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Mesmer need a lot of work

Lord.BachusLord.Bachus Member RarePosts: 9,686

First of they underperform, the illusions dont do any damamge (might be broken) and their own damage is the lowest of all classes.

 

But worst is the fact that they feel like a one trick pony to me.

 

(Maybe its just my perception, because i love classes that are like swiss army knives)

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

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    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • bookworm438bookworm438 Member Posts: 647

    I think the mesmer is actually one of those who require a lot of practice and skill to be able to play well. I was dying a lot on my mesmer at first, but as I learned more and got better I died a lot less. In PvE, I can take on 3-4 mobs, sometimes 6 without dying.

  • belerenbeleren Member Posts: 63

    I think Mesmer clones should move around like you. And makes same animations with what you do. It's easier to spot which one is  the player because clones stands still most of the time.

  • Cyberdeck7Cyberdeck7 Member UncommonPosts: 239

    I tried it and I kept getting clones, but I'm not sure how I got them. Do they just appear? I didn't like how they disappeared when the mob you had targeted dies.

  • QuizzicalQuizzical Member LegendaryPosts: 25,499

    I haven't played GW2, but in GW1, mesmers had a ton of skills that were only situationally useful.  It was a tricky class to play because you had to constantly swap out skills to have the ones you need for the content you're working on.  Some people thought the class was weak because they didn't know how to play it.  Even people grouped with a mesmer might not notice mobs quietly taking heavy damage or failing to attack or cast spells because of what the mesmer was doing.  So the class got a reputation for being weak as a result. 

    But if you found the right skills for the content you needed, suddenly the mesmer was the indispensible class.  If stuck on content and not sure how to get through, there's probably some combination of mesmer skills that can counter whatever the mobs are doing that you're stuck on and get you through.

    Is it like that in GW2, too?  I don't know, as I haven't played the game.  But I wouldn't bet against it.

    And then ArenaNet released the PVE-only cheats to make everything trivial, so that people could clear everything without having to learn how to play the game.  Boo.

  • bookworm438bookworm438 Member Posts: 647
    Originally posted by Quizzical

    I haven't played GW2, but in GW1, mesmers had a ton of skills that were only situationally useful.  It was a tricky class to play because you had to constantly swap out skills to have the ones you need for the content you're working on.  Some people thought the class was weak because they didn't know how to play it.  Even people grouped with a mesmer might not notice mobs quietly taking heavy damage or failing to attack or cast spells because of what the mesmer was doing.  So the class got a reputation for being weak as a result. 

    But if you found the right skills for the content you needed, suddenly the mesmer was the indispensible class.  If stuck on content and not sure how to get through, there's probably some combination of mesmer skills that can counter whatever the mobs are doing that you're stuck on and get you through.

    Is it like that in GW2, too?  I don't know, as I haven't played the game.  But I wouldn't bet against it.

    And then ArenaNet released the PVE-only cheats to make everything trivial, so that people could clear everything without having to learn how to play the game.  Boo.

    The mesmer still has skills that are very situational. There's more of a reliance on illusions in GW2 than in GW1. Because of this, mesmers take a lot of skill to play well. It took me forever to be able to take on 2 mobs.

  • CrunkJuice2CrunkJuice2 Member Posts: 568

    meh

    im still on the fence about mesmers myself.i mean,i like the whole deception thing they got goin on,but i dont really wanna have to micro manage a bunch of clones and stuff

    but i dont know,i think i brought this up somewhere on here and it sorta sounded like theres other ways you can play a mesmer that arent so reliant on clones and shattering

     

  • bookworm438bookworm438 Member Posts: 647
    Originally posted by CrunkJuice2

    meh

    im still on the fence about mesmers myself.i mean,i like the whole deception thing they got goin on,but i dont really wanna have to micro manage a bunch of clones and stuff

    but i dont know,i think i brought this up somewhere on here and it sorta sounded like theres other ways you can play a mesmer that arent so reliant on clones and shattering

     

    I tend to only shatter when it's absolutely necessary. Shattering means a loss of damage. In PvP, if someone tends to be by your clone and about to cast, I'll then shatter to daze them. However, I have found shatters to be very situational, and in most cases just not worth the loss of damage.

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Mesmers can eat through any opponent if you know how to play them. It may not be the class, it may just be you... or your build... or both...

    I say this because, I've experienced this problem before where I stacked the power stat and tried to do damage with that but came up short probably because I wasn't using my clones to their full potential. In fact there are some clones that might be OP but that's a story for another day.

    This is not a game.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by bookworm438
    Originally posted by Quizzical

    I haven't played GW2, but in GW1, mesmers had a ton of skills that were only situationally useful.  It was a tricky class to play because you had to constantly swap out skills to have the ones you need for the content you're working on.  Some people thought the class was weak because they didn't know how to play it.  Even people grouped with a mesmer might not notice mobs quietly taking heavy damage or failing to attack or cast spells because of what the mesmer was doing.  So the class got a reputation for being weak as a result. 

    But if you found the right skills for the content you needed, suddenly the mesmer was the indispensible class.  If stuck on content and not sure how to get through, there's probably some combination of mesmer skills that can counter whatever the mobs are doing that you're stuck on and get you through.

    Is it like that in GW2, too?  I don't know, as I haven't played the game.  But I wouldn't bet against it.

    And then ArenaNet released the PVE-only cheats to make everything trivial, so that people could clear everything without having to learn how to play the game.  Boo.

    The mesmer still has skills that are very situational. There's more of a reliance on illusions in GW2 than in GW1. Because of this, mesmers take a lot of skill to play well. It took me forever to be able to take on 2 mobs.

    Mesmers were the hardest to learn to play in GW1 ) together with assassin).

    So it is kinda hard to say yet if they are underperforming or just really hard to learn to play.

  • YamotaYamota Member UncommonPosts: 6,593

    Question is, once you do learn to play them, do they stack up against the Elementalist? From what I have seen so far I would say no.

  • MMO_REVIEWERMMO_REVIEWER Member Posts: 371

    I love the mesmers in GW2 as I did in GW1. I was one of the original mesmer players back before their nerf. Even after the nerf I continued to play. They could dominate in PvP. A good shut down mesmer was essential to any team. Shutting down a healer and ele was always loads of fun. Blinding targets and casting empathy and watching them kill themselves never got old.

    The GW2 mesmer takes a bit of a different approach. They've become alot more of a support class. Their damage output can be pretty high though if used properly. So far the best weapon combinations I've found are: sword-focus ; single greatsword ; sword-torch ; Staff is meh :/ ; scepter focus is alright too i guess.

    The one thing I'd really like to note is mesmers have a HUGE amount of escapeability. I'm not sure if the Portal Entre skill is still there or if it was removed, but it literally had not range to it. You could lay down one portal(entrance) walk for 20 seconds lay down another (exit) and teleport between the two. They have alot of skills that teleport them, give them invisibility for a brief period, create clones that do various actions. They are a supremely useful class, but like many have said already it takes an adept player who has a fair bit of patience and understanding to play it. If you're looking for explosions and high dps out of the box...look the other way.

    MMO's are the ark of the gaming world. Let it take us in new directions.

  • CrunkJuice2CrunkJuice2 Member Posts: 568
    Originally posted by Yamota

    Question is, once you do learn to play them, do they stack up against the Elementalist? From what I have seen so far I would say no.

    well,mesmer didnt really seem like your typical caster type class

    they seemed to be more deception and trickery then just nuking people down.but i dont know,i was thinkin lately about engineers.basically looking for a good profession with alot of CC and burst damage

     

  • CrunkJuice2CrunkJuice2 Member Posts: 568

    "So far the best weapon combinations I've found are: sword-focus ; single greatsword ; sword-torch ; Staff is meh :/ ; scepter focus is alright too i guess."

    what about sword/pistol

    cuz i was thinkin about goin sword/pistol but i dont know.i saw a video of a sword/pistol mesmer and when he was actually using the sword/pistol combination it seemed pretty weak

    but i dont know,this was a while ago so maybe they did somethin to that combo to increase damage or somethin

     

  • PalmyCloudPalmyCloud Member Posts: 79

    I spend alot of time with the mesmer this weekend and I can say I was having the same opinion after the first day, then I looked at my skills, looked for some mobs, practiced some 1v1, 1v2, 1v3 and 1v4 and in the end I could take on one of those lvl 24 kessex centaur groups that were waiting in front of their trebuchets, all on my own. With level 21, without having serious health troubles. It all comes down to skill afterall. But you are right that he is hard to play, exceptionelly in WvW.

    The trick was:

    • hold down either "e" or "q"
    • staff: "chaosstorm", then you switch over to 2h-sword: apply lots of damage 1-2-3
    • dodge on "v", heal on "c"
    • spam illusions and once you have 3 heal and shatter
    • never let them get close, push them back: "illusionary wave" or dodge away
    • if you encounter ranged mobs use: "mirror feedback" almost one shots them
    In PVP I do not really know how to be effective.
  • MMO_REVIEWERMMO_REVIEWER Member Posts: 371
    Originally posted by CrunkJuice2

    "So far the best weapon combinations I've found are: sword-focus ; single greatsword ; sword-torch ; Staff is meh :/ ; scepter focus is alright too i guess."

    what about sword/pistol

    cuz i was thinkin about goin sword/pistol but i dont know.i saw a video of a sword/pistol mesmer and when he was actually using the sword/pistol combination it seemed pretty weak

    but i dont know,this was a while ago so maybe they did somethin to that combo to increase damage or somethin

     

    That's because it is pretty weak. Which surprised me. I was expecting it to be a fairly powerful combo, but I was pretty let down. That and the sword focus and sword torch give you alot of escapeability, utility and damage all at the same time. And if you take the right utility skills you'll be uncatcheable, unkillable and, will take on just about anything..........except the zerg.

    MMO's are the ark of the gaming world. Let it take us in new directions.

  • CrunkJuice2CrunkJuice2 Member Posts: 568
    Originally posted by MMO_REVIEWER
    Originally posted by CrunkJuice2

    "So far the best weapon combinations I've found are: sword-focus ; single greatsword ; sword-torch ; Staff is meh :/ ; scepter focus is alright too i guess."

    what about sword/pistol

    cuz i was thinkin about goin sword/pistol but i dont know.i saw a video of a sword/pistol mesmer and when he was actually using the sword/pistol combination it seemed pretty weak

    but i dont know,this was a while ago so maybe they did somethin to that combo to increase damage or somethin

     

    That's because it is pretty weak. Which surprised me. I was expecting it to be a fairly powerful combo, but I was pretty let down. That and the sword focus and sword torch give you alot of escapeability, utility and damage all at the same time. And if you take the right utility skills you'll be uncatcheable, unkillable and, will take on just about anything..........except the zerg.

    hmm,i wonder if it would be better then go to sword/torch and staff.cuz i originally was gonna go sword/pistol and sceptor/torch but you still have prestige with sword/torch

     

     

  • terrantterrant Member Posts: 1,683
    Originally posted by CrunkJuice2

    "So far the best weapon combinations I've found are: sword-focus ; single greatsword ; sword-torch ; Staff is meh :/ ; scepter focus is alright too i guess."

    what about sword/pistol

    cuz i was thinkin about goin sword/pistol but i dont know.i saw a video of a sword/pistol mesmer and when he was actually using the sword/pistol combination it seemed pretty weak

    but i dont know,this was a while ago so maybe they did somethin to that combo to increase damage or somethin

     

    Sword/Pistol here. It is by no means weak. Reasons why:

     

    1) Basic attack increases all physical damage on the target. You're a physical damage build. This is a good thing.

    2) Blurred Frenzy (sword 2)  does fantastic damage and makes you invulnerable while animating. This is at the cost of rooting you, but play your cards right and it can be awesome. You can even use it to get through ranged attacks!

    3) Illusonary Leap (sword 3) is a clone power. Like all clone powers right now it's a bit gimped. At least, the clone is. It's slow, does 0 damage (literally, critting for 0 in wvww last nigtht), and dies if someone looks at it. But, it gives you a great immobilize+charge combo that gives you time to fire off a nice big Frenzy. Great for dealing with pesky ranged kiters or stopping a runner.

    4)  Illusionary Duelist.: This is probably a little OP right now. There's stupid high damage numbers coming in from many players. Even still, it's a fairly strong damage ability, and since it's ranged less likely to eat a cleave.

    5) Trick shot. Your best friend. MURDER IN A BOX. Stuns primary target. Bounces to a second target and dazes them (interrupts/prevents abilities from being used briefly). Bounces to a third enemy and blinds them. Great control. Just fantastic.

     

    Mesmer DOES have problems right now. The list is legion but boils down to:

    1) Clones are doing no damage.

    2) Clones still die too easily.

    3) Clones overwrite Phantasms (who live longer and do damge)

    4) Mind Wrack (shatter f1) not doing enough damage

    5) Cry of Frustration (shattter f2) situational; confuse useless in pve, weak in pvp right now.

    6) All stealth abilities broke. mobs can see and attack a stealthed Mesmer; enemies in pvp that have a lock on a stealthed mesmer may (unconfirmed) still be able to hit them.

    7) Various and sundry lesser bugs.

     

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by CrunkJuice2
    Originally posted by Yamota

    Question is, once you do learn to play them, do they stack up against the Elementalist? From what I have seen so far I would say no.

    well,mesmer didnt really seem like your typical caster type class

    they seemed to be more deception and trickery then just nuking people down.but i dont know,i was thinkin lately about engineers.basically looking for a good profession with alot of CC and burst damage

     

    I never saw mesmers as nukers but rather support/CC but from what I have seen their CC is rather lackluster and not sure what kind of support role they are supposed to play. All in all it seems like one of those classes that will be left out in teams in favor for a  more powerful class. Be it tank, dps or CC, mesmer does not seem to adequately fill any of those roles.

  • CrunkJuice2CrunkJuice2 Member Posts: 568
    Originally posted by Yamota
    Originally posted by CrunkJuice2
    Originally posted by Yamota

    Question is, once you do learn to play them, do they stack up against the Elementalist? From what I have seen so far I would say no.

    well,mesmer didnt really seem like your typical caster type class

    they seemed to be more deception and trickery then just nuking people down.but i dont know,i was thinkin lately about engineers.basically looking for a good profession with alot of CC and burst damage

     

    I never saw mesmers as nukers but rather support/CC but from what I have seen their CC is rather lackluster and not sure what kind of support role they are supposed to play. All in all it seems like one of those classes that will be left out in teams in favor for a  more powerful class. Be it tank, dps or CC, mesmer does not seem to adequately fill any of those roles.

    hmm

    so like i put with the CC and burst damage then.would there be a better profession to look at then mesmer for that then,cuz i dont know.i looked at thief,but from what i looked up about there resource system,i didnt really like the sound of it.plus ive heard there pretty squishy for a melee class and i also didnt like the sound of that eather

     

  • terrantterrant Member Posts: 1,683
    Originally posted by CrunkJuice2
    Originally posted by Yamota
    Originally posted by CrunkJuice2
    Originally posted by Yamota

    Question is, once you do learn to play them, do they stack up against the Elementalist? From what I have seen so far I would say no.

    well,mesmer didnt really seem like your typical caster type class

    they seemed to be more deception and trickery then just nuking people down.but i dont know,i was thinkin lately about engineers.basically looking for a good profession with alot of CC and burst damage

     

    I never saw mesmers as nukers but rather support/CC but from what I have seen their CC is rather lackluster and not sure what kind of support role they are supposed to play. All in all it seems like one of those classes that will be left out in teams in favor for a  more powerful class. Be it tank, dps or CC, mesmer does not seem to adequately fill any of those roles.

    hmm

    so like i put with the CC and burst damage then.would there be a better profession to look at then mesmer for that then,cuz i dont know.i looked at thief,but from what i looked up about there resource system,i didnt really like the sound of it.plus ive heard there pretty squishy for a melee class and i also didnt like the sound of that eather

     

    Everyone is squishy. Except maybe Guardians. Seriously. You have to get used to moving constantly and timing dodges/CC/interrupts perfectly. You don't take damage in this game. If you get hit more than once in a few seconds, you're probably dead.

  • ZylaxxZylaxx Member Posts: 2,574
    Originally posted by Lord.Bachus

    First of they underperform, the illusions dont do any damamge (might be broken) and their own damage is the lowest of all classes.

     

    But worst is the fact that they feel like a one trick pony to me.

     

    (Maybe its just my perception, because i love classes that are like swiss army knives)

    Mesmers illusions were nerfed.  From what I heard there is only 2 specs that are viable for PvP for Mesers.  The Phantasm build and the Pistol build.  Both of those are pretty damn good.

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  • helthroshelthros Member UncommonPosts: 1,449

    Sorry to hear that. Mesmer was one of my favorite classes in GW1.

  • GreenishBlueGreenishBlue Member Posts: 263

    mesmer gets much better at higher levels once you get more utility skills and unlock spells for different weapons; this is very important because in oder to be effective as a mesmer the player should swap wepons depending on the situation; any player that is not unlocking abilities for a second set of weapons is playing the wrong way

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  • terrantterrant Member Posts: 1,683
    Originally posted by Zylaxx
    Originally posted by Lord.Bachus

    First of they underperform, the illusions dont do any damamge (might be broken) and their own damage is the lowest of all classes.

     

    But worst is the fact that they feel like a one trick pony to me.

     

    (Maybe its just my perception, because i love classes that are like swiss army knives)

    Mesmers illusions were nerfed.  From what I heard there is only 2 specs that are viable for PvP for Mesers.  The Phantasm build and the Pistol build.  Both of those are pretty damn good.

    There has been no clear confirmation that clone damage is working as intended. I'm pretty sure they aren't supposed to crit for 0, anyway. A rumor got on reddit that somewhere a dev confirmed that clones aren't supposed to do ANY damage now. I've yet to see a red (dev) post anywhere on the official forums confirming this is correct. 

     

    Over this weekend I've seen sword/torch, sword/pistol, Staff, sceptre/focus, Greatsword and sceptre/torch builds played by multiple people, and doing alright. We've got bugs, but I cannot with any degree of honesty say any build is non-viable. I've seen a couple greatsword users wrecking shop in WvW, and that's one of the low dmg specs if you ask anyone.

     

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