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Why am I so miserable with todays MMORPGs?

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  • JemcrystalJemcrystal Member UncommonPosts: 1,989
    Originally posted by Kaneth
    Originally posted by Cephus404
    Originally posted by Hodo

    The people changed yes, but he does not need to change.

    The problem is, he does need to change.  The gaming marketplace changed.  The games changed due to the demands of the marketplace.  The games he liked, the gameplay he liked, is gone and is never coming back in any meaningful way.  Therefore, he either needs to adapt his preferences to the new reality and play the games that exist, or he needs to change his hobby and go find something else to do.

    Or he can do what most people here on MMORPG.com do and sit around whining about how everyone owes them a game.  Of course, that goes nowhere so we'll just disregard it.

    Reality is what is.  This is the state of MMOs.  Take it or leave it.

    Pretty much my feelings on the subject. MMOs have changed, for better or worse is subjective, but the "glory days" are long gone and they won't come back. The genre took the direction it did, because the masses dictated that direction.

    Masses did not dictate.  The masses got told what they want.  Publishers dictated.  The masses, of which I comprise, were not given anything else to support.



  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Jemcrystal
    Originally posted by Kaneth
    Originally posted by Cephus404
    Originally posted by Hodo

    The people changed yes, but he does not need to change.

    The problem is, he does need to change.  The gaming marketplace changed.  The games changed due to the demands of the marketplace.  The games he liked, the gameplay he liked, is gone and is never coming back in any meaningful way.  Therefore, he either needs to adapt his preferences to the new reality and play the games that exist, or he needs to change his hobby and go find something else to do.

    Or he can do what most people here on MMORPG.com do and sit around whining about how everyone owes them a game.  Of course, that goes nowhere so we'll just disregard it.

    Reality is what is.  This is the state of MMOs.  Take it or leave it.

    Pretty much my feelings on the subject. MMOs have changed, for better or worse is subjective, but the "glory days" are long gone and they won't come back. The genre took the direction it did, because the masses dictated that direction.

    Masses did not dictate.  The masses got told what they want.  Publishers dictated.  The masses, of which I comprise, were not given anything else to support.

    Of course they are. No one has to play MMOs. MMOs are completing with COD, and other SP games, and moives and tv for people's time & money.

    Trends are formed by what people *will* respond to. There are so many failures, big flops .. good evidence that masses don't like everything.

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Kilsin
    Originally posted by Cephus404
    Originally posted by Kilsin

    I have every right to expect a quality game, it is unfortunately people like you that support the junk they are handing out today and the more they hook you in and sell their shiny crap to you, the more you basically seal everyones fate for MMOs in general.

    The new standard is this underwhelming F2P stuff, just to make more money off of us with much less content for a buck than ever before, why would you think that is ok and tell everyone to either like it or piss off?

     

    And you are absolutely, unequivocably wrong in everything you said.  Certainly, you have a right to *WANT* a "quality" game, however you want to define that term, but nobody, and I mean absolutely, positively nobody *OWES* you that game.  A game company is going to make the game they think is going to make them the best financial return.  You have a choice to either buy that game or not buy that game.  That's the full extent of your "rights".  Take it or leave it.  Your opinions about that game mean exactly jack shit.  It doesn't matter how much you *WANT* whatever game you've imagined in your mind, nobody owes you that game.

    If you're underwhelmed by the F2P games, here's a hint... DON'T PLAY THEM!  Yes, either play the games that actually exist or go do something else.  Join reality and stop pretending that the game in your own little personal fantasy world is real.  It's not.

    You.Are.Clearly.Not.Listening.To.Me.

    It is my money.

    I expect more for my money that what we are being given in todays MMOs..

    I exercise my right to not pay for such garbage MMOs often.

    I am asking what other players opinions are on the matter.

    I am hoping a company stands up and listens to a large number of players and provides that quality in an MMORPG, doing so will make them very rich.

    I am underwhelmed and I don't play them. (see how I managed to use lower case letters and still get my point across?)

    The game in my head does exist though, in many other games, UO, EQ, Vanguard, AC and so on but I am hoping a Developer can put them all together to make a super MMO.

    What is wrong with hoping for that? It will be the single smartest thing a gaming company could do in this day and age and it would make them a lot of money.

    It is, of course, your perogative to engage in wishful thinking.

    However, companies *are* listening to large number of players. How do you think the successful ones become successful?

    They may not listen to YOU .. but that is only your opinion is not helpful to make them successful.

    I, also, vote with my wallet and i am having lots of fun.

  • Garvon3Garvon3 Member CommonPosts: 2,898
    Originally posted by nariusseldon
    Originally posted by Kilsin
    Originally posted by Cephus404
    Originally posted by Kilsin

    I have every right to expect a quality game, it is unfortunately people like you that support the junk they are handing out today and the more they hook you in and sell their shiny crap to you, the more you basically seal everyones fate for MMOs in general.

    The new standard is this underwhelming F2P stuff, just to make more money off of us with much less content for a buck than ever before, why would you think that is ok and tell everyone to either like it or piss off?

     

    And you are absolutely, unequivocably wrong in everything you said.  Certainly, you have a right to *WANT* a "quality" game, however you want to define that term, but nobody, and I mean absolutely, positively nobody *OWES* you that game.  A game company is going to make the game they think is going to make them the best financial return.  You have a choice to either buy that game or not buy that game.  That's the full extent of your "rights".  Take it or leave it.  Your opinions about that game mean exactly jack shit.  It doesn't matter how much you *WANT* whatever game you've imagined in your mind, nobody owes you that game.

    If you're underwhelmed by the F2P games, here's a hint... DON'T PLAY THEM!  Yes, either play the games that actually exist or go do something else.  Join reality and stop pretending that the game in your own little personal fantasy world is real.  It's not.

    You.Are.Clearly.Not.Listening.To.Me.

    It is my money.

    I expect more for my money that what we are being given in todays MMOs..

    I exercise my right to not pay for such garbage MMOs often.

    I am asking what other players opinions are on the matter.

    I am hoping a company stands up and listens to a large number of players and provides that quality in an MMORPG, doing so will make them very rich.

    I am underwhelmed and I don't play them. (see how I managed to use lower case letters and still get my point across?)

    The game in my head does exist though, in many other games, UO, EQ, Vanguard, AC and so on but I am hoping a Developer can put them all together to make a super MMO.

    What is wrong with hoping for that? It will be the single smartest thing a gaming company could do in this day and age and it would make them a lot of money.

    It is, of course, your perogative to engage in wishful thinking.

    However, companies *are* listening to large number of players. How do you think the successful ones become successful?

    They may not listen to YOU .. but that is only your opinion is not helpful to make them successful.

    I, also, vote with my wallet and i am having lots of fun.

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by fenistil

    Still Cephus404 - your asking him to stop hoping or discussing on forum is as naive as his hopes.

     

    I'm not asking him to stop hoping, I'm asking him to deal with the reality that actually exists.  Far too many people get entirely entitlement-happy.  Instead of wishing they'd make a particular type of game, they insist that someone needs to make one because somehow, they deserve it.

    Ain't the case.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by Jemcrystal

    Masses did not dictate.  The masses got told what they want.  Publishers dictated.  The masses, of which I comprise, were not given anything else to support.

    Believe it or not, devs do an awful lot of market research to find out what likely players actually want in a game.  Then they make games with those features.  You almost  certainly do not represent the masses, but a tiny niche audience, which is why your wishes aren't implemented into games.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by Garvon3

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

    Where is this group again?  All I see are a few jaded wannabe players bitching on an MMO forum.  Show me where there are in excess of 50,000 people who all want the same thing.

    Doesn't exist.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Garvon3
     

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

    Listening to a small group of vocal people is not "lucrative". This place is not representative of the market place.

    Listening to the masses who want LFD features (look at the TOR borads) is wise. Hmm .. DDO is successful after going F2P. LOTRO is successful after going F2P. DCUO is successful after going F2P. Plus, they are all fun and the servers are pretty full last time i was there.

  • Garvon3Garvon3 Member CommonPosts: 2,898
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

    Listening to a small group of vocal people is not "lucrative". Old MMOs, collectively, had about 2-3 million players. Many of those players are displaced and looking for a hardcore MMO to check out because modern ones do not appeal to them. What do you think makes more sense.. dumping hundreds of millions into ANOTHER WoW clone, that NO ONE is asking for ANYWHERE, and fight competition from dozens of other big publishers... ooooor, spend a smaller amount of money on a hardcore MMO and snap up at least a million displaced gamers with NO competition. HMMMM.

    Listening to the masses who want LFD features (look at the TOR borads) is wise. For that game, absolutely, because it already isn't even an MMO. Should it be put in other MMOs? Absolutely not.  Hmm .. DDO is successful after going F2P. After about 5 years of being totally ignored and not played, yeah now its generating a little money. LOTRO is successful after going F2P. You know something is wrong with the world when the biggest IP in fantasy history needed to make their game free before people would play it. DCUO is successful after going F2P Not really, actually. And none of this has anything to do with what I said. The only MMOs that went FTP are either 10 years old, or collapsed and got MUCH smaller after launch. All this "now its successful" stuff.. then how come no new servers are opening?  Plus, they are all fun  fun is not a word I would use to describe something as tedious and simple as LotRO and the servers are pretty full last time i was there. How can you tell? All those games force you into playing by yourself.

     

  • BossalinieBossalinie Member UncommonPosts: 724
    Originally posted by Garvon3
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

     Old MMOs, collectively, had about 2-3 million players...

    Stopped reading there....

  • GreenishBlueGreenishBlue Member Posts: 263

    GW2 needs to be released. 'nough said.

    image
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Garvon3
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

    Listening to a small group of vocal people is not "lucrative". Old MMOs, collectively, had about 2-3 million players. Many of those players are displaced and looking for a hardcore MMO to check out because modern ones do not appeal to them. What do you think makes more sense.. dumping hundreds of millions into ANOTHER WoW clone, that NO ONE is asking for ANYWHERE, and fight competition from dozens of other big publishers... ooooor, spend a smaller amount of money on a hardcore MMO and snap up at least a million displaced gamers with NO competition. HMMMM.

    Where do you pull the 2-3M number? Out of your hat? EQ has 500k at peak. UO has may be 250k. AC is way less than EQ. I highly doubt there is even 1M. Plus, most of them moved to WOW because WOW solves EQ horrible camping problem with INSTANCES.

    Listening to the masses who want LFD features (look at the TOR borads) is wise. For that game, absolutely, because it already isn't even an MMO. Should it be put in other MMOs? Absolutely not. 

    Works well in WOW. Works well in DCUO. In fact i will only considered gaems with instanced dungeons & LFD. Dungeons without LFd is a huge pain in teh butt.

    Hmm .. DDO is successful after going F2P. After about 5 years of being totally ignored and not played, yeah now its generating a little money. LOTRO is successful after going F2P. You know something is wrong with the world when the biggest IP in fantasy history needed to make their game free before people would play it. DCUO is successful after going F2P Not really, actually. And none of this has anything to do with what I said. The only MMOs that went FTP are either 10 years old, or collapsed and got MUCH smaller after launch. All this "now its successful" stuff.. then how come no new servers are opening? 

    DDO just rolled out new content and they have added new server for F2P conversion.

    Plus, they are all fun  fun is not a word I would use to describe something as tedious and simple as LotRO and the servers are pretty full last time i was there. How can you tell? All those games force you into playing by yourself.

    Go to the watch tower in DCUO. There are always huge crowds..

     

     

  • ReskaillevReskaillev Member CommonPosts: 157
    Originally posted by Kilsin

    I am getting more and more depressed these days seeing the junk that is thrown our way and when I actually took the time to stop and think about it, we have moved past one of the best MMORPG generations ever and I fear we will never see it again.

    It concerns me that everything these days are micro transactions and F2P with such boring content and immersion, is it just me or do others share my mourning of the good old days where UO and EQ were supreme AAA MMOs that let your imagination run free, gave excitement, challenge and helped form some great friendships and social interactions?

    I don't really like what I see in today's MMOs and am not really looking forward to anything that is coming down the track, maybe ESO if they can pull it off but unlikely, Arche Age looks good but can they fully convert the game to the Western standards and will it still have the Korean feel to it? Guild Wars 2 is quite fun but for how long?, I see GW2 as a side MMO to play when my main MMO is patching or if I wanted a break from everything but maybe that's just me.

    If I could build an MMO, I would put a great deal of thought into building the best MMORPG ever build, it would contain all the good things from UO, EQ, Vanguard, TES series and what ever elements of some others game I think will work (what games would you add in to the mix for your MMORPG?). I would then mix all of these together, to incorporate an awesome PvE experience (I don't mind PvP but I am much more inclined to play PvE games and I think trying to balance the two in the same game, usually ends in tears for many players and companies) from min to max level, with in depth quests, immersive lore that you would get lost in for hours, massive open world adventuring, unique crafting like Vanguard and possible some form of Diplomacy like Vanguard, open world harvesting with no limitations (I want to be able to harvest what I want, when I want, for as long as I want...), impressive character creation and models, latest game engine like Unreal Engine 4 or CryEngine 3 (4 when its released), and many many more options like open world trading and market places, investing in shops/stalls, make it a real fantasy living world that players would enjoy being a part of.

    What do you  think, are you sick of seeing the MMOs they are producing these days? Do you have a dream of what your perfect MMORPG would be?

    What do you guys and girls think?

    Am I exaggerating?

    Should I just suck it up and except the fact that the good old days of UO/EQ are done and dusted or is their hope that we may relive those days once again?

     

    Don't take this personally, but could it just be the case that you are getting older? You are definitely exaggerating in my opinion.

    Firstly: The first mmorpg you will play, will give you the best experience. Not because the game itself is a masterpiece (This could be the case though), but because the "new" features an mmorpg offers you are totally new to you (remember it's your first) and your mind enjoys these "new" features.

    When you start your second mmorpg you are already used to most of the mmo features and this gives a sense of familiarity  which you enjoy as well...

    But at some point (when you start your XXth mmo) these features stop being familair and start being annoying and that is in my opinion the problem most mmo veterans are facing...

    Let's be honest: UO and EQ really weren't the xtreme super badass juggernauts you make them out to be...

    Secondly: I've said this before, but if you want something you should do it yourself :) So get programming!

     

    "Isn't a raid plundering villages in WoW or something like that?" - Robert Desable

  • Garvon3Garvon3 Member CommonPosts: 2,898
    Originally posted by bossalinie
    Originally posted by Garvon3
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

     Old MMOs, collectively, had about 2-3 million players...

    Stopped reading there....

    Everquest - 500-600k

    UO- 400k

    SWG- 600k

    DAoC- 250k

    that's not counting CoH, AC, AC2, M59, EnB, AO, Horizons, FF11, Lineage, Lineage 2, Runescape, SB, PS..

    Wanna rethink that?

  • Garvon3Garvon3 Member CommonPosts: 2,898
    Originally posted by nariusseldon
    Originally posted by Garvon3
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Where are all these success stories, and this "listening"? There's an extremely vocal lucrative  group of players, asking for a hardcore MMO, and no publisher is delivering. Instead they go for WoW clones, which NO ONE is asking for more of, and then sink.

    When's the last time you heard of a AAA MMO opening NEW servers instead of closing and merging servers then going FTP?

    Listening to a small group of vocal people is not "lucrative". Old MMOs, collectively, had about 2-3 million players. Many of those players are displaced and looking for a hardcore MMO to check out because modern ones do not appeal to them. What do you think makes more sense.. dumping hundreds of millions into ANOTHER WoW clone, that NO ONE is asking for ANYWHERE, and fight competition from dozens of other big publishers... ooooor, spend a smaller amount of money on a hardcore MMO and snap up at least a million displaced gamers with NO competition. HMMMM.

    Where do you pull the 2-3M number? Out of your hat? EQ has 500k at peak. UO has may be 250k. AC is way less than EQ. I highly doubt there is even 1M. Plus, most of them moved to WOW because WOW solves EQ horrible camping problem with INSTANCES. 500k is more than any AAA WoW Clone has at the moment. See above for pop breakdown. And DAoC solved EQ's horrible camping problems WITHOUT gutting their game with instances. (hint, because its better designed than WoW)

    Listening to the masses who want LFD features (look at the TOR borads) is wise. For that game, absolutely, because it already isn't even an MMO. Should it be put in other MMOs? Absolutely not. 

    Works well in WOW. Works well in DCUO. In fact i will only considered gaems with instanced dungeons & LFD. Dungeons without LFd is a huge pain in teh butt. SO you're saying, it works well in singleplayer focused WoW clones. No kidding. It's a feature that doesn't work well in MMOs, but works fine in poorly designed WoW clones. There was no pain doing dungeons in DAoC. You walked in, and bam, it was full of people. It managed to do that without making the game world trivial or killing all social aspects of the game the way the LFD does.

    Hmm .. DDO is successful after going F2P. After about 5 years of being totally ignored and not played, yeah now its generating a little money. LOTRO is successful after going F2P. You know something is wrong with the world when the biggest IP in fantasy history needed to make their game free before people would play it. DCUO is successful after going F2P Not really, actually. And none of this has anything to do with what I said. The only MMOs that went FTP are either 10 years old, or collapsed and got MUCH smaller after launch. All this "now its successful" stuff.. then how come no new servers are opening? 

    DDO just rolled out new content and they have added new server for F2P conversion.  After how many servers they closed, one server isn't much to celebrate about.

    Plus, they are all fun  fun is not a word I would use to describe something as tedious and simple as LotRO and the servers are pretty full last time i was there. How can you tell? All those games force you into playing by yourself.

    Go to the watch tower in DCUO. There are always huge crowds..  Can you do anything with said huge crowds? Or just use the chat channel and check out their gear?

     

     

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Garvon3

    Where do you pull the 2-3M number? Out of your hat? EQ has 500k at peak. UO has may be 250k. AC is way less than EQ. I highly doubt there is even 1M. Plus, most of them moved to WOW because WOW solves EQ horrible camping problem with INSTANCES. 500k is more than any AAA WoW Clone has at the moment. See above for pop breakdown. And DAoC solved EQ's horrible camping problems WITHOUT gutting their game with instances. (hint, because its better designed than WoW)

    And DAoC never goes beyond 250k sub .. not even as successful as EQ. WOW solves the problem a lot better, with a lot better market response.

    Go to the watch tower in DCUO. There are always huge crowds..  Can you do anything with said huge crowds? Or just use the chat channel and check out their gear?

    Why would i want to do anything with them? I don't play games for large crowds. I do that for small group content, which modern MMOs are perfect for.

     

     

     

     

  • Garvon3Garvon3 Member CommonPosts: 2,898
    Originally posted by nariusseldon
    Originally posted by Garvon3

    Where do you pull the 2-3M number? Out of your hat? EQ has 500k at peak. UO has may be 250k. AC is way less than EQ. I highly doubt there is even 1M. Plus, most of them moved to WOW because WOW solves EQ horrible camping problem with INSTANCES. 500k is more than any AAA WoW Clone has at the moment. See above for pop breakdown. And DAoC solved EQ's horrible camping problems WITHOUT gutting their game with instances. (hint, because its better designed than WoW)

    And DAoC never goes beyond 250k sub .. not even as successful as EQ. WOW solves the problem a lot better, with a lot better market response.

    Go to the watch tower in DCUO. There are always huge crowds..  Can you do anything with said huge crowds? Or just use the chat channel and check out their gear?

    Why would i want to do anything with them? I don't play games for large crowds. I do that for small group content, which modern MMOs are perfect for.

     

     

     

     

    You realize how silly you sound, right? You play massively multiplayer games for small group content? Wow. And since you never played DAoC how do you know how they solved the camping issue? [mod edit]

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Garvon3
    Originally posted by nariusseldon
    Originally posted by Garvon3

    Where do you pull the 2-3M number? Out of your hat? EQ has 500k at peak. UO has may be 250k. AC is way less than EQ. I highly doubt there is even 1M. Plus, most of them moved to WOW because WOW solves EQ horrible camping problem with INSTANCES. 500k is more than any AAA WoW Clone has at the moment. See above for pop breakdown. And DAoC solved EQ's horrible camping problems WITHOUT gutting their game with instances. (hint, because its better designed than WoW)

    And DAoC never goes beyond 250k sub .. not even as successful as EQ. WOW solves the problem a lot better, with a lot better market response.

    Go to the watch tower in DCUO. There are always huge crowds..  Can you do anything with said huge crowds? Or just use the chat channel and check out their gear?

    Why would i want to do anything with them? I don't play games for large crowds. I do that for small group content, which modern MMOs are perfect for.

     

     

     

     

    You realize how silly you sound, right? You play massively multiplayer games for small group content? Wow. And since you never played DAoC how do you know how they solved the camping issue? [mod edit]

    MMO is about small group content now. Are you disputing players are not queueing up dungeons as their main style of play? And if so, what is wrong with playing MMORPG for that .. as long as it is fun?

    Calling me names? Is that the best you can do? Are you disputing that DAoC never goes beyond 250k sub .. which is not that successful compared to even EQ?

  • Garvon3Garvon3 Member CommonPosts: 2,898
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Calling me names? Is that the best you can do? Are you disputing that DAoC never goes beyond 250k sub .. which is not that successful compared to even EQ?

    Are you trying to imply from that, that their solution to camping wasn't better than WoW's?

    Bit of a logical disconnect there.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Garvon3
    Originally posted by nariusseldon
    Originally posted by Garvon3
     

    Calling me names? Is that the best you can do? Are you disputing that DAoC never goes beyond 250k sub .. which is not that successful compared to even EQ?

    Are you trying to imply from that, that their solution to camping wasn't better than WoW's?

    Bit of a logical disconnect there.

    I am saying they are never very successful for whatever gameplay decisions that they have made. In fact, they have fewer subs at peak, even then a game like DDO after it goes F2P.

     

  • IrusIrus Member Posts: 774

    Usually, I could be sympathetic. I believe most latest MMO's, including the newer iterations of WoW, have fallen in quality. But nothing screams shallow like: "Must use latest graphics engine!" Can't feel sorry for someone who is just jumping after shinys instead of depth.

    As someone here stated, if you want something, and you think it's possible (like an AAA MMORPG with features from everything implemented well, the highest graphics engine available that, by some miracle, manages to sell considering nobody except rich kids can run it), you can try doing it yourself and earn lots of money.

    http://www.unrealengine.com/udk/

    While most people who prefer to never create anything of their own will just stupidly giggle at the idea, I am indeed planning to start a gaming company in the future. Considering the tendency of this market, that is the only way you will get brave and innovative projects (such as the recent Legend of Grimrock). And, some failures, of course.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Irus

    Usually, I could be sympathetic. I believe most latest MMO's, including the newer iterations of WoW, have fallen in quality. But nothing screams shallow like: "Must use latest graphics engine!" Can't feel sorry for someone who is just jumping after shinys instead of depth.

    As someone here stated, if you want something, and you think it's possible (like an AAA MMORPG with features from everything implemented well, the highest graphics engine available that, by some miracle, manages to sell considering nobody except rich kids can run it), you can try doing it yourself and earn lots of money.

    http://www.unrealengine.com/udk/

    While most people who prefer to never create anything of their own will just stupidly giggle at the idea, I am indeed planning to start a gaming company in the future. Considering the tendency of this market, that is the only way you will get brave and innovative projects (such as the recent Legend of Grimrock). And, some failures, of course.

    Hmm .. i do create stuff at work .. but why would i want to create games when i am not trained for it? I work with software people in my job. Creating even a much simpler web app (nothing close to a MMO) is a lot of work and know-how. I highly suspect of anyone who can do it successfully without any prior training/experience.

    Of course you feel free to jump into the industry but as you know, high risk endeavors fails very often (duh!).

  • HodoHodo Member Posts: 542
    Originally posted by Cephus404
    Originally posted by Hodo

    The people changed yes, but he does not need to change.

    The problem is, he does need to change.  The gaming marketplace changed.  The games changed due to the demands of the marketplace.  The games he liked, the gameplay he liked, is gone and is never coming back in any meaningful way.  Therefore, he either needs to adapt his preferences to the new reality and play the games that exist, or he needs to change his hobby and go find something else to do.

    Or he can do what most people here on MMORPG.com do and sit around whining about how everyone owes them a game.  Of course, that goes nowhere so we'll just disregard it.

    Reality is what is.  This is the state of MMOs.  Take it or leave it.

    No really he doesnt.   Hell I havent, and I am finding games that interest me.   They arent new games and they arent great quality games but they are better than most of the "A" list games out there that people are flocking to and spending millions on.    If you have changed to fit into a game that isnt that fun to you, then you have done the worst thing you can do as a gamer, you have surrendered.   

     

    If your tired of people whinning about the state of the games, then leave the forums, its easy, hell I ignore 99% of the forum posts on this site.    The state of MMOs, is the developers are giving the masses what they ask for, and the masses are asking for simple casual, games where everyone can be that special snowflake and be a hero, with pretty graphics and 5million different ways to dress up their cross dressing avatar.

    So much crap, so little quality.

  • fenistilfenistil Member Posts: 3,005
    Originally posted by Cephus404
    Originally posted by fenistil

    Still Cephus404 - your asking him to stop hoping or discussing on forum is as naive as his hopes.

     

    I'm not asking him to stop hoping, I'm asking him to deal with the reality that actually exists.  Far too many people get entirely entitlement-happy.  Instead of wishing they'd make a particular type of game, they insist that someone needs to make one because somehow, they deserve it.

    Ain't the case.

    So basically you're angry or not satisfied because of how they're writing their opinions?

  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by fenistil

    So basically you're angry or not satisfied because of how they're writing their opinions?

    Most of them are not opinions but expectations.  Hey, I wish there would be a billion dollars in my bank account tomorrow and I'd never have to work again.  I can have that opinion all I want.  It's just pointless to act as though that opinion will ever come true.  People need to acknowledge the reality of the situation, not constantly embrace their fantasies.

    The games that are are the games that are.  Play them or don't.  Those are the current options.  If you choose not to play them, it's foolish to spend every waking moment sitting around MMORPG.com complaining that you have nothing to play, just as it would be foolish to spend all day sitting at the bank, just waiting for that imaginary deposit to come in.

    Unfortuantely, you have people out there who have nothing in their lives except games and because none of the games on the market right now are games they want to play, their entire lives seem to be sitting around here and complaining.  If you have that much time to sit and whine, you have plenty of time to go find something else to do.  People who are so utterly fixated on one thing, especially something that doesn't even exist, are fanatics and need professional help.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
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