No doubt i'll still try the game, I just don't know how long of an appeal it will have. Although I think it will have a longer lasting appeal for me than GW2 did due to the open world nature of the game.
I only lasted 2 betas. Canceled my preorder and got a refund yesterday.
Game was very ...meh... to me. Only 3 options plus weapon... with limited weapon attacks. Go to area, do quests, rinse and repeat. Boring as all get out by hour 4.
Crafting looked good, I will say that, but not good enough for me to pay money for the game.
I will be playing a long time. Trying to find what I like in the beta showed me just how much variety there is. Each race has three stories, as the charr I noticed three very different experiences. The DE's as well create a lot of replayabillty. At the end of the day mostly because the game is just plain fun.
Originally posted by mmodanno I only lasted 2 betas. Canceled my preorder and got a refund yesterday.
Game was very ...meh... to me. Only 3 options plus weapon... with limited weapon attacks. Go to area, do quests, rinse and repeat. Boring as all get out by hour 4.
Crafting looked good, I will say that, but not good enough for me to pay money for the game.
This is one of the reasons im not sold on the game, seems like a massive quest grind on the pve side.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Originally posted by mmodanno I only lasted 2 betas. Canceled my preorder and got a refund yesterday.
Game was very ...meh... to me. Only 3 options plus weapon... with limited weapon attacks. Go to area, do quests, rinse and repeat. Boring as all get out by hour 4.
Crafting looked good, I will say that, but not good enough for me to pay money for the game.
... seems like a massive quest grind on the pve side.
massive quest grind...what does it mean? Isn't questing the main activity aside from PVP?
It's too hard to tell at this point. I would really like for this to be a game I play for a long time. History has proven that it is very unlikely that this will hold my attention longer than 3-4 months. I'd like for that to be proven wrong, very much. It's been so long since I've played something for a year+ .
If the game is as good as it seems in beta weekends, PVE should last between 200 and 600 hours for me, don't think i'll level more than 3 classes. As for PVP, no idea, could be 1 hour or 1000.
Considering most AAA games nowadays come with a 10-20 hours campaing for the same price as gw2...
Will this be THE mmo for you? I have a feeling it will be great fun for a little while, then droves of people will lose interest in it a couple months in as the fun of insta-RVR wears out. I just don't see what it is doing that is so great besides being F2P after purchase. I mean, it's not like it can surpass vanilla DAOC in the PVP department.
No pure sub-MMO has ever lasted more than a year without a vacation and two in total. Only B2P or F2P MMOs like LOTRO, DDO and GW1 have managed to keep me coming back after year two. But even with them, II take huge breaks and only play very casually.
As for DAOC, don't care. For all the supposed greatness of the game and raves by it's alleged players, I can't help but note that it peaked at 250K subs and there were just over 25K subs when it went F2P... So if it was all that and a bag of chips, where the heck were the players? Where was the market penetration?
And in case you want to drag some other games in... How about a pre-emptive strike...
You know what else sucked? UO sucked. I played it. It had some great stuff that should have been followed up on, but it had it's issues the rose-colored glasses crowd pretend never happened. So I quit. Tried it three times. Never made it more than a couple of weeks before it just made me want to puke.
PvP. Eve Online. Played it. PvP was a joke when I played. Totally skill-points (ie account subscription length) and equipment dominated bore fest as you did was press the F1, F2, F3, F4 keys and hoped your build was better than his build... Yet all the Eve Online PvPers pretend it's some master piece when it's mostly a gate-camping gank-fest with the odd lagged-out fleet action and otherwise completely dominated by skill points and equipment.
Will this be THE mmo for you? I have a feeling it will be great fun for a little while, then droves of people will lose interest in it a couple months in as the fun of insta-RVR wears out. I just don't see what it is doing that is so great besides being F2P after purchase. I mean, it's not like it can surpass vanilla DAOC in the PVP department.
No pure sub-MMO has ever lasted more than a year without a vacation and two in total. Only B2P or F2P MMOs like LOTRO, DDO and GW1 have managed to keep me coming back after year two. But even with them, II take huge breaks and only play very casually.
As for DAOC, don't care. For all the supposed greatness of the game and raves by it's alleged players, I can't help but note that it peaked at 250K subs and there were just over 25K subs when it went F2P... So if it was all that and a bag of chips, where the heck were the players? Where was the market penetration?
And in case you want to drag some other games in... How about a pre-emptive strike...
You know what else sucked? UO sucked. I played it. It had some great stuff that should have been followed up on, but it had it's issues the rose-colored glasses crowd pretend never happened. So I quit. Tried it three times. Never made it more than a couple of weeks before it just made me want to puke.
PvP. Eve Online. Played it. PvP was a joke when I played. Totally skill-points (ie account subscription length) and equipment dominated bore fest as you did was press the F1, F2, F3, F4 keys and hoped your build was better than his build... Yet all the Eve Online PvPers pretend it's some master piece when it's mostly a gate-camping gank-fest with the odd lagged-out fleet action and otherwise completely dominated by skill points and equipment.
When did DAOC go FTP? I know it has a 14 day trial but thought it still required a sub to play past that. As far as I know EA has never done an FTP - goind to be interesting to see how they handle SWTOR, UO, DAOC, and Warhammer in the future.
Hopefully more than a month or two like SWTOR, not even gonna compare it to Tera which only was 4 days. Seems to be the new range that the new MMO's have kept me interested until I get completly bored and ask myself "self why am I playing this game" then the game usually gets uninstalled. Rift had me the longest so far out of the newer games at around 6 months, played that from day 1 and had some fun with it.
The 3 server PvP is nothing like the faction wars of DAoC, if you werent there for the sleepless night seiges then you missed out on the good times from what some of us remember about it.
I can't think of anything any other game does better than GW2. Everything feels like it was crafted specifically for me. I love the PvE, the PvP, the crafting, the combat, everything. I haven't found a single thing that I don't find fun. Given that. I predict a very long affair between me and GW2.
Already lost interest since all that we got is the PvP and it really isn't that great of PvP.
Is the game fun: Yes
Not a MMO however and a long way before it can be called a MMO. Just an update GW1 with to much flash.
Probably going to try and get a refund after testing TSW PvP this weekend.
Get one now and save us all the headache of having to listen to you flame GW2 all the time, OK?.....bye....cya
You know he won't stop. He justs wants to blindly bash without real facts like a true hater. You will find his generic blank statement in ever positive GW2 thread.
As for how long I'll be playing a few years probably.
Will this be THE mmo for you? I have a feeling it will be great fun for a little while, then droves of people will lose interest in it a couple months in as the fun of insta-RVR wears out. I just don't see what it is doing that is so great besides being F2P after purchase. I mean, it's not like it can surpass vanilla DAOC in the PVP department.
Unless another MMO that has GW2-features is released I'll play GW2. I'm sick of doing the same, same quest system, same combat system, of the WoW-clones. I can't look back anymore, after trying GW2 it's innovating and fresh, something new to the genre of MMOs finally arrived and I'll probably play it forever.
If other MMOs ambrace GW2 features (not direct clones) and even improve them, there is room for improvement for sure, then I'll go there. Otherwise no, GW2 is the best right now and I won't go back to any of the previous games.
Block the trolls, don't answer them, so we can remove the garbage from these forums
I'm very confident I'll be playing this game for years. Coming from a person who has grown to be happy with an MMO that keeps me happy for two months, that's a pretty bold statement, but I stick by it.
The game provides more fun than any other MMO I've played since vanilla WoW. There is a huge amount of content redundancy. The world is absolutely massive. The professions all play differently, different builds with in a profession can play very differently. Each race has it's own personal story progression and there is variation through biography choices and choices made during the branching story that provide variation for each race. The game rewards exporation and provides an extremely non-linear method of providing PvE content to players.
I'm an alt-a-holic and this game is clearly the most alt friendly MMO ever. Replayability is massive.
I fully expect to get 1000 hours+ from the PvE content that ships with the game, over the course of playing six characters to a reasonable level of "completion" beyond the level cap. I also expect to get many hundreds of hours from sPvP and WvW.
I have faith that free and paid content expansion will extend the play experience well beyond those estimates.
The lack of subscription fee allows for interest to wax and wane over time, with out the need to continually justify a mandatory monthly cost. The server Guesting features means there is a built in solution if your server population patterns see PvE participation drop below a certain threshold. The Trading Post is global, shared between all servers in the same data center, so server population won't effect the overall economy. Arenanet have already confirmend they will be constantly pushing new Dynamic Events into all zones across the game, to keep things fresh, which further improves replayability. Level scaling means that even a max level character can have fun returning to lower level zones in the game, in order to experience the new content that has been added since launch.
It all adds up to an almost perfect recipe for an MMO you can and will want to play over the long term.
The only other MMO that gave me this feeling was WoW (until phasing ruined it for goblin/worgen). All the classes and zones felt distinct , and we weren't restricted to the same starter zone. In Swtor, we are, because of the story restriction per classes. GW2 gets it right in this regards.
I already know the WvW will keep me entertained for years, as long as I can find a class and spec that suits me. I would of never quit DAoC when I did if Trials of Atlantis was never implemented. I loved the RvR in that game so much especially the 8 man gank group I was apart of for so many months.
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Comments
Definately longer than this thread.
Long enough. Thats all i say. Long..... enough
Hopefully longer that GW1, which lasted a week.
as long as the pvp is fun, Pve i'll play through once probably.
dont worry, gw2 welcomes people like you as well, it doesnt require 70+ IQ like GW.
No doubt i'll still try the game, I just don't know how long of an appeal it will have. Although I think it will have a longer lasting appeal for me than GW2 did due to the open world nature of the game.
For as long as there are places to explore, without the need to "gear up" for it.
No idea how long it'll hold me after the new wears off, but with no sub fee, GW2 is a game I can always go back to and have fun.
I only lasted 2 betas. Canceled my preorder and got a refund yesterday.
Game was very ...meh... to me. Only 3 options plus weapon... with limited weapon attacks. Go to area, do quests, rinse and repeat. Boring as all get out by hour 4.
Crafting looked good, I will say that, but not good enough for me to pay money for the game.
I will be playing a long time. Trying to find what I like in the beta showed me just how much variety there is. Each race has three stories, as the charr I noticed three very different experiences. The DE's as well create a lot of replayabillty. At the end of the day mostly because the game is just plain fun.
This is one of the reasons im not sold on the game, seems like a massive quest grind on the pve side.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
massive quest grind...what does it mean? Isn't questing the main activity aside from PVP?
It's too hard to tell at this point. I would really like for this to be a game I play for a long time. History has proven that it is very unlikely that this will hold my attention longer than 3-4 months. I'd like for that to be proven wrong, very much. It's been so long since I've played something for a year+ .
If the game is as good as it seems in beta weekends, PVE should last between 200 and 600 hours for me, don't think i'll level more than 3 classes. As for PVP, no idea, could be 1 hour or 1000.
Considering most AAA games nowadays come with a 10-20 hours campaing for the same price as gw2...
No pure sub-MMO has ever lasted more than a year without a vacation and two in total. Only B2P or F2P MMOs like LOTRO, DDO and GW1 have managed to keep me coming back after year two. But even with them, II take huge breaks and only play very casually.
As for DAOC, don't care. For all the supposed greatness of the game and raves by it's alleged players, I can't help but note that it peaked at 250K subs and there were just over 25K subs when it went F2P... So if it was all that and a bag of chips, where the heck were the players? Where was the market penetration?
And in case you want to drag some other games in... How about a pre-emptive strike...
You know what else sucked? UO sucked. I played it. It had some great stuff that should have been followed up on, but it had it's issues the rose-colored glasses crowd pretend never happened. So I quit. Tried it three times. Never made it more than a couple of weeks before it just made me want to puke.
PvP. Eve Online. Played it. PvP was a joke when I played. Totally skill-points (ie account subscription length) and equipment dominated bore fest as you did was press the F1, F2, F3, F4 keys and hoped your build was better than his build... Yet all the Eve Online PvPers pretend it's some master piece when it's mostly a gate-camping gank-fest with the odd lagged-out fleet action and otherwise completely dominated by skill points and equipment.
When did DAOC go FTP? I know it has a 14 day trial but thought it still required a sub to play past that. As far as I know EA has never done an FTP - goind to be interesting to see how they handle SWTOR, UO, DAOC, and Warhammer in the future.
Hopefully more than a month or two like SWTOR, not even gonna compare it to Tera which only was 4 days. Seems to be the new range that the new MMO's have kept me interested until I get completly bored and ask myself "self why am I playing this game" then the game usually gets uninstalled. Rift had me the longest so far out of the newer games at around 6 months, played that from day 1 and had some fun with it.
The 3 server PvP is nothing like the faction wars of DAoC, if you werent there for the sleepless night seiges then you missed out on the good times from what some of us remember about it.
I can't think of anything any other game does better than GW2. Everything feels like it was crafted specifically for me. I love the PvE, the PvP, the crafting, the combat, everything. I haven't found a single thing that I don't find fun. Given that. I predict a very long affair between me and GW2.
http://www.wix.com/guardiansofthegarter/home
I feel i finaly found a game that i'll be playing for a few years, since 2004/05 (WoW) everything was subpar, but we have to wait and see.
An advice, don't try playing mmo's alone, get a guild and the game gets much better, otherwise just go play single or multiplayer games (non mmo).
im sorry for the offense but, thats really a dumb question.
You know he won't stop. He justs wants to blindly bash without real facts like a true hater. You will find his generic blank statement in ever positive GW2 thread.
As for how long I'll be playing a few years probably.
https://www.google.com/#hl=en&rlz=1C2GGLS_enUS352&sa=X&ei=tBvkT4FPkIbxBJuvufUJ&ved=0CAYQvwUoAQ&q=longest+string+guinness+world+records&spell=1&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.,cf.osb&fp=d6d29e77425191f3&biw=1680&bih=937
Unless another MMO that has GW2-features is released I'll play GW2. I'm sick of doing the same, same quest system, same combat system, of the WoW-clones. I can't look back anymore, after trying GW2 it's innovating and fresh, something new to the genre of MMOs finally arrived and I'll probably play it forever.
If other MMOs ambrace GW2 features (not direct clones) and even improve them, there is room for improvement for sure, then I'll go there. Otherwise no, GW2 is the best right now and I won't go back to any of the previous games.
Block the trolls, don't answer them, so we can remove the garbage from these forums
The only other MMO that gave me this feeling was WoW (until phasing ruined it for goblin/worgen). All the classes and zones felt distinct , and we weren't restricted to the same starter zone. In Swtor, we are, because of the story restriction per classes. GW2 gets it right in this regards.
I already know the WvW will keep me entertained for years, as long as I can find a class and spec that suits me. I would of never quit DAoC when I did if Trials of Atlantis was never implemented. I loved the RvR in that game so much especially the 8 man gank group I was apart of for so many months.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.