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To those people complaining about questing in MMOs.....

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  • VorchVorch Member UncommonPosts: 793
    Originally posted by Bigbadwlf

    What game doesn't have Linear progression? Show me a theme park game where eventually you don't run into the same type of kill quest twice in a row.  I had already played GW2 and I literally had to do the exact same quests on my Norn Necromancer then I did on my Mesmer, with the exception of the Story missions.  No there wasn't a different path I could take, the zone had the exact same quests and dynamic events for both my characters.  Keep in mind that I'm not complaing about GW2's questing system, I like it.  But I'm just warning people that love the taste of Kool-Aid and believe the hype that GW2's questing is going let you do whatever you want without having to kill stuff or repeat quests, then you are sadly mistaken.

    If you don't want a Linear questing experience then STOP PLAYING THEME PARK MMOs.

    The difference in Tera is that when  you role a different class, the combat mechanics drastically changes so even if you are doing the same quests, the gameplay is a completely different experience.

     

    3 starter zones during beta that you have access to. 5 @ launch...so you definitely do NOT have to do the same quests/hearts that you did before. (DEs are NOT reknown hearts)

    You can also progress well by purely exploring.

    You can also progress well by purely crafting

    You can also progress well by purely playing W v W.

    GW2 is by no means perfect and has some work left to do before release (optimization, tutorials, character customization, cash shop balance, etc.) , but I assure you, leveling is not linear.

    "As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  • dimasokdimasok Member UncommonPosts: 183
    Originally posted by Cromica


    Originally posted by Bigbadwlf



    I can't say anything about TSW but GW2 vs Tera has been done to death.  The general consensus is that GW2 players hate P2P games with a passion. Even if the game mechanics is of comparable quality to GW2, GW2 will always win when you factor in that GW2 is not a sub game.  I personally would be on board with GW2 if it had a cash shop that sold only vanity items exclusively, but it doesn't so I'm not interested.

    I don't think people hate P2P games at all, what we don't like is the same old mechanics that have been done in every mmo for the last 7 years. Tera is not a bad game its just the same, it was fun for a while but after the stress test of GW2 on Monday I can't bring myself to log in and play. In my opinion Tera doesn't offer anything compairable to what GW2 is already offering in just the beta events and I can not wait to get back in. All the people that still think the OPTIONAL cash shop is p2w need to educate yourselves.

     

    With all due respect coming from a fan of gw2 and tera myself, i can easily see how gw2 questing becomes just as boring as teras. All ive been doing in the beta weekend is kill kill kill and the only difference was that i was doing it within the context of dynamic events

    Tsw has far more interesting quests than both gw2 and tera IMHo
  • sapheroithsapheroith Member Posts: 116
    Originally posted by dimasok
    Originally posted by Cromica
    Originally posted by Bigbadwlf

    I can't say anything about TSW but GW2 vs Tera has been done to death.  The general consensus is that GW2 players hate P2P games with a passion. Even if the game mechanics is of comparable quality to GW2, GW2 will always win when you factor in that GW2 is not a sub game.  I personally would be on board with GW2 if it had a cash shop that sold only vanity items exclusively, but it doesn't so I'm not interested.

    I don't think people hate P2P games at all, what we don't like is the same old mechanics that have been done in every mmo for the last 7 years. Tera is not a bad game its just the same, it was fun for a while but after the stress test of GW2 on Monday I can't bring myself to log in and play. In my opinion Tera doesn't offer anything compairable to what GW2 is already offering in just the beta events and I can not wait to get back in. All the people that still think the OPTIONAL cash shop is p2w need to educate yourselves.

     

    With all due respect coming from a fan of gw2 and tera myself, i can easily see how gw2 questing becomes just as boring as teras. All ive been doing in the beta weekend is kill kill kill and the only difference was that i was doing it within the context of dynamic events Tsw has far more interesting quests than both gw2 and tera IMHo

    My TSW beta experience, to put in your own words, is "kill, kill, kill."

    I like the atmosphere and the setting, but combat and quest are just meh, not bad tho.

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  • BigbadwlfBigbadwlf Member UncommonPosts: 117
    Put down that Kool-Aid packet because you are done. You think GW2 isn't linear? I'll tell you exactly how players are going to level up in GW2 and that's grinding the content that gives the most exp. Right now it's Story Missions and Static Events. I say static because that's what they are, public quests that occur in the exact same locations and play out in the exact same way every time and then they reset. WvWvW is good but it gives the least amount of exp and gear rewards in the game. If your goal is progression they are not worth the time or the effort. You need to just put down your flavored water because I already played the BWE and I'm not buying it.

    You guys are all the same, buying into the hype, not doing your research, setting yourselves up for disappointment. Tera devs are smart in developing an MMO that actually emphasizes player to player interaction instead of fancy one time consumable solo quests. They know what SW:TOR is learning the hard way, and what I'm trying to tell you now.

    You're Not MMO players! You're just dudes that show up consume the PvE content, and then leave. Why throw away good development money on solo players that consume everything and then come on forum and complain, when they can make an actual MMO emphasizes player to player interaction?

    I'm happy in Tera, my friends are happy in Tera, and my guild is happy here. If you stopped making ridiculous demands for Skyrim sandbox F2P online, I'm sure you'd be happy too.

    Edit: I am aware then when I played the BWE, I did technically "buy" the game. I was specifically talking about not buying into the hype that it's going to revolutionize the leveling grind.
  • spadge3k00spadge3k00 Member Posts: 56

    its simple really, if u dont like it, Dont play it !! whats the point in complaining about somehting u dont even care to buy ? lol

  • trenshodtrenshod Member UncommonPosts: 128
    Originally posted by spadge3k00

    its simple really, if u dont like it, Dont play it !! whats the point in complaining about somehting u dont even care to buy ? lol

    Probably the same reason that the OP took time from the game to start this thread. Trolling the fanboys is just the way that things go these days.

     

    Don't troll a GW2 fanboy they come at you in mass!!

  • BigbadwlfBigbadwlf Member UncommonPosts: 117
    I'm not talking about GW2 TSW exclusively. I'm talking about all "Holy Grail" mmos that promise to fix everything.
    Even the people that make Skyrim don't buy into the Holy Grail nonsense. People might not like the way MMOs are now, but they aren't going to vastly change anytime soon. Even if certain developers promise otherwise.
  • tollboothtollbooth Member CommonPosts: 298
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.  And who exactly are you complaining to? Tera is out and everybody that actually cares about the game is leveling up and enjoying it right now.  I'm doing a quick glance at the Tera EU servers and all of the servers except one say Crowded.  The only non-crowded server is German PvP, and I'm sure the game is even MORE popular in the NA then EU.

    Tera specifically is Not a grindy game, it is actually too easy to level up to cap in this game.  K-Tera version was much MUCH harder and took much longer to level up to cap.  It was all the tears about W-Tera being potentially being grindy that EME nerfed the leveling content into oblivion and yet some people are STILL complaining.  You need to just stop, go back to Call of Duty or whatever and leave the Tera forums alone.

    And I'm not telling people that they should quit MMOs out of aggression, just the opposite.  It's important that these people be spared the sorrow of thinking that somehow the MMO industry is going to drastically change from it's love of quest killing theme park play.  It's not, because this stuff still makes a lot more money then any pure sand park MMO will ever make.  Fact, not opinion.

    I'm not even going to name names, but that future "Holy Grail" MMO you guys are hoping for has quests in it, lots of quests in it.  Quests where you have to kill woodland creatures a lot of them.  I don't care if you don't believe me because I have played it and it was very enjoyable for me.  But that's because I'm an OG player and understand that if there's a mob out there in the world with a loot table, the devs probably wanted me to kill it at some point.  For the rest of you people that think there's an MMO out there for you where you don't spend 50+% of your PvE time killing stuff and turning in quests to NPCs only to be told to kill more stuff, I feel really sorry for you.

    But not really, as I'm going to go back to enjoy Tera and probably be too busy having fun to respond to this thread again.

    I could be wrong here, but i'm pretty sure all mmo's prior to WoW weren't quest based.  Questing is one of the single most detrimental additons to the MMO genre imo.

  • spadge3k00spadge3k00 Member Posts: 56

    tbf i feel there will never be a "holy grail" mmo, it wont happen, there will allways be sumthing to gripe about or someone** griping about sumthing so i just accept what "i" have experianced in the games i have played an choose my favorite that i enjoy the most

  • dimasokdimasok Member UncommonPosts: 183
    Originally posted by sapheroith
    Originally posted by dimasok
    Originally posted by Cromica
    Originally posted by Bigbadwlf

    I can't say anything about TSW but GW2 vs Tera has been done to death.  The general consensus is that GW2 players hate P2P games with a passion. Even if the game mechanics is of comparable quality to GW2, GW2 will always win when you factor in that GW2 is not a sub game.  I personally would be on board with GW2 if it had a cash shop that sold only vanity items exclusively, but it doesn't so I'm not interested.

    I don't think people hate P2P games at all, what we don't like is the same old mechanics that have been done in every mmo for the last 7 years. Tera is not a bad game its just the same, it was fun for a while but after the stress test of GW2 on Monday I can't bring myself to log in and play. In my opinion Tera doesn't offer anything compairable to what GW2 is already offering in just the beta events and I can not wait to get back in. All the people that still think the OPTIONAL cash shop is p2w need to educate yourselves.

     

    With all due respect coming from a fan of gw2 and tera myself, i can easily see how gw2 questing becomes just as boring as teras. All ive been doing in the beta weekend is kill kill kill and the only difference was that i was doing it within the context of dynamic events Tsw has far more interesting quests than both gw2 and tera IMHo

    My TSW beta experience, to put in your own words, is "kill, kill, kill."

    I like the atmosphere and the setting, but combat and quest are just meh, not bad tho.

    One of the very early quests tasks you with following the ravens and hunting down a killer eventually culminating in a scene near the fountain where you are supposed to put the raven feathers in the correct spots to form a pentogram and once the killer materializes you finally put an end to the fight.

    Another quest consists of locating a person which requires you to look at the pictures and the clues and deduct the favorite composers in order to gain access to a computer.

    While many are variations on the kill theme, this is FAR FAR better than the grind in GW2 and TERA that I will play of course but I have to point out nevertheless.

    I will take the above quests over the grind of "kill 20 mutagenic wolves" or "kill the same centaur for the 500th time" anyday.

  • StrixMaximaStrixMaxima Member UncommonPosts: 865
    Originally posted by Bigbadwlf
    Put down that Kool-Aid packet because you are done. You think GW2 isn't linear? I'll tell you exactly how players are going to level up in GW2 and that's grinding the content that gives the most exp. Right now it's Story Missions and Static Events. I say static because that's what they are, public quests that occur in the exact same locations and play out in the exact same way every time and then they reset. WvWvW is good but it gives the least amount of exp and gear rewards in the game. If your goal is progression they are not worth the time or the effort. You need to just put down your flavored water because I already played the BWE and I'm not buying it.

    You guys are all the same, buying into the hype, not doing your research, setting yourselves up for disappointment. Tera devs are smart in developing an MMO that actually emphasizes player to player interaction instead of fancy one time consumable solo quests. They know what SW:TOR is learning the hard way, and what I'm trying to tell you now.

    You're Not MMO players! You're just dudes that show up consume the PvE content, and then leave. Why throw away good development money on solo players that consume everything and then come on forum and complain, when they can make an actual MMO emphasizes player to player interaction?

    I'm happy in Tera, my friends are happy in Tera, and my guild is happy here. If you stopped making ridiculous demands for Skyrim sandbox F2P online, I'm sure you'd be happy too. Edit: I am aware then when I played the BWE, I did technically "buy" the game. I was specifically talking about not buying into the hype that it's going to revolutionize the leveling grind.

    Hmm, looks like you need to do some more research on what you are writing. I'll leave the particulars for you to figure out.

    Also, there is no purebreed, 'true' MMO player. Stop deluding yourself. You buy a MMO, you are a MMO player. You are just as entitled to expect things and to ask for changes as the guy who play online since MUDs. PvE content is content nonetheless, no matter how you like 1337 PVP.

    You are right about one thing, though: if you are happy in TERA, and if your guild is happy in TERA, good for you. Enjoy your time there. But don't think you have some privileged access into the dark heart of MMO gaming, because you obviously don't.

  • BigbadwlfBigbadwlf Member UncommonPosts: 117
    Originally posted by StrixMaxima
     

    Hmm, looks like you need to do some more research on what you are writing. I'll leave the particulars for you to figure out.

    Also, there is no purebreed, 'true' MMO player. Stop deluding yourself. You buy a MMO, you are a MMO player. You are just as entitled to expect things and to ask for changes as the guy who play online since MUDs. PvE content is content nonetheless, no matter how you like 1337 PVP.

    You are right about one thing, though: if you are happy in TERA, and if your guild is happy in TERA, good for you. Enjoy your time there. But don't think you have some privileged access into the dark heart of MMO gaming, because you obviously don't.

    You completely misinterpretted my post. 

    By your own definition since I pre-purchased GW2 that makes me a GW2 player.  Since I like to play tanks, I should have the right to tell ArenaNet that I want tanking specs in GW2, but you are wrong.  I don't have to right to demand a non-trinity game to become a trinity game, and players shouldn't be asking MMOs to turn into single player ORPGs.

    Tera is a trinity based, theme pack MMO, that emphasizes World PvP, and forced player interaction.  If you are trying to play the game like WoW and SW:TOR (i.e. soloing and not interacting with the playerbase) and not having any fun, then it's working as intended.  Tera is a different kind of MMO so you have to play it differently to have fun. Tera is not good or bad, it's just different, and I like it this way.

    But what's making me mad is two things. 1.) A lot of people are asking for features in Tera that have nothing to do with grouping  (2.) A lot of people are bashing Tera because they've been on the hype bandwagon that X game is going to eliminate quest grinding, and they are wrong. 

     

  • strangepowersstrangepowers Member UncommonPosts: 630
    Originally posted by bigsmiff

     

    And...the community is the worst that I have ever seen in any MMO.

     

    The community is atrocious, beyond juvenile. 
  • KalferKalfer Member Posts: 779
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.

     

     

     

    This point does not work. Playboy is nudity. That's why people buy it.

     

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

  • DrunkWolfDrunkWolf Member RarePosts: 1,701
    Originally posted by Kalfer
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.

     

     

     

    This point does not work. Playboy is nudity. That's why people buy it.

     

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

     well i cant think of a game made in the last 10 years that had a good living breathing persisten world.

  • BigbadwlfBigbadwlf Member UncommonPosts: 117
    Originally posted by DrunkWolf
    Originally posted by Kalfer
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.

     

     

     

    This point does not work. Playboy is nudity. That's why people buy it.

     

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

     well i cant think of a game made in the last 10 years that had a good living breathing persisten world.

    And more importantly these player's aren't going to find one either.  I don't want to hear about people talking about ArcheAge that game doesn't have an US publisher.

  • IcewhiteIcewhite Member Posts: 6,403
    Originally posted by DrunkWolf
    Originally posted by Kalfer

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

    I think it's a serious mistake to fail to include either one.  But a mistake the developers seem to enjoy making.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • Chrome1980Chrome1980 Member Posts: 511
    Originally posted by Kalfer
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.

     

     

     

    This point does not work. Playboy is nudity. That's why people buy it.

     

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

    Didn't know you could speak on behalf of all the MMO players. I actually play MMOS for both, a living breating presistent world and interesting quest system which is something more than just treating you like a delivery boy.

  • ZylaxxZylaxx Member Posts: 2,574
    Originally posted by Wrender
    Originally posted by sapheroith
    Originally posted by Bigbadwlf
     

    If  you're a fan of WoW's questing system I have no idea why you are even here.  It's safe to say that nobody wants there future MMOs to play anything like WoW, and the fact that you emphasize that Tera's questing nothing like WoW's is a huge bonus for players.  Unlike WoW where grouping outside of dungeons is a completely waste of time, Tera's quests allows people to literally group up and play together from 1-60.  After 3 years of WoW I'm very happy that Tera's questing is nothing like WoW's or Rift's.

    Originally posted by sapheroith

     

    It's called linear quest progression. Every1 are doing the same quests with no other options. Welcome to Wow, opps i mean Tera.

    What game doesn't have Linear progression? Show me a theme park game where eventually you don't run into the same type of kill quest twice in a row.  I had already played GW2 and I literally had to do the exact same quests on my Norn Necromancer then I did on my Mesmer, with the exception of the Story missions.  No there wasn't a different path I could take, the zone had the exact same quests and dynamic events for both my characters.  Keep in mind that I'm not complaing about GW2's questing system, I like it.  But I'm just warning people that love the taste of Kool-Aid and believe the hype that GW2's questing is going let you do whatever you want without having to kill stuff or repeat quests, then you are sadly mistaken.

    If you don't want a Linear questing experience then STOP PLAYING THEME PARK MMOs.

    The difference in Tera is that when  you role a different class, the combat mechanics drastically changes so even if you are doing the same quests, the gameplay is a completely different experience.

     

    Wow's quests are actually more interesting than Tera. At least they offer some interesting mechanic during quests instead of just kill 10 of X or BAM. Tera's questing is like kill 10 solo or group, watever. Really? its 2012 now, thats all you can do for quests?

    Tell me a game that gameplay is the same between 2 different classes. It's just a ridiculous reason to back up Tera's quest system.

     Only problem with WoW is after they massacred and dumbed down the game so much you can strip down completly naked and throw your weapon away and fight bare handed and still not get killed by basic world monsters while doing said quests. Lame to the point I will never play WoW ever again. No challenge whatsoever.

    This is so very true.  WoW quests used to suck, but that was when the whole quest to level which Blizzard mastered with WoW was in its infancy.  Later expansions have made the quests alot better but the complete dumbing down of the game especially the removal of all group quests was the real kicker.

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  • Chrome1980Chrome1980 Member Posts: 511
    Originally posted by Zylaxx
    This is so very true.  WoW quests used to suck, but that was when the whole quest to level which Blizzard mastered with WoW was in its infancy.  Later expansions have made the quests alot better but the complete dumbing down of the game especially the removal of all group quests was the real kicker.

    If you have been playing MMOS for long you would know that after few years group quests act more like a road block. Every OLD MMO does this, once the population move up to higher areas, low level areas are redesigned because you can not expect huge influx of new players to keep those zone alive. What is the point of having group content which is just lying there gathering dust?

    SWTOR is having similar problems and i won't be surprised if in an year or two all group quests are turned into solo content. IMO all grouping should happen at lvl cap or go the route of GW2 where everything scales according to your level so that people don't spend hours sitting on their thumbs looking for groups.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    GW 2 and TSW literally go a different route far as questing in themepark MMOs.

    Umm played all 3 games Tera,TSW, and GW 2.

    Tera isn't bad they just literally have the same quests as previous MMOs, I mean set up and grind make up. Tera focused on one gimmick which would be combat, that is all. They I guess you could say innovated opon the combat. Tera has a set up exactly like Aion, if you look at their quest log itself it shouts that.

    TSW gota tier system, focused on more than one gimmick still not [very] MMO friendly, though they got investigation quests and just stuff I never thought they'd put in.

    GW 2 questing is far from different than Tera, as for execution and options of doing it, I'm sure we heard of DE's being the focal point of PVE and Hearttask being the optional but "Well if DE's been done here is something to do." type quests, and even those don't require you to run from point A to point B and then you must go to point C to go to point D to go back to point C to then be able to advance.

     

    Now at the end of the day whether you hate or love the games the unfortunate truth is GW 2 and TSW contradict the OP. I'm sorry it's just the way it is, if you guys want to throw up videos of all three games we can rather than pretending like they are the same.

    Again I'm sorry for telling the truth, Tera still isn't a bad game, it was good at first for [me] due to the cpombat, but the questing just got to repetitive, they did throw in escort quests which is refreshing.

    Edit: it's all in what the devs focus on, Funcom and ANET went beyond just one gimmick, haters,fans, neutrals can see that clear as day. We know SWTOR focused only on story, Tera only on gameplay(could have been more) still not bad games.

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  • KalferKalfer Member Posts: 779
    Originally posted by Chrome1980
    Originally posted by Kalfer
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.

     

     

     

    This point does not work. Playboy is nudity. That's why people buy it.

     

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

    Didn't know you could speak on behalf of all the MMO players. I actually play MMOS for both, a living breating presistent world and interesting quest system which is something more than just treating you like a delivery boy.

    Well I can't but I will argue that quests have never been nothing more than a band-aid to try and fix the problems of having these living breathing worlds. 

     

    I've never heard anyone before say that they play for Quests. Because as you said, they all make you feel like a dilvery boy. 

     

    I'm in the Blade and Soul beta right now, and I can tell you that despite how crazy the gameplay is ( http://www.youtube.com/watch?v=K5gFhKR9RoM&feature=related ) and even though it has a interesting story (quite a bit more than TERA IMO) it's still the same. SWTOR even with all it's effort. ALL quest based MMO are delivery boy.

     

    Because they are COUNTERING the point of MMOs - The basic premise of MMOs came from MUDS before them. The idea was to make co-op dungeons. Then levels came in to give a sense of "i'm done". Then the first real MMOs came in, and it became this thing about creating a world with a purpose, that continued when you were offline. a world were everything was different from everyone. a world were the player could affect and change anything.

     

    regardless if being fan of a themepark or sandbox or whatever, this was the idea. Everyone wants a good a good interesting quest system, but nobody has delivered that yet. Public Quests / Dynamic Events are certainly a step in the right direction. 

  • KalferKalfer Member Posts: 779
    Originally posted by DrunkWolf
    Originally posted by Kalfer
    Originally posted by Bigbadwlf

    You need to seriously stop playing MMORPGs.  Complaining that Tera has a lot of quests is like complaining that Playboy has too much nudity!  It just makes you look really foolish.

     

     

     

    This point does not work. Playboy is nudity. That's why people buy it.

     

    But people don't play MMOs for quests. They play them for the living breathing persistent worlds. 

     well i cant think of a game made in the last 10 years that had a good living breathing persisten world.

    SWG. 2003.

     

    And that got ruined, BECAUSE of going the route of quests. It's the ultimate example.

     

    SWG was ALWAYS a failure in many game systems, but as far as having a real world, that was altered and changed by financial, political and social conditions, that game reigned supreme. The Guild on my server, set the records for everyone - we affected basically an entire server worth of players but having the chokehold player city, the best crafters and we had the best prices, and we were in an unofficial alliance with some of the best material gathers (both artisians and scouts). Basically our server, and how we constructed it, made it be different from any other servers.

     

     

    And that's why you see people still moan and cry and go all nostalgic about a game:

    1) that didnt have quests

    2) that had a broken unbalanced combat system

    3) that had pure grinding as a means of levelling

    4) had little traditional themepark end game

     

     

    Still you have 200-400.000 people playing it for years, until it's quest-focused doomday. 

     

    IMO - The game that does quests better than anyone is still WoW, BECAUSE, despite the static quests they offer a seamless loading screen world (except for continents) and the blizzard designers are some at the best at designing zones. the story is not great, but I find the text quest to be better written than in many other quest based games. 

  • jtcgsjtcgs Member Posts: 1,777

    Even ONE single quest written like my example below is more than enough reason to complain about quests in Tera...because they are ALL just like it.

    "Oh no, those terabibledibles are gowing in too much size, if we dont remove some of them their etheral force will consume the land causing the terabibledibles to be too numerous to others and cause great harm to the serenity of our spirit"

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • KalferKalfer Member Posts: 779
    Originally posted by jtcgs

    Even ONE single quest written like my example below is more than enough reason to complain about quests in Tera...because they are ALL just like it.

    "Oh no, those terabibledibles are gowing in too much size, if we dont remove some of them their etheral force will consume the land causing the terabibledibles to be too numerous to others and cause great harm to the serenity of our spirit"

    Looking at it now, it is INSANE how Bioware thought that it would make a difference by spending all those resources on the same thing, BUT WITH VOICE ACTING.

     

     

    It's like polishing a turd. It's still a turd even if it's nicer looking.

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