Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Let's talk DLC

fundayzfundayz Member Posts: 463

Considering the game is only 6 weeks away and the speed at which MMO players devour content, we may as well begin wondering what types of DLC would be worthwhile and proper for the game.

Personally, I think that a combination of large expansions and smaller missions packs would be ideal; the large expansions can move the story of the world forward while the smaller DLC could just be side stories to keep things fresh in between. For example, Class Personal Stories could be a bundle of class-based personal story missions to gain unique (not more powerful) items.

So...

 

Do we want strictly expansions? Or do we want smaller chunks of content like Fallout? Maybe a combination of both?

How should it be implemented and what types of content, including new areas and itemization, should be added?

«134

Comments

  • SkullyWoodsSkullyWoods Member Posts: 183

    What I'm wondering is how much new content is going to go towards PVE. I know the game is often said to be PVP with some PVE on the side so will they attempt to balance that out with expansions or just bulk up the PVP and make smaller additions to PVE. I'm hoping for more PVE, LOTS more.

    #TeamVainlash
    Why did Marceline's dad eat her fries? I mean...cause she bought them and they were hers...

  • darkcrevicedarkcrevice Member UncommonPosts: 5

    You Mean "Expansions" Not DLC

  • FredomSekerZFredomSekerZ Member Posts: 1,156

    How about 0 DLC because i already paid my box price, there's a cash shop and will have to pay for expansion? But that's my opinion.

    Of course, in the end, making money is the most important, so i wouldn't be suprised. The "DLC" i imagine could Personall Story Arcs, Dungeons and Structured PVP maps. I only say these ones because they'r instanced. I can't see how you'd do it for WVW or PVE. Well, you can do it of course, just by blocking out access, but i don't think they'll do it.

  • fundayzfundayz Member Posts: 463
    Originally posted by FredomSekerZ

    How about 0 DLC because i already paid my box price, there's a cash shop and will have to pay for expansion? But that's my opinion.

    Of course, in the end, making money is the most important, so i wouldn't be suprised. The "DLC" i imagine could Personall Story Arcs, Dungeons and Structured PVP maps. I only say these ones because they'r instanced. I can't see how you'd do it for WVW or PVE. Well, you can do it of course, just by blocking out access, but i don't think they'll do it.

    So you just want extra content to be given to you for free? It sounds like you would pay a lot for an expansion but not a little for a smaller amount of content...

    And yes, instanced content would be the best route for this as it doesn't disrupt the world and is what Anet has the most experience with (e.g. Bonus Mission Pack from GW1). Additions to the shared world could be reserved for expansions.

  • joker007mojoker007mo Member Posts: 712

    ok the way i see it is just like guild wars 1 but with this it could be add on a server that has more content to it

    like they mentioned a underwater server what if you go in a cave in queens dale underwater and pop out on another server thats nothing but water i could see it being cantha underwater they did say it and kamadan just closed themselves off after so maybe there are secret holes to these new places?

    image

  • lilHealalilHeala Member UncommonPosts: 522
    Originally posted by SkullyWoods

    What I'm wondering is how much new content is going to go towards PVE. I know the game is often said to be PVP with some PVE on the side so will they attempt to balance that out with expansions or just bulk up the PVP and make smaller additions to PVE. I'm hoping for more PVE, LOTS more.

    Don't believe those saying it's mainly a PvP game. This used to be more true for GW1 but definitely not for GW2. The PvE game world is huge with tons of content. Those calling it a PvP game are probably PvP'ers themselves that like to think this because it's their personal main focus and PvP is done well (in particular the balance, not gear based) and we haven't seen that in mmo's for a long time.

  • unfetteredunfettered Member Posts: 93

    they've already given their plans for free content updates so far, in addition to expansion packs.

  • ZhylawZhylaw Member Posts: 115
    Originally posted by darkcrevice

    You Mean "Expansions" Not DLC

     

    THey will release new content as boxed expansions. The only question is how often and how big the expansions will be.

  • NadiaNadia Member UncommonPosts: 11,798

    ANET has said theyll be doing both - free content and retail

     

    the last weeks twitter video,

    http://www.twitch.tv/guildwars2/b/324689481

    around 17:30 Colin Johanson says 'our goal is for people to say that there is no game that gets better support than Guild Wars2'

    he's referring to constantly adding new content if you listen beyond that

     

    also stated in that video is the GW2 content team is 5 or 6 times larger than the GW1 content team

  • fundayzfundayz Member Posts: 463

    Yes, we know they are going to be updating the world as time go by just like how they did Winds of Change in GW1. However, these content updates are relatively sparse and don't include tons of content just little bits.

    I believe that having free content + expansions + DLC would be ideal.

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by fundayz

    Yes, we know they are going to be updating the world as time go by just like how they did Winds of Change in GW1. However, these content updates are relatively sparse and don't include tons of content just little bits.

    I believe that having free content + expansions + DLC would be ideal.

    you are overlooking his statement that highlighted in yellow -- it wont be sparse updates like GW1

     

    Colin wants GW2 to be recognized as the best mmo out there for receiving content updates

  • HellSingsHellSings Member Posts: 185

    Expansions? Yes

    DLCs and Small mission packs? Hell nah

  • arjiarji Member UncommonPosts: 93

    As i said in a similar topic I will NOT pay for DLC, only for expansions. Expansions offers more from some content, DLC cutting ppl off. Not only i will not pay for DLC i ll instant quit the game. 

    And i am telling again, i am willing to pay 50 euros for the xpansions but not 30 + 30 for 2 DLC's, DLC's are a cheap way to make money and reminds me some "cheap" F2P (cheap as milking not cheap as budget). These from me.

  • BladestromBladestrom Member UncommonPosts: 5,001
    Originally posted by arji

    As i said in a similar topic I will NOT pay for DLC, only for expansions. Expansions offers more from some content, DLC cutting ppl off. Not only i will not pay for DLC i ll instant quit the game. 

    And i am telling again, i am willing to pay 50 euros for the xpansions but not 30 + 30 for 2 DLC's, DLC's are a cheap way to make money and reminds me some "cheap" F2P (cheap as milking not cheap as budget). These from me.

    If the dlc looks interesting il buy it, if not i won't.  I am getting an AAA quality mmorg with no sub, so no need to get all hot and bothered about dlc i don't have to buy if i don't want to.  purchasable content or subs to pay for the game, either is fine imo.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297

    If ANet follow their usual thing they will provide DLC type stuff for free (included in box price).. There was only one DLC thing for GW1 and was just some 'extra' lore missions that were not required to advance or be better in any way, everything else was included. I wouldn't be surprised if they already have tons of it lined up and ready to go as well. That's the practice these days. Don't release until you have a good amount of content already complete or almost complete for after launch. It makes them look good, we like it and it keeps the worlds evolving. Rift and now TSW (If they deliver) are prime examples of this. That stuff that's released, or planned to be released in TSW's case, on a monthly basis was definately being worked on before those games launched.

    I don't suffer from insanity, I enjoy every minute of it.
  • NeferaNefera Member Posts: 426

    I would be fine with something like Bonus Mission Packs in GW1. Extra missions (instances) expanding on the lore in the past, with cosmetic rewards. That'd be nice extra stuff, that wouldn't feel like a must-get in order to play the game.

     

    (The one in GW1 costs 9 euros, and covers four well known events in the past in four separate missions (Turai Ossa's story, Gwen's story, Saul D'Alessio's story and Togo's story), completely separate from the actual game and actual storyline, but still ties in with lore. After completing any of the bonus missions, you were awarded with a journal which you could turn in for a weapon of your choice - max level stats with no upgrades, but a different skin, non-tradeable.)

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by GriselBrand

    Expansions? Yes

    DLCs and Small mission packs? Hell nah

     

    thats how i feel.

    i want to be playing the same game the rest of my friends are playing.  expansions are obviously great but little bits of content here and there that people may or may not buy gets on my nerves.

  • SeariasSearias Member UncommonPosts: 743
    I want both expansions and DLCs because, I am sure I’ll get though most of the content within the first month and waiting months for new content in the form of expansions is just too long for me. Having little DLCs ($8 to $15) at least once a month is ideal for me while I wait for the full expansions. Also, since they are hinting at mini-expansion (DLCs) + full expansion it is probably likely that we are going to see them.
    "Mike O'Brien has stated that expansions and/or mini-expansions are more likely than standalone campaigns, but a final decision has not been made yet."
     

    <InvalidTag type="text/javascript" src="http://www.gamebreaker.tv/cce/e.js"></script><div class="cce_pane" content-slug="which-world-of-warcraft-villain-are-you" ctype="quiz" d="http://www.gamebreaker.tv"></div>;

  • fundayzfundayz Member Posts: 463
    Originally posted by Vannor

    If ANet follow their usual thing they will provide DLC type stuff for free (included in box price).. There was only one DLC thing for GW1 and was just some 'extra' lore missions that were not required to advance or be better in any way, everything else was included. I wouldn't be surprised if they already have tons of it lined up and ready to go as well. That's the practice these days. Don't release until you have a good amount of content already complete or almost complete for after launch. It makes them look good, we like it and it keeps the worlds evolving. Rift and now TSW (If they deliver) are prime examples of this. That stuff that's released, or planned to be released in TSW's case, on a monthly basis was definately being worked on before those games launched.

    That applies for subscription games, not B2P.

    You see, those games have to release content to justify paying $15+/month. Even if Anet released DLC at $30 every 3 months it would still be cheaper and more content than the vast majority of subscription MMOs.

    In addition, since this time around the Cash Shop is significantly more endowed than GW1's ArenaNet could potentially release DLC at lower prices.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by fundayz
    Originally posted by Vannor

    If ANet follow their usual thing they will provide DLC type stuff for free (included in box price).. There was only one DLC thing for GW1 and was just some 'extra' lore missions that were not required to advance or be better in any way, everything else was included. I wouldn't be surprised if they already have tons of it lined up and ready to go as well. That's the practice these days. Don't release until you have a good amount of content already complete or almost complete for after launch. It makes them look good, we like it and it keeps the worlds evolving. Rift and now TSW (If they deliver) are prime examples of this. That stuff that's released, or planned to be released in TSW's case, on a monthly basis was definately being worked on before those games launched.

    That applies for subscription games, not B2P.

    You see, those games have to release content to justify paying $15+/month. Even if Anet released DLC at $30 every 3 months it would still be cheaper and more content than the vast majority of subscription MMOs.

    In addition, since this time around the Cash Shop is significantly more endowed than GW1's ArenaNet could potentially release DLC at lower prices.

    Or, as will be the case in GW2, for free.

  • XzenXzen Member UncommonPosts: 2,607

    0 DLC and just full blown expansions once a year. If people want DLC I think Anet should just chop up their expansions into smaller bits and sell it to the people that want DLC a peice at a time for twice the cost of just buying the expansion.

  • fenistilfenistil Member Posts: 3,005

    DLC's would be good only if that would replace CS.

    Expansions  + DLC + CS is too much.

     

    Since CS exist then just full blown boxed expansions please.

  • fundayzfundayz Member Posts: 463
    Originally posted by colddog04
    Originally posted by fundayz
    Originally posted by Vannor

    If ANet follow their usual thing they will provide DLC type stuff for free (included in box price).. There was only one DLC thing for GW1 and was just some 'extra' lore missions that were not required to advance or be better in any way, everything else was included. I wouldn't be surprised if they already have tons of it lined up and ready to go as well. That's the practice these days. Don't release until you have a good amount of content already complete or almost complete for after launch. It makes them look good, we like it and it keeps the worlds evolving. Rift and now TSW (If they deliver) are prime examples of this. That stuff that's released, or planned to be released in TSW's case, on a monthly basis was definately being worked on before those games launched.

    That applies for subscription games, not B2P.

    You see, those games have to release content to justify paying $15+/month. Even if Anet released DLC at $30 every 3 months it would still be cheaper and more content than the vast majority of subscription MMOs.

    In addition, since this time around the Cash Shop is significantly more endowed than GW1's ArenaNet could potentially release DLC at lower prices.

    Or, as will be the case in GW2, for free.

    No, Anet has only said they'll be adding dynamic events for free, other content has not been confirmed. And that is fine considering the game doesn't require a subscription, meaning that even if we pay for DLC (of substance, not just like rehashed dungeons) it's still a better deal than almost all other MMO's.

     

     

    Originally posted by fenistil

    DLC's would be good only if that would replace CS.

    Expansions  + DLC + CS is too much.

     

    Since CS exist then just full blown boxed expansions please.

    The cash shop doesn't provide content though. Wouldn't you rather have even more content that is optional for purchase to keep things new in between expansions?

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by fundayz
    Originally posted by colddog04
    Originally posted by fundayz
    Originally posted by Vannor

    If ANet follow their usual thing they will provide DLC type stuff for free (included in box price).. There was only one DLC thing for GW1 and was just some 'extra' lore missions that were not required to advance or be better in any way, everything else was included. I wouldn't be surprised if they already have tons of it lined up and ready to go as well. That's the practice these days. Don't release until you have a good amount of content already complete or almost complete for after launch. It makes them look good, we like it and it keeps the worlds evolving. Rift and now TSW (If they deliver) are prime examples of this. That stuff that's released, or planned to be released in TSW's case, on a monthly basis was definately being worked on before those games launched.

    That applies for subscription games, not B2P.

    You see, those games have to release content to justify paying $15+/month. Even if Anet released DLC at $30 every 3 months it would still be cheaper and more content than the vast majority of subscription MMOs.

    In addition, since this time around the Cash Shop is significantly more endowed than GW1's ArenaNet could potentially release DLC at lower prices.

    Or, as will be the case in GW2, for free.

    No, Anet has only said they'll be adding dynamic events for free, other content has not been confirmed. And that is fine considering the game doesn't require a subscription, meaning that even if we pay for DLC (of substance, not just like rehashed dungeons) it's still a better deal than almost all other MMO's.

    No, ArenaNet has not said they will be releasing DLC.

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Searias
    "Mike O'Brien has stated that expansions and/or mini-expansions are more likely than standalone campaigns, but a final decision has not been made yet."
     

    that quote was made 5 years ago in the pc gamer magazine April 2007 issue
    but its probably still true

Sign In or Register to comment.