City of Heroes, the first few months after launch. Playing with all the costume possibilities and powers for the first time was nothing short of amazing.
A close second place would go to the pre-BC era of Vanilla WoW.
Soooo random topic! Which MMORPG and time period on said MMORPG did you most enjoy (enjoyment being your subjective opinion, obviously)?
One of the most fun times I've ever had was on a World of Warcraft, more specifically when getting the achievment of killing all of the enemy faction's leaders. Although I found the rest of the game a bit boring and repetitive (espcially raids), I had oodles of fun organizing huge armies of players for PvP battles.
Everquest 1999. Took me like 9 months to get to 50 playing regularly. The mmo world seemed new, fresh. No one was getting to 50 in two weeks. It was about the journey.
Definitely DAoC, 2002-2004ish. Basically Classic and Shrouded Isles.
You would spend hours grinding in groups with your realmmates to hit 50, but if something in the frontier was going down, you'd drop what you were doing and head out there. You'd apply all those hours you spent grinding on RvR that actually felt meaningful because you had pride for your realm. Relic raids, keep takes, PvP in DF, all felt epic.
It would take months, if not years, to maximize a character's full potential in those days. When that happened, you had a bunch of other classes within your own realm to reroll, not to mention an entirely different faction. There was almost no cross over between different faction's leveling areas (excluding leveling in the frontiers and DF) and even then each faction had their respective areas. I have not found a game that nailed the gameplay cycle down as solidly as DAoC did. The grind to 50 made RvR feel even more worthwhile and the RvR was epic enough to make you push through the grind. Not only once, but multiple times.
Absolutely agree. Would not call it grinding though because grinding is not fun and leveling in DAoC definetly was. And after you hit 50 then the real fun began in the frontier. Those Zergs! The whole RvR concept was really genius. So much so that it has been unequalled anywhere. When you got tired of RvR you just rolled a new character from the many classes available and start over or......................you could leave Midgard and go roll a character in Albion or Hibernia. In any case, when you went to another realm you were in a brand new game, with new armor, new weapons, new skills, new dungeons. DAoC was a true classic.
It is my understanding that the Elder Scrolls Online is being developed by the same genius who invented RvR. I am anxiously awaiting THAT release!!!
Dark Age of Camelot, the classic game and Shrouded Isles. Running my 8 man team was the most fun in any game I've ever played. Playing a hib on Lancelot was also a blast. Albs outnumbered both hibs and mids combined on that server. Hitting realm rank 8 on my hero, which was a beast class to play then. There hasn't been a game to come even remotely close to the rvr on DAoC. Guild Wars 2 comes close to it, but its still not the same. Its a damn shame that new frontiers and trials of atlantis ruined the game.
Lineage 1, being able to achieve death knight status as a mage and accessing extra casting speed/attack speed and not dying for months and losing the ability to morph into one. Fyi when you died you lost 10% of you xp and you could delevel. Hardcore game with player/guild housing and castle raiding.
Originally posted by Vladamyre Dark Age of Camelot, the classic game and Shrouded Isles. Running my 8 man team was the most fun in any game I've ever played. Playing a hib on Lancelot was also a blast. Albs outnumbered both hibs and mids combined on that server. Hitting realm rank 8 on my hero, which was a beast class to play then. There hasn't been a game to come even remotely close to the rvr on DAoC. Guild Wars 2 comes close to it, but its still not the same. Its a damn shame that new frontiers and trials of atlantis ruined the game.
There is a light at the end of the tunnel my friend. The guy who set up RvR in DAoC is the lead developer for Elder Scrolls Online., with the same RvR Concept. IMO a stroke of genius on their end, to hire the best of the best. Can't wait
RPing in WoW during TBC in goldshire with my guild. Good times. People were kicked out of the guild if they distupted the RP peace and if jerks came around, we just went to one of the other RP spots. Good times...
Originally posted by Vladamyre Dark Age of Camelot, the classic game and Shrouded Isles. Running my 8 man team was the most fun in any game I've ever played. Playing a hib on Lancelot was also a blast. Albs outnumbered both hibs and mids combined on that server. Hitting realm rank 8 on my hero, which was a beast class to play then. There hasn't been a game to come even remotely close to the rvr on DAoC. Guild Wars 2 comes close to it, but its still not the same. Its a damn shame that new frontiers and trials of atlantis ruined the game.
There is a light at the end of the tunnel my friend. The guy who set up RvR in DAoC is the lead developer for Elder Scrolls Online., with the same RvR Concept. IMO a stroke of genius on their end, to hire the best of the best. Can't wait
I might check that out, but I'd rather the guy to just buy back DAoC from shitty EA and make part 2.
EverQuest in 2001-2004 and City of Heroes in 2004-2008.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
For me hands down DAoC pre TOA. My favorite was our Alb relic raid rope a dope on the Hibs by attcking the poor Mids. Went off like clock work. No other game since, have I felt such unpredictable fun and pride.
Dark Age of Camelot by far was the most fun I have had in any MMORPG. From the starting area to the frontier I had fun the whole time I was logged on. I remember the crafting to be great, you had to even craft your arrows to get the best ones(was really only a +few blunt,slash or thrust points instead of buying them but I wanted to use the best ones). My paladin and scout were my favorite's. Crafting all my armor for my paladin then dying it all different colors was great.
I remember it took FOREVER to finally get a mount in that game, I think it was level 40 but I could be wrong. That game made you work for everything you got and the PvP was just amazing.
Each faction had its own races and classes with all different ablities, it was great.
I remember camping with guild mates this hill of goblins, broken ruins were laying all around and we camped those things forever. There were others usually there too, but we all took turns pulling a group because it usually took awhile to regain your health and mana after fights in that game. I can't remember exactly what we were after it might have been set peice drops, crafting mats, exp (I think it was just exp) or faction exp but it was fun. Mobs used to be alot harder than they are now, even the little goblins. I think it was the exp we were after, it may have been in the mi-high 40's after the quests ran dry and it was to grind the rest to 50.
Someone would inform us that Hib's or Mid's were grouping for an attack and we were needed for defense somewhere so everyone would drop what you were doing and run to whereever you were needed. Damn hib's, always had the numbers and those little bastard Lurikeen Enchanter's with the PBAoE nukes.
No game has been able to capture me more than that game did, GW2 might come close but with the lack of factions its just not the same and will be my second favorite game.
WoW was fun up until BC, but it was only because there was no other options at that time that I liked.
City Raids before the guards were buffed to annoyingly high stats and before everyone's interest in it disappeared was my favorite pasttime. This is World of Warcraft: Wrath of the Lich King, 2010.
Originally posted by Brixon For me hands down DAoC pre TOA. My favorite was our Alb relic raid rope a dope on the Hibs by attcking the poor Mids. Went off like clock work. No other game since, have I felt such unpredictable fun and pride.
My favorite was our MID relic raid rope a dope on the ALBS by attacking the poor HIBS.
Seriously though, I'll never forget one time on the Bors server where a player passed away in rl and we had a memorial service in the frontier. For ten minutes every Alb, Hib and Mid on the frontier gathered on a predetermined place and sat down to observe a moment of silence. Nobody and I mean nobody broke the solemnity. After the ten minutes passed, the war went on. However that instance showed what a wonderful group of players the server had. I will never forget it.
You know if you had asked me this question a couple months back, I would have said it was in many of the WoW like games out there simply killing monsters in the wild (otherwise grinding). But now...
Guild Wars 2 - Beta Weekend 3
Oh so much fun I had. I remember finishing up a dynamic event and then running back to an area appropriate to my level (the dynamic event took me a place where I was a couple levels under), and I see this event going on some distance away to kill a champion boss.
So I run that way to check it out and I see in the middle of this forest, this giant monster ( http://www.youtube.com/watch?v=KrTew551llI Looks exactly the same as this), so anyway I see I'm the only one there so I start hitting it thinking if I stay at range, I can kite safely. After a few seconds I realize I can't kill it so I back off. I just ask in chat for some help, and link the closest way point (teleport place) to my location. Few seconds later, a guardian and a elementalist shows up and we proceed to beat on it.
Woooo it was so fun. Even with 3 people, it was intence, I was running around, kiting, rezzing the guardian (he decided to use meele), setting up combos with the elementalist, shooting some arrows thru his flames = flaming arrows! Anyway the battle lasted about 15 minutes with only the 3 of us and 15 minutes for a fight in mmorpg is pretty darn long. So we get some loot and we go our seperate ways never to see each other again.
Honestly I haven't had this much fun in quite some time, little bit embrassing really.
Ragnarok online and vanilla wow. Ragnarok i played when it was big with like...20k people online at all times( 10k on the biggest server and 3-5k on the others). This was in philippines btw. It was fun, fresh and i was pretty much never alone. Oh and this was efore bots became prevalent.
When i tried wow, i was pretty shocked cuz i rarely saw people but enjoyed it cus it was fresh and reminded me of warcraft 3 rpg mods. I enjoyed doing quests and seeing all te easter eggs and the random fun stuffs like engineering toys and minigames.
Explorig was fun cuz i played wc3 a lot an i enjoyed seeing the world that way and explores around.
''/\/\'' Posted using Iphone bunni ( o.o) (")(") **This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
I will always have a special place for UO, played it for a very long time.
CURRENTLY PLAYING |GW2| PLAYED UO:SWG:EQ2:GW:WoW:CoH:Lotro:AoC:Vanguard:Horizons:RIFT:swtor:Shadowbane and I'm sure a few others WATCHING:EQ Next : Wildstar:Archage :WoD WISHING FOR: A UO Remake HAPPILY PLAYING ONLINE SINCE 97.
EQ1 easily.. It was all about the journey.. When EQ1 started changing with PoP, that was the start of the end IMO.. But I loved the original game wtih Kunark, SoV and SoL expansions.. I would love it if SOE would re-introduce EQ1 with new graphics, same classes and roles and tweak some of issues like named mobs..
Originally posted by Xzen UO. It was the only mmorpg where I got to get into my character's skin. Being a thief or an assassin or a politician were not classes you picked during character creation. The roles people played came from their imagination.
^^THIS^^
After uo i realy had some fun in AC2 and then vanilla wow (WOTLK and gear score killed wow for me).
Also enjoyed Vanguard alot.....and now pretty excited about GW2.
But the best game ever is still good old UO (second age) omho.
--One's first MMO is always memorable, but I loved EQ1's focus on community. I joined a random guild at level 5 (one that didn't require a raid resume or membership on a fancy website) and leveled alongside them for the duration of our time in EverQuest. I was even able to remain friends with them for years after leaving EQ. I've not yet had another MMO experience quite like it.
World of Warcraft Summer of 2010
--Not really my first foray into an MMO with real life friends, but it was by far the most memorable as none of us had summer jobs in between college semesters. We'd spend all afternoon joking around in ventrillo.
Comments
^^^^agree
My two favorite mmo's listed above.
daoc before toa
wow before wotlk (fun but not as much as daoc)
also diablo 2 before lod (not sure if I actually had fun but it was addicting like a hard drug)
why do expansions have to ruin everything?
my review of GW2
City of Heroes, the first few months after launch. Playing with all the costume possibilities and powers for the first time was nothing short of amazing.
A close second place would go to the pre-BC era of Vanilla WoW.
Everquest 1999. Took me like 9 months to get to 50 playing regularly. The mmo world seemed new, fresh. No one was getting to 50 in two weeks. It was about the journey.
-briz
Absolutely agree. Would not call it grinding though because grinding is not fun and leveling in DAoC definetly was. And after you hit 50 then the real fun began in the frontier. Those Zergs! The whole RvR concept was really genius. So much so that it has been unequalled anywhere. When you got tired of RvR you just rolled a new character from the many classes available and start over or......................you could leave Midgard and go roll a character in Albion or Hibernia. In any case, when you went to another realm you were in a brand new game, with new armor, new weapons, new skills, new dungeons. DAoC was a true classic.
It is my understanding that the Elder Scrolls Online is being developed by the same genius who invented RvR. I am anxiously awaiting THAT release!!!
In a world of sharp knives, you would be a spoon.
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There is a light at the end of the tunnel my friend. The guy who set up RvR in DAoC is the lead developer for Elder Scrolls Online., with the same RvR Concept. IMO a stroke of genius on their end, to hire the best of the best. Can't wait
I might check that out, but I'd rather the guy to just buy back DAoC from shitty EA and make part 2.
In a world of sharp knives, you would be a spoon.
EverQuest in 2001-2004 and City of Heroes in 2004-2008.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Dark Age of Camelot by far was the most fun I have had in any MMORPG. From the starting area to the frontier I had fun the whole time I was logged on. I remember the crafting to be great, you had to even craft your arrows to get the best ones(was really only a +few blunt,slash or thrust points instead of buying them but I wanted to use the best ones). My paladin and scout were my favorite's. Crafting all my armor for my paladin then dying it all different colors was great.
I remember it took FOREVER to finally get a mount in that game, I think it was level 40 but I could be wrong. That game made you work for everything you got and the PvP was just amazing.
Each faction had its own races and classes with all different ablities, it was great.
I remember camping with guild mates this hill of goblins, broken ruins were laying all around and we camped those things forever. There were others usually there too, but we all took turns pulling a group because it usually took awhile to regain your health and mana after fights in that game. I can't remember exactly what we were after it might have been set peice drops, crafting mats, exp (I think it was just exp) or faction exp but it was fun. Mobs used to be alot harder than they are now, even the little goblins. I think it was the exp we were after, it may have been in the mi-high 40's after the quests ran dry and it was to grind the rest to 50.
Someone would inform us that Hib's or Mid's were grouping for an attack and we were needed for defense somewhere so everyone would drop what you were doing and run to whereever you were needed. Damn hib's, always had the numbers and those little bastard Lurikeen Enchanter's with the PBAoE nukes.
No game has been able to capture me more than that game did, GW2 might come close but with the lack of factions its just not the same and will be my second favorite game.
WoW was fun up until BC, but it was only because there was no other options at that time that I liked.
My favorite was our MID relic raid rope a dope on the ALBS by attacking the poor HIBS.
Seriously though, I'll never forget one time on the Bors server where a player passed away in rl and we had a memorial service in the frontier. For ten minutes every Alb, Hib and Mid on the frontier gathered on a predetermined place and sat down to observe a moment of silence. Nobody and I mean nobody broke the solemnity. After the ten minutes passed, the war went on. However that instance showed what a wonderful group of players the server had. I will never forget it.
You know if you had asked me this question a couple months back, I would have said it was in many of the WoW like games out there simply killing monsters in the wild (otherwise grinding). But now...
Guild Wars 2 - Beta Weekend 3
Oh so much fun I had. I remember finishing up a dynamic event and then running back to an area appropriate to my level (the dynamic event took me a place where I was a couple levels under), and I see this event going on some distance away to kill a champion boss.
So I run that way to check it out and I see in the middle of this forest, this giant monster ( http://www.youtube.com/watch?v=KrTew551llI Looks exactly the same as this), so anyway I see I'm the only one there so I start hitting it thinking if I stay at range, I can kite safely. After a few seconds I realize I can't kill it so I back off. I just ask in chat for some help, and link the closest way point (teleport place) to my location. Few seconds later, a guardian and a elementalist shows up and we proceed to beat on it.
Woooo it was so fun. Even with 3 people, it was intence, I was running around, kiting, rezzing the guardian (he decided to use meele), setting up combos with the elementalist, shooting some arrows thru his flames = flaming arrows! Anyway the battle lasted about 15 minutes with only the 3 of us and 15 minutes for a fight in mmorpg is pretty darn long. So we get some loot and we go our seperate ways never to see each other again.
Honestly I haven't had this much fun in quite some time, little bit embrassing really.
When i tried wow, i was pretty shocked cuz i rarely saw people but enjoyed it cus it was fresh and reminded me of warcraft 3 rpg mods. I enjoyed doing quests and seeing all te easter eggs and the random fun stuffs like engineering toys and minigames.
Explorig was fun cuz i played wc3 a lot an i enjoyed seeing the world that way and explores around.
''/\/\'' Posted using Iphone bunni
( o.o)
(")(")
**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
CURRENTLY PLAYING |GW2|
PLAYED UO:SWG:EQ2:GW:WoW:CoH:Lotro:AoC:Vanguard:Horizons:RIFT:swtor:Shadowbane and I'm sure a few others
WATCHING:EQ Next : Wildstar:Archage :WoD
WISHING FOR: A UO Remake
HAPPILY PLAYING ONLINE SINCE 97.
^^THIS^^
After uo i realy had some fun in AC2 and then vanilla wow (WOTLK and gear score killed wow for me).
Also enjoyed Vanguard alot.....and now pretty excited about GW2.
But the best game ever is still good old UO (second age) omho.
I miss UO
EverQuest Summer of 2003 - Fall of 2004.
--One's first MMO is always memorable, but I loved EQ1's focus on community. I joined a random guild at level 5 (one that didn't require a raid resume or membership on a fancy website) and leveled alongside them for the duration of our time in EverQuest. I was even able to remain friends with them for years after leaving EQ. I've not yet had another MMO experience quite like it.
World of Warcraft Summer of 2010
--Not really my first foray into an MMO with real life friends, but it was by far the most memorable as none of us had summer jobs in between college semesters. We'd spend all afternoon joking around in ventrillo.