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[Poll]How many of your SWTOR gaming plans hinge entirely on patch 1.2?

13

Comments

  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    Originally posted by sookster54

    Georg Zoeller is an odd individual, so far nearly everything he has said on the forums has been contradicted and his response in the operative forums to a post about comparing force regeneration vs energy regeneration was hilarious: "imperial agents are not inquisitors" was his response when the post was really about how energy regeneration (and heat venting for bounty hunters) gets hindered as it depletes while force has a fixed regeneration rate and you're forced to stay above 60% energy on an agent for optimal regeneration at 5 energy per second (or below 30% heat on BH).

    They need to remove Georg from having any contact with the public. I almost think they are purposely having him become a villain to either make Daniel Erickson look like less of a prick, or so they can later fire Georg and blame him for all that has gone wrong.

    Survivor of the great MMORPG Famine of 2011

  • SkuzSkuz Member UncommonPosts: 1,018

    Originally posted by evilastro

    Originally posted by firefly2003


    Originally posted by Skuz

    1.2 was looking quite good until I saw the raft of class-changes.

    Retooling the game at this stage to such a large degree is a big gamble, the condescending tone Georg Zoeller takes with critics of the changes stinks to high heaven and the communication of the reasoning behind it, rather than up front prior to the changes being announced has been way too after the fact and piecemeal, like trying to drag information out of a suspected criminal it has taken constant & pressured interrogation to get any meaningful information - it just should not be like that.

    I cancelled my subscription in protest at the way BioWare is handling the game & it's downward looking way of communication with the playerbase, it's sloppy mis-management of the game & it's systems & it's very bad planning for basic things that take place in the MMO space (no transfer system in place from the get go, no server-merge system in place, the very low population cap of the servers exacerbating the "critical mass" problems).

    They have made so many basic errors of judgement & planning, such a poor understanding of the MMO demographic that it beggars belief. 

    I like the game, I really enjoy it despite its shortcomings, but I will not pay for continued incompetence, poor planning, mismanagement & condescensiion of the playerbase by self-important developers.

    That's what you get when you have metrics and suits driving the game design....

    Looking at the class changes they all seem nearly spot on. If anything they were too slow in nerfing the builds that needed it.

    If they are spot on now, then why were they not spot-on upon release?

    They have had their "metrics" in place long before open beta, all the past 4 months gave them was more data showing the same things it did before, they used to be happy with it, now they are not - that's a change in direction & an admission they got it wrong in the first place.

    The changes are being made to make operations tougher, gutting healing to the degree they initially did alters not just Operations but the whole game for healers, levelling, flashpoints, PvP all of that for healers is now going to be a much worse playing experience, I played an Operative, Sorceror & Merc healer & the Merc was about right in Flashpoints - maybe even a little underpowered on certain bosses (KUS Robot bonus boss for example) Operatives were a bit lower than Mercs & Sorcs...well, just too easy, yet the hardest nerfs were borne out by Merc (& Trooper)  healers, they have said more adjustments will be made - probably even more nerfs, though possibly some lessening of the posted changes but I'm not sold, their Modus Operandi doesn't take into account the actual play experience, it's healing done by people that play DPS classes (btw tanks have almost as big a mess to contend with as healers).

    The clumsy, heavy-handedness of their approach to class balance smells too much like the approach Mythic took with WAR, where every class-balance patch made classes play so differently each time you ended up not knowing your own class mechanics half the time. They used metrics in WAR too, likely the same tools.

  • GruugGruug Member RarePosts: 1,794

    Originally posted by dollada06


    I am writing an article about patch 1.2 in SWTOR and I need some information from you guys. (I won’t even link the blog so as not to be accused of blog spam.)  What I need to know is how many of you are still playing SWTOR only because you are waiting for patch 1.2 to come out--or have quit until 1.2 and if it’s not great plan on leaving again?  If you absolutely love SWTOR that is fantastic, but I'm not looking for your demographic for this.  Thank you for reading though.


     


    I really only need to know if you are playing or plan on playing based entirely on patch 1.2 so if we can keep it to that it would help me greatly


     


    Thanks all!


     


    Dollada06


     


    ** I've added "This game is awesome and I'm not leaving anytime soon" just to see if people read the post.  Clearly thats not the information i'm looking for.

     

    And clearly you are not looking for an ACCURATE poll either. Anyone can vote in this thing so it totally invalidates ANY information you might glean from it. If the samples taken were from SWTOR players only, then maybe whatever you come up with might be valid. In this case NO.

    Let's party like it is 1863!

  • ElikalElikal Member UncommonPosts: 7,912

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO. They have been and are still single play RPG guys. The Bioware folks are the classic "failed movie maker" guys. People who actually wanted to make a movie or write a novel, but that didn't work out, so they make games instead. The only thing they don't get, because of that: a computer game is not a movie or a novel. A movie or a novel is a one sided thing. One artist presents his vision. End of story.

    A computer game is a totally different story, and even more so a MMO, a RPG and games like that. In these games, we, the gamer invest a considerable amount of time. WE built up the char and to a degree make it OUR char. You can't just dicatate players with the same attitude like a movie director or novelist, like "I know better, this is MY vision, take it or leave it".

    And THAT is what they fail to understand. You don't make a MMORPG like "my vision". You have customers who have wishes and desires and most important who have previous experience with other MMOs with which they will compare the new MMO. Some features they know they hate and never want to see them again, some features they experienced they love and want to see tham again. And the Bioware devs went on FULL ignore on that topic. They made they MMO with total and utter ignorance what people loved and hated in previous MMOs and acted like SWTOR was the first MMO ever made. And every time someone suggested or critizised a decision they took the moral high ground and brushed it off in the most arrogant way possible.

    "This isn't about Uncle Owen."

    "People can not identify with freak races."

     

    And that is why they fail. A game developer doesn't have to listen to everyone. But when he listens to no one, it just doesn't work. There were so many MMO which failed, and so many MMO features people liked. The facts were ALL on the table! But they just knew better! Or so they thought. It was arrogance, and it IS STILL arrogance, and you can hear that in EVERY SINGLE posting and interview of them. They still have this tone of selfrighteousness and knowitall they had in those two years and it is THAT attitude that will break their necks.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO.

    If there is one thing I've learned from my time on this site is that there is no one size fits all to what people are looking for in an MMORPG. I think the storyline, dialogue choices and cut scenes add a lot of imersion while others here think it's just fluff. Others think that an MMO HAS to have swimming, housing,day/night cycles and a customizable UI while for me it's just fluff that I can do without. There are those that want their MMO to focus more on PVP while others can't stand it. There are those that prefer FPS type combat while others prefer the TAB targeting system. There are those that want to just play a fun game while others want to live a second life in a video game....

    Just something to remember before you make the mistake of thinking what you love is what everyone else loves.

    Currently Playing: World of Warcraft

  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by ktanner3

    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO.

    If there is one thing I've learned from my time on this site is that there is no one size fits all to what people are looking for in an MMORPG. I think the storyline, dialogue choices and cut scenes add a lot of imersion while others here think it's just fluff. Others think that an MMO HAS to have swimming, housing,day/night cycles and a customizable UI while for me it's just fluff that I can do without. There are those that want their MMO to focus more on PVP while others can't stand it. There are those that prefer FPS type combat while others prefer the TAB targeting system. There are those that want to just play a fun game while others want to live a second life in a video game....

    Just something to remember before you make the mistake of thinking what you love is what everyone else loves.

    It is true you can't please everyone. But sorry, in the case of SWTOR they set ALL on one card alone, the story pillar. That part is good, and the rest is mediocre or nonexistent. We had hope they *add* story, not that story essentially is everything there is!

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by Elikal

    Originally posted by ktanner3


    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO.

    If there is one thing I've learned from my time on this site is that there is no one size fits all to what people are looking for in an MMORPG. I think the storyline, dialogue choices and cut scenes add a lot of imersion while others here think it's just fluff. Others think that an MMO HAS to have swimming, housing,day/night cycles and a customizable UI while for me it's just fluff that I can do without. There are those that want their MMO to focus more on PVP while others can't stand it. There are those that prefer FPS type combat while others prefer the TAB targeting system. There are those that want to just play a fun game while others want to live a second life in a video game....

    Just something to remember before you make the mistake of thinking what you love is what everyone else loves.

    It is true you can't please everyone. But sorry, in the case of SWTOR they set ALL on one card alone, the story pillar. That part is good, and the rest is mediocre or nonexistent. We had hope they *add* story, not that story essentially is everything there is!

    You're doing it again. YOU were hoping they add story and YOU think that story is all there is.You do not speak for the entire MMO community.

    Currently Playing: World of Warcraft

  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by ktanner3

    Originally posted by Elikal


    Originally posted by ktanner3


    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO.

    If there is one thing I've learned from my time on this site is that there is no one size fits all to what people are looking for in an MMORPG. I think the storyline, dialogue choices and cut scenes add a lot of imersion while others here think it's just fluff. Others think that an MMO HAS to have swimming, housing,day/night cycles and a customizable UI while for me it's just fluff that I can do without. There are those that want their MMO to focus more on PVP while others can't stand it. There are those that prefer FPS type combat while others prefer the TAB targeting system. There are those that want to just play a fun game while others want to live a second life in a video game....

    Just something to remember before you make the mistake of thinking what you love is what everyone else loves.

    It is true you can't please everyone. But sorry, in the case of SWTOR they set ALL on one card alone, the story pillar. That part is good, and the rest is mediocre or nonexistent. We had hope they *add* story, not that story essentially is everything there is!

    You're doing it again. YOU were hoping they add story and YOU think that story is all there is.

    Well, but apparently I am not alone.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by Elikal

    Originally posted by ktanner3


    Originally posted by Elikal


    Originally posted by ktanner3


    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO.

    If there is one thing I've learned from my time on this site is that there is no one size fits all to what people are looking for in an MMORPG. I think the storyline, dialogue choices and cut scenes add a lot of imersion while others here think it's just fluff. Others think that an MMO HAS to have swimming, housing,day/night cycles and a customizable UI while for me it's just fluff that I can do without. There are those that want their MMO to focus more on PVP while others can't stand it. There are those that prefer FPS type combat while others prefer the TAB targeting system. There are those that want to just play a fun game while others want to live a second life in a video game....

    Just something to remember before you make the mistake of thinking what you love is what everyone else loves.

    It is true you can't please everyone. But sorry, in the case of SWTOR they set ALL on one card alone, the story pillar. That part is good, and the rest is mediocre or nonexistent. We had hope they *add* story, not that story essentially is everything there is!

    You're doing it again. YOU were hoping they add story and YOU think that story is all there is.

    Well, but apparently I am not alone.

    Show me one MMO where you wouldn't be alone in not liking it.

    Currently Playing: World of Warcraft

  • jtcgsjtcgs Member Posts: 1,777

    I was going to come back after 1.2 but then I read the patch notes, noticed it isnt really adding anything to fill in the massive gaps in gameplay and that they really ARE going to do the Legacy system  in the most idiotic way I thought they were...so, I will not be coming back. Whoever is in charge doesnt seem to know anything about MMOs let alone RPGs.

     

    Seriously...unlocking class/races for alts after launch and implimenting a system to tie in multiple races into the same family to give force powers to non-force users...and unlocking a mailbox for a ship for 1000000000000 credits?!?

     

    Yeah, a Sith warrior getting married to a twi'lek bounty hunter to give birth to a human agent....so I can unlock leet skillz...great idea.

    Seriously...WHY NOT JUST MAKE IT SO YOU CAN SPEND LEGACY POINTS TO UNLOCK THE DAMN SKILLS AND GIVE AN OPEN TREE WHERE YOU CAN MAKE A FAMILY HISTORY THAT ISNT FORCED ONLY BE WITH THE CHARACTERS YOU PLAY?!?

    No, do it the stupid way....do they know the RP in RPG stands for ROLE PLAYING...obviously not, they made a SOCIAL points a system rewarded via GROUP QUESTING to unlock clothing to role play around town with...thats like rewarding PvP gear for doing emotes in town!

    just all kinds of derp.

    Great ideas implimented the derp way.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • monarc333monarc333 Member UncommonPosts: 622

    Unless they have included a dungeon finder in 1.2, then I will prob not come back. Was fun for awhile.

  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    while the legacy system is largely masturbatory, the UI fixes and graphics fixes are pretty good. The UI is functionally competitive with other games. I spent a long time tweaking it, resizing, and moving things. Pretty happy with that.

    New warzone is fun but not radically different.

    I do like the unarmed attacks given by valor levels + legacy levels. pretty fun to punch people with a trooper and do decent damage (disclaimer: your weapon slot has to be empty to use these attacks so they are more for fun dueling)

    Survivor of the great MMORPG Famine of 2011

  • AirwrenAirwren Member UncommonPosts: 648

    I actually already cancelled my sub and I really don't feel 1.2 is going to bring me back.  I've done everything this game has to offer and I can honestly say it doesn't do anything that other games don't do better.  I think the IP was what attracted me to the game (hey I'm a SW nerd) but it just isn't enough to keep me around.

  • RavingRabbidRavingRabbid Member UncommonPosts: 1,168
    Personally, I like the game and sticking around for a while. Patch 1.2 is bringing in some nifty stuff. This game isn't perfect, but to each hisher own.

    **** Raving Rabbid ... Is dismayed that Darth Malgus attempted to try stand up comedy.....****

    All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
    Playing: ESO, WOT, Smite, and Marvel Heroes

  • BoatsmateBoatsmate Member Posts: 208

    I lasted from early start till a couple of days ago. I heard a lot of players everyday saying that they intended to play just until GW2 goes live. That game may be in some deep trouble then imo. Also competiotion for players is going to be viscious this summer with several highly anticipated releases just around the corner. Players are demanding, fickle and don't give do-overs these days it seems.

    Ballerinas are always on their toes. Why don't they just get taller ballerinas?

  • CalerxesCalerxes Member UncommonPosts: 1,641

    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO. They have been and are still single play RPG guys. The Bioware folks are the classic "failed movie maker" guys. People who actually wanted to make a movie or write a novel, but that didn't work out, so they make games instead. The only thing they don't get, because of that: a computer game is not a movie or a novel. A movie or a novel is a one sided thing. One artist presents his vision. End of story.

    See the thing is Elikal you are projecting your dislike of the story elements on every gamer and as far as Bioware is concerned they have the right to think what they are doing is quality as their company is the most successful RPG gaming company outside of Blizzard. And I agree with them I loved NWN, KOTOR, Dragon Age etc... and my love of Bioware story telling in RPG's continues with SW:TOR, so I do not agree with you about the highlighted part.

    A computer game is a totally different story, and even more so a MMO, a RPG and games like that. In these games, we, the gamer invest a considerable amount of time. WE built up the char and to a degree make it OUR char. You can't just dicatate players with the same attitude like a movie director or novelist, like "I know better, this is MY vision, take it or leave it".

    That is also your opinion and is not shared with all of us so trying to state as fact is a little conceited on your part. The older MMO's had NO real content outside of killing mobs or extemely repetative tasks as in UO and SWG, and I would never want to go back to that even though I loved playing Lineage 2, it will not wash in todays market you have to put things in the game for players to do. Even the newer Elder Scrolls series has stories and it is touted as the pinnacle for "proper gamers" but as with all games it lacks in certain areas and thats the combat system for me it should have been shot at birth, but I put up with it for other elements. And thats going to be the rude awakening GW2 supporters have when they realise certain elements are not as good as others, but it will not make it a bad game.

    And THAT is what they fail to understand. You don't make a MMORPG like "my vision". You have customers who have wishes and desires and most important who have previous experience with other MMOs with which they will compare the new MMO. Some features they know they hate and never want to see them again, some features they experienced they love and want to see tham again. And the Bioware devs went on FULL ignore on that topic. They made they MMO with total and utter ignorance what people loved and hated in previous MMOs and acted like SWTOR was the first MMO ever made. And every time someone suggested or critizised a decision they took the moral high ground and brushed it off in the most arrogant way possible.

    Again being conceited here, Dev houses make the games that they want to and becasue of Bioware's track record of success after success (scrub DA:2) they feel they can apply their vision to the MMO sphere just because you and some others on here cannot accept that vison doesn't make SW:TOR wrong it makes it a game you don't like, as in its not frikking SWG2, and thats all your remarks boil down to. SWG was your first love as you have expressed many times on here you have to deal with the disspointment of SW:TOR not being the spiritual successer to that game and then you can move on. 

     

    "This isn't about Uncle Owen."

    "People can not identify with freak races."

     

    And that is why they fail. A game developer doesn't have to listen to everyone. But when he listens to no one, it just doesn't work. There were so many MMO which failed, and so many MMO features people liked. The facts were ALL on the table! But they just knew better! Or so they thought. It was arrogance, and it IS STILL arrogance, and you can hear that in EVERY SINGLE posting and interview of them. They still have this tone of selfrighteousness and knowitall they had in those two years and it is THAT attitude that will break their necks.

     

    In my eyes Bioware have succeeded in making an involved, emotional, diverse MMORPG experience and I'm thrilled, but as ever thats my opinion and is just as valid as yours. Putting arbirtrary conditions on how you make a proper MMO will not change the fact that millions of players enjoy modern MMORPG's where as a very small portion of the market claim the market as failed, ironic much. Also how many MMO's have genuinely failed? as in shutdown their servers.

     

    You need to stop trying to make modern MMO's into something they are not, you are disappointed they they haven't evolved into the vision you had, but also I'm not married to a pornstar, have a big house in Kensington, London, and a Maclaren MP4-12C sitting on the drive but lifes a bitch and I deal with it. I personally love Music more than anything but I don't buy the latest Lady Gaga album or Coldplay album and scream its not the music it should be I buy the new Squarepusher album instead and wallow in its awesomeness image.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • CalerxesCalerxes Member UncommonPosts: 1,641

    **

     

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • DollMighty8313DollMighty8313 Member Posts: 179

    It's interesting how people react to the question that i've asked lol.  The almost entire second page is the result of one person saying something that it totally unrelated to the question I was beginning with.  Thanks to everyone who gave input though.  I hope to get more.

  • CalerxesCalerxes Member UncommonPosts: 1,641

    Originally posted by dollada06

    It's interesting how people react to the question that i've asked lol.  The almost entire second page is the result of one person saying something that it totally unrelated to the question I was beginning with.  Thanks to everyone who gave input though.  I hope to get more.

     

    Thats the nature of threads sometimes they are organic organism that will be studied in the future and have their own branch of Biology. image

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • ElikalElikal Member UncommonPosts: 7,912

    I quit today.

    My guild and server was bleeding people, the previews of whats to come shows Bioware has ZERO insight into the basic errors of this game, and finally some rude moderators gave me the rest.

    I am sorry to say, but I dont see this game will be "saved" at all. It will dwindle down to ~300k subs and will fare like other failed MMOs with the next 1-2 years, like AoC or WAR. Maybe I am wrong, but that's what I believe now, and no miracle patch will turn this around.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by Calerxes


    Originally posted by Elikal

    You know, in all seriousness: I think the main developers like Zoeller or Erickson and the others have shown in every interview, forum post asf that they have a very basic lack of understand what people love in a MMO. They have been and are still single play RPG guys. The Bioware folks are the classic "failed movie maker" guys. People who actually wanted to make a movie or write a novel, but that didn't work out, so they make games instead. The only thing they don't get, because of that: a computer game is not a movie or a novel. A movie or a novel is a one sided thing. One artist presents his vision. End of story.
    See the thing is Elikal you are projecting your dislike of the story elements on every gamer and as far as Bioware is concerned they have the right to think what they are doing is quality as their company is the most successful RPG gaming company outside of Blizzard. And I agree with them I loved NWN, KOTOR, Dragon Age etc... and my love of Bioware story telling in RPG's continues with SW:TOR, so I do not agree with you about the highlighted part.
    A computer game is a totally different story, and even more so a MMO, a RPG and games like that. In these games, we, the gamer invest a considerable amount of time. WE built up the char and to a degree make it OUR char. You can't just dicatate players with the same attitude like a movie director or novelist, like "I know better, this is MY vision, take it or leave it".
    That is also your opinion and is not shared with all of us so trying to state as fact is a little conceited on your part. The older MMO's had NO real content outside of killing mobs or extemely repetative tasks as in UO and SWG, and I would never want to go back to that even though I loved playing Lineage 2, it will not wash in todays market you have to put things in the game for players to do. Even the newer Elder Scrolls series has stories and it is touted as the pinnacle for "proper gamers" but as with all games it lacks in certain areas and thats the combat system for me it should have been shot at birth, but I put up with it for other elements. And thats going to be the rude awakening GW2 supporters have when they realise certain elements are not as good as others, but it will not make it a bad game.
    And THAT is what they fail to understand. You don't make a MMORPG like "my vision". You have customers who have wishes and desires and most important who have previous experience with other MMOs with which they will compare the new MMO. Some features they know they hate and never want to see them again, some features they experienced they love and want to see tham again. And the Bioware devs went on FULL ignore on that topic. They made they MMO with total and utter ignorance what people loved and hated in previous MMOs and acted like SWTOR was the first MMO ever made. And every time someone suggested or critizised a decision they took the moral high ground and brushed it off in the most arrogant way possible.
    Again being conceited here, Dev houses make the games that they want to and becasue of Bioware's track record of success after success (scrub DA:2) they feel they can apply their vision to the MMO sphere just because you and some others on here cannot accept that vison doesn't make SW:TOR wrong it makes it a game you don't like, as in its not frikking SWG2, and thats all your remarks boil down to. SWG was your first love as you have expressed many times on here you have to deal with the disspointment of SW:TOR not being the spiritual successer to that game and then you can move on. 
     
    "This isn't about Uncle Owen."
    "People can not identify with freak races."
     
    And that is why they fail. A game developer doesn't have to listen to everyone. But when he listens to no one, it just doesn't work. There were so many MMO which failed, and so many MMO features people liked. The facts were ALL on the table! But they just knew better! Or so they thought. It was arrogance, and it IS STILL arrogance, and you can hear that in EVERY SINGLE posting and interview of them. They still have this tone of selfrighteousness and knowitall they had in those two years and it is THAT attitude that will break their necks.
     
    In my eyes Bioware have succeeded in making an involved, emotional, diverse MMORPG experience and I'm thrilled, but as ever thats my opinion and is just as valid as yours. Putting arbirtrary conditions on how you make a proper MMO will not change the fact that millions of players enjoy modern MMORPG's where as a very small portion of the market claim the market as failed, ironic much. Also how many MMO's have genuinely failed? as in shutdown their servers.

     

    You need to stop trying to make modern MMO's into something they are not, you are disappointed they they haven't evolved into the vision you had, but also I'm not married to a pornstar, have a big house in Kensington, London, and a Maclaren MP4-12C sitting on the drive but lifes a bitch and I deal with it. I personally love Music more than anything but I don't buy the latest Lady Gaga album or Coldplay album and scream its not the music it should be I buy the new Squarepusher album instead and wallow in its awesomeness image.

     

    I live in a big Kensington house and am married to a pornstar and have a maclaren, the neighbours are snobs, the wife is never in the mood after work and I daren't take the car off the drive. Sometimes ordinary is better I think.
  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Elikal

    I quit today.

    My guild and server was bleeding people, the previews of whats to come shows Bioware has ZERO insight into the basic errors of this game, and finally some rude moderators gave me the rest.

    I am sorry to say, but I dont see this game will be "saved" at all. It will dwindle down to ~300k subs and will fare like other failed MMOs with the next 1-2 years, like AoC or WAR. Maybe I am wrong, but that's what I believe now, and no miracle patch will turn this around.

         So just because you no longer like a game and are upset that it doesn't have single sex romances, everyone must feel that way?  Sorry Elikal, but I have seen your posting history and I do not think you are any more relavant today than you were six months ago or even a year ago.

        Even some of your supposed "experiences" seem contrived instead of actual experiences.  For instance I have seen you complaining about customer service and yet for me, my son, and a lot of people I play with that are real life friends, this game has some amazing CS.  Maybe even on the scale of what should be industry standards.  I have not, so far, run into a single rude CS person, quite the contrary actually.  Also, I have never gotten such fast CS, in game or out.

        Seems kind of strange though that ever since you found out there would be no homosexual romances, you have been trying to tear down this game.  I may be wrong, but I don't think you really can separate your personal feelings from reality enough to make a good prediction for this game.  But again, I could be wrong.

        Oh, and by the way OP.  3 negative choices, 0 nuetral choices, and 1 positive choice.  Pretty screwy poll in my opinion.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • lokiboardlokiboard Member UncommonPosts: 229

    Your poll needs....Ive quit and nothing short of bringing SWG pre-cu back will ever get me to play another SW game again.image


  • Originally posted by lokiboard

    Your poll needs....Ive quit and nothing short of bringing SWG pre-cu back will ever get me to play another SW game again.image

    Why would you buy SWOTR if you want pre-cu SWG?

     

    That is just more of this:

     

    Yes, my precious, we hates the WoW-face, we must bring back the Koster.

     

  • ScorchienScorchien Member LegendaryPosts: 8,914

                          You cant patch a cowpie......................................game over

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