They make games, because they wan't to, and seeing and understanding the work behind the game is 50% of the decision about buying it. If you buy it just because it looks fun, i have no reason, and no rights to call you anything for that.
Not for me. I buy games to enjoy, not because of sob stories.
But when you say that the makers mean nothing to you, it really shows what is strongly going wrong in gaming society today... Many people ask why games aren't free to play (The F2P thread), or why there are so many same feeling games out there (99.99% procent of threads seem to spin to this here). And at one point there will be less people intrested in making than playing. Many people seem to forget that these kinda things don't just poof out of nowhere...
Well, the market is working well. Good games are rewarded financially (and even critically on review sites). If those are not enough for devs, they should become poets, not game developers. They are not getting my love.
And at what point you think there are less people interested in making games? If you did not notice, aside from all the big players, there is an explosion of indies.
And for some reason (which i don't see in a million years .. in fact, there are more good games that i have time to play) there is no good games for me to play, i do something else like reading or watching tv.
If there were more people telling about the studios and developers, gamers like you would learn to appreciate the developers a little more -_-' No, i am not saying that you paying attention to the studio behind would make you any better in gaming than me. *Most likely you are better at nearly every game than me * Or that you are worse customer than me *Bad choice of words, i admit...And after 4 edits ;(* But what i say is that respecting and supporting the developers is something that pays itself on the long run. The biggest companies and studios in gaming (Sony,Nintendo,Square Enix,Blizzard...EA) have all made(/produced) so many and games and survived so long,and a big part of the survival has been that gamers wan't to say thank you, and do that by buying merchandice. The same goes with other big and smaller companies.
OH i respect them as professional crafters, but i *will NOT* support a devs or studio. They get my money ONLY if they can entertain me. There is no other reason.
And i highly doubt they would not want my money. I highly doubt Sony or Blizz likes your dollar more than mine.
And yes, i have bought a couple of bad games to support the studios behind them. And i uprade time to time in some games, because, those people work hard while making those games. And just in two lines you say that as long as the game is fun, it doesn't matter who has done it, or has it been done with effort or "Just because market want's it". I find that insulting and... a good word for something world-class stupid/dumb.
LOL .. insulting just because i don't kowtow to developers and only pay for what i like? So be it. Be insulted. It is funny how MY game purcahses will affect you. I assure you that yours won't affect me. I am not going to buy bad games tomorrow just because there may be a starving dev behind it.
They make games, because they wan't to, and seeing and understanding the work behind the game is 50% of the decision about buying it. If you buy it just because it looks fun, i have no reason, and no rights to call you anything for that.
Not for me. I buy games to enjoy, not because of sob stories.
But when you say that the makers mean nothing to you, it really shows what is strongly going wrong in gaming society today... Many people ask why games aren't free to play (The F2P thread), or why there are so many same feeling games out there (99.99% procent of threads seem to spin to this here). And at one point there will be less people intrested in making than playing. Many people seem to forget that these kinda things don't just poof out of nowhere...
Well, the market is working well. Good games are rewarded financially (and even critically on review sites). If those are not enough for devs, they should become poets, not game developers. They are not getting my love.
And at what point you think there are less people interested in making games? If you did not notice, aside from all the big players, there is an explosion of indies.
And for some reason (which i don't see in a million years .. in fact, there are more good games that i have time to play) there is no good games for me to play, i do something else like reading or watching tv.
If there were more people telling about the studios and developers, gamers like you would learn to appreciate the developers a little more -_-' No, i am not saying that you paying attention to the studio behind would make you any better in gaming than me. *Most likely you are better at nearly every game than me * Or that you are worse customer than me *Bad choice of words, i admit...And after 4 edits ;(* But what i say is that respecting and supporting the developers is something that pays itself on the long run. The biggest companies and studios in gaming (Sony,Nintendo,Square Enix,Blizzard...EA) have all made(/produced) so many and games and survived so long,and a big part of the survival has been that gamers wan't to say thank you, and do that by buying merchandice. The same goes with other big and smaller companies.
OH i respect them as professional crafters, but i *will NOT* support a devs or studio. They get my money ONLY if they can entertain me. There is no other reason.
And i highly doubt they would not want my money. I highly doubt Sony or Blizz likes your dollar more than mine.
And yes, i have bought a couple of bad games to support the studios behind them. And i uprade time to time in some games, because, those people work hard while making those games. And just in two lines you say that as long as the game is fun, it doesn't matter who has done it, or has it been done with effort or "Just because market want's it". I find that insulting and... a good word for something world-class stupid/dumb.
LOL .. insulting just because i don't kowtow to developers and only pay for what i like? So be it. Be insulted. It is funny how MY game purcahses will affect you. I assure you that yours won't affect me. I am not going to buy bad games tomorrow just because there may be a starving dev behind it.
At this point i have nothing to say... I got irritated over nothing... -_-' DAMNIT All!
So wait, are we blaming the devs, or back to blaming the forum posters now?
Supply and demand. There is no one person to blame. If you look at the process, you'll notice there is a lot of blame to be passed around. From the start of design, to the build, to the forced launch, to blind preorders, to the bad follow up support and milking of funds via cash shops and preplanned DLC that completes the game rather than builds on it.
The only high road is to abstain from the process or wait and see how it turns out. Buying on reputation is no longer valid for me.
Sometimes I feel like the game industry was like a successful "boyband" in the past.
Now all of its members try to get rich with solo-projects. Actually the companys become bigger but that is because they want to deceive us! They are lonely and hopeless!
I don't know what the "boyband" of the game industry is or was, but I think people try to find out these days.
Supply and demand. There is no one person to blame. If you look at the process, you'll notice there is a lot of blame to be passed around. From the start of design, to the build, to the forced launch, to blind preorders, to the bad follow up support and milking of funds via cash shops and preplanned DLC that completes the game rather than builds on it.
The only high road is to abstain from the process or wait and see how it turns out. Buying on reputation is no longer valid for me.
You forgot the Price of Oil and Unwanted Pregnancies. Surely we can figure out a way to work those in?
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Supply and demand. There is no one person to blame. If you look at the process, you'll notice there is a lot of blame to be passed around. From the start of design, to the build, to the forced launch, to blind preorders, to the bad follow up support and milking of funds via cash shops and preplanned DLC that completes the game rather than builds on it.
The only high road is to abstain from the process or wait and see how it turns out. Buying on reputation is no longer valid for me.
You forgot the Price of Oil and Unwanted Pregnancies. Surely we can figure out a way to work those in?
I was just trying to say that it's a huge mess from start to finish. And, that a large part of the people complaining are part of the cycle. The other part is like me. Waiting for change and not continuing to pay them for this mess. Every other avenue has been explored to death, so this is what is left to do.
People have been focusing on one person or another as to the reason mmos are where they are. But, there are a lot of people equally involved and there is a lot of blame to go around.
Originally posted by Badnesso I feel like Movies, products, services etc.. Have begun taking a downward spiral sense around 2005. And not to long after mmo's joined in. All developers care about these days is money just like the rest of the world. I can't find a single mmo where I can't buy gear or advance by spending money. If that's not bad enough there's constantly an arrow pointing to where I need to go zone by zone it's like one huge race to max out your character, only to buy the next expansion and start all over. Mmo's used to target adult and teens I'm guessing they made mmo's to toned down and easy these days is for children 6-13 and the $$$ subscriptions just weren't enough cash flow for their greed. Cause we all know children spend money With no concept of its value.
I feel similar to you, but Ive been feeling this for a few decades now.
Comments
At this point i have nothing to say... I got irritated over nothing... -_-' DAMNIT All!
Supply and demand. There is no one person to blame. If you look at the process, you'll notice there is a lot of blame to be passed around. From the start of design, to the build, to the forced launch, to blind preorders, to the bad follow up support and milking of funds via cash shops and preplanned DLC that completes the game rather than builds on it.
The only high road is to abstain from the process or wait and see how it turns out. Buying on reputation is no longer valid for me.
Sometimes I feel like the game industry was like a successful "boyband" in the past.
Now all of its members try to get rich with solo-projects. Actually the companys become bigger but that is because they want to deceive us! They are lonely and hopeless!
I don't know what the "boyband" of the game industry is or was, but I think people try to find out these days.
You forgot the Price of Oil and Unwanted Pregnancies. Surely we can figure out a way to work those in?
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I was just trying to say that it's a huge mess from start to finish. And, that a large part of the people complaining are part of the cycle. The other part is like me. Waiting for change and not continuing to pay them for this mess. Every other avenue has been explored to death, so this is what is left to do.
People have been focusing on one person or another as to the reason mmos are where they are. But, there are a lot of people equally involved and there is a lot of blame to go around.
I feel similar to you, but Ive been feeling this for a few decades now.