Any reason why *combat* didn't make the list? It's only the thing that players will be doing like 90% of the time you know....
:P
Because combat is something you do while you do the first four items on my poll: Questing, Dungeons, Minigames, Persistant PvP. The biggest problem with my poll is probably putting in the Atmosphere choice - it's to open-ended. It does on the other hand highlight that people really get into the game instead on focusing on one particular aspect of the game like dungeons or minigames. I am tempted to do the same poll on GW2 to see what people would vote for there.
Any reason why *combat* didn't make the list? It's only the thing that players will be doing like 90% of the time you know....
:P
Because combat is something you do while you do the first four items on my poll: Questing, Dungeons, Minigames, Persistant PvP. The biggest problem with my poll is probably putting in the Atmosphere choice - it's to open-ended. It does on the other hand highlight that people really get into the game instead on focusing on one particular aspect of the game like dungeons or minigames. I am tempted to do the same poll on GW2 to see what people would vote for there.
Well for gw2 don't leave out combat, It is one of that games strengh's.....
Comments
Because combat is something you do while you do the first four items on my poll: Questing, Dungeons, Minigames, Persistant PvP. The biggest problem with my poll is probably putting in the Atmosphere choice - it's to open-ended. It does on the other hand highlight that people really get into the game instead on focusing on one particular aspect of the game like dungeons or minigames. I am tempted to do the same poll on GW2 to see what people would vote for there.
Well for gw2 don't leave out combat, It is one of that games strengh's.....