Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Missing some basic stuff and buggy

2456710

Comments

  • RedempRedemp Member UncommonPosts: 1,136

     Why feed,  why..

  • YakkinYakkin Member Posts: 919
    Originally posted by Redemp

     Why feed,  why..

    Feed what?

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by Magnetia

    I don't think the dungeon finder will be as crucial as you say. The soft trinity is the reason for this. Usually you would have to spam chat because you were looking for a very specific role or class. The soft trinity eliminates this need and allows you to create almost any kind of party.

    Too lazy to go crusade on you. Just a thought that slips by the wayside. Really important to look at how all the systems interact with each other.

    The other problem group finder solved was the travel required. The waypoint system eliminates the downside of travel time thus eliminating the need for mounts and dungeon finder teleport. 

     

    very good points you have here.  just to give my take on that line of thought -- the systems they have in place would also make a DPS meter less useful as there really may not be any class who's worth could be judged simply by how much DPS it is putting out.  the same could be said for healing/support.  the size of one's green or red numbers are really only one part of the picture.

    obviously the OP lacks insight into this particular game or the genre as a whole, i don't really know where the error is ocurring. but the idea you bring up deserves merit regardless of whether or not the original post is well thought out or not.

    i am all for gauging my damage, but i feel this game makes a meter a little less "necessary" than some others.  the complaints of the OP would really only apply to wow clone type games, and only those ignorant to the subject would call this game such.  

    the lesson here is to educate yourself on the game, then evaluate its feature list.  in that order :)

  • brac777brac777 Member Posts: 35
    Originally posted by Siphaed
    Originally posted by brac777
     

     

    So comparing GW2 graphics to Age of Conan graphics is a valid argument, "Guild wars 2 looks as good or better than AOC!!"  Really?  Thats about the worst argument I've seen in a long time.  Oh well, can lead a horse to water...

    How is it not a valid arguement.  And, you only read into that one statement rather than the full part of what I was saying.  Your were trying to make a rather strong point of stating that Guild Wars 2 sucks because it's on DX9.  I simply pointed out on something that is DX10 (I higher level of DX) is graphically inferior to something that is on DX9.  So, really it's not version and that the DX9 or whatever really doesn't amtter.  It's just a matter of general graphical appeal.  And, Guild Wars 2 brings that to the table and then some.

     

       In fact, Guild Wars 2 looks better than Lord of the Rings Online, which uses DX11.  What's up with  that?  Oh ya, because DX doesn't mean anything, it's more the engine and power the developers put behind the game.  And, again, GW2 brings the power.

    To be fair I never said it sucked, you just thought I said that.  Need to take your fanboy goggles off.

    The DX9 is more than just sub par graphics for an game in 2012.  DX9 is part of the FPS problems the game is having.

    Game doesn't look nearly as good as Tera which launched in what 2010 in Korea?

    And you keep bringing up old games, with old engines.  Just because a company plops DX11 down on a 10 year old engine doesn't mean its going to all of the sudden look like cryengine 3 game.   So please stop comparing GW2 graphics to games that are 6-10 years old.

    For a game thats a new launch using an engine that at most should be 3 or 4 years old, and still is using DX 9, thats a problem.

  • MaggonMaggon Member UncommonPosts: 360
    Originally posted by brac777
    Originally posted by helthros
    Originally posted by DeaconX
    Originally posted by helthros

    Oh man, you just called all the GW2 defenders to arms. I can hear the battlehorns sounding off.

    Originally posted by snapfusion

    lol fanboy damage control, great response time there......

    Nothing to do with fanboism... it's about facts.  OP doesn't seem to be too well educated on the intended design direction of GW2 and if you think setting the record straight for those 'missing' components is fanboism then I can only assume that neither are you.

     

    Facts? Most of what he posted was opinion or highly subjective observations. There are few areas where you can "set the record straight".

     

    For example, he claims bad FPS - someone tells him THEY didn't experience lag so it must be his computer. That's setting the record straight?

     

     

    No the fact is, the lag and Q was so jacked up, they actually turned off WvW for about 3 hours Saturday night to hot fix it.  Problem is it didn't work.  Not exactly the best way to advertise the primary feature of the game on the last open beta weekend.

    Primary feature :o?

    I don't believe ArenaNet ever advertised GW2 as a mainly PvP oirented game.

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    No Macros.

    Thank God.  Any game with combat that can be reduced down to one programmatic button is not very interesting.

    No mounts.

    Seriously not nearly as big of a deal as so many people make this out to be.

    No DPS meter or at least a parsable combat log.

    Would be nice, especially in a game with eSport PvP.  Hopefully they will add this.

    Zones instead of an open world.

    So I have to wait for a short loading screen every few hours...big freaking deal.  Once again, I seriously don't get why people make a huge deal out of the occasional short loading screen.I

    Running directx 9, in 2012.  They might be updating this.

    I really could care less what backend libraries the game is using so long as it looks and plays nice...and GW2 does, at least on my system which isn't extreme by any means.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Completely disagree.  Never got the control complaints, maybe you were lagging?

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    Flat out wrong.  You didn't know what you were doing.

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    The MOBs are an OBJECTIVE.  Do you consider LoL and HoN to be "esport" games?  Just about everyone does...and they have (shocker) PvE!

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Didn't experience this, but hopefully they will fix it for release...also bear in mind release isn't for a month, you can make the criticism then if the problem is still there :).

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    I didn't have any lag issues, and it's not a zerg fest if you know what you are doing.

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    I'm not saying these issues aren't there...but I never experienced anything like that...so I feel like you are blowing it out of proportion.

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    The game isn't out, I'm sure there are balance issues (there always are).  In my experience, they didn't seem that severe though.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    I will say that I am not a fan of cash shops :).

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

     

    Are you team Azeroth, team Tyria, or team Jacob?

  • MaggonMaggon Member UncommonPosts: 360
    Originally posted by brac777
    Originally posted by Siphaed
    Originally posted by brac777
     

     

    So comparing GW2 graphics to Age of Conan graphics is a valid argument, "Guild wars 2 looks as good or better than AOC!!"  Really?  Thats about the worst argument I've seen in a long time.  Oh well, can lead a horse to water...

    How is it not a valid arguement.  And, you only read into that one statement rather than the full part of what I was saying.  Your were trying to make a rather strong point of stating that Guild Wars 2 sucks because it's on DX9.  I simply pointed out on something that is DX10 (I higher level of DX) is graphically inferior to something that is on DX9.  So, really it's not version and that the DX9 or whatever really doesn't amtter.  It's just a matter of general graphical appeal.  And, Guild Wars 2 brings that to the table and then some.

     

       In fact, Guild Wars 2 looks better than Lord of the Rings Online, which uses DX11.  What's up with  that?  Oh ya, because DX doesn't mean anything, it's more the engine and power the developers put behind the game.  And, again, GW2 brings the power.

    To be fair I never said it sucked, you just thought I said that.  Need to take your fanboy goggles off.

    The DX9 is more than just sub par graphics for an game in 2012.  DX9 is part of the FPS problems the game is having.

    Game doesn't look nearly as good as Tera which launched in what 2010 in Korea?

    And you keep bringing up old games, with old engines.  Just because a company plops DX11 down on a 10 year old engine doesn't mean its going to all of the sudden look like cryengine 3 game.   So please stop comparing GW2 graphics to games that are 6-10 years old.

    For a game thats a new launch using an engine that at most should be 3 or 4 years old, and still is using DX 9, thats a problem.

    What exactly is the problem using DX9 instead of DX11 exactly ?

    What features from DX11 would you like to see being used which DX9 can't do ?

  • brac777brac777 Member Posts: 35
    Originally posted by Ramanadjinn
    Originally posted by Magnetia

    I don't think the dungeon finder will be as crucial as you say. The soft trinity is the reason for this. Usually you would have to spam chat because you were looking for a very specific role or class. The soft trinity eliminates this need and allows you to create almost any kind of party.

    Too lazy to go crusade on you. Just a thought that slips by the wayside. Really important to look at how all the systems interact with each other.

    The other problem group finder solved was the travel required. The waypoint system eliminates the downside of travel time thus eliminating the need for mounts and dungeon finder teleport. 

     

    very good points you have here.  just to give my take on that line of thought -- the systems they have in place would also make a DPS meter less useful as there really may not be any class who's worth could be judged simply by how much DPS it is putting out.  the same could be said for healing/support.  the size of one's green or red numbers are really only one part of the picture.

    obviously the OP lacks insight into this particular game or the genre as a whole, i don't really know where the error is ocurring. but the idea you bring up deserves merit regardless of whether or not the original post is well thought out or not.

    i am all for gauging my damage, but i feel this game makes a meter a little less "necessary" than some others.  the complaints of the OP would really only apply to wow clone type games, and only those ignorant to the subject would call this game such.  

    the lesson here is to educate yourself on the game, then evaluate its feature list.  in that order :)

    We'll see what happens with no dungeon finder.  I predict sitting in a city and spamming chat, but time will tell.  Dungeon finder is also a standard for MMOs these days, whatever the case may be with set classes.  I list that because game should automate grouping.  Regardless of how fast it is to spam chat in a city and find a group, a player should be able to just Q up and get a group while doing other things.  A player should not be forced to spam chat to find a random group.

    As for the damage meter or parser, there is no reason not to have it.  I would like to be able to judge my DPS for full DPS builds.  Or measure how much DPS I do with any build.  Just because there is no full time tank and healer doesn't mean people shouldn't be able to measure the DPS.  I would also like to know if others are pulling their weight.  If someone is doing crap DPS and doesn't have a valid reason for it, they need to be removed from group.  Its just a standard for MMOs to have some way to parse damage.  Thats why I list it as missing from the game, because it should be there.

  • HonnerHonner Member Posts: 504
    Originally posted by Magnetia

    I don't think the dungeon finder will be as crucial as you say. The soft trinity is the reason for this. Usually you would have to spam chat because you were looking for a very specific role or class. The soft trinity eliminates this need and allows you to create almost any kind of party.

    Too lazy to go crusade on you. Just a thought that slips by the wayside. Really important to look at how all the systems interact with each other.

    The other problem group finder solved was the travel required. The waypoint system eliminates the downside of travel time thus eliminating the need for mounts and dungeon finder teleport. 

    But at least I would like to see a global channel because is fucking hard to find people (at least during the beta). the design of their game (exploring, DE and level scale ) spread everyone around the world and make dificul and expensive find enough people to run the dungeon.

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • bcbullybcbully Member EpicPosts: 11,843

    I had said awhile back that they cut a lot of basic things then called it innovative. Things like completely separate PvE and PVP. This is a major step they skipped in development. Instead of taking the time to balance they just threw it out the window and said we innovated...

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    Well...to be fair, in a game where you can teleport to like 15-30 different individual points in any zone, whenever you want...I really don't see room to complain about dungeon finder teleporting you ;).  I'm sure there will be a waypoint very close to most dungeons anyway.

    Are you team Azeroth, team Tyria, or team Jacob?

  • HonnerHonner Member Posts: 504
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Siphaed
     

     4)  DPS meter/Parser?  Really?  You want this to be a numbers race?  That stuff is so lame.  It's not FUN to just sit there and crunch numbers.  If you think it is,  please by all means there is FREEWARE that comes with all versions of Windows called a CALCULATOR.

     

    6) See part #5, but the graphics on this thing surpass that of Age of Conan, and it's DX10.  So, ya.  Just because it's DXwhatever, doesn't mean it sucks.  This game is B-E-A-UTIFUL!

     

    4. Competition in GW2 is a no no. it's all about fun....

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind.

     

     

     

     

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • cloud8521cloud8521 Member Posts: 878
    Originally posted by Maggon
    Originally posted by brac777
    Originally posted by Siphaed
    Originally posted by brac777
     

     

    So comparing GW2 graphics to Age of Conan graphics is a valid argument, "Guild wars 2 looks as good or better than AOC!!"  Really?  Thats about the worst argument I've seen in a long time.  Oh well, can lead a horse to water...

    How is it not a valid arguement.  And, you only read into that one statement rather than the full part of what I was saying.  Your were trying to make a rather strong point of stating that Guild Wars 2 sucks because it's on DX9.  I simply pointed out on something that is DX10 (I higher level of DX) is graphically inferior to something that is on DX9.  So, really it's not version and that the DX9 or whatever really doesn't amtter.  It's just a matter of general graphical appeal.  And, Guild Wars 2 brings that to the table and then some.

     

       In fact, Guild Wars 2 looks better than Lord of the Rings Online, which uses DX11.  What's up with  that?  Oh ya, because DX doesn't mean anything, it's more the engine and power the developers put behind the game.  And, again, GW2 brings the power.

    To be fair I never said it sucked, you just thought I said that.  Need to take your fanboy goggles off.

    The DX9 is more than just sub par graphics for an game in 2012.  DX9 is part of the FPS problems the game is having.

    Game doesn't look nearly as good as Tera which launched in what 2010 in Korea?

    And you keep bringing up old games, with old engines.  Just because a company plops DX11 down on a 10 year old engine doesn't mean its going to all of the sudden look like cryengine 3 game.   So please stop comparing GW2 graphics to games that are 6-10 years old.

    For a game thats a new launch using an engine that at most should be 3 or 4 years old, and still is using DX 9, thats a problem.

    What exactly is the problem using DX9 instead of DX11 exactly ?

    What features from DX11 would you like to see being used which DX9 can't do ?

    not to say i agree with him but, optimizeation. its really time to be mocing on to better libraries. we cant keep supporting something as aging as 9.

  • brac777brac777 Member Posts: 35
    Originally posted by bcbully
    Originally posted by Siphaed
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    No Macros.

    No mounts.

    No DPS meter or at least a parsable combat log.

    Zones instead of an open world.

    Running directx 9, in 2012.  They might be updating this.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

     4)  DPS meter/Parser?  Really?  You want this to be a numbers race?  That stuff is so lame.  It's not FUN to just sit there and crunch numbers.  If you think it is,  please by all means there is FREEWARE that comes with all versions of Windows called a CALCULATOR.

     

    6) See part #5, but the graphics on this thing surpass that of Age of Conan, and it's DX10.  So, ya.  Just because it's DXwhatever, doesn't mean it sucks.  This game is B-E-A-UTIFUL!

     

    4. Competition in GW2 is a no no. it's all about fun....

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind.

     

     

     

     

    Not sure if serious.  TSW is not the standard for graphics.  Tera is the MMO standard ATM.  Will be Archage Online early next year, thats Cryengine 3 and DX11.  Either way though, a game launching in 2012 should not be running DX9.

  • mbrodiembrodie Member RarePosts: 1,504
    Originally posted by brac777
    Originally posted by bcbully
    Originally posted by Siphaed
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    No Macros.

    No mounts.

    No DPS meter or at least a parsable combat log.

    Zones instead of an open world.

    Running directx 9, in 2012.  They might be updating this.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

     4)  DPS meter/Parser?  Really?  You want this to be a numbers race?  That stuff is so lame.  It's not FUN to just sit there and crunch numbers.  If you think it is,  please by all means there is FREEWARE that comes with all versions of Windows called a CALCULATOR.

     

    6) See part #5, but the graphics on this thing surpass that of Age of Conan, and it's DX10.  So, ya.  Just because it's DXwhatever, doesn't mean it sucks.  This game is B-E-A-UTIFUL!

     

    4. Competition in GW2 is a no no. it's all about fun....

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind.

     

     

     

     

    Not sure if serious.  TSW is not the standard for graphics.  Tera is the MMO standard ATM.  Will be Archage Online early next year, thats Cryengine 3 and DX11.  Either way though, a game launching in 2012 should not be running DX9.

    clearly you have no idea what you're on about, TSW and TERA are both completely different art styles... and not only that TERA is not graphically superior at all.. and when TXAA is patched into TSW... it's not even fundamentally superior option / feature wise

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by bcbully
    Originally posted by Siphaed
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    No Macros.

    No mounts.

    No DPS meter or at least a parsable combat log.

    Zones instead of an open world.

    Running directx 9, in 2012.  They might be updating this.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

     4)  DPS meter/Parser?  Really?  You want this to be a numbers race?  That stuff is so lame.  It's not FUN to just sit there and crunch numbers.  If you think it is,  please by all means there is FREEWARE that comes with all versions of Windows called a CALCULATOR.

     

    6) See part #5, but the graphics on this thing surpass that of Age of Conan, and it's DX10.  So, ya.  Just because it's DXwhatever, doesn't mean it sucks.  This game is B-E-A-UTIFUL!

     

    4. Competition in GW2 is a no no. it's all about fun....

    Ummmm....I'm guessing you haven't seen any sPvP videos.

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind. 

    All that matters in the end with graphics is user perception.  GW2 just looks like it has good graphics to me, and I love the art style.  Whether it is using DX 9 or 11 in the background, or whether it extensively uses normal or bump maps...I could care less.  So long as the final product looks good, I'm happy.  And I think GW2 delivers in this regard.
    You also have to remember that GW2 is an MMO...it's not an FPS where bleeding edge graphics is a major selling point.

     

     

     

     

    Are you team Azeroth, team Tyria, or team Jacob?

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by Creslin321
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    Well...to be fair, in a game where you can teleport to like 15-30 different individual points in any zone, whenever you want...I really don't see room to complain about dungeon finder teleporting you ;).  I'm sure there will be a waypoint very close to most dungeons anyway.

    You form a group then you teleport youself to it and run with ur group in iam okay with that, but just accepting a teleport right inside of it by not knowing where is the dungeon itself is bleh,

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by mbrodie

    4. Competition in GW2 is a no no. it's all about fun....

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind.

     

     

     

     

    Not sure if serious.  TSW is not the standard for graphics.  Tera is the MMO standard ATM.  Will be Archage Online early next year, thats Cryengine 3 and DX11.  Either way though, a game launching in 2012 should not be running DX9.

    clearly you have no idea what you're on about, TSW and TERA are both completely different art styles... and not only that TERA is not graphically superior at all.. and when TXAA is patched into TSW... it's not even fundamentally superior option / feature wise

    Nvidia disagrees with you and you.

  • MaggonMaggon Member UncommonPosts: 360
    Originally posted by cloud8521
    Originally posted by Maggon
    Originally posted by brac777
    Originally posted by Siphaed
    Originally posted by brac777

    To be fair I never said it sucked, you just thought I said that.  Need to take your fanboy goggles off.

    The DX9 is more than just sub par graphics for an game in 2012.  DX9 is part of the FPS problems the game is having.

    Game doesn't look nearly as good as Tera which launched in what 2010 in Korea?

    And you keep bringing up old games, with old engines.  Just because a company plops DX11 down on a 10 year old engine doesn't mean its going to all of the sudden look like cryengine 3 game.   So please stop comparing GW2 graphics to games that are 6-10 years old.

    For a game thats a new launch using an engine that at most should be 3 or 4 years old, and still is using DX 9, thats a problem.

    What exactly is the problem using DX9 instead of DX11 exactly ?

    What features from DX11 would you like to see being used which DX9 can't do ?

    not to say i agree with him but, optimizeation. its really time to be mocing on to better libraries. we cant keep supporting something as aging as 9.

    That is really the only thing I'd see DX11 to be used for in this, but again - they will most likely make DX11 a possibility, I believe that has been discussed before on these boards at some point, but having DX9 should still be in or you'd certain exclude a large amount of players... as unfortunate as that might be :/

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Not very different...I mean you're talking about a difference of maybe 20 seconds.  Would you be happier if dungeon finder just put you all in a group and teleported you to the door?

    Are you team Azeroth, team Tyria, or team Jacob?

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155
    Originally posted by Maggon
    Originally posted by brac777
    Originally posted by helthros
    Originally posted by DeaconX
    Originally posted by helthros

    Oh man, you just called all the GW2 defenders to arms. I can hear the battlehorns sounding off.

    Originally posted by snapfusion

    lol fanboy damage control, great response time there......

    Nothing to do with fanboism... it's about facts.  OP doesn't seem to be too well educated on the intended design direction of GW2 and if you think setting the record straight for those 'missing' components is fanboism then I can only assume that neither are you.

     

    Facts? Most of what he posted was opinion or highly subjective observations. There are few areas where you can "set the record straight".

     

    For example, he claims bad FPS - someone tells him THEY didn't experience lag so it must be his computer. That's setting the record straight?

     

     

    No the fact is, the lag and Q was so jacked up, they actually turned off WvW for about 3 hours Saturday night to hot fix it.  Problem is it didn't work.  Not exactly the best way to advertise the primary feature of the game on the last open beta weekend.

    Primary feature :o?

    I don't believe ArenaNet ever advertised GW2 as a mainly PvP oirented game.

    Primary feature is correct, but it is not "the" primary feature, just "a" primary feature. 

  • shawnpatshawnpat Member UncommonPosts: 74

    rookie, all i got to say

Sign In or Register to comment.