The curse of SWG beta has and will plague all starwars MMO's. if they doin't get it right in beta it's over.the starwars fans will eat your heart on a platter whilst it's still beating.
These poor BW saps are starting to get a taste of that wrath and next will be a NGE for TOR and the whole game goes up in smoke. sad to see it repeat for this game, but starwars fans are rabid people that make love to their obi-wans toys and claim medichlorians are some mistake made in the dialogue and no such thing was said.
hate is strong even if they never played SWG. it's genetic maybe :P
When Blizzard with three years of MMO experience and a reputation as being the best in the industry rolled out their first Burning Crusade balance patch the impending patch made Karazhan (10-man dungeon) vanish. They brought the servers online and within 25 minutes they realized it was gone (as many of the developers actually raid hardcore in their own game). The servers were taken down for a period of 48 hours with updates of "one more hour" every hour.
It's kind of just how patches go. Sometimes they launch smoothly, othertimes they need tweeking.
For people who beleive Trion are these perfect developers, they are not. The difference between Bioware and Trion is quality.
When Trion released the library warzone they released it with this bug in place:
Apparrently this exploit is still there and can still be abused to make this warzone pointless. When other developers have massive exploits like this they do something about it. Blizzard for example turned off fire in Oggrimar Arena because a debuff exploit was making the fires do way too much damage.
These bugs kind of just happen. Now if they don't refund game time and don't refund items purchased that stopped existing, then people should be mad.
Without going into detail, I had the weirdest ,most unprovoked spat with a GM in this game I have ever seen or heard of in a game. I have played since EQ1 and have never been banned,warned,or treated like that in a game. I even recieved an odd email from him that appeared to be hand-drafted and misspelled my account name. Very unprofessional.It looked like some hacker sent it, but I established form CS it was real. And they,"Undid" what had been done by him. I now feel like the old saying,"If you wait long enough the bodies of your enemies will float by in the river before you." Cheers...weird GM. Remember me?
Ballerinas are always on their toes. Why don't they just get taller ballerinas?
remember when some of us were saying that it's like this company didn't learn a single thing from mmo developement history from any of the other companies out there? yeah...
I gladly discuss what gone missing with Blizzards patching .. mistakes, like whole pvp levels, whole pvp pool roleback and Im not talking about the ones that where intentional when new the next tier is introduced like they do now. Whole characters gone missing , hunters losing their ability to summon a pet or autoshot. My personal favourid was 45 shadowfrost shards (shadowmourne quest, takes months to get them) gone missing granted after 2 weeks of talking to them they where refunded.
But hey if you want another mmo as excample its fine by me.
"B-b-but Blizzard fucked up, so Bioware can fuck up!"
Ladies and gentle, I present to you the reason why the MMO genre is the laughing stock of the industry.
No, they are not. MMOs are by far the most complex beasts out there. They make the most sophisticated console / single player game seem like "pong" in comparison. We have to give them a break, because no one, not even a super computer can predict or judge how changes to such complex systems will behave or how it will adversely affect dependent systems. Even testing will not catch it all as the test machines are not subject to the same stresses as work servers.
I played the game for a few hours in beta so i can't judge it.
But with MMORPG's forum thread highlights at the frontpage i sometimes get to
read a few thread here and from the outside BW/EA seem to mess up in many ways.
Just a few things which i read
- silly bans (looting high level chests, saying you are 12 on the forums (meme))
- 25 friend invites (sounds desperate)
- lacking guild features (pre 1.2)
- illum pvp currency glitches/bug/missdesign
- no ranked warzones (where they promised with 1.2?)
- free 30 days for "worthy" players (what!!??)
- raid content cleared directly after implementation
- bad engine (? interface causes lag and so on ?)
- 1.2 bugs/downtime/problems
Again im not trying to hate the game since all my information are froum forums
and friends but i think it's sad that a game based on such a great franchise
gets so much bad feedback for whatever reasons.
There is one other thing is really dislike, people are always comparing games and
their actions to WoW, thats fine with me but people need to learn to respect
when something happened. Currently im not playing any MMORPG but i had been
playing WoW from vanilla to Naxxramas 40 and i know that they had problems
like extended downtimes and such but that is quite a fear years ago. From
what i can tell those things don't really happen too much anymore.
All in all you can expect a game like TOR to deal better with patches than WoW
did 5 years ago but don't try to justify any new game's fault by comparing
it to WoW and how it did at release. The things people expect from todays games
are different from what people expected 5 years ago and rightfully so !
Except this is a problem current MMOs face. EQ patches to this day can be absolutely horrendous. The same for Age of Conan, Anarchy Online, EverQuest 2, Aion, Final Fantasy XIV, Star Trek Online, Champions Online and City of Heroes. All games I have played on and off recently or currently and they've all had patch issues and most of them are veteran games with veteran teams. This is very complex software and issues like this should be expected. Considering Bioware's relative newness to the MMO scene, they've done really well compared to other companies when they first released and supported their MMOs.
Comments
The curse of SWG beta has and will plague all starwars MMO's. if they doin't get it right in beta it's over.the starwars fans will eat your heart on a platter whilst it's still beating.
These poor BW saps are starting to get a taste of that wrath and next will be a NGE for TOR and the whole game goes up in smoke. sad to see it repeat for this game, but starwars fans are rabid people that make love to their obi-wans toys and claim medichlorians are some mistake made in the dialogue and no such thing was said.
hate is strong even if they never played SWG. it's genetic maybe :P
When Blizzard with three years of MMO experience and a reputation as being the best in the industry rolled out their first Burning Crusade balance patch the impending patch made Karazhan (10-man dungeon) vanish. They brought the servers online and within 25 minutes they realized it was gone (as many of the developers actually raid hardcore in their own game). The servers were taken down for a period of 48 hours with updates of "one more hour" every hour.
It's kind of just how patches go. Sometimes they launch smoothly, othertimes they need tweeking.
For people who beleive Trion are these perfect developers, they are not. The difference between Bioware and Trion is quality.
When Trion released the library warzone they released it with this bug in place:
http://www.youtube.com/watch?v=GW3QCgYGpGo
Apparrently this exploit is still there and can still be abused to make this warzone pointless. When other developers have massive exploits like this they do something about it. Blizzard for example turned off fire in Oggrimar Arena because a debuff exploit was making the fires do way too much damage.
These bugs kind of just happen. Now if they don't refund game time and don't refund items purchased that stopped existing, then people should be mad.
Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker
Without going into detail, I had the weirdest ,most unprovoked spat with a GM in this game I have ever seen or heard of in a game. I have played since EQ1 and have never been banned,warned,or treated like that in a game. I even recieved an odd email from him that appeared to be hand-drafted and misspelled my account name. Very unprofessional.It looked like some hacker sent it, but I established form CS it was real. And they,"Undid" what had been done by him. I now feel like the old saying,"If you wait long enough the bodies of your enemies will float by in the river before you." Cheers...weird GM. Remember me?
Ballerinas are always on their toes. Why don't they just get taller ballerinas?
remember when some of us were saying that it's like this company didn't learn a single thing from mmo developement history from any of the other companies out there? yeah...
I bet ORM is working extra hard today bashing other games.
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
/agree
+2 Awesome
If you cut it too short you can always nail a piece on the end.
If you cut it too long then what the hell are you gonna do?
+3 its pretty much this in a nutshell
No, they are not. MMOs are by far the most complex beasts out there. They make the most sophisticated console / single player game seem like "pong" in comparison. We have to give them a break, because no one, not even a super computer can predict or judge how changes to such complex systems will behave or how it will adversely affect dependent systems. Even testing will not catch it all as the test machines are not subject to the same stresses as work servers.
Except this is a problem current MMOs face. EQ patches to this day can be absolutely horrendous. The same for Age of Conan, Anarchy Online, EverQuest 2, Aion, Final Fantasy XIV, Star Trek Online, Champions Online and City of Heroes. All games I have played on and off recently or currently and they've all had patch issues and most of them are veteran games with veteran teams. This is very complex software and issues like this should be expected. Considering Bioware's relative newness to the MMO scene, they've done really well compared to other companies when they first released and supported their MMOs.