction, buy the gems, and the gems are currency for the cash shop. So everything in the cash shop can be earned by just playing the game and earning gold.
The problem here will arise when they put additional content into the cash shop, everyone wants that, and the price of gems will skyrocket.
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
Yes prices on gems will flucuate some, but I figure it will not be over much. Just like EvE's Plex system, they usually stayed somewhere around 320 million ISK. Sometimes more, sometimes less but usually around there, at least when I played.
As long as Anet manages its economy well, gems will have a solid value (sold in stacks of 100). So as long as you buy the gems at auction, then you will be able to access the cash shop and buy anything with the gems.
Yes some items may only be cash shop exclusive, but by playing the game and earning some gold, you can go to the auction, buy the gems, and the gems are currency for the cash shop. So everything in the cash shop can be earned by just playing the game and earning gold.
However, there is a huge difference between plex and gems.
What do you buy with plex?
What do you buy with gems?
off-topic: I freaking hate the quote functionality of these forums.
My first thoughts about this started at the original announcement in 2007 that GW2 was going to be made barely 2 years after GW1 was released. This annoucement set alarm bells ringing in my head that the original GW model wasn't making as much money as planned and they could not keep up with content releases at the rate they had been, so announcing GW2 early would free Arenanet up from making more chapters for GW. That set me to thinking that if box sales were not enough how would they fund an ongoing developement project like an MMORPG?
ANET never said they were not making enough money from box sales in 2007 - thats your assumption
2 years later, in 2009, ANET claimed that had sold over 6 million boxes
heres what ANET said regarding the cancellation of Utopia (goto link for longer explanation)
Each campaign that’s been added to the Guild Wars world—three in total—has added another layer of design that, in the name of making things easier for new players, has actually ended up creating barriers to entry as they try to sort through multiple training areas, increasingly intricate tutorials, and an ever-ballooning list of skills.
“We’re battling against complexity,” Strain adds. “We don’t want to make complicated games. We want to make fun, easy-to-grasp games that are easy to get into and not frontloaded with complexity.”
As the team considered its situation – how to uncomplicate the current campaign model and add new, cool features without making the game any more Byzantine – what began as a brainstorm about Campaign 4 evolved into the blueprint for a completely new game.
“We kept changing the scope of what we were doing, until it became Guild Wars 2,” Flannum says with a shrug and a smile.
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
Yes prices on gems will flucuate some, but I figure it will not be over much. Just like EvE's Plex system, they usually stayed somewhere around 320 million ISK. Sometimes more, sometimes less but usually around there, at least when I played.
As long as Anet manages its economy well, gems will have a solid value (sold in stacks of 100). So as long as you buy the gems at auction, then you will be able to access the cash shop and buy anything with the gems.
I'm aware of the ability to sell/purchase gems, that approach is still up in the air due to the uncertainty of how much gold farming it will take to gain a certain item (in the CS).
It all depends on players and the price they set/accept. Not to mention the rate in which you earn gold as to how viable that approach will be.
I understand being content with these options, I just don't understand being as enthusiastic as you seemed to be about it heh. SImply because the question above could be answered in anyway, meaning it could be relatively painless to buy gems with gold, or it could be etremely tedious and not worth the effort.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I was all set to buy these new games on the horizon. But now, I have definately gone back to not buying..or at least I will wait and se where they go for a few months.
PFFT! Cash Shops. Sorry You want me to buy the game? You want me to pay a sub? remove that [CENSORED] cash shop!
I'd sooner play PWI or Rappelz AND use the CS there. At least there, I know what i am walking into.
Hey, just wondering... can you link a major MMO game for me that doesnt have a cash shop? I cant think of one.
I was all set to buy these new games on the horizon. But now, I have definately gone back to not buying..or at least I will wait and se where they go for a few months.
PFFT! Cash Shops. Sorry You want me to buy the game? You want me to pay a sub? remove that [CENSORED] cash shop!
I'd sooner play PWI or Rappelz AND use the CS there. At least there, I know what i am walking into.
Hey, just wondering... can you link a major MMO game for me that doesnt have a cash shop? I cant think of one.
SWTOR, WAR, UO don't think Vanguard does either as of now... though it is going F2p this summer
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I've said all along it was a F2P game they were going to make you pay for...with a cash shop. Fanboys cried and yelled troll but sooner or later they have to finally admit it.
Now anet wants you to buy a f2p game...
Somewhere theres a fat man, in a business suit, smoking a cigar laughing.
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
Yes prices on gems will flucuate some, but I figure it will not be over much. Just like EvE's Plex system, they usually stayed somewhere around 320 million ISK. Sometimes more, sometimes less but usually around there, at least when I played.
As long as Anet manages its economy well, gems will have a solid value (sold in stacks of 100). So as long as you buy the gems at auction, then you will be able to access the cash shop and buy anything with the gems.
I'm aware of the ability to sell/purchase gems, that approach is still up in the air due to the uncertainty of how much gold farming it will take to gain a certain item (in the CS).
It all depends on players and the price they set/accept. Not to mention the rate in which you earn gold as to how viable that approach will be.
I understand being content with these options, I just don't understand being as enthusiastic as you seemed to be about it heh. SImply because the question above could be answered in anyway, meaning it could be relatively painless to buy gems with gold, or it could be etremely tedious and not worth the effort.
You got it. I totally agree.
If I have to sit there with blood leaking out of my bloodshot eyes because I have to grind 12 hours to get a stupid cash shop thing that I actually really need to properly enjoy the game, then I'll grab my pitchfork and torch.
If its decent then I'll cheer and go along with my merry playing.
And I really dont want to have to grind gold. A little I can deal with, being a little annoyed. A lot, and I'll faceplant my face into the desk.
I figure Anet may be careful. I know I would be if I was them. The cash shop is one thing, but box sells is very important, as well as future expansions selling well, and if they overdo the cash shop and make it bogus early on, I'll just quit. I figure they have that in mind. Ive seen them interviewed and I'd call them anything but stupid based on my limited observations.
So those worries are damn valid, but I think its better to sit back and see how it all turns out. If its a moderate difficulty to get cash shop items by just playing, I'll be fine with that. If its a horrible insane grind that makes me tear my hair out, thus making my wife complain of my sudden baldness, then I'll be extremely angry myself. But my torch and fork are in the garage for the time being.
I've said all along it was a F2P game they were going to make you pay for...with a cash shop. Fanboys cried and yelled troll but sooner or later they have to finally admit it.
Now anet wants you to buy a f2p game...
Somewhere theres a fat man, in a business suit, smoking a cigar laughing.
Kind of a wierd statement there. Along the same lines as saying Blizzard is making you buy a F2P game because it has a cash shop as well.
If I have to sit there with blood leaking out of my bloodshot eyes because I have to grind 12 hours to get a stupid cash shop thing that I actually really need to properly enjoy the game, then I'll grab my pitchfork and torch.
If its decent then I'll cheer and go along with my merry playing.
And I really dont want to have to grind gold. A little I can deal with, being a little annoyed. A lot, and I'll faceplant my face into the desk.
I figure Anet may be careful. I know I would be if I was them. The cash shop is one thing, but box sells is very important, as well as future expansions selling well, and if they overdo the cash shop and make it bogus early on, I'll just quit. I figure they have that in mind. Ive seen them interviewed and I'd call them anything but stupid based on my limited observations.
So those worries are damn valid, but I think its better to sit back and see how it all turns out. If its a moderate difficulty to get cash shop items by just playing, I'll be fine with that. If its a horrible insane grind that makes me tear my hair out, thus making my wife complain of my sudden baldness, then I'll be extremely angry myself. But my torch and fork are in the garage for the time being.
LOL, I fully agree here, I just find this topic interesting, it's been a while since I've seen a topic that has raised this many debates that has stayed relatively healthy. So don't take my posts as carrying a pitchfork and torch, I'm still looking forward to GW2.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I've said all along it was a F2P game they were going to make you pay for...with a cash shop. Fanboys cried and yelled troll but sooner or later they have to finally admit it.
Now anet wants you to buy a f2p game...
Somewhere theres a fat man, in a business suit, smoking a cigar laughing.
Kind of a wierd statement there. Along the same lines as saying Blizzard is making you buy a F2P game because it has a cash shop as well.
You get wierded out easy i guess. WOW's been out forever. How long was WOW out before it had a cash shop? You at least had a few years before that happened. It didn't come out with a cash shop day 1. WOW wasnt built with a cash shop as their master plan to make money.
When i buy a game i dont want to go look at the cash shop to see what i need in the first hour i play it. There are enough F2P games for that. And their free.
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
And many pay2win mmorpg use that model too. Just because everything in item mall is sellable with in game gold dont' mean nothing is wrong. I need to grind a few hundred hours for a single piece of equipment in those game.
That being said, I'm disppointed. I thought GW2 will seperated from other publisher because it'll be B2P with very limited cash shop which are all cosmetic. But by the look of it, that's not the case. It'll still be one of the least evil cash shop compare to other f2p. But I'm still disappointed, not to mention we need to pay 60$ for the box too.
WOW wasnt built with a cash shop as their master plan to make money.
When i buy a game i dont want to go look at the cash shop to see what i need in the first hour i play it. There are enough F2P games for that. And their free.
doesnt matter that WOW didnt start off that way - anyone buying WOW now has same issues
I was all set to buy these new games on the horizon. But now, I have definately gone back to not buying..or at least I will wait and se where they go for a few months.
PFFT! Cash Shops. Sorry You want me to buy the game? You want me to pay a sub? remove that [CENSORED] cash shop!
I'd sooner play PWI or Rappelz AND use the CS there. At least there, I know what i am walking into.
Hey, just wondering... can you link a major MMO game for me that doesnt have a cash shop? I cant think of one.
SWTOR, WAR, UO don't think Vanguard does either as of now... though it is going F2p this summer
When you say WAR, you are referring to warhammer that is now F2P right???
And though sci-fi isn't my thing, does SWTOR really not have vanity purchases? I would be quite shocked that they weren't following the wow model on that one.
When you say WAR, you are referring to warhammer that is now F2P right???
And though sci-fi isn't my thing, does SWTOR really not have vanity purchases? I would be quite shocked that they weren't following the wow model on that one.
WAR wasn't F2P last I checked, maybe you're thinking of the WAR spinoff MOBA game? Nope TOR as of now has no RMT in place.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
And many pay2win mmorpg use that model too. Just because everything in item mall is sellable with in game gold dont' mean nothing is wrong. I need to grind a few hundred hours for a single piece of equipment in those game.
That being said, I'm disppointed. I thought GW2 will seperated from other publisher because it'll be B2P with very limited cash shop which are all cosmetic. But by the look of it, that's not the case. It'll still be one of the least evil cash shop compare to other f2p. But I'm still disappointed, not to mention we need to pay 60$ for the box too.
I am a bit ignorant Laokoko. Please explain to me what is P2W in GW2 CS?
And also what is this gems thing will do to the GW2 economics?
Gems are bought with real cash. Gems can be put up for auction by other players who have bought them with cash. Then you buy them with gold. So everything is availabe to buy as long as you have gold.
And many pay2win mmorpg use that model too. Just because everything in item mall is sellable with in game gold dont' mean nothing is wrong. I need to grind a few hundred hours for a single piece of equipment in those game.
That being said, I'm disppointed. I thought GW2 will seperated from other publisher because it'll be B2P with very limited cash shop which are all cosmetic. But by the look of it, that's not the case. It'll still be one of the least evil cash shop compare to other f2p. But I'm still disappointed, not to mention we need to pay 60$ for the box too.
Well okay. I get that entirely.
The least of evils but a tear in beautiful tapestry that is GW2. I hope you are wrong and I dont have to grind hundreds of hours to get something needed I cant get otherwise. If so thats going to be a mar on the game.
I can only hope Anet understands this and doesn't go totally overboard here. I admit, Ive seen whats there so far, and some of those things seem extreme. Or at least compared to my own expectations.
Hey it could all work out. *claps hands with nervous laughter*
That isn't WAR that is the war spinoff MOBA game. Warhammer online is called Age of Reckoning not Wrath of Heroes. . Warhammer online still only has the play in tier 1 forever trial, and no cash shop at least from what I can find.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You get wierded out easy i guess. WOW's been out forever. How long was WOW out before it had a cash shop? You at least had a few years before that happened. It didn't come out with a cash shop day 1. WOW wasnt built with a cash shop as their master plan to make money.
When i buy a game i dont want to go look at the cash shop to see what i need in the first hour i play it. There are enough F2P games for that. And their free.
The thing is that almost every P2P game added a cashshop at more or less the same time.
EQ2 did it first, Wow and the rest followed a few months later so while it wasn't a masterplan from Blizzard (the masterplan was from SOEs Smed) they added it as soon as they saw someone else getting away eith it in a P2P game.
If Smed would have tried it out on EQ2 in mid 2004 and gotten away with it I am pretty sure Wow would have had it from launch (but then again that was before Activision so I can be wrong). Wow was in fact originally thought up by Jeff Strain and was supposed to be B2P as well. He did have a fall out with Morhaime however (he is the guy behind Diablo and WC3, he didn't like being micro managed) and when Morhaimes buddy Kaplan took over they changed it to P2P. True story.
As for F2P games, you more or less must buy stuff if you plan to play more than 6 weeks or so unless you think that L2 isn't grindy enough, GW2s cashshop is more for people that enjoy junk like fashion armors and similar stuff. The sweetest thing is of course extra bank space like in GW but you don't really need that.
I played GW for 5 years and never bought anything, I never even been tempted to.
Still, if you want to play games without a cashshop, np. But don't be surprised if they add it after a year like AoC.
Your best hope for a B2P game with limited or no cashshop is really Strains Class 4. When he left ANET they started to sell a lot more junk in the shop, before was it bankslots, charslots (I have 8 without paying) and a PvP only skill unlock. I am not sure if it will have a shop or not...
That isn't WAR that is the war spinoff MOBA game. Warhammer online is called Age of Reckoning not Wrath of Heroes. . Warhammer online still only has the play in tier 1 forever trial, and no cash shop at least from what I can find.
Yeah, even EA have the sense to know that a cashshop that sells something useful in a PvP game would kill it. PvP games just don't work as F2P.
Making a fashion shop just wouldn't be worth the work with so few players.
Over the years many posters on this and other MMO forums have espoused that the sub fee was a scam used by greedy companies to increase profits and was not needed. Also that a Free2Play cash shop was also a scam to all intents and purposes do the same thing as a sub and that Buy2Play was the only honourable way an MMO should be funded. Recently we've had Arenanet's spokesmen teling us exactly that, the sub fee was not needed and was just a means for companies to maximise profits but with the recent unveiling of the fully featured cash shop in GW2 that dismissal of sub fees seems now to be a lot of hyperbole used to pull punters into buying the Buy2Play dream of no sub fees forever.
My first thoughts about this started at the original announcement in 2007 that GW2 was going to be made barely 2 years after GW1 was released. This annoucement set alarm bells ringing in my head that the original GW model wasn't making as much money as planned and they could not keep up with content releases at the rate they had been, so announcing GW2 early would free Arenanet up from making more chapters for GW. That set me to thinking that if box sales were not enough how would they fund an ongoing developement project like an MMORPG? I had no answers until I dipped my toe in the Free2Play world and from then I knew GW2 would have a very similar cash shop as many Free2Play games. Of course I wasn't 100% certain as I'm not that confident but its always nice to be right, well for once anyway, and that the MMORPG Buy2Play only dream is just that a dream and companies need to support the game in other ways and that at the moment is either a monthly sub fee or a cash shop. Its a shame that Arenanet had to resort to the mudslinging at sub based games to make their model seem superior but that's the nature of business I suppose, especially if you make a large chunk of your income from the sale of the the game, don't ya love the PR machine.
Your post fails on many levels.
First of all, GW1 also had a cash shop and made the company very profitable (along with the box sales of course).
Secondly, not many players complained of it in GW1. The reason being, none of the items in the cash shop gave an unfair advantage to a person to those who could afford buying the items on cash shop. I am a proof of this as I never once touched the cash shop just because none of the items in it were worth buying to me.
Thirdly, the cash shop for GW2 differs GREATLY from the f2p games with cash shops in that they won't be selling things like enhancement stones to upgrade ur equipment or have those treasure boxes that give you a small chance of getting uber loot like in Atlantica Online.
Fourthly, because gems can be traded for gold, players who do not have rl cash can still purchase ANY item in cash shop in GW2 once they have collected enough gems. If you ask me, that is even being more generous than what they did with GW1 as that was not possible to do.
Now tell me, what is better, having a sub fee that forces people into playing the game or making it free after the initial purchase and instead, including a cash shop that only provides account service, items for convinience and cosmetic items and that any of these can be purchased with ingame gold?
I always considered GW1 to be the cheapest game in its genre after playing hundreds of f2p games out there just because those f2p games ***REALLY*** rely on cash shops to be a stronger character than the rest no matter how the devs of these f2p games try to hide it. Since gems can be traded for gold in GW2, doesn't it just make things better for those who want some of these non-essential items but do not have rl cash to purchase them?
In the end, ArenaNet still holds true that triple A mmorpg games can still succeed without any sub fees just because the cost to mantain the servers are not as big as people think or other companies make them out to be. A triple A mmorpg can still succeed by implementing other business models that make both, the company happy and the consumers happy as they don't feel like they are locked into playing the mmorpg due to monthly fees which really is THE MAIN issue here. Now if you prefer sub fees rather than cash shop, that is fine. But for many of us, this really is the most affordable way to go given the points I have talked above.
Edit: and yes, I doubt we will see a truly B2P mmorpg game any time soon. You may be right there.
Comments
The problem here will arise when they put additional content into the cash shop, everyone wants that, and the price of gems will skyrocket.
However, there is a huge difference between plex and gems.
What do you buy with plex?
What do you buy with gems?
off-topic: I freaking hate the quote functionality of these forums.
ANET never said they were not making enough money from box sales in 2007 - thats your assumption
2 years later, in 2009, ANET claimed that had sold over 6 million boxes
heres what ANET said regarding the cancellation of Utopia (goto link for longer explanation)
http://wiki.guildwars.com/wiki/Guild_Wars_Utopia
Each campaign that’s been added to the Guild Wars world—three in total—has added another layer of design that, in the name of making things easier for new players, has actually ended up creating barriers to entry as they try to sort through multiple training areas, increasingly intricate tutorials, and an ever-ballooning list of skills.
“We’re battling against complexity,” Strain adds. “We don’t want to make complicated games. We want to make fun, easy-to-grasp games that are easy to get into and not frontloaded with complexity.”
As the team considered its situation – how to uncomplicate the current campaign model and add new, cool features without making the game any more Byzantine – what began as a brainstorm about Campaign 4 evolved into the blueprint for a completely new game.
“We kept changing the scope of what we were doing, until it became Guild Wars 2,” Flannum says with a shrug and a smile.
EQ2 fan sites
I'm aware of the ability to sell/purchase gems, that approach is still up in the air due to the uncertainty of how much gold farming it will take to gain a certain item (in the CS).
It all depends on players and the price they set/accept. Not to mention the rate in which you earn gold as to how viable that approach will be.
I understand being content with these options, I just don't understand being as enthusiastic as you seemed to be about it heh. SImply because the question above could be answered in anyway, meaning it could be relatively painless to buy gems with gold, or it could be etremely tedious and not worth the effort.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Hey, just wondering... can you link a major MMO game for me that doesnt have a cash shop? I cant think of one.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
SWTOR, WAR, UO don't think Vanguard does either as of now... though it is going F2p this summer
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
scratch UO off the list
http://store.origin.com/store/ea/search/?keywords=UO
EQ2 fan sites
I've said all along it was a F2P game they were going to make you pay for...with a cash shop. Fanboys cried and yelled troll but sooner or later they have to finally admit it.
Now anet wants you to buy a f2p game...
Somewhere theres a fat man, in a business suit, smoking a cigar laughing.
My bad, when the hell did this happen to UO?
http://store.origin.com/DRHM/store?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&Env=BASE&productID=241434900
Forgot about DAOC as well I assume it still doesn't have a CS anyway.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You got it. I totally agree.
If I have to sit there with blood leaking out of my bloodshot eyes because I have to grind 12 hours to get a stupid cash shop thing that I actually really need to properly enjoy the game, then I'll grab my pitchfork and torch.
If its decent then I'll cheer and go along with my merry playing.
And I really dont want to have to grind gold. A little I can deal with, being a little annoyed. A lot, and I'll faceplant my face into the desk.
I figure Anet may be careful. I know I would be if I was them. The cash shop is one thing, but box sells is very important, as well as future expansions selling well, and if they overdo the cash shop and make it bogus early on, I'll just quit. I figure they have that in mind. Ive seen them interviewed and I'd call them anything but stupid based on my limited observations.
So those worries are damn valid, but I think its better to sit back and see how it all turns out. If its a moderate difficulty to get cash shop items by just playing, I'll be fine with that. If its a horrible insane grind that makes me tear my hair out, thus making my wife complain of my sudden baldness, then I'll be extremely angry myself. But my torch and fork are in the garage for the time being.
Kind of a wierd statement there. Along the same lines as saying Blizzard is making you buy a F2P game because it has a cash shop as well.
LOL, I fully agree here, I just find this topic interesting, it's been a while since I've seen a topic that has raised this many debates that has stayed relatively healthy. So don't take my posts as carrying a pitchfork and torch, I'm still looking forward to GW2.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You get wierded out easy i guess. WOW's been out forever. How long was WOW out before it had a cash shop? You at least had a few years before that happened. It didn't come out with a cash shop day 1. WOW wasnt built with a cash shop as their master plan to make money.
When i buy a game i dont want to go look at the cash shop to see what i need in the first hour i play it. There are enough F2P games for that. And their free.
they're
And many pay2win mmorpg use that model too. Just because everything in item mall is sellable with in game gold dont' mean nothing is wrong. I need to grind a few hundred hours for a single piece of equipment in those game.
That being said, I'm disppointed. I thought GW2 will seperated from other publisher because it'll be B2P with very limited cash shop which are all cosmetic. But by the look of it, that's not the case. It'll still be one of the least evil cash shop compare to other f2p. But I'm still disappointed, not to mention we need to pay 60$ for the box too.
doesnt matter that WOW didnt start off that way - anyone buying WOW now has same issues
EQ2 fan sites
When you say WAR, you are referring to warhammer that is now F2P right???
And though sci-fi isn't my thing, does SWTOR really not have vanity purchases? I would be quite shocked that they weren't following the wow model on that one.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
WAR wasn't F2P last I checked, maybe you're thinking of the WAR spinoff MOBA game? Nope TOR as of now has no RMT in place.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I am a bit ignorant Laokoko. Please explain to me what is P2W in GW2 CS?
And also what is this gems thing will do to the GW2 economics?
Pardon my English as it is not my 1st language
https://wrathofheroes.warhammeronline.com/
EDIT -- never mind, its a different game
I dont believe SWTOR has one ... yet
EQ2 fan sites
Well okay. I get that entirely.
The least of evils but a tear in beautiful tapestry that is GW2. I hope you are wrong and I dont have to grind hundreds of hours to get something needed I cant get otherwise. If so thats going to be a mar on the game.
I can only hope Anet understands this and doesn't go totally overboard here. I admit, Ive seen whats there so far, and some of those things seem extreme. Or at least compared to my own expectations.
Hey it could all work out. *claps hands with nervous laughter*
That isn't WAR that is the war spinoff MOBA game. Warhammer online is called Age of Reckoning not Wrath of Heroes. . Warhammer online still only has the play in tier 1 forever trial, and no cash shop at least from what I can find.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
The thing is that almost every P2P game added a cashshop at more or less the same time.
EQ2 did it first, Wow and the rest followed a few months later so while it wasn't a masterplan from Blizzard (the masterplan was from SOEs Smed) they added it as soon as they saw someone else getting away eith it in a P2P game.
If Smed would have tried it out on EQ2 in mid 2004 and gotten away with it I am pretty sure Wow would have had it from launch (but then again that was before Activision so I can be wrong). Wow was in fact originally thought up by Jeff Strain and was supposed to be B2P as well. He did have a fall out with Morhaime however (he is the guy behind Diablo and WC3, he didn't like being micro managed) and when Morhaimes buddy Kaplan took over they changed it to P2P. True story.
As for F2P games, you more or less must buy stuff if you plan to play more than 6 weeks or so unless you think that L2 isn't grindy enough, GW2s cashshop is more for people that enjoy junk like fashion armors and similar stuff. The sweetest thing is of course extra bank space like in GW but you don't really need that.
I played GW for 5 years and never bought anything, I never even been tempted to.
Still, if you want to play games without a cashshop, np. But don't be surprised if they add it after a year like AoC.
Your best hope for a B2P game with limited or no cashshop is really Strains Class 4. When he left ANET they started to sell a lot more junk in the shop, before was it bankslots, charslots (I have 8 without paying) and a PvP only skill unlock. I am not sure if it will have a shop or not...
Yeah, even EA have the sense to know that a cashshop that sells something useful in a PvP game would kill it. PvP games just don't work as F2P.
Making a fashion shop just wouldn't be worth the work with so few players.
Your post fails on many levels.
First of all, GW1 also had a cash shop and made the company very profitable (along with the box sales of course).
Secondly, not many players complained of it in GW1. The reason being, none of the items in the cash shop gave an unfair advantage to a person to those who could afford buying the items on cash shop. I am a proof of this as I never once touched the cash shop just because none of the items in it were worth buying to me.
Thirdly, the cash shop for GW2 differs GREATLY from the f2p games with cash shops in that they won't be selling things like enhancement stones to upgrade ur equipment or have those treasure boxes that give you a small chance of getting uber loot like in Atlantica Online.
Fourthly, because gems can be traded for gold, players who do not have rl cash can still purchase ANY item in cash shop in GW2 once they have collected enough gems. If you ask me, that is even being more generous than what they did with GW1 as that was not possible to do.
Now tell me, what is better, having a sub fee that forces people into playing the game or making it free after the initial purchase and instead, including a cash shop that only provides account service, items for convinience and cosmetic items and that any of these can be purchased with ingame gold?
I always considered GW1 to be the cheapest game in its genre after playing hundreds of f2p games out there just because those f2p games ***REALLY*** rely on cash shops to be a stronger character than the rest no matter how the devs of these f2p games try to hide it. Since gems can be traded for gold in GW2, doesn't it just make things better for those who want some of these non-essential items but do not have rl cash to purchase them?
In the end, ArenaNet still holds true that triple A mmorpg games can still succeed without any sub fees just because the cost to mantain the servers are not as big as people think or other companies make them out to be. A triple A mmorpg can still succeed by implementing other business models that make both, the company happy and the consumers happy as they don't feel like they are locked into playing the mmorpg due to monthly fees which really is THE MAIN issue here. Now if you prefer sub fees rather than cash shop, that is fine. But for many of us, this really is the most affordable way to go given the points I have talked above.
Edit: and yes, I doubt we will see a truly B2P mmorpg game any time soon. You may be right there.
Looking forward to EQL and EQN.