Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Endgame and longevity

kikoodutroa8kikoodutroa8 Member RarePosts: 565

I'd like to know if the game has interesting pve on the long term.

I haven't been on beta and can't be annoyed to read all the promotionnal stuff about the game, so forgive me for asking:

Is there a lot of 5, 10, 20man content? Is it challenging, does it require teamwork or is it mostly a zergfest?

Did anyone actually test the endgame during the beta?

I usually pvp a lot in traditionnal mmos so I assume I would enjoy GW2, but I know a lot of people who almost never pvp and they speak of GW2 like it's the 2nd coming. Unless the magic of hype turn them all into hardcore pvpers, are they gonna enjoy the game more than a few weeks?

 

«1345

Comments

  • SebberSebber Member Posts: 221
    Originally posted by kikoodutroa8

    I'd like to know if the game has interesting pve on the long term.

    I haven't been on beta and can't be annoyed to read all the promotionnal stuff about the game, so forgive me for asking:

    Is there a lot of 5, 10, 20man content? Is it challenging, does it require teamwork or is it mostly a zergfest?

    Did anyone actually test the endgame during the beta?

    I usually pvp a lot in traditionnal mmos so I assume I would enjoy GW2, but I know a lot of people who almost never pvp and they speak of GW2 like it's the 2nd coming. Unless the magic of hype turn them all into hardcore pvpers, are they gonna enjoy the game more than a few weeks?

     

    There is going to 8 instanced 5 man dungeons with 2 modes, story and explore. Story mode is supposed to be easy while explore is going to be the challenge content. For each dungeon there is going to be 1 story mode route and atleast 3 explore routes.

    So there is going to be atleast 32 routes you can take, aka 32 dungeons.

  • ThrashbargThrashbarg Member Posts: 125

    Basically, it is all good. That's as simply as I can say it.

    If you can't be bothered to read, don't expect many to be willing to write. No offence intended, just some friendly advice. All your questions have been answered 4376382834792 times already.

    "Endgame" in the sense of challenging exciting group content starts at level 2. Max level PvP is available at level 1. This guy has a ton of good videos showing various things...... http://www.youtube.com/user/SagelikeOne?feature=watch

    image

  • Master10KMaster10K Member Posts: 3,065

    The game has endgame. image

    image

  • kikoodutroa8kikoodutroa8 Member RarePosts: 565
    Originally posted by Thrashbarg

    Basically, it is all good. That's as simply as I can say it.

    If you can't be bothered to read, don't expect many to be willing to write. No offence intended, just some friendly advice. All your questions have been answered 4376382834792 times already.

    "Endgame" in the sense of challenging exciting group content starts at level 2. Max level PvP is available at level 1. This guy has a ton of good videos showing various things...... http://www.youtube.com/user/SagelikeOne?feature=watch

    Well I'm not buying all the hype for any game so yeah, I have no interest in watching hours of youtube video of people doing the starter zones. I've also checked the first pages in general discussion & review and couldn't find anything about endgame. [mod edit]

     

    Thanks to Sebber I know there are 8 lairs which offer some variations.  For some reason I can't find any review of these so I assume they're not the game strongpoint. Again I'm not saying that's a bad thing, just that a lot of mmo pvers who are waiting for GW2 like their life depends on it are in for a strong disappointment.

  • SebberSebber Member Posts: 221

    Well I'm not buying all the hype for any game so yeah, I have no interest in watching hours of youtube video of people doing the starter zones. I've also checked the first pages in general discussion & review and couldn't find anything about endgame. [mod edit]

     

    Thanks to Sebber I know there are 8 lairs which offer some variations.  For some reason I can't find any review of these so I assume they're not the game strongpoint. Again I'm not saying that's a bad thing, just that a lot of mmo pvers who are waiting for GW2 like their life depends on it are in for a strong disappointment.

    We have only seen 1 of the 8 dungeons atm, here is a walk though with Totalbiscuit.

    Story Mode.

    Explorable Mode. ( 1 of the 3 path)

  • Bad.dogBad.dog Member UncommonPosts: 1,131
    Originally posted by kikoodutroa8
    Originally posted by Thrashbarg

    Basically, it is all good. That's as simply as I can say it.

    If you can't be bothered to read, don't expect many to be willing to write. No offence intended, just some friendly advice. All your questions have been answered 4376382834792 times already.

    "Endgame" in the sense of challenging exciting group content starts at level 2. Max level PvP is available at level 1. This guy has a ton of good videos showing various things...... http://www.youtube.com/user/SagelikeOne?feature=watch

    Well I'm not buying all the hype for any game so yeah, I have no interest in watching hours of youtube video of people doing the starter zones. I've also checked the first pages in general discussion & review and couldn't find anything about endgame. [mod edit]

     

    Thanks to Sebber I know there are 8 lairs which offer some variations.  For some reason I can't find any review of these so I assume they're not the game strongpoint. Again I'm not saying that's a bad thing, just that a lot of mmo pvers who are waiting for GW2 like their life depends on it are in for a strong disappointment.

    You have without a doubt hit the nail on the head . [mod edit]

  • RoybeRoybe Member UncommonPosts: 420
    Originally posted by kikoodutroa8

     

    I haven't been on beta and can't be annoyed to read all the promotionnal stuff about the game, so forgive me for asking:

    Similar quality answers forthcoming!

    Is there a lot of 5, 10, 20man content?

    Nope!  There's very large PvE events for hundreds of players...but no content specifically for 10 or 20, people...dungeons are for 5 man teams.

    Is it challenging, does it require teamwork or is it mostly a zergfest?

    Dunno....personally haven't played any...have seen things that you aren't interested in looking at.

    Did anyone actually test the endgame during the beta?

    Nope. Wasn't available

    I usually pvp a lot in traditionnal mmos so I assume I would enjoy GW2, but I know a lot of people who almost never pvp and they speak of GW2 like it's the 2nd coming. Unless the magic of hype turn them all into hardcore pvpers, are they gonna enjoy the game more than a few weeks?

    There's two types of advertising...unsupported hype..which I think you are wanting us to believe Anet and the other 250,000 players that have played the beta are spewing..and advertising based on existing features...which those that have played feel is what is actually being talked about in relation to this game....

     

     

  • xalvixalvi Member Posts: 329

    Basically there are only dungeons and instances? Or are there going to be raids aswell?

    I mostly just pvp so I have no clue about the pve content.

  • YakkinYakkin Member Posts: 919
    Originally posted by xalvi

    Basically there are only dungeons and instances? Or are there going to be raids aswell?

    I mostly just pvp so I have no clue about the pve content.

    From what I have heard, there are no raids. I think ArenaNet is trying to move their game as far as possible from Raid centered gameplay.

  • Pretender00Pretender00 Member Posts: 84
    Originally posted by Enigmatus
    Originally posted by xalvi

    Basically there are only dungeons and instances? Or are there going to be raids aswell?

    I mostly just pvp so I have no clue about the pve content.

    From what I have heard, there are no raids. I think ArenaNet is trying to move their game as far as possible from Raid centered gameplay.

     Ding ding ding ... you win !!!

    People have forever complained of being sick and tired of raiding. Having the game be a second job.

    Well, guess what? Arena Net has fixed that for them. In my opinion they've created an engaging game that will give a little to every type of playstyle. It's somewhat the jack of all trades mmo. It really caters to the more casual PVE crowd or the more Hardcore PVP crowd.

    If Hardcore raiding is your cup of tea and you just can't get over not having it then this may not be your game. Personally I'm friggen happy as a bullfrog gettin his groove on that raiding isn't a part of this game.

    That said, if you're an exlplorer this game is good as gold. If you liked the RvR style from DAoC you'll likely fit right in this game too.

    Yes, after playing in the BWE's... and seeing things firsthand.... I'm a fanboi.

  • MexorillaMexorilla Member Posts: 313

    all this end-game talk really bothers me.  every game that comes out has this same question. 

     

    play the game until you aren't having fun anymore.  it's simple.  when you stop playing........is The End.

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by xalvi

    Basically there are only dungeons and instances? Or are there going to be raids aswell?

    I mostly just pvp so I have no clue about the pve content.

     

    well there is no endgame raiding as you would know it from WOW.  but there is PVE content that can be done with you and 10-50 of your closest friends. 

    its a different sort of game in some ways with its own style.  DEs can be considered raids in some respects while at the same time obviously deviating from what most would consider classic "end game raid content."  the quality and difficulty of maximum level DEs are something many of us would probably like to know more about!

    fortunately it will be a fun ride to the top either way.

  • QuenchsterQuenchster Member Posts: 450

    By longevity do you mean stalling people until more content is out? I'm not sure if this game can really stall people into playing up until next expansion pack. From what I've seen this game is played mainly for viewing the content within it rather than gear grinding on the PvE side of things. I guess people might need to unlock their inner gamer and then play other games alongside GW2 so that they can make it to an expansion without getting bored.

    However, I could be wrong. Maybe there are other things to do that we haven't really experienced yet. I personally didn't get to do any world bosses or explorable dungeons myself.

  • YakkinYakkin Member Posts: 919
    Originally posted by Quenchster

    By longevity do you mean stalling people until more content is out? I'm not sure if this game can really stall people into playing up until next expansion pack. From what I've seen this game is played mainly for viewing the content within it rather than gear grinding on the PvE side of things. I guess people might need to unlock their inner gamer and then play other games alongside GW2 so that they can make it to an expansion without getting bored.

    However, I could be wrong. Maybe there are other things to do that we haven't really experienced yet. I personally didn't get to do any world bosses or explorable dungeons myself.

    Well, this game IS Buy to Play w/ Cash Shop.

    As long as they make a large number of box and digital sales and there are a few suc- I mean Customers who pay hundreds of $$$ in the cash shop, I think they will be set until they release the expansions... at least I think they're called expansions.

  • joker007mojoker007mo Member Posts: 712

    For me there is a sense that arena net knows what its doing if you like guild wars you will like this i would think. Honestly i played the beta and yes its seems like it might get dull fast but then guild wars was always a play now play later kinda game anyway

    image

  • xalvixalvi Member Posts: 329
    Originally posted by Pretender00
    Originally posted by Enigmatus
    Originally posted by xalvi

    Basically there are only dungeons and instances? Or are there going to be raids aswell?

    I mostly just pvp so I have no clue about the pve content.

    From what I have heard, there are no raids. I think ArenaNet is trying to move their game as far as possible from Raid centered gameplay.

     Ding ding ding ... you win !!!

    People have forever complained of being sick and tired of raiding. Having the game be a second job.

    Well, guess what? Arena Net has fixed that for them. In my opinion they've created an engaging game that will give a little to every type of playstyle. It's somewhat the jack of all trades mmo. It really caters to the more casual PVE crowd or the more Hardcore PVP crowd.

    If Hardcore raiding is your cup of tea and you just can't get over not having it then this may not be your game. Personally I'm friggen happy as a bullfrog gettin his groove on that raiding isn't a part of this game.

    That said, if you're an exlplorer this game is good as gold. If you liked the RvR style from DAoC you'll likely fit right in this game too.

    Yes, after playing in the BWE's... and seeing things firsthand.... I'm a fanboi.

    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

  • baphametbaphamet Member RarePosts: 3,311

    no i don't believe it will have longevity, most people wont be playing this game for years straight. then again, you can say the same thing for most games being released anymore.

    but for an mmo, there doesn't seem to be a huge emphasis on endgame rather than being able to pick the game up and play most of the content right away.

    i think its great.

  • DaggerjaydoDaggerjaydo Member UncommonPosts: 121
    Originally posted by xalvi
    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

    An open world pvp map would just be a WvWvW map without points to take in it... how is that even necessary?

     

    WvWvW IS 4 open pvp maps that you can also focus on objectives in.

  • xalvixalvi Member Posts: 329
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

    An open world pvp map would just be a WvWvW map without points to take in it... how is that even necessary?

     

    WvWvW IS 4 open pvp maps that you can also focus on objectives in.

    Open world map would be consistant, WvWvW would be for only 2 weeks. It would be fun to have something like guildvguild on the same server as you, no worrying about taking keeps.

  • friednietzfriednietz Member Posts: 118

    If you believe your PvE loving friends are in for dissappointment this is what you should tell them: Think of GW2 as GW1 but with a persistent world and crafting. If that doesn't scare them off, you can be assured that they aren't only affected by the "magic of hype". 

  • DaggerjaydoDaggerjaydo Member UncommonPosts: 121
    Originally posted by xalvi
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

    An open world pvp map would just be a WvWvW map without points to take in it... how is that even necessary?

     

    WvWvW IS 4 open pvp maps that you can also focus on objectives in.

    Open world map would be consistant, WvWvW would be for only 2 weeks. It would be fun to have something like guildvguild on the same server as you, no worrying about taking keeps.

    That's what spvp is...

  • xalvixalvi Member Posts: 329
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

    An open world pvp map would just be a WvWvW map without points to take in it... how is that even necessary?

     

    WvWvW IS 4 open pvp maps that you can also focus on objectives in.

    Open world map would be consistant, WvWvW would be for only 2 weeks. It would be fun to have something like guildvguild on the same server as you, no worrying about taking keeps.

    That's what spvp is...

    Structure pvp is awsome, but you can hardly get 1v1s on those map its just too small and very limited. Open world pvp gives me the option to fight more people and get those 1v1s in. As i said though im not stressing because this is a pvp game and they will prob add open world pvp i hope.

  • bhimabhima Member Posts: 81
    Originally posted by xalvi
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

    An open world pvp map would just be a WvWvW map without points to take in it... how is that even necessary?

     

    WvWvW IS 4 open pvp maps that you can also focus on objectives in.

    Open world map would be consistant, WvWvW would be for only 2 weeks. It would be fun to have something like guildvguild on the same server as you, no worrying about taking keeps.

    That's what spvp is...

    Structure pvp is awsome, but you can hardely get 1v1s on those map its just too small and very limited. Open world pvp gives me the option to fight more people and get those 1v1s in. As i said though im not stressing because this is a pvp game and they will prob add open world pvp i hope.

    They will NOT have open world pvp ever. It goes against their design philosophy of, and I'm paraphrasing here, "do no douchery." You can have epic 1v1s and small group battles in WvW... I know this because I've personally experienced them and its a ton of fun. Open world pvp as you want it isn't a pvp game, its a pve game where you go out to do your thing and then get 1 shot by some kid with more time than money. No thanks.

  • Poison_AdelePoison_Adele Member CommonPosts: 287

    How does every single GW2 longevity thread always, always miss the big, glaring beacon of lighT? 

    Namely, ArenaNet's promise of live, quiet content patches? I quote:

    “We have a live team of designers and artists and gameplay programmers who are going to be flying over the game constantly, dropping content everywhere” Johanson says. “Our goal is that every time you make a new character, you might go back through a map that you played six months ago and you’re going to find completely different content.” New content, he says, will be spread across the whole game rather than concentrated in specific areas. As this happens, the events already in place will be altered to accommodate it.


    “You run around Queensdale, the human starter area, and maybe the Brood Mother shows up every X minutes,” Johanson continues. “We’re going to put another event that can happen there, and then slow down how often the Brood Mother happens. Not only are there new events happening, but everything you’ve seen before starts happening less often. The world gets larger and larger. Three years from now, if someone makes a brand new character in the game, a place that has 100 events in it might have 300 by then.”

    image

  • DaggerjaydoDaggerjaydo Member UncommonPosts: 121
    Originally posted by xalvi
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    Originally posted by Daggerjaydo
    Originally posted by xalvi
    I do love RvR, but GW2 does not really have an open world pvp, which is the only bummer for me tbh. We will see how it plays out because into hardcore pvp, nothing more really. Perhaps they might add a open world pvp map after launch.

    An open world pvp map would just be a WvWvW map without points to take in it... how is that even necessary?

     

    WvWvW IS 4 open pvp maps that you can also focus on objectives in.

    Open world map would be consistant, WvWvW would be for only 2 weeks. It would be fun to have something like guildvguild on the same server as you, no worrying about taking keeps.

    That's what spvp is...

    Structure pvp is awsome, but you can hardly get 1v1s on those map its just too small and very limited. Open world pvp gives me the option to fight more people and get those 1v1s in. As i said though im not stressing because this is a pvp game and they will prob add open world pvp i hope.

    Open world pvp EXISTS, then you asked for gvg... Which I said is achievable in spvp (you can create custom games of various sized team matchups and whatnot) then you ask for 1v1?

    I'm not quite sure we're on the same page as to what words mean.

    Open world pvp to me = a map that you do stuff in naturally where you can HAPPEN upon pvp.

    GvG: predetermined fights between teams made up guild members fighting teams from other guilds.

    1v1's can be arranged in spvp custom matches, and can HAPPEN naturally in WvW if you roam.

     

    It just doesn't seem like you're aware of what the game offers, because so far it has everything you're asking for.

Sign In or Register to comment.