That is not a good thing, shows fear, look at ArcheAge, it has no NDA! users can post videos of their own personal gameplay online, having an NDA shows a lack of confidence in your product.
Reason = Item shop
They will be experimenting with it in this beta and some leaks allready caused lot of backclash.
and well deserved. Testing to see if you can get away with unethical behavior = fail IMO
Exactly. It looks to me like they are trying to see how far they can push it.
Yeah this post along with this forcing guru to change its policys is pretty telling we all know what 'leak' caused this,
Blizzard is already stealing ideas from ArenaNet's dynamic events system for MoP.
Who Stole the idea from Trion (Rift)....Who stole the idea from EA(War Hammer)...who stole the idea from NCSoft(City of Heroes)...who stole the idea from FunCom(Anarchy Online) Yep, Anarchy online had DEs OH sooooo many years ago.
The biggest Irony in your post is that the biggest offender in this list was NCsoft (you know the real ANet) practically did a cut n paste code copy when they added Alien Invasions to City of Heroes from FunCom's Alien Invasion spawns in Anarchy Online.
The game is under NDA. ArenaNet have not released this info publicly. So posting material that is leaked is not allowed.
The Cash shop images I posted are from the GW2Guru site and have been deemed okay by ANET staff as you can see in the thread. It was posted 3 days before the NDA was in effect.
How could they ban people from all their games. GW1 has no sub so you could just create a new email or new steam account to play it. Will be the same with GW2. Since you don't need to hand over credit card details they have no real way of identifying someone.
How could they ban people from all their games. GW1 has no sub so you could just create a new email or new steam account to play it. Will be the same with GW2. Since you don't need to hand over credit card details they have no real way of identifying someone.
You will have to create an NcSoft master account I'm assuming, you need the NcSoft launcher to even load GW these days. Thus they could ban the master account also locking out the 'game codes' for those accounts.
Granted you could just buy the games again and use another email, but they'd prolly be cool with that too.
Well, the way i see it: People will tend to use unethical behaviour on ones part to justify treating them in the same manner. In other words: If after giving people the impression that the Cash shop in GW2 will not be P2W and then people in beta see evidence of the opposite being the case, people will not feel the least bit bad about breaking thier word on keeping to the NDA since it would seem that Arenanet has no intention of keeping thier word on the cash shop.
This is an illustration of why it is important to be honest with people from the start and not engage in semantic word games about the nature of your intentions. Even if there wording technically allowed for a P2W cash shop in some manner, they still violated the spirit of the agreement they made with thier players and they had to have known this. To then expect that people will honour the NDA after being clearly betrayed is foolish. I only hope that Arenanet does a very quick 180 on the cash shop BS while they still can.
This has already cost them millions that there cash shop, as it is, will not win them back in lost players who have already decided to either not purchase the game for fear that the cash shop will only get worse once they purchase the game as well as lost money from people who have already decided to buy a lesser version of the box. If the game actually launches with this type of cash shop it will only cost them more money from people who may be willing to give them the benefit of the doubt now, but will see there mistake at launch with this current cash shop and will quit in disgust (myself included) which will lose them not just any possible cash shop revenue from a more reasonable cash shop (al la GW1) but also less money generated through boxed expansions.
The irony of this is that had they simply been a bit more clear about what there cash shop would have from the start rather than a nice sounding statement that sounds alot like a lie now to those who havent been following the game, there would be no backlash. No one would feel betrayed. And people would have made a clear eyed assessment of what the game was without having the mixed feeling of betrayal from large portions of there potential playerbase turning large chunks of them away.
As some one who has followed the game i get that having things like experience boosting items wont really matter, but those who havent seen everything and have experienced things in other mmo's may see an experience boost item as borderline necessary if not P2W. It is very short sighted to include them in the cash shop at all as it only makes the game look P2W to those who dont know better, and looks like a pointless thing to have in the cash shop to those that do no better. It is not a good revenue generator either way in the case of GW2. It only serves to harm there supposed non P2W position.
Why is there an NDA? I dont get it? Theres no NDA for Mists of Pandaria, I am looking forward to GW2 but what could they be hiding?
They're hiding their best ideas from Blizzrad, of course! I mean, have you seen the Warrior banner in Mists of Pandaria? Not much chin-stroking needs to occur to deduce what's going on there. How about those transmutation stones WoW has? Oh, I'm sorry, I meant 'transmogrification services.'
Essentially, they're not hiding anything, they just want there to be some surprises in there for players at release - and some that won't be quickly stolen and rolled into other games.
It makes sense. The vultures are circling, but there are no bones to pick.
Why is there an NDA? I dont get it? Theres no NDA for Mists of Pandaria, I am looking forward to GW2 but what could they be hiding?
They're hiding their best ideas from Blizzrad, of course! I mean, have you seen the Warrior banner in Mists of Pandaria? Not much chin-stroking needs to occur to deduce what's going on there. How about those transmutation stones WoW has? Oh, I'm sorry, I meant 'transmogrification services.'
Essentially, they're not hiding anything, they just want there to be some surprises in there for players at release - and some that won't be quickly stolen and rolled into other games.
It makes sense. The vultures are circling, but there are no bones to pick.
after seeing the medal system in pandaria, similiar to the DE Gold,Silver, Bronze system in GW2. My first thought was, uh oh, blizz has someone on teh inside over at Anet.
Well, the way i see it: People will tend to use unethical behaviour on ones part to justify treating them in the same manner. In other words: If after giving people the impression that the Cash shop in GW2 will not be P2W and then people in beta see evidence of the opposite being the case, people will not feel the least bit bad about breaking there word on keeping to the NDA since it would seem that Arenanet has no intention of keeping thier word on the cash shop.
This is an illustration of why it is important to be honest with people from the start and not engage in semantic word games about the nature of your intentions. Even if there wording technically allowed for a P2W cash shop in some manner, they still violated the spirit of the agreement they made with thier players and they had to have known this. To then expect that people will honour the NDA after being clearly betrayed is foolish. I only hope that Arenanet does a very quick 180 on the cash shop BS while they still can.
This has already cost them millions that there cash shop, as it is, will not win them back in lost players who have already decided to either not purchase the game for fear that the cash shop will only get worse once they purchase the game as well as lost money from people who have already decided to buy a lesser version of the box. If the game actually launches with this type of cash shop it will only cost them more money from people who may be willing to give them the benefit of the doubt now, but will see there mistake at launch with this current cash shop and will quit in disgust (myself included) which will lose them not just any possible cash shop revenue from a more reasonable cash shop (al la GW1) but also less money generated through boxed expansions.
The irony of this is that had they simply been a bit more clear about what there cash shop would have from the start rather than a nice sounding statement that sounds alot like a lie now to those who havent been following the game, there would be no backlash. No one would feel betrayed. And people would have made a clear eyed assessment of what the game was without having the mixed feeling of betrayal from large portions of there potential playerbase turning large chunks of them away.
As some one who has followed the game i get that having things like experience boosting items wont really matter, but those who havent seen everything and have experienced things in other mmo's may see an experience boost item as borderline necessary if not P2W. It is very short sighted to include them in the cash shop at all as it only makes the game look P2W to those who dont know better, and looks like a pointless thing to have in the cash shop to those that do no better. It is not a good revenue generator either way in the case of GW2.
Even experience boosting can be argued to a certain point, after the press event a while back the amount of heart tasks was brought up as for the areas covered in the press events, heart tasks operated exactly like a quest hub and you moved from one to another.
Then there was a dev posts on guru I've been looking for which stated that they didn't want to overwhelm new players so the begining portion of the game does rely more on heart tasks to ease the player into the game. At later levels meta-events and de's take a bigger role into the game play.
Looking at that I can say as someone not all that intrested in heart tasks as there basicly just quests 'power leveling' through that stuff via exp boosting would offer me a clear advantage getting to the 'good stuff' now I don't want to get to max level but certainly getting to these later levels where meta-events and de's make up the bulk of the gameplay.
That is not a good thing, shows fear, look at ArcheAge, it has no NDA! users can post videos of their own personal gameplay online, having an NDA shows a lack of confidence in your product.
Reason = Item shop
They will be experimenting with it in this beta and some leaks allready caused lot of backclash.
Yep, I agree. I really hope they aren't married to items like [mod edit] being in the CS.
How do you know what's in the CS?
[Mod Edit]
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Well, the way i see it: People will tend to use unethical behaviour on ones part to justify treating them in the same manner. In other words: If after giving people the impression that the Cash shop in GW2 will not be P2W and then people in beta see evidence of the opposite being the case, people will not feel the least bit bad about breaking there word on keeping to the NDA since it would seem that Arenanet has no intention of keeping thier word on the cash shop.
This is an illustration of why it is important to be honest with people from the start and not engage in semantic word games about the nature of your intentions. Even if there wording technically allowed for a P2W cash shop in some manner, they still violated the spirit of the agreement they made with thier players and they had to have known this. To then expect that people will honour the NDA after being clearly betrayed is foolish. I only hope that Arenanet does a very quick 180 on the cash shop BS while they still can.
This has already cost them millions that there cash shop, as it is, will not win them back in lost players who have already decided to either not purchase the game for fear that the cash shop will only get worse once they purchase the game as well as lost money from people who have already decided to buy a lesser version of the box. If the game actually launches with this type of cash shop it will only cost them more money from people who may be willing to give them the benefit of the doubt now, but will see there mistake at launch with this current cash shop and will quit in disgust (myself included) which will lose them not just any possible cash shop revenue from a more reasonable cash shop (al la GW1) but also less money generated through boxed expansions.
The irony of this is that had they simply been a bit more clear about what there cash shop would have from the start rather than a nice sounding statement that sounds alot like a lie now to those who havent been following the game, there would be no backlash. No one would feel betrayed. And people would have made a clear eyed assessment of what the game was without having the mixed feeling of betrayal from large portions of there potential playerbase turning large chunks of them away.
As some one who has followed the game i get that having things like experience boosting items wont really matter, but those who havent seen everything and have experienced things in other mmo's may see an experience boost item as borderline necessary if not P2W. It is very short sighted to include them in the cash shop at all as it only makes the game look P2W to those who dont know better, and looks like a pointless thing to have in the cash shop to those that do no better. It is not a good revenue generator either way in the case of GW2.
Even experience boosting can be argued to a certain point, after the press event a while back the amount of heart tasks was brought up as for the areas covered in the press events, heart tasks operated exactly like a quest hub and you moved from one to another.
Then there was a dev posts on guru I've been looking for which stated that they didn't want to overwhelm new players so the begining portion of the game does rely more on heart tasks to ease the player into the game. At later levels meta-events and de's take a bigger role into the game play.
Looking at that I can say as someone not all that intrested in heart tasks as there basicly just quests 'power leveling' through that stuff via exp boosting would offer me a clear advantage getting to the 'good stuff' now I don't want to get to max level but certainly getting to these later levels where meta-events and de's make up the bulk of the gameplay.
They are scattered if you look videos.
Which could be bad or good.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
If you want to market effectively, you learn to control the flow of information. They want news released on a timetable that let's them maximize it's marketing power -- like they've been doing since day f*cking one.
ArenaNet has shown more of this game over a longer period of time than any other I can ever recall and people are still jumping at shadows. Oooh, they have an NDA! What can they be hiding? Well, certainly not the hundreds upon hundreds of hours of gameplay videos that convention goers and press have been posting to YouTube for the past two years. Nor the tons of in-depth blog posts they've put up or the interviews they've done, which I might add, could make them some of the most accessible developers in the business.
Indeed. What could they be hiding? Perhaps stuff that isn't working yet, that they might want to get polished up before revealing it, else it become little more than troll bait? Hmm? Do ya think?
The trolling has reached impressive new heights. No proof to be had? Insinuate. Proof to the contrary? Redefine the question. Still not working? Redefine reality. It's actually rather amazing to watch them shuck and jive from one failed criticism to the next. Oh well, plenty more to come. If they've got nothing else going for them, they do have an infinite capacity for generating white noise, masked as logical discourse.
That is not a good thing, shows fear, look at ArcheAge, it has no NDA! users can post videos of their own personal gameplay online, having an NDA shows a lack of confidence in your product.
I don't think it is anything like you say. I think a lot of it has to do with features and such that they might not want getting into the hands of rival companies, stuff like that.
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Well, the way i see it: People will tend to use unethical behaviour on ones part to justify treating them in the same manner. In other words: If after giving people the impression that the Cash shop in GW2 will not be P2W and then people in beta see evidence of the opposite being the case, people will not feel the least bit bad about breaking there word on keeping to the NDA since it would seem that Arenanet has no intention of keeping thier word on the cash shop.
This is an illustration of why it is important to be honest with people from the start and not engage in semantic word games about the nature of your intentions. Even if there wording technically allowed for a P2W cash shop in some manner, they still violated the spirit of the agreement they made with thier players and they had to have known this. To then expect that people will honour the NDA after being clearly betrayed is foolish. I only hope that Arenanet does a very quick 180 on the cash shop BS while they still can.
This has already cost them millions that there cash shop, as it is, will not win them back in lost players who have already decided to either not purchase the game for fear that the cash shop will only get worse once they purchase the game as well as lost money from people who have already decided to buy a lesser version of the box. If the game actually launches with this type of cash shop it will only cost them more money from people who may be willing to give them the benefit of the doubt now, but will see there mistake at launch with this current cash shop and will quit in disgust (myself included) which will lose them not just any possible cash shop revenue from a more reasonable cash shop (al la GW1) but also less money generated through boxed expansions.
The irony of this is that had they simply been a bit more clear about what there cash shop would have from the start rather than a nice sounding statement that sounds alot like a lie now to those who havent been following the game, there would be no backlash. No one would feel betrayed. And people would have made a clear eyed assessment of what the game was without having the mixed feeling of betrayal from large portions of there potential playerbase turning large chunks of them away.
As some one who has followed the game i get that having things like experience boosting items wont really matter, but those who havent seen everything and have experienced things in other mmo's may see an experience boost item as borderline necessary if not P2W. It is very short sighted to include them in the cash shop at all as it only makes the game look P2W to those who dont know better, and looks like a pointless thing to have in the cash shop to those that do no better. It is not a good revenue generator either way in the case of GW2.
Even experience boosting can be argued to a certain point, after the press event a while back the amount of heart tasks was brought up as for the areas covered in the press events, heart tasks operated exactly like a quest hub and you moved from one to another.
Then there was a dev posts on guru I've been looking for which stated that they didn't want to overwhelm new players so the begining portion of the game does rely more on heart tasks to ease the player into the game. At later levels meta-events and de's take a bigger role into the game play.
Looking at that I can say as someone not all that intrested in heart tasks as there basicly just quests 'power leveling' through that stuff via exp boosting would offer me a clear advantage getting to the 'good stuff' now I don't want to get to max level but certainly getting to these later levels where meta-events and de's make up the bulk of the gameplay.
They are scattered if you look videos.
Which could be bad or good.
Yeah but that qoute I was looking for which I'm pretty sure it was you that posted it, pretty much stated that amount of de/metas would be more in the later levels then say in the lower areas, where they are easing a new player in by using heart tasks.
After reading that and checking out a map and the hearts I've come to the conclusion that lower levels have more of an emphasis on hearts with de's mixed in for variety, and as you level the de's become more of an emphasis.
That is not a good thing, shows fear, look at ArcheAge, it has no NDA! users can post videos of their own personal gameplay online, having an NDA shows a lack of confidence in your product.
I don't think it is anything like you say. I think a lot of it has to do with features and such that they might not want getting into the hands of rival companies, stuff like that.
You really think Blizzard and EA etc haven't got people playing GW2 in the beta program?
That is not a good thing, shows fear, look at ArcheAge, it has no NDA! users can post videos of their own personal gameplay online, having an NDA shows a lack of confidence in your product.
Reason = Item shop
They will be experimenting with it in this beta and some leaks allready caused lot of backclash.
Yep, I agree. I really hope they aren't married to items like [mod edit] being in the CS.
How do you know what's in the CS?
[Mod Edit]
But you see, that was part of the problem i was addressing. Not everyone has looked at all of the information on this game. There were alot of people who had an interest in this game that dont understand or havent taken the time to look into how the game works in total. This CS leak just killed the game for those people. For them, this just become a F2P game with a $60 entry fee. The moment that happened this game lost sales.
How could they ban people from all their games. GW1 has no sub so you could just create a new email or new steam account to play it. Will be the same with GW2. Since you don't need to hand over credit card details they have no real way of identifying someone.
Your user account still have to go through their servers to play.
Tthis is about the fact that ANet was beta testing the Cash Shop. They said they were. That's what they wish to hide. That said, as much as I despise Cash Shops, It's a given GW2 has one...so I can understand why they don't want to leak it yet since they haven't determined just how far they can push it.....errr I mean what they will offer from it.
Comments
Yeah this post along with this forcing guru to change its policys is pretty telling we all know what 'leak' caused this,
The game is under NDA. ArenaNet have not released this info publicly. So posting material that is leaked is not allowed.
To give feedback on moderation, contact mikeb@mmorpg.com
Who Stole the idea from Trion (Rift)....Who stole the idea from EA(War Hammer)...who stole the idea from NCSoft(City of Heroes)...who stole the idea from FunCom(Anarchy Online) Yep, Anarchy online had DEs OH sooooo many years ago.
The biggest Irony in your post is that the biggest offender in this list was NCsoft (you know the real ANet) practically did a cut n paste code copy when they added Alien Invasions to City of Heroes from FunCom's Alien Invasion spawns in Anarchy Online.
Thanks for your input T****
didnt stop MMORPG from using the banhammer on me
SWG had an NDA you know...
Are you team Azeroth, team Tyria, or team Jacob?
The Cash shop images I posted are from the GW2Guru site and have been deemed okay by ANET staff as you can see in the thread. It was posted 3 days before the NDA was in effect.
How could they ban people from all their games. GW1 has no sub so you could just create a new email or new steam account to play it. Will be the same with GW2. Since you don't need to hand over credit card details they have no real way of identifying someone.
You will have to create an NcSoft master account I'm assuming, you need the NcSoft launcher to even load GW these days. Thus they could ban the master account also locking out the 'game codes' for those accounts.
Granted you could just buy the games again and use another email, but they'd prolly be cool with that too.
Well, the way i see it: People will tend to use unethical behaviour on ones part to justify treating them in the same manner. In other words: If after giving people the impression that the Cash shop in GW2 will not be P2W and then people in beta see evidence of the opposite being the case, people will not feel the least bit bad about breaking thier word on keeping to the NDA since it would seem that Arenanet has no intention of keeping thier word on the cash shop.
This is an illustration of why it is important to be honest with people from the start and not engage in semantic word games about the nature of your intentions. Even if there wording technically allowed for a P2W cash shop in some manner, they still violated the spirit of the agreement they made with thier players and they had to have known this. To then expect that people will honour the NDA after being clearly betrayed is foolish. I only hope that Arenanet does a very quick 180 on the cash shop BS while they still can.
This has already cost them millions that there cash shop, as it is, will not win them back in lost players who have already decided to either not purchase the game for fear that the cash shop will only get worse once they purchase the game as well as lost money from people who have already decided to buy a lesser version of the box. If the game actually launches with this type of cash shop it will only cost them more money from people who may be willing to give them the benefit of the doubt now, but will see there mistake at launch with this current cash shop and will quit in disgust (myself included) which will lose them not just any possible cash shop revenue from a more reasonable cash shop (al la GW1) but also less money generated through boxed expansions.
The irony of this is that had they simply been a bit more clear about what there cash shop would have from the start rather than a nice sounding statement that sounds alot like a lie now to those who havent been following the game, there would be no backlash. No one would feel betrayed. And people would have made a clear eyed assessment of what the game was without having the mixed feeling of betrayal from large portions of there potential playerbase turning large chunks of them away.
As some one who has followed the game i get that having things like experience boosting items wont really matter, but those who havent seen everything and have experienced things in other mmo's may see an experience boost item as borderline necessary if not P2W. It is very short sighted to include them in the cash shop at all as it only makes the game look P2W to those who dont know better, and looks like a pointless thing to have in the cash shop to those that do no better. It is not a good revenue generator either way in the case of GW2. It only serves to harm there supposed non P2W position.
If you break the NDA we will hire Greg Street or Tom Chilton as lead game designer.
They're hiding their best ideas from Blizzrad, of course! I mean, have you seen the Warrior banner in Mists of Pandaria? Not much chin-stroking needs to occur to deduce what's going on there. How about those transmutation stones WoW has? Oh, I'm sorry, I meant 'transmogrification services.'
Essentially, they're not hiding anything, they just want there to be some surprises in there for players at release - and some that won't be quickly stolen and rolled into other games.
It makes sense. The vultures are circling, but there are no bones to pick.
after seeing the medal system in pandaria, similiar to the DE Gold,Silver, Bronze system in GW2. My first thought was, uh oh, blizz has someone on teh inside over at Anet.
SWG had an NDA you know...
Even experience boosting can be argued to a certain point, after the press event a while back the amount of heart tasks was brought up as for the areas covered in the press events, heart tasks operated exactly like a quest hub and you moved from one to another.
Then there was a dev posts on guru I've been looking for which stated that they didn't want to overwhelm new players so the begining portion of the game does rely more on heart tasks to ease the player into the game. At later levels meta-events and de's take a bigger role into the game play.
Looking at that I can say as someone not all that intrested in heart tasks as there basicly just quests 'power leveling' through that stuff via exp boosting would offer me a clear advantage getting to the 'good stuff' now I don't want to get to max level but certainly getting to these later levels where meta-events and de's make up the bulk of the gameplay.
[Mod Edit]
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
They are scattered if you look videos.
Which could be bad or good.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
If you want to market effectively, you learn to control the flow of information. They want news released on a timetable that let's them maximize it's marketing power -- like they've been doing since day f*cking one.
ArenaNet has shown more of this game over a longer period of time than any other I can ever recall and people are still jumping at shadows. Oooh, they have an NDA! What can they be hiding? Well, certainly not the hundreds upon hundreds of hours of gameplay videos that convention goers and press have been posting to YouTube for the past two years. Nor the tons of in-depth blog posts they've put up or the interviews they've done, which I might add, could make them some of the most accessible developers in the business.
Indeed. What could they be hiding? Perhaps stuff that isn't working yet, that they might want to get polished up before revealing it, else it become little more than troll bait? Hmm? Do ya think?
The trolling has reached impressive new heights. No proof to be had? Insinuate. Proof to the contrary? Redefine the question. Still not working? Redefine reality. It's actually rather amazing to watch them shuck and jive from one failed criticism to the next. Oh well, plenty more to come. If they've got nothing else going for them, they do have an infinite capacity for generating white noise, masked as logical discourse.
I don't think it is anything like you say. I think a lot of it has to do with features and such that they might not want getting into the hands of rival companies, stuff like that.
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Yeah but that qoute I was looking for which I'm pretty sure it was you that posted it, pretty much stated that amount of de/metas would be more in the later levels then say in the lower areas, where they are easing a new player in by using heart tasks.
After reading that and checking out a map and the hearts I've come to the conclusion that lower levels have more of an emphasis on hearts with de's mixed in for variety, and as you level the de's become more of an emphasis.
I don't think it is anything like you say. I think a lot of it has to do with features and such that they might not want getting into the hands of rival companies, stuff like that.
But you see, that was part of the problem i was addressing. Not everyone has looked at all of the information on this game. There were alot of people who had an interest in this game that dont understand or havent taken the time to look into how the game works in total. This CS leak just killed the game for those people. For them, this just become a F2P game with a $60 entry fee. The moment that happened this game lost sales.
Your user account still have to go through their servers to play.
Tthis is about the fact that ANet was beta testing the Cash Shop. They said they were.
That's what they wish to hide.
That said, as much as I despise Cash Shops, It's a given GW2 has one...so I can understand why they don't want to leak it yet since they haven't determined just how far they can push it.....errr I mean what they will offer from it.