There are a lot of people out there with phat bank accounts and lots of free time on their hands.
And that's exactly who D3 was designed for.
THat is a very good point.
And yes those few that can afford not to care about the prices are doing a lot of bad to the market. Doing wrong to the less fortunate.
In 2012 is it necessary to play each other ??
I'm definitly very certain that blizzard will have to change their way of pushing the players into itemisation to a more sharing experience if they have to survive the next year.
Edit : I overdone it, they'll survive anyway ... just ... ok take my money blizzard but change pls?
They'll survive but it will be a case of the 'haves' and 'have nots'. This is going to be a cash cow for Blizzard and rich gamers will feast on the poor in PvP.
Rich gamers + very rare high-end loot = mega cash-grab
And those poor, poor gamers are just plain out of luck lol.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
No reason for the RMAH or to buy that kind of gear in the game. They broke item drops for a reason to get your money but why since there is no future need for those items. Just a waste of MMO if it was a MMO maybe and you would be playing it for years maybe but even than how long with the said item last you before there is better?
Can somebody explain to me: pay-to-win exactly what? You can't call a game "pay-to-win" if there is no pvp in it. At worst, it's "pay-to-not-farm-gear"...
I'm taking a break now from diablo 3, not because of RMAH, but because I've gotten to act 2 inferno, and can't get past it. Heck it took a week and alot of luck and like 500 tries to beat the butcher. If you get hit by his grapple hook or the fire on the floor, you die lol. Magda hits you once with her butterflies or whatever they are, you die.
Video games are crack and players feed the pushers.
The 80/20 rule pwns you all now. Only a blind man couldn't see it coming a mile away. Activision brought the cash store into Wow and nobody even noticed. They just payed their $20 and $30 services and denied it was a cash store for years. The saps who paid the money only contributed to the metrics needed to forever destroy equality in payment.
How do you expect to compete against players willing to spend thousands of $ a year? With $15 a month? Give your heads a shake. These companies effectively spit your $15 back into your face by making games free to play simply because getting a handful of players willing to pay thousands for a game are worth more than a hundred monthly subcribers. Taking away your payment takes away any weight behind your opinion. THAT is why a monthly sub works against a cash shop.
You have no voice. Bitching here does nothing. You got a game engineered from the ground up to pad their pockets from a minority of players. Metrics gathered after the first months of playing lead to mechanics geared to force players away who do not pay money. You will see it coming very soon.
Big companies do what big companies do ... they make money. That is ALL they care about. Marketing masks the truth. That is what marketing is. It creates fantasy greater than reality. Perhaps everyone here hasn't noticed the trend lately? A game is hyped to shit, there is a mad rush to buy and the mass exodus once players see through the marketing euphoria and the truth becomes apparent.
I truly wish all this was paranoia and conspiracy. Sadly we aren't seeing the games developed we once loved. There is no sense of ownership anymore. There is little sense of community. You are tracked, reduced to metrics and worth measured by each $ invested and by that alone. The games we see these days are the spawn of this. I honestly feel that this is masked so well that even developers of games still think they are making games for themselves and their fans. Independent developers hold onto this dream but in a multi-billion dollar industry the rules of the game are set against the small players.
Video games are no longer a consumer product. At the scale the industry and it's companies have become it was only logical where they would be headed. Countries went through the same evolution. Video games are now a service industry. Big developers are now your pusher. They provide you with a product you cannot touch, you cannot feel, you cannot live without and cannot survive against if you try to compete against them. You don't have your game you can play on your own pc anymore. They cannot own your pc (oh but hello cloud computing/gaming! It's coming!) but they can own your time if wired into your house. The player base has leashed themselves to the umbilical cord and the funny part is they did entirely themselves.
Diablo 3 was never a video game. It is a pipeline into your wallet. This is not a game to Activision or Blizzard so it certainly isn't a game anymore for it's players. If you rage quit ... you were never the player they were aiming for. You have no voice.
Video games are crack and players feed the pushers.
The 80/20 rule pwns you all now. Only a blind man couldn't see it coming a mile away. Activision brought the cash store into Wow and nobody even noticed. They just payed their $20 and $30 services and denied it was a cash store for years. The saps who paid the money only contributed to the metrics needed to forever destroy equality in payment.
How do you expect to compete against players willing to spend thousands of $ a year? With $15 a month? Give your heads a shake. These companies effectively spit your $15 back into your face by making games free to play simply because getting a handful of players willing to pay thousands for a game are worth more than a hundred monthly subcribers. Taking away your payment takes away any weight behind your opinion. THAT is why a monthly sub works against a cash shop.
You have no voice. Bitching here does nothing. You got a game engineered from the ground up to pad their pockets from a minority of players. Metrics gathered after the first months of playing lead to mechanics geared to force players away who do not pay money. You will see it coming very soon.
Big companies do what big companies do ... they make money. That is ALL they care about. Marketing masks the truth. That is what marketing is. It creates fantasy greater than reality. Perhaps everyone here hasn't noticed the trend lately? A game is hyped to shit, there is a mad rush to buy and the mass exodus once players see through the marketing euphoria and the truth becomes apparent.
I truly wish all this was paranoia and conspiracy. Sadly we aren't seeing the games developed we once loved. There is no sense of ownership anymore. There is little sense of community. You are tracked, reduced to metrics and worth measured by each $ invested and by that alone. The games we see these days are the spawn of this. I honestly feel that this is masked so well that even developers of games still think they are making games for themselves and their fans. Independent developers hold onto this dream but in a multi-billion dollar industry the rules of the game are set against the small players.
Video games are no longer a consumer product. At the scale the industry and it's companies have become it was only logical where they would be headed. Countries went through the same evolution. Video games are now a service industry. Big developers are now your pusher. They provide you with a product you cannot touch, you cannot feel, you cannot live without and cannot survive against if you try to compete against them. You don't have your game you can play on your own pc anymore. They cannot own your pc (oh but hello cloud computing/gaming! It's coming!) but they can own your time if wired into your house. The player base has leashed themselves to the umbilical cord and the funny part is they did entirely themselves.
Diablo 3 was never a video game. It is a pipeline into your wallet. This is not game to Activision or Blizzard so it certainly isn't a game anymore for it's players. If you rage quit ... you were never the player they were aiming for. You have no voice.
Wow- Well spoke.
You have very eloquently spoken the truth. Sadly, many will fail to see this even now. The days of a small monthly fee and a "level playing field" are long gone. Creativity is stagnant and "image" is everything....
I can't wait till they add PvP. People are going to be emptying their bank accounts to be the "best" at PvP.
Bubye!
As compared to what they did in D2 ie hack game items or go to 3rd party sites to spend hundreds of dollars for the best gear? Now they have to empty their bank accounts to buy $1.50 rares and legendarys?
Seriously i use the in game gold Auction house but have no intention of ever buying anything from the RMAH.
if they will spend 25 dollars on a sparkley pony how much do you think blizzard fans will spend on legendary loot? /sigh
Currwently most legendary loot is selling for under $5.00. Check out the thread here at MMORPG.COM of a player complaining that legenardys start selling for about $20.00 and now are selliong for $1.50.
Funny watching peiople here hating on Blizzard. Most seem either cluesless to the glut and diminshed prices or are themselves goldfarmers hating on Blizzard because they can't make more then a buck fifty for items they farmed for hours.
Video games are crack and players feed the pushers. The 80/20 rule pwns you all now. Only a blind man couldn't see it coming a mile away. Activision brought the cash store into Wow and nobody even noticed. They just payed their $20 and $30 services and denied it was a cash store for years. The saps who paid the money only contributed to the metrics needed to forever destroy equality in payment. How do you expect to compete against players willing to spend thousands of $ a year? With $15 a month? Give your heads a shake. These companies effectively spit your $15 back into your face by making games free to play simply because getting a handful of players willing to pay thousands for a game are worth more than a hundred monthly subcribers. Taking away your payment takes away any weight behind your opinion. THAT is why a monthly sub works against a cash shop. You have no voice. Bitching here does nothing. You got a game engineered from the ground up to pad their pockets from a minority of players. Metrics gathered after the first months of playing lead to mechanics geared to force players away who do not pay money. You will see it coming very soon. Big companies do what big companies do ... they make money. That is ALL they care about. Marketing masks the truth. That is what marketing is. It creates fantasy greater than reality. Perhaps everyone here hasn't noticed the trend lately? A game is hyped to shit, there is a mad rush to buy and the mass exodus once players see through the marketing euphoria and the truth becomes apparent. I truly wish all this was paranoia and conspiracy. Sadly we aren't seeing the games developed we once loved. There is no sense of ownership anymore. There is little sense of community. You are tracked, reduced to metrics and worth measured by each $ invested and by that alone. The games we see these days are the spawn of this. I honestly feel that this is masked so well that even developers of games still think they are making games for themselves and their fans. Independent developers hold onto this dream but in a multi-billion dollar industry the rules of the game are set against the small players. Video games are no longer a consumer product. At the scale the industry and it's companies have become it was only logical where they would be headed. Countries went through the same evolution. Video games are now a service industry. Big developers are now your pusher. They provide you with a product you cannot touch, you cannot feel, you cannot live without and cannot survive against if you try to compete against them. You don't have your game you can play on your own pc anymore. They cannot own your pc (oh but hello cloud computing/gaming! It's coming!) but they can own your time if wired into your house. The player base has leashed themselves to the umbilical cord and the funny part is they did entirely themselves. Diablo 3 was never a video game. It is a pipeline into your wallet. This is not a game to Activision or Blizzard so it certainly isn't a game anymore for it's players. If you rage quit ... you were never the player they were aiming for. You have no voice.
Great post. People don't seem to get that the whole game is geared for this. The ENTIRE focus of Diablo 3 is to siphon cash ibto the RM auction house. In Blizzard's eyes, nothing in the game has been designed for anything else. Don't get me wrong. Games should be profitable, but when the game is basically just a shopping mall, and not much else, you have to wonder what sort of mindless drone consumers are falling for it.
For those who are staying on the Blizzablo bandwagon, congrats... you have just been Actiblitzed!
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Bllizzad is regulating this already. U have 250 $ cap on prices. Without this prices would be much higher probably. Also prices are over 100 because probably ppl will buy items for those prices. If general population of players in D3 will think it is too much, they wont buy and prices will go down. If not, then everthing will be over 100,200 dollars there. So simple.
Supply and Demand. If you have a godly item, it might sell a lot, but most people probably have to lower their prices in the currency AH. There is really no point looking at the prices during the first day unless you want to compare against it like a week or month later.
In my opinion, it is extremely stupid to pay more for few pixels than you paid for the whole game, but it is not stupid to ask those prices.
The biggest concern I have is that all the good items dissapear from the gold AH and you are forced to farm even more. The drop rates simply aren't worth doing it, you need a community backing for it.
D3 is a very simple and rather shallow game, just like its predecessors. It is a nice game to spend few hours chatting with your friends. I would not let the currency AH to spoil that fun.
"The person who experiences greatness must have a feeling for the myth he is in."
Originally posted by Aeolron I thought blizzard would regulate it, but nope
Why on earth did you think Blizzard would regulate the prices users tried (almost certainly unsuccessfully) to sell items for? What a ridiculous notion.
I only plan to play co-op with personal friends and none of us plan to use the AH so that is not an issue for me. What might cause me to stop playing it is the fact that every single time the patch they break my game and I have to spend a good hour or two finding a community based solution to fix it.
The good news, if there is any here on this point, is that so many smart people experience the same issues I have that a diablo fan usually finds a fix pretty quickly but no help from Blizz on this.
After 4-5 patches now with, what appears to be, many people experiencing the same sets of issues it bugs me that Blizz focused on the real time AH before actually stabilizing the patcher.
Was looking forward to the real money AH But damn, since it went live, the prices on the AH is stupid! I thought blizzard would regulate it, but nope, most weapons and armor is in the $100.00-250 dollar range which is stupid! I had the notion that I was going to see items that were like I don't know, 5-20 bucks, but after see those prices ya no thanks! The 9-25 even 50 dollar range is on crappy ass blue items that anyone can farm once they reach inferno, this is simply put a cash crab and the ones that are making any type of money is the farmers that have no lifes and play for like 24 hours a day shift work if you will.
I don't know if you guys have seen those prices but let me know, Am I the only one? To me, those prices does not justifiy the content of the game.
See ya later Diablo you used to be a good thing, waiting on Torchlight 2.
Since I can't access the RMAH yet (europe) ... I cant really say about the prices from 1st hand... But as far as I've heard/read people are saying RMAH was mostly undercut by chineese farmers which are selling legendaries for 1-5 dollars xD
"Happiness is not a destination. It is a method of life." -------------------------------
If nobody pays these ridiculous prices for items, then the prices will come down. My guess is that they'll settle into a much more realistic range within a few weeks. Be patient.
The very top of the line gear won't come down that much because there are lots of hungry whales out there with plenty of spare cash to feed.
D3 has now become pay-to-win. Lol.
My fears exacly! This pay to win garbage has got to stop, some of us have alot of money in our bank accounts but refuse to pay those prices because of A: Morgage payments , B: Car payments ( Or bills in general ). So when I play a game I want an " Escape " but when I see shit like that, it's like the final nail in the coffin for me.
Is Diablo3 a competition? What do you get if you win? How does one qualify for this competition? I thought it was just a video game you played at your liesure. If you lose are you not allowed to play or something? How much is the grand prize?
If nobody pays these ridiculous prices for items, then the prices will come down. My guess is that they'll settle into a much more realistic range within a few weeks. Be patient.
The very top of the line gear won't come down that much because there are lots of hungry whales out there with plenty of spare cash to feed.
D3 has now become pay-to-win. Lol.
My fears exacly! This pay to win garbage has got to stop, some of us have alot of money in our bank accounts but refuse to pay those prices because of A: Morgage payments , B: Car payments ( Or bills in general ). So when I play a game I want an " Escape " but when I see shit like that, it's like the final nail in the coffin for me.
Is Diablo3 a competition? What do you get if you win? How does one qualify for this competition? I thought it was just a video game you played at your liesure. If you lose are you not allowed to play or something? How much is the grand prize?
Diablo 3 is not YET a competition, but as soon as they add PVP to it... It pretty much becomes the worse Pay-2-Win game ever created just because Blizzard wanted a piece of that "chineese item selling profit" cake.
"Happiness is not a destination. It is a method of life." -------------------------------
One word, this is'nt everquest where some items in EQ could take you years to get so I can understand a 100-200 price but come on for a hack and slash RPG ROFLMAO
Or you could play for years and never ever see the item, with the right stats drop. The type of game has really nothing to do with the rarity of gear. You may get lucky. You may not.
If nobody pays these ridiculous prices for items, then the prices will come down. My guess is that they'll settle into a much more realistic range within a few weeks. Be patient.
The very top of the line gear won't come down that much because there are lots of hungry whales out there with plenty of spare cash to feed.
D3 has now become pay-to-win. Lol.
My fears exacly! This pay to win garbage has got to stop, some of us have alot of money in our bank accounts but refuse to pay those prices because of A: Morgage payments , B: Car payments ( Or bills in general ). So when I play a game I want an " Escape " but when I see shit like that, it's like the final nail in the coffin for me.
Is Diablo3 a competition? What do you get if you win? How does one qualify for this competition? I thought it was just a video game you played at your liesure. If you lose are you not allowed to play or something? How much is the grand prize?
Diablo 3 is not YET a competition, but as soon as they add PVP to it... It pretty much becomes the worse Pay-2-Win game ever created just because Blizzard wanted a piece of that "chineese item selling profit" cake.
Yeah D3 will definately be the worse P2W game I have ever seen.... if they ever get PVP added. They will probably make it DLC.
Was looking forward to the real money AH But damn, since it went live, the prices on the AH is stupid! I thought blizzard would regulate it, but nope, most weapons and armor is in the $100.00-250 dollar range which is stupid! I had the notion that I was going to see items that were like I don't know, 5-20 bucks, but after see those prices ya no thanks! The 9-25 even 50 dollar range is on crappy ass blue items that anyone can farm once they reach inferno, this is simply put a cash crab and the ones that are making any type of money is the farmers that have no lifes and play for like 24 hours a day shift work if you will
I don't know if you guys have seen those prices but let me know, Am I the only one? To me, those prices does not justifiy the content of the game.
See ya later Diablo you used to be a good thing, waiting on Torchlight 2.
Prices will eventually reach a "normal" level based on supply and demand, no item will cost 250 bucks if people wont pay that for it.
Comments
They'll survive but it will be a case of the 'haves' and 'have nots'. This is going to be a cash cow for Blizzard and rich gamers will feast on the poor in PvP.
Rich gamers + very rare high-end loot = mega cash-grab
And those poor, poor gamers are just plain out of luck lol.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
No reason for the RMAH or to buy that kind of gear in the game. They broke item drops for a reason to get your money but why since there is no future need for those items. Just a waste of MMO if it was a MMO maybe and you would be playing it for years maybe but even than how long with the said item last you before there is better?
I can't wait till they add PvP. People are going to be emptying their bank accounts to be the "best" at PvP.
LOL haha yeah I guess so, but my day job pays really well and I get to play video games all day anyways :P
A game with real money auctions has become pay-to-win? Shocker!
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Can somebody explain to me: pay-to-win exactly what? You can't call a game "pay-to-win" if there is no pvp in it. At worst, it's "pay-to-not-farm-gear"...
Hardcore has their own auction houses from the normal servers so yes you can use the auction house.
I'm taking a break now from diablo 3, not because of RMAH, but because I've gotten to act 2 inferno, and can't get past it. Heck it took a week and alot of luck and like 500 tries to beat the butcher. If you get hit by his grapple hook or the fire on the floor, you die lol. Magda hits you once with her butterflies or whatever they are, you die.
Video games are crack and players feed the pushers.
The 80/20 rule pwns you all now. Only a blind man couldn't see it coming a mile away. Activision brought the cash store into Wow and nobody even noticed. They just payed their $20 and $30 services and denied it was a cash store for years. The saps who paid the money only contributed to the metrics needed to forever destroy equality in payment.
How do you expect to compete against players willing to spend thousands of $ a year? With $15 a month? Give your heads a shake. These companies effectively spit your $15 back into your face by making games free to play simply because getting a handful of players willing to pay thousands for a game are worth more than a hundred monthly subcribers. Taking away your payment takes away any weight behind your opinion. THAT is why a monthly sub works against a cash shop.
You have no voice. Bitching here does nothing. You got a game engineered from the ground up to pad their pockets from a minority of players. Metrics gathered after the first months of playing lead to mechanics geared to force players away who do not pay money. You will see it coming very soon.
Big companies do what big companies do ... they make money. That is ALL they care about. Marketing masks the truth. That is what marketing is. It creates fantasy greater than reality. Perhaps everyone here hasn't noticed the trend lately? A game is hyped to shit, there is a mad rush to buy and the mass exodus once players see through the marketing euphoria and the truth becomes apparent.
I truly wish all this was paranoia and conspiracy. Sadly we aren't seeing the games developed we once loved. There is no sense of ownership anymore. There is little sense of community. You are tracked, reduced to metrics and worth measured by each $ invested and by that alone. The games we see these days are the spawn of this. I honestly feel that this is masked so well that even developers of games still think they are making games for themselves and their fans. Independent developers hold onto this dream but in a multi-billion dollar industry the rules of the game are set against the small players.
Video games are no longer a consumer product. At the scale the industry and it's companies have become it was only logical where they would be headed. Countries went through the same evolution. Video games are now a service industry. Big developers are now your pusher. They provide you with a product you cannot touch, you cannot feel, you cannot live without and cannot survive against if you try to compete against them. You don't have your game you can play on your own pc anymore. They cannot own your pc (oh but hello cloud computing/gaming! It's coming!) but they can own your time if wired into your house. The player base has leashed themselves to the umbilical cord and the funny part is they did entirely themselves.
Diablo 3 was never a video game. It is a pipeline into your wallet. This is not a game to Activision or Blizzard so it certainly isn't a game anymore for it's players. If you rage quit ... you were never the player they were aiming for. You have no voice.
You stay sassy!
Wow- Well spoke.
You have very eloquently spoken the truth. Sadly, many will fail to see this even now. The days of a small monthly fee and a "level playing field" are long gone. Creativity is stagnant and "image" is everything....
Bubye!
As compared to what they did in D2 ie hack game items or go to 3rd party sites to spend hundreds of dollars for the best gear? Now they have to empty their bank accounts to buy $1.50 rares and legendarys?
Seriously i use the in game gold Auction house but have no intention of ever buying anything from the RMAH.
Currwently most legendary loot is selling for under $5.00. Check out the thread here at MMORPG.COM of a player complaining that legenardys start selling for about $20.00 and now are selliong for $1.50.
Funny watching peiople here hating on Blizzard. Most seem either cluesless to the glut and diminshed prices or are themselves goldfarmers hating on Blizzard because they can't make more then a buck fifty for items they farmed for hours.
For those who are staying on the Blizzablo bandwagon, congrats... you have just been Actiblitzed!
Error: 37. Signature not found. Please connect to my server for signature access.
Bllizzad is regulating this already. U have 250 $ cap on prices. Without this prices would be much higher probably. Also prices are over 100 because probably ppl will buy items for those prices. If general population of players in D3 will think it is too much, they wont buy and prices will go down. If not, then everthing will be over 100,200 dollars there. So simple.
Supply and Demand. If you have a godly item, it might sell a lot, but most people probably have to lower their prices in the currency AH. There is really no point looking at the prices during the first day unless you want to compare against it like a week or month later.
In my opinion, it is extremely stupid to pay more for few pixels than you paid for the whole game, but it is not stupid to ask those prices.
The biggest concern I have is that all the good items dissapear from the gold AH and you are forced to farm even more. The drop rates simply aren't worth doing it, you need a community backing for it.
D3 is a very simple and rather shallow game, just like its predecessors. It is a nice game to spend few hours chatting with your friends. I would not let the currency AH to spoil that fun.
"The person who experiences greatness must have a feeling for the myth he is in."
I can't even stay logged on to earn a level let alone earn gold or mega bucks.
Error this and error that .....
A game that truley takes you to the burning depths of HELL even before your character gets there.
Until the next over-hyped and under-developed Blizz-CONNED release....
Bye bye.
I only plan to play co-op with personal friends and none of us plan to use the AH so that is not an issue for me. What might cause me to stop playing it is the fact that every single time the patch they break my game and I have to spend a good hour or two finding a community based solution to fix it.
The good news, if there is any here on this point, is that so many smart people experience the same issues I have that a diablo fan usually finds a fix pretty quickly but no help from Blizz on this.
After 4-5 patches now with, what appears to be, many people experiencing the same sets of issues it bugs me that Blizz focused on the real time AH before actually stabilizing the patcher.
Since I can't access the RMAH yet (europe) ... I cant really say about the prices from 1st hand... But as far as I've heard/read people are saying RMAH was mostly undercut by chineese farmers which are selling legendaries for 1-5 dollars xD
"Happiness is not a destination. It is a method of life."
-------------------------------
Is Diablo3 a competition? What do you get if you win? How does one qualify for this competition? I thought it was just a video game you played at your liesure. If you lose are you not allowed to play or something? How much is the grand prize?
Diablo 3 is not YET a competition, but as soon as they add PVP to it... It pretty much becomes the worse Pay-2-Win game ever created just because Blizzard wanted a piece of that "chineese item selling profit" cake.
"Happiness is not a destination. It is a method of life."
-------------------------------
Or you could play for years and never ever see the item, with the right stats drop. The type of game has really nothing to do with the rarity of gear. You may get lucky. You may not.
Yeah D3 will definately be the worse P2W game I have ever seen.... if they ever get PVP added. They will probably make it DLC.
Prices will eventually reach a "normal" level based on supply and demand, no item will cost 250 bucks if people wont pay that for it.
But yeah, those prices are far too high.