LOL. You hate MMOs, congrats. Why are you posting here?
I don't "hate" anything. Hate is too much of an active emotion; I'm more like "meh".
I like PvP. Casual PvP, mostly. I like the way casual PvP is handled in GW2, plus I like that I can play PvE part casually. It's a good game I likely to enjoy. I just don't have many illusions about it. My expectations are low, and I am rarely disappointed.
Why is gaming humanity going through a seemingly infinite loop of hyping up mediocre games, and then complaining when the same games keep coming out? This has happened with RIFT, this has happened with SWTOR, how is GW2 any different?
The overhyped themepark model is so easy to go into for developers because of YOU. I mean, GW2 doesn't even have open-world PvP. The PvP takes place on some magical island which is not connected in any way to the regular world. What BS.
Thoughts?
Themepark mmorpgs suck. The only games that suck more are sandbox mmorpgs.
I have absolutely no desirte to mix PvE with PvP. Those are different types of games, they are impossible to balance; if a mmorpg wants to have both well-done PvP and well-done PvE it has to separate those two types, at least a bit.
That said, I don't believe in large-scale PvP. Large-scale PvP in 100% of mmorpgs before inevitably sucked donkey's thing (yes, DAOC too. Deal with it.). I don't see GW2's large-scale PvP breaking the trend. I am looking at it at most as at a distraction; my main hopes for long-time casual entertainment are balanced battlegrounds.
So you say DAOC had terrible pvp, but your hopes are for battlegrounds which are the most generic and terrible form of pvp. Should I start laughing now?
Be my guest. I've tried pretty much all forms of pvp, and it sucked unless you could afford a life-time commitment to that game in order to get access to "good kind" or pvp, properly prepared, in proper trained guilds, etc. I have a wife, though, and I can't afford 2 life-time commitments; there are not enough hours in the day. And for casual player like me it sucked, and will likely terribly suck in GW2.
No. Give me my battleground and marry the game yourself, if you want to. So start laughing now.
Sounds like MOBAS or some standard multiplayer games are your thing, not MMORPGs. You propably already knew that since you said MMORPGs suck, so why are you posting here again?
Many other games offer open world PvP. Gw2 was just designed without it. Personally waiting for Age of Wushu/Wulin. Open World pvp with kung fu. Hell Yes.
Just have to accept that not all games will have the mechanic you want. I tend to steer clear of games with mechanics I don't like XD
You don't complain about RTS games with arguments like "Well that other game had "insert type" resource gathering, why not this one?" Just different mechanics in different games.
Think about it this way. Because they don't have to balance world PvP they can spend more time developing a good game instead of balancing numbers.
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
"A constructive discussion with facts and structured critical thought"...on the mmorpg forums??
It does happen, but admittedly it is rare. There have been some thread from people that dislike GW2 where they presented valid arguments. Gaming is subjective, but most of the time these threads (for and against) a game are more trolling than actual discussion. Call me an eternal optimist, but perhaps that can shift at some point on here. The chances are very slim, but it could happen.
-Atziluth-
- Never underestimate the predictability of stupidity.
This is just a trolling thread I am surprised a Moderator has yet to lock it. It started out like the typical WoW was the first MMO comment. The troll comes in states something and lets everyone else who responds fight with each other and he just sits back and watches.
Themepark mmorpgs suck. The only games that suck more are sandbox mmorpgs.
I have absolutely no desirte to mix PvE with PvP. Those are different types of games, they are impossible to balance; if a mmorpg wants to have both well-done PvP and well-done PvE it has to separate those two types, at least a bit.
That said, I don't believe in large-scale PvP. Large-scale PvP in 100% of mmorpgs before inevitably sucked donkey's thing (yes, DAOC too. Deal with it.). I don't see GW2's large-scale PvP breaking the trend. I am looking at it at most as at a distraction; my main hopes for long-time casual entertainment are balanced battlegrounds.
So you say DAOC had terrible pvp, but your hopes are for battlegrounds which are the most generic and terrible form of pvp. Should I start laughing now?
Be my guest. I've tried pretty much all forms of pvp, and it sucked unless you could afford a life-time commitment to that game in order to get access to "good kind" or pvp, properly prepared, in proper trained guilds, etc. I have a wife, though, and I can't afford 2 life-time commitments; there are not enough hours in the day. And for casual player like me it sucked, and will likely terribly suck in GW2.
No. Give me my battleground and marry the game yourself, if you want to. So start laughing now.
Sounds like MOBAS or some standard multiplayer games are your thing, not MMORPGs. You propably already knew that since you said MMORPGs suck, so why are you posting here again?
And I do play mostly standard multiplayer games (WoT is my current main playground). But a guy can diversify, no? My childhood memories are full of warm fuzzy memories of playing Arctic MUD and much later braving EVE as a trader (jumping in a chock-full of expensive goodies iteron through bookmarked lines - you still have to fly by bookmarks then - through 20 gates, pursued by a dozen interceptors of local alliance, adrenaline and sweet, sweet profits!), and even if now I understand how the games actually sucked and in what sense, a guy can hope that the genre will evolve, and take an interest, no?
If this answer doesn't satisfy you, I don't have another. I wasn't expecting Spanish Inquisition!
what is the guy talking about? what hypr? we played the game, so positive reports are based on us playing the game.
its underhyped if anything. there are still .. 2% of sane gamers that havent bought it yet. but will buy it on release. i mean think of it - they havent bought it yet! underhyped much!
there are tons of people that do not care one bit about open world pvp or it being a themepark. Some people enjoy doing quests and the fact you blame us for making "YOUR" genre stale speaks a lot about your entitlement attitude. This thread should be locked seriously its just another hate thread without anything but baiting. OP get a life not everyone cares about what you do.
You may not want open world pvp but there is a group of people that do want it. Its not that hard for a company to add a server with owpvp along side servers with pve only.
Just because YOU don't want it does not mean the rest of the community does not.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
You may not want open world pvp but there is a group of people that do want it. Its not that hard for a company to add a server with owpvp along side servers with pve only.
Just because YOU don't want it does not mean the rest of the community does not.
And how do you propose to make this work in a game that has no opposing factions?
Why is gaming humanity going through a seemingly infinite loop of hyping up mediocre games, and then complaining when the same games keep coming out? This has happened with RIFT, this has happened with SWTOR, how is GW2 any different?
The overhyped themepark model is so easy to go into for developers because of YOU. I mean, GW2 doesn't even have open-world PvP. The PvP takes place on some magical island which is not connected in any way to the regular world. What BS.
You may not want open world pvp but there is a group of people that do want it. Its not that hard for a company to add a server with owpvp along side servers with pve only.
Just because YOU don't want it does not mean the rest of the community does not.
And how do you propose to make this work in a game that has no opposing factions?
You could do some sort of monster play where players take over pve mobs or something. Hey wait that actually sounds kinda cool.
It is a trend with all games coming out becuase imo ,peopel are just bored.There are not that many decent games coming out every year 1 maybe 2 or3 ,so people wait a full year to get their hands on 1 game,so without using good judgement ,they just buy it and hope.
Also i feel a lot of gamers base their experience not on the game but more so the community or IF they were able to make friends.I have no problem with that what so ever,it should be about the community and the friends you make,most certainly 100%.However i don't like seeing people that allow that to cloud their judgement on weather a game is good or not.
Sure the game itself might have a design that caters to making friends better or allowing for a good community,but imo that is RARE because MOST games are more about pvp.PVP in gaming usually if not ALWAYS brings out arguing,anger,and when you find out you can't compete in pvp you lash out at the game and quit.
Myself i was drawn to FFXI for my fun,it did not cater to pvp and it DID cater to grouping.Yes i know forced grouping can have it's bad points,but it DOES encourage friendships and meeting people you normally would not.Also the game design did NOT utilize quests+xp+rewards so again the way to advance was through people and grouping.
Games that create ways to solo are NOT encouraging a community nor a MMO atmossphere,so this is the problem with AL:L current games.It comes back to what i said earlier,the games themselves are not that well designed,but people will find them to be HIT or MISS based on weather they do find friends or in many cases ,join a friendly guild.
When i rate a game ,i base it on it's design ALL of it,i do not play a game solely for friends or for loot or for pvp,that is why i am usually not disatisfied with my choices i make.How many people joined Aion based on the early reports of character design?See why you need to make choices based on an ENTIRE game and not 1 or 2 superficial ideas?How many people bought into A-Nets hype without ever touching the game?Would you buy a car you don't get t odrive?Would you buy a house you don't get to enter?See my point?
I also believe there are a lot of people who have not ventured out much past their original Wow experience.These people do not have enough game design knowledge to make judgement calls without having to buy the game and spend many days/levels before realizing they made a mistake.Even though i see some obvious scams by developers,i see others praising those ideas ,makes me cringe that naive people will make low rate developers rich.
It wil lall be better soon as MOST of the majority of MMO players 65% fro mWOW have begun to venture out and try many different games.This is ONLY a good thing,these people will begin to realize what developers are cheating them of their dollars and which to support.This has NOTHING to do with subs or f2p,that is again subjective based on quality.This in the long run will force develoeprs to step and make quality games or lose their shirts,so i see a bright future ahead of us.
Never forget 3 mile Island and never trust a government official or company spokesman.
Why is gaming humanity going through a seemingly infinite loop of hyping up mediocre games, and then complaining when the same games keep coming out? This has happened with RIFT, this has happened with SWTOR, how is GW2 any different?
The overhyped themepark model is so easy to go into for developers because of YOU. I mean, GW2 doesn't even have open-world PvP. The PvP takes place on some magical island which is not connected in any way to the regular world. What BS.
Thoughts?
Well, my initial thought is that you like to use meaningless and trendy buzzwords like 'hype' because you have seen the big boys use them and you want to be cool like them.
My second thought is that each game is different and deserves to be looked at seperatly on it's own basis. Rift has nothing to do with GW2. What happened with that game, or any other, has nothing to do with GW2. To claim GW2 is 'the same' as SWtOR shows a staggering lack of knowledge (but by all means don't let a lack of knowledge get in the way of you having an opinion, it is the internet after all).
My third thought is that you are not excited for the game because it obviously dosen't offer you the play model you personally want, but you don't understand that fact means little to the people to which it offers the one that they DO want.
My fourth thought is that you haven't even played the game and so are ranting from a very limited perspective.
Desperation. That's the only explanation for why people are working themselves up over this game. It's the same thing that happened with TOR.
6 months from now this board will be filled with post mortem threads detailing what went wrong with GW2.
You're not going to see anywhere near as much bile spilled over GW2 as was spilled over TOR for 2 reasons:
1) The game is WAY better even with all the complaints I heard so far.
2) It is FREE. It doesnt need predictions of going F2P since its free for its lifecycle
Given how much time I invested in GW2 from the 2 Beta weekends and the stress test, I already had my $50 worth of value extracted from it and the game hasn't even been released yet! I never felt this from an MMO and that's a win for me already.
It is a trend with all games coming out becuase imo ,peopel are just bored.There are not that many decent games coming out every year 1 maybe 2 or3 ,so people wait a full year to get their hands on 1 game,so without using good judgement ,they just buy it and hope.
-snip-
I agree with a lot of what you said. It was a well thought out post but sadly no one will read it.
Desperation. That's the only explanation for why people are working themselves up over this game. It's the same thing that happened with TOR.
6 months from now this board will be filled with post mortem threads detailing what went wrong with GW2.
I doubt any game will be able to come close to SWTOR any time soon.
GW2 as a B2P title has a much lower chance to disappoint customers. Actually, I already feel that I've got my money's worth out of it at 70 hours of gameplay. And as someone who had very high expectations of it (following the game for a while) I feel that my expectations were not only met, but exceeded. Even if I get bored eventually, that doesn't mean something with the game went terribly wrong. I still would have had my fun and will come back for more whenever I feel like it.
For those that have actually played the game during the BWE's, there are plenty of reasons to be hyped over GW2...in THEIR opinions. I've played both the beta weekends and love the game, it's pretty much ruined any of the other MMO's i've been playing/played. In all honesty, if you have yet to actually play the game, your opinion of the game is purely conjecture...and more or less useless.
To each his own, right? Who gives a shit if some random stranger gets all hyped for a game you don't like, lmao...grow up.
I think it's easy to see that as the overall result when you lump everyone into one category without looking much deeper.
Look at my forum history over the past, what, almost 10 years on these forums, and you'll see that aside from a few glimmers of catious hope like Vanguard, WAR & Rift, in which I talk about their 'potential...' more than what they were, and which clearly weren't releasing in any form close to my ideal MMO, you'll see that when you look at individuals the picture you paint isn't really the case.
I had no interest in GW2, I ignored it - I wasn't a fan of GW1 and made some bad assumptions. I was talked in to playing it, and in my opinion it was undersold to me completely. I haven't had that much fun in an MMO since 99-02, without question. Posts on a forum can't actually change that.
So, I'm damn excited for GW2 - I spent nearly a decade in MMOs looking desperately for the positives rather than being bowled over by them as I was in GW2. You mention it's the same game, I disagree, I'd mention I didn't have to do a single lame ass quest and instead encountered content that was delivered through interacting with a well fleshed out world, one that doesn't rely on lazy task hubs to justify its existance as every other non-sandbox does. That's huge for me.
Here's some context for you: remember Saga of Ryzom? Yeah, I was mailed the beta CD (that's how it worked often back then) and was hoping that *this* would be the one that replicated my experience in earlier MMOs. Same with Wish, Horizon, Dragon Empires...remember those? That was ages ago. Now I've actually played something that I happen to enjoy and I'm supposed to apologise to you for that? Forget that.
So, if you expect me to be less enthusiastic after waiting that long to be enetertained again, tough. I am excited. Not because of potential, not because of what it *could* be, not because of what they tell me it will be, but because of what *is* actually there and that happens to be a perfect fit for my wife and I, and we've had the opportunity to see it first hand to make up our own minds.
Don't forget, not everyone is fooled by hype. Many of us research, consider and pay attention - anyone that was disappointed with Swtor, Rift, WAR or anyother clone is either new to MMOs or delusional.
If the game's not for you, that's fine by me - you're more than welcome to devote your life to bad mouthing the game in forum post after forum post if that's what you decide in the end. Knock yourself out. I doubt you'll change anyones mind as we've actually had the opportunity to play it.
But you are beyond delusional if you're attempting to talk me out of doing something I actually enjoy. That's simply not going to happen.
So, some advice for you: Look deeper than a generalised impression and you'll be less frustrated.
Why is gaming humanity going through a seemingly infinite loop of hyping up mediocre games, and then complaining when the same games keep coming out? This has happened with RIFT, this has happened with SWTOR, how is GW2 any different?
The overhyped themepark model is so easy to go into for developers because of YOU. I mean, GW2 doesn't even have open-world PvP. The PvP takes place on some magical island which is not connected in any way to the regular world. What BS.
Thoughts?
I dont know if you are just trolling or really mentally challenged but if you had played gw2 you would see why it is the best MMO ever developed, also it is mists you are speaking of and it is supposed to be gateway of alternate realities/parallel universe, aka servers.
Why is gaming humanity going through a seemingly infinite loop of hyping up mediocre games, and then complaining when the same games keep coming out? This has happened with RIFT, this has happened with SWTOR, how is GW2 any different?
The overhyped themepark model is so easy to go into for developers because of YOU. I mean, GW2 doesn't even have open-world PvP. The PvP takes place on some magical island which is not connected in any way to the regular world. What BS.
Thoughts?
I never really hyped up Rift and TOR, never really believed they were so great.
I do enjoy GW2 a lot though evenif I don't think it will be the next Wow, it just ain´t hand holding enough for that.
GW2 is however rather different from Rift and TOR because it is a lot more social than those games. TOR is more or less a singleplayer game where you see and sometimes compete with other players. Rift is more social but still offers littlen ew from older MMOs.
Frankly does GW2 feels a lot more well made than any other MMO for a long time.
As for the lack of open world PvP it was a choice they made. Frankly have all MMOs I played been rather underdeveloped in the PvP department. PvP have a lot of potential but neither SWG nor UO were even close to be near to what PvP should be. Other genres like FPS and RTS mastered it a long time ago but MMOs mechanics are either based of D&Ds which never were intended for anything more than PvE or rather pale copies of FPS games without the fun parts.
If you want great open world PvP in a MMO you need completely new mechanics just for that purpose. And no sandbox have succeded either even if a few have tried. Eve and UO is probably closest but there is a reason they are just niche games and that is not that 99% of all players are carebears, it is that they just ain´t good enough.
Closed PvP like GW2 have is a lot easier to make as DaoC already have proven before.
Comments
I don't "hate" anything. Hate is too much of an active emotion; I'm more like "meh".
I like PvP. Casual PvP, mostly. I like the way casual PvP is handled in GW2, plus I like that I can play PvE part casually. It's a good game I likely to enjoy. I just don't have many illusions about it. My expectations are low, and I am rarely disappointed.
Sounds like MOBAS or some standard multiplayer games are your thing, not MMORPGs. You propably already knew that since you said MMORPGs suck, so why are you posting here again?
Many other games offer open world PvP. Gw2 was just designed without it. Personally waiting for Age of Wushu/Wulin. Open World pvp with kung fu. Hell Yes.
Just have to accept that not all games will have the mechanic you want. I tend to steer clear of games with mechanics I don't like XD
You don't complain about RTS games with arguments like "Well that other game had "insert type" resource gathering, why not this one?" Just different mechanics in different games.
Think about it this way. Because they don't have to balance world PvP they can spend more time developing a good game instead of balancing numbers.
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
It does happen, but admittedly it is rare. There have been some thread from people that dislike GW2 where they presented valid arguments. Gaming is subjective, but most of the time these threads (for and against) a game are more trolling than actual discussion. Call me an eternal optimist, but perhaps that can shift at some point on here. The chances are very slim, but it could happen.
-Atziluth-
- Never underestimate the predictability of stupidity.
There are several game genres I do not care to play, and I do not go to furoms dedicated to them either.
Godz of War I call Thee
This is just a trolling thread I am surprised a Moderator has yet to lock it. It started out like the typical WoW was the first MMO comment. The troll comes in states something and lets everyone else who responds fight with each other and he just sits back and watches.
And I do play mostly standard multiplayer games (WoT is my current main playground). But a guy can diversify, no? My childhood memories are full of warm fuzzy memories of playing Arctic MUD and much later braving EVE as a trader (jumping in a chock-full of expensive goodies iteron through bookmarked lines - you still have to fly by bookmarks then - through 20 gates, pursued by a dozen interceptors of local alliance, adrenaline and sweet, sweet profits!), and even if now I understand how the games actually sucked and in what sense, a guy can hope that the genre will evolve, and take an interest, no?
If this answer doesn't satisfy you, I don't have another. I wasn't expecting Spanish Inquisition!
what is the guy talking about? what hypr? we played the game, so positive reports are based on us playing the game.
its underhyped if anything. there are still .. 2% of sane gamers that havent bought it yet. but will buy it on release. i mean think of it - they havent bought it yet! underhyped much!
there are tons of people that do not care one bit about open world pvp or it being a themepark. Some people enjoy doing quests and the fact you blame us for making "YOUR" genre stale speaks a lot about your entitlement attitude. This thread should be locked seriously its just another hate thread without anything but baiting. OP get a life not everyone cares about what you do.
You may not want open world pvp but there is a group of people that do want it. Its not that hard for a company to add a server with owpvp along side servers with pve only.
Just because YOU don't want it does not mean the rest of the community does not.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Spoken like a true programmer with lots of game-making experience.
Actually, it's a teeeeenie weeeeenie bit harder than just say "hey, why don't we let everyone kill everyone, eh?"
And how do you propose to make this work in a game that has no opposing factions?
Rift was hyped?
http://www.riftgame.com/en/community/awards.php
You could do some sort of monster play where players take over pve mobs or something. Hey wait that actually sounds kinda cool.
It is a trend with all games coming out becuase imo ,peopel are just bored.There are not that many decent games coming out every year 1 maybe 2 or3 ,so people wait a full year to get their hands on 1 game,so without using good judgement ,they just buy it and hope.
Also i feel a lot of gamers base their experience not on the game but more so the community or IF they were able to make friends.I have no problem with that what so ever,it should be about the community and the friends you make,most certainly 100%.However i don't like seeing people that allow that to cloud their judgement on weather a game is good or not.
Sure the game itself might have a design that caters to making friends better or allowing for a good community,but imo that is RARE because MOST games are more about pvp.PVP in gaming usually if not ALWAYS brings out arguing,anger,and when you find out you can't compete in pvp you lash out at the game and quit.
Myself i was drawn to FFXI for my fun,it did not cater to pvp and it DID cater to grouping.Yes i know forced grouping can have it's bad points,but it DOES encourage friendships and meeting people you normally would not.Also the game design did NOT utilize quests+xp+rewards so again the way to advance was through people and grouping.
Games that create ways to solo are NOT encouraging a community nor a MMO atmossphere,so this is the problem with AL:L current games.It comes back to what i said earlier,the games themselves are not that well designed,but people will find them to be HIT or MISS based on weather they do find friends or in many cases ,join a friendly guild.
When i rate a game ,i base it on it's design ALL of it,i do not play a game solely for friends or for loot or for pvp,that is why i am usually not disatisfied with my choices i make.How many people joined Aion based on the early reports of character design?See why you need to make choices based on an ENTIRE game and not 1 or 2 superficial ideas?How many people bought into A-Nets hype without ever touching the game?Would you buy a car you don't get t odrive?Would you buy a house you don't get to enter?See my point?
I also believe there are a lot of people who have not ventured out much past their original Wow experience.These people do not have enough game design knowledge to make judgement calls without having to buy the game and spend many days/levels before realizing they made a mistake.Even though i see some obvious scams by developers,i see others praising those ideas ,makes me cringe that naive people will make low rate developers rich.
It wil lall be better soon as MOST of the majority of MMO players 65% fro mWOW have begun to venture out and try many different games.This is ONLY a good thing,these people will begin to realize what developers are cheating them of their dollars and which to support.This has NOTHING to do with subs or f2p,that is again subjective based on quality.This in the long run will force develoeprs to step and make quality games or lose their shirts,so i see a bright future ahead of us.
Never forget 3 mile Island and never trust a government official or company spokesman.
While I agree that all of the games mentioned were overhyped (especially TOR)... GW2 met all of my expectations and its sub-free and i love it
Desperation. That's the only explanation for why people are working themselves up over this game. It's the same thing that happened with TOR.
6 months from now this board will be filled with post mortem threads detailing what went wrong with GW2.
Well, my initial thought is that you like to use meaningless and trendy buzzwords like 'hype' because you have seen the big boys use them and you want to be cool like them.
My second thought is that each game is different and deserves to be looked at seperatly on it's own basis. Rift has nothing to do with GW2. What happened with that game, or any other, has nothing to do with GW2. To claim GW2 is 'the same' as SWtOR shows a staggering lack of knowledge (but by all means don't let a lack of knowledge get in the way of you having an opinion, it is the internet after all).
My third thought is that you are not excited for the game because it obviously dosen't offer you the play model you personally want, but you don't understand that fact means little to the people to which it offers the one that they DO want.
My fourth thought is that you haven't even played the game and so are ranting from a very limited perspective.
(Final thought... 'gaming humanity'... rofl...)
You're not going to see anywhere near as much bile spilled over GW2 as was spilled over TOR for 2 reasons:
1) The game is WAY better even with all the complaints I heard so far.
2) It is FREE. It doesnt need predictions of going F2P since its free for its lifecycle
Given how much time I invested in GW2 from the 2 Beta weekends and the stress test, I already had my $50 worth of value extracted from it and the game hasn't even been released yet! I never felt this from an MMO and that's a win for me already.
I agree with a lot of what you said. It was a well thought out post but sadly no one will read it.
I doubt any game will be able to come close to SWTOR any time soon.
GW2 as a B2P title has a much lower chance to disappoint customers. Actually, I already feel that I've got my money's worth out of it at 70 hours of gameplay. And as someone who had very high expectations of it (following the game for a while) I feel that my expectations were not only met, but exceeded. Even if I get bored eventually, that doesn't mean something with the game went terribly wrong. I still would have had my fun and will come back for more whenever I feel like it.
For those that have actually played the game during the BWE's, there are plenty of reasons to be hyped over GW2...in THEIR opinions. I've played both the beta weekends and love the game, it's pretty much ruined any of the other MMO's i've been playing/played. In all honesty, if you have yet to actually play the game, your opinion of the game is purely conjecture...and more or less useless.
To each his own, right? Who gives a shit if some random stranger gets all hyped for a game you don't like, lmao...grow up.
Sorroe, Human Mesmer
Jade Quarry Server
I think it's easy to see that as the overall result when you lump everyone into one category without looking much deeper.
Look at my forum history over the past, what, almost 10 years on these forums, and you'll see that aside from a few glimmers of catious hope like Vanguard, WAR & Rift, in which I talk about their 'potential...' more than what they were, and which clearly weren't releasing in any form close to my ideal MMO, you'll see that when you look at individuals the picture you paint isn't really the case.
I had no interest in GW2, I ignored it - I wasn't a fan of GW1 and made some bad assumptions. I was talked in to playing it, and in my opinion it was undersold to me completely. I haven't had that much fun in an MMO since 99-02, without question. Posts on a forum can't actually change that.
So, I'm damn excited for GW2 - I spent nearly a decade in MMOs looking desperately for the positives rather than being bowled over by them as I was in GW2. You mention it's the same game, I disagree, I'd mention I didn't have to do a single lame ass quest and instead encountered content that was delivered through interacting with a well fleshed out world, one that doesn't rely on lazy task hubs to justify its existance as every other non-sandbox does. That's huge for me.
Here's some context for you: remember Saga of Ryzom? Yeah, I was mailed the beta CD (that's how it worked often back then) and was hoping that *this* would be the one that replicated my experience in earlier MMOs. Same with Wish, Horizon, Dragon Empires...remember those? That was ages ago. Now I've actually played something that I happen to enjoy and I'm supposed to apologise to you for that? Forget that.
So, if you expect me to be less enthusiastic after waiting that long to be enetertained again, tough. I am excited. Not because of potential, not because of what it *could* be, not because of what they tell me it will be, but because of what *is* actually there and that happens to be a perfect fit for my wife and I, and we've had the opportunity to see it first hand to make up our own minds.
Don't forget, not everyone is fooled by hype. Many of us research, consider and pay attention - anyone that was disappointed with Swtor, Rift, WAR or anyother clone is either new to MMOs or delusional.
If the game's not for you, that's fine by me - you're more than welcome to devote your life to bad mouthing the game in forum post after forum post if that's what you decide in the end. Knock yourself out. I doubt you'll change anyones mind as we've actually had the opportunity to play it.
But you are beyond delusional if you're attempting to talk me out of doing something I actually enjoy. That's simply not going to happen.
So, some advice for you: Look deeper than a generalised impression and you'll be less frustrated.
I dont know if you are just trolling or really mentally challenged but if you had played gw2 you would see why it is the best MMO ever developed, also it is mists you are speaking of and it is supposed to be gateway of alternate realities/parallel universe, aka servers.
what BS op
I never really hyped up Rift and TOR, never really believed they were so great.
I do enjoy GW2 a lot though evenif I don't think it will be the next Wow, it just ain´t hand holding enough for that.
GW2 is however rather different from Rift and TOR because it is a lot more social than those games. TOR is more or less a singleplayer game where you see and sometimes compete with other players. Rift is more social but still offers littlen ew from older MMOs.
Frankly does GW2 feels a lot more well made than any other MMO for a long time.
As for the lack of open world PvP it was a choice they made. Frankly have all MMOs I played been rather underdeveloped in the PvP department. PvP have a lot of potential but neither SWG nor UO were even close to be near to what PvP should be. Other genres like FPS and RTS mastered it a long time ago but MMOs mechanics are either based of D&Ds which never were intended for anything more than PvE or rather pale copies of FPS games without the fun parts.
If you want great open world PvP in a MMO you need completely new mechanics just for that purpose. And no sandbox have succeded either even if a few have tried. Eve and UO is probably closest but there is a reason they are just niche games and that is not that 99% of all players are carebears, it is that they just ain´t good enough.
Closed PvP like GW2 have is a lot easier to make as DaoC already have proven before.