TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
Thats average playtime for a $60 console game so I'd say you got more than your money's worth out of it. Sure it's shallow but then so are all Diablo type games. It was no more shallow than Diablo 1 or 2 and they were both great games. The 'Hack & Slash' type ARPGs are all shallow but that is their charm. They aren't supposed to be some deep role playing experience they are just games where you kill wave after wave of enemies until you level up. If you think Diablo 3 or Torchlight 2 will be any different you are fooling yourself. This is the type of games these are and they don't pretend to be anything more. If you didn't like Torchlight because it was shallow than you won't like Diablo 3 or Torchlight 2 for the same reason. You just don't like ARPGs.
TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
Thats average playtime for a $60 console game so I'd say you got more than your money's worth out of it. Sure it's shallow but then so are all Diablo type games. It was no more shallow than Diablo 1 or 2 and they were both great games. The 'Hack & Slash' type ARPGs are all shallow but that is their charm. They aren't supposed to be some deep role playing experience they are just games where you kill wave after wave of enemies until you level up. If you think Diablo 3 or Torchlight 2 will be any different you are fooling yourself. This is the type of games these are and they don't pretend to be anything more. If you didn't like Torchlight because it was shallow than you won't like Diablo 3 or Torchlight 2 for the same reason. You just don't like ARPGs.
Bren
Well said, this is exactly why I play these type of games. Mindless, slashing fun with bags of loot.
Oops, nevermind, I answered my own question. The end of the video you posted a link for, he says that they'll be releasing it a "safe distance" from their competiton on May 15th.
Originally posted by EduardoASG To be honest.. doesnt look much better than the first one. Flashy, bright colors, childish cartoons stylish.. another game launched into the void? With games as Path of Exile and D3 coming out.. i dont think there will be any room for this. Hopefully im wrong.
Your so wrong for many reason but one of the MAIN reasons is FREEDOM ill let you figure out what i mean:P
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77 CPU:Intell Icore7 3770k GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now)) MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB PSU:Corsair AX1200i OS:Windows 10 64bit
TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
Thats average playtime for a $60 console game so I'd say you got more than your money's worth out of it. Sure it's shallow but then so are all Diablo type games. It was no more shallow than Diablo 1 or 2 and they were both great games. The 'Hack & Slash' type ARPGs are all shallow but that is their charm. They aren't supposed to be some deep role playing experience they are just games where you kill wave after wave of enemies until you level up. If you think Diablo 3 or Torchlight 2 will be any different you are fooling yourself. This is the type of games these are and they don't pretend to be anything more. If you didn't like Torchlight because it was shallow than you won't like Diablo 3 or Torchlight 2 for the same reason. You just don't like ARPGs.
Bren
I don't buy console games. I buy a handful of games each year and choose those I expect to spend a lot of hours on.
TL was pathetically shallow and didn't even properly scale gear or have multiplayer. It's clear you don't understand the appeal and longevity of D2 if you think it's basically the same as TL.
the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
Originally posted by ShakyMo the diablo fans slating torchlight you do realise the guys that made torchlight are the same guys that made diablo 1 & 2 right? http://en.wikipedia.org/wiki/Runic_Games http://en.wikipedia.org/wiki/Diablo_%28video_game%29 the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
While in the meanwhile blizzard doing a good job being greedy and controll you and they are doing good job taking away your freedom and make games into working companys and no fun and relaxtion but business games for them and those who wanne make a buck like goldfarmers.
Runic with TL2 give total freedom mods lan solo gameplay even when D3 is better i would NOT PLAY IT for MILLION YEARS under these conditions lol
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77 CPU:Intell Icore7 3770k GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now)) MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB PSU:Corsair AX1200i OS:Windows 10 64bit
Looking forward to the TL "tech demo" part 2. I know I'll be getting my money's worth out of it again, just like I did with its predecessor. I wouldn't feel as confident if I were putting out for D3 since I'm just not that interested in pursuing an online business.
Not to troll TL2 but when haters say D3 looks like WoW I always direct them to TL2.
Compared to D2, D3 looks very much like Torchlight.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Originally posted by ShakyMo the diablo fans slating torchlight you do realise the guys that made torchlight are the same guys that made diablo 1 & 2 right? http://en.wikipedia.org/wiki/Runic_Games http://en.wikipedia.org/wiki/Diablo_%28video_game%29 the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
While in the meanwhile blizzard doing a good job being greedy and controll you and they are doing good job taking away your freedom and make games into working companys and no fun and relaxtion but business games for them and those who wanne make a buck like goldfarmers.
Runic with TL2 give total freedom mods lan solo gameplay even when D3 is better i would NOT PLAY IT for MILLION YEARS under these conditions lol
Nice use of buzzwords that are actually meaningless.
the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
how can you call torchlight an "incomplete product" its a game that gives you hours and hours of play for 1/3rd the price of a normal game, and its easily the best diablo a like game since diablo 2 (i like titan quest also, but the combat has more "impact" in TL if you know what i mean)
mind this seems true of indie / small studio games in general e.g. terraria, minecraft, dungeon defenders, magika, spaz etc. the big AAA developers need to stop resting on their reputations, get their fingers out and stop mistaking production values for actual content.
TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
Thats average playtime for a $60 console game so I'd say you got more than your money's worth out of it. Sure it's shallow but then so are all Diablo type games. It was no more shallow than Diablo 1 or 2 and they were both great games. The 'Hack & Slash' type ARPGs are all shallow but that is their charm. They aren't supposed to be some deep role playing experience they are just games where you kill wave after wave of enemies until you level up. If you think Diablo 3 or Torchlight 2 will be any different you are fooling yourself. This is the type of games these are and they don't pretend to be anything more. If you didn't like Torchlight because it was shallow than you won't like Diablo 3 or Torchlight 2 for the same reason. You just don't like ARPGs.
Bren
I don't buy console games. I buy a handful of games each year and choose those I expect to spend a lot of hours on.
TL was pathetically shallow and didn't even properly scale gear or have multiplayer. It's clear you don't understand the appeal and longevity of D2 if you think it's basically the same as TL.
The only thing D2 had over TL1 was online multiplayer. Other than that the gameplay and item scaling was exactly the same. It was the Multiplayer aspects that made it a longer running game and had absolutely nothing to do with the gameplay or scaling of items. D2 had absolutely no more depth than TL1.
Torchlight 2 will rectify that little problem. I am looking forward to T2 mainly because I don't expect this type of game to be something it was never meant to be. The ARPG genre is meant to be a hacking & slashing treasure hunt and nothing more. The whole purpose of this genre is to give the player some mindless fun. Diablo and Diablo 2 were great games just as Torchlight was a great game but don't try to make these games out to be something they are not and were never meant to be... A deep RPG experience.
Oh and as someone said above Torchlight 2 and Diablo 3 can coexist. Why people seem to think it has to be one or the other baffles me to no end. If you love Diablo that's fine... If you love Torchlight that's fine as well... I personally think both of these great IPs deserve praise.
the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
how can you call torchlight an "incomplete product" its a game that gives you hours and hours of play for 1/3rd the price of a normal game, and its easily the best diablo a like game since diablo 2 (i like titan quest also, but the combat has more "impact" in TL if you know what i mean)
mind this seems true of indie / small studio games in general e.g. terraria, minecraft, dungeon defenders, magika, spaz etc. the big AAA developers need to stop resting on their reputations, get their fingers out and stop mistaking production values for actual content.
TL lasted me about two weeks. The item drops didn't scale properly at higher levels and there was no multiplayer. I enjoyed the gameplay of TL but there wasn't enough "meat" to keep me playing more than two weeks. Titan Quest was a deeper product imo and the best DClone I've played.
TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
Thats average playtime for a $60 console game so I'd say you got more than your money's worth out of it. Sure it's shallow but then so are all Diablo type games. It was no more shallow than Diablo 1 or 2 and they were both great games. The 'Hack & Slash' type ARPGs are all shallow but that is their charm. They aren't supposed to be some deep role playing experience they are just games where you kill wave after wave of enemies until you level up. If you think Diablo 3 or Torchlight 2 will be any different you are fooling yourself. This is the type of games these are and they don't pretend to be anything more. If you didn't like Torchlight because it was shallow than you won't like Diablo 3 or Torchlight 2 for the same reason. You just don't like ARPGs.
Bren
I don't buy console games. I buy a handful of games each year and choose those I expect to spend a lot of hours on.
TL was pathetically shallow and didn't even properly scale gear or have multiplayer. It's clear you don't understand the appeal and longevity of D2 if you think it's basically the same as TL.
The only thing D2 had over TL1 was online multiplayer. Other than that the gameplay and item scaling was exactly the same. It was the Multiplayer aspects that made it a longer running game and had absolutely nothing to do with the gameplay
Bren
At launch, the item scaling for drops was completely broken once you reached a certain level. Runic admitted as much.
the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
how can you call torchlight an "incomplete product" its a game that gives you hours and hours of play for 1/3rd the price of a normal game, and its easily the best diablo a like game since diablo 2 (i like titan quest also, but the combat has more "impact" in TL if you know what i mean)
mind this seems true of indie / small studio games in general e.g. terraria, minecraft, dungeon defenders, magika, spaz etc. the big AAA developers need to stop resting on their reputations, get their fingers out and stop mistaking production values for actual content.
TL lasted me about two weeks. The item drops didn't scale properly at higher levels and there was no multiplayer. I enjoyed the gameplay of TL but there wasn't enough "meat" to keep me playing more than two weeks. Titan Quest was a deeper product imo and the best DClone I've played.
TL was great as it was moddable, if you use all mods it is as good as Diablo. Torchlight 2 won't be as good as Diablo 3, but it will be moddable indie game without all online bullsh*t from Blizzard Diablo III. Multiplayer for LAN parties and great mods, great game. TL was cheap game and did ok, all flaws you mention should be fixed in TL2. Its not AAA title anyway.
Really looking forward to TL2. The only thing I didn't like about the first one was lack of multiplayer which all ARPGs should have. I really wouldn't call it any more shallow than any other diablo clone aside from missing the multiplayer element. The game has plenty of mods, probably more than D2.
Comments
Nice find. I am looking forward to this. I loved the first one.
Not to troll TL2 but when haters say D3 looks like WoW I always direct them to TL2.
TL is about as shallow as they come. I regretted buying the first one. Sure it was only $20, but when I look at hours played per dollar it wasn't a good deal compared to other games I tend to buy. I only played it for 2-3 weeks.
TL2 doesn't look much better. It's just their way of selling us incremental builds of their MMO.
To be honest.. doesnt look much better than the first one.
Flashy, bright colors, childish cartoons stylish.. another game launched into the void?
With games as Path of Exile and D3 coming out.. i dont think there will be any room for this. Hopefully im wrong.
Thats average playtime for a $60 console game so I'd say you got more than your money's worth out of it. Sure it's shallow but then so are all Diablo type games. It was no more shallow than Diablo 1 or 2 and they were both great games. The 'Hack & Slash' type ARPGs are all shallow but that is their charm. They aren't supposed to be some deep role playing experience they are just games where you kill wave after wave of enemies until you level up. If you think Diablo 3 or Torchlight 2 will be any different you are fooling yourself. This is the type of games these are and they don't pretend to be anything more. If you didn't like Torchlight because it was shallow than you won't like Diablo 3 or Torchlight 2 for the same reason. You just don't like ARPGs.
Bren
while(horse==dead)
{
beat();
}
NICE! Some friends told me I should check out Torchlight II because I like Diablo. This looked pretty cool!
When is it expected to release?
Well said, this is exactly why I play these type of games. Mindless, slashing fun with bags of loot.
Oops, nevermind, I answered my own question. The end of the video you posted a link for, he says that they'll be releasing it a "safe distance" from their competiton on May 15th.
Your so wrong for many reason but one of the MAIN reasons is FREEDOM ill let you figure out what i mean:P
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
I don't buy console games. I buy a handful of games each year and choose those I expect to spend a lot of hours on.
TL was pathetically shallow and didn't even properly scale gear or have multiplayer. It's clear you don't understand the appeal and longevity of D2 if you think it's basically the same as TL.
Am I the only one that thinks D3 and TL2 can coexist as well as looking forward to both?
I love the action-rpg genre and genereally try all the games that come out in it.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
the diablo fans slating torchlight
you do realise the guys that made torchlight are the same guys that made diablo 1 & 2 right?
http://en.wikipedia.org/wiki/Runic_Games
http://en.wikipedia.org/wiki/Diablo_%28video_game%29
the Schaefer brothers headed blizzard north and were the leads on both diablo games, before leaving Blizzard to form Runic with the guy who created Fate
We know where they are from but that doesn't mean we should ignore the flaws in the games they've made since the heads of Blizzard rejected their work for D3. It's convenient that you ignore Flagship Studios and the mess that was Hellgate London. There's pretty solid anecdotal evidence that Blizzard North got some help polishing and improving their game from the rest of the company.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
While in the meanwhile blizzard doing a good job being greedy and controll you and they are doing good job taking away your freedom and make games into working companys and no fun and relaxtion but business games for them and those who wanne make a buck like goldfarmers.
Runic with TL2 give total freedom mods lan solo gameplay even when D3 is better i would NOT PLAY IT for MILLION YEARS under these conditions lol
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Looking forward to the TL "tech demo" part 2. I know I'll be getting my money's worth out of it again, just like I did with its predecessor. I wouldn't feel as confident if I were putting out for D3 since I'm just not that interested in pursuing an online business.
they mentioned in the video T2 will cost around 20.00 -- nice price
EQ2 fan sites
Compared to D2, D3 looks very much like Torchlight.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Pretty unimpressive looking gameplay video, to be honest. I'll pay the extra money for D3 and be happy about it.
TL and TL2 weren't originally supposed to be released. Their main focus was the TL MMO but their single player tech demo (TL) sold so well that they had to release a sequel. It's smart business but it showed they were willing to sell incomplete products.
While in the meanwhile blizzard doing a good job being greedy and controll you and they are doing good job taking away your freedom and make games into working companys and no fun and relaxtion but business games for them and those who wanne make a buck like goldfarmers.
Runic with TL2 give total freedom mods lan solo gameplay even when D3 is better i would NOT PLAY IT for MILLION YEARS under these conditions lol
how can you call torchlight an "incomplete product" its a game that gives you hours and hours of play for 1/3rd the price of a normal game, and its easily the best diablo a like game since diablo 2 (i like titan quest also, but the combat has more "impact" in TL if you know what i mean)
mind this seems true of indie / small studio games in general e.g. terraria, minecraft, dungeon defenders, magika, spaz etc. the big AAA developers need to stop resting on their reputations, get their fingers out and stop mistaking production values for actual content.
The only thing D2 had over TL1 was online multiplayer. Other than that the gameplay and item scaling was exactly the same. It was the Multiplayer aspects that made it a longer running game and had absolutely nothing to do with the gameplay or scaling of items. D2 had absolutely no more depth than TL1.
Torchlight 2 will rectify that little problem. I am looking forward to T2 mainly because I don't expect this type of game to be something it was never meant to be. The ARPG genre is meant to be a hacking & slashing treasure hunt and nothing more. The whole purpose of this genre is to give the player some mindless fun. Diablo and Diablo 2 were great games just as Torchlight was a great game but don't try to make these games out to be something they are not and were never meant to be... A deep RPG experience.
Oh and as someone said above Torchlight 2 and Diablo 3 can coexist. Why people seem to think it has to be one or the other baffles me to no end. If you love Diablo that's fine... If you love Torchlight that's fine as well... I personally think both of these great IPs deserve praise.
Bren
while(horse==dead)
{
beat();
}
TL lasted me about two weeks. The item drops didn't scale properly at higher levels and there was no multiplayer. I enjoyed the gameplay of TL but there wasn't enough "meat" to keep me playing more than two weeks. Titan Quest was a deeper product imo and the best DClone I've played.
At launch, the item scaling for drops was completely broken once you reached a certain level. Runic admitted as much.
TL was great as it was moddable, if you use all mods it is as good as Diablo. Torchlight 2 won't be as good as Diablo 3, but it will be moddable indie game without all online bullsh*t from Blizzard Diablo III. Multiplayer for LAN parties and great mods, great game. TL was cheap game and did ok, all flaws you mention should be fixed in TL2. Its not AAA title anyway.
Really looking forward to TL2. The only thing I didn't like about the first one was lack of multiplayer which all ARPGs should have. I really wouldn't call it any more shallow than any other diablo clone aside from missing the multiplayer element. The game has plenty of mods, probably more than D2.
Make games you want to play.
http://www.youtube.com/user/RavikAztar