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A testament to why this will appeal to adults

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  • yaminsuxyaminsux Member UncommonPosts: 973
    Originally posted by Bladestrom
    Originally posted by jtcgs

    Funcom has always made their games for adults. AO had nipples and fowl language...so did AoC only to an extreme.

    It didnt help those games much either. I really wish a company that knew how to actually make decent games would do it instead of just Failcom.

    you realise ofc it is a double bluff, its not really aimed at adults at all, its aimed at children with an enticing 'adult theme' i.e do adults really care about nipples...

    Lol, so true. If i want to see nipples, I'll just watch porn.

  • letsxhatletsxhat Member Posts: 156
    Originally posted by Bladestrom
    Originally posted by jtcgs

    Funcom has always made their games for adults. AO had nipples and fowl language...so did AoC only to an extreme.

    It didnt help those games much either. I really wish a company that knew how to actually make decent games would do it instead of just Failcom.

    you realise ofc it is a double bluff, its not really aimed at adults at all, its aimed at children with an enticing 'adult theme' i.e do adults really care about nipples...

    Yes, I do care about nipples. 

  • BarCrowBarCrow Member UncommonPosts: 2,195

    I do not care about nipples. Mine are useless and good for nothing.

  • chaintmchaintm Member UncommonPosts: 953

    I hope the game does bold well, I won't jump into it right away, sadly Funcom has a bad past of showing us a great start but horrible mid and end game. This time, I will wait for the game to be finished first. I laugh thinking about this really, my first thought was "meh, well ok I can check it out a year after release", that sadly has been my stance with funcom sense the last game release. So I mean, don't take me wrong, they come up with the best concept I have seen in MMO's, but man there is an issue with the team always following threw to the end. It's like they are all hyped to work on it and half way threw, get burnt and just don't care anymore.  I am a coder myself so I get it, but it's not like the do what most of us do, take a break then go back at it with a fresh thought in our heads. If they did, maybe most of their titles wouldn't end up being so horrible at launch. Sorry for my rant, I really want to like this one, but it's funcom, I just can't get over that for now.

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • HatefullHatefull Member EpicPosts: 2,503
    Originally posted by sfc1971

    SPOILER ALERT:

    Don't know, hint: Music of the Seasons.

    Answer Vivaldi...  Is that supposed to be a challenge?

    But the one thing that gets me, button mashing? I found this to be a button masher far more then say WoW/Lotro/SWTOR. Attacks are extremely short so you have to hit them over and over again.

    I fail to see how this game is not about smashing keys. I tried a couple of weapons and they all are about the same few skills you just hit over and over again.No strategy no tactics. Only time I died was with one fire using civil war zombie and when I needed to for one quest.

    I REALLY would like to know what people like so much about TSW and AoC (pretty simmilar limitted skills which aren't very intresting you hit a lot) and then STILL fail to actually play it?

    There are some intresting things in TSW but the combat is not one of them. Which is a pitty since so far it is also the only thing to do.

    You made me laugh.  We get it, you know a bit about classical music...thats one small example of the thinking or research required to be successful in this game.  As far as button mashing...how far did you get in the game?  And have you ever played WoW?  Honestly,  your statements are laughable at best.

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • dubyahitedubyahite Member UncommonPosts: 2,483
    I see people confusing the OP's point about the adult appeal of the game.

    Its not the nipples or whatever that make this game appealing to adults.

    It's the subject matter. It's the atmosphere and setting. It's the complex skill system and the difficult puzzle quests. The game is more cerebral. The story is a big factor in this a well.

    Are there Realy a lot of young kids who know what the hollow earth theory is? Do they understand who the Templars and Illuminati really were? There are plenty of other examples.


    I don't think it's a bad thing to have kids play the same game's as us, to be clear, I just don't see TSW as a compelling sell to the
    younger audience, and it certainly isn't because of nipples or gore.

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