pretty much everything thats in world of warcraft.i guess some people never looked at the suggestion part of the star wars the old republic official forums.about 90 percent of the suggestions were things you could find in wow
not to mention the wow community arent exactly the most mature bunch of people,so that probably was another reason the game tanked cuz all the mature players left because they got tired of the immature kids that came from wow
IF anything, the thing they listened to and shouldn't have, was the idea an MMORPG is all about the journey, endgame doesn't matter. The journey was fine, the destination not so much.
IMO, the endgame is still part of the journey... Until you defeated the Uber boss of the patch/xpac you haven't reached the final destination.
No offense but to me that sounds like a single player game, I don't play an MMO to beat a boss..
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
pretty much everything thats in world of warcraft.i guess some people never looked at the suggestion part of the star wars the old republic official forums.about 90 percent of the suggestions were things you could find in wow
not to mention the wow community arent exactly the most mature bunch of people,so that probably was another reason the game tanked cuz all the mature players left because they got tired of the immature kids that came from wow
IF anything, the thing they listened to and shouldn't have, was the idea an MMORPG is all about the journey, endgame doesn't matter. The journey was fine, the destination not so much.
IMO, the endgame is still part of the journey... Until you defeated the Uber boss of the patch/xpac you haven't reached the final destination.
No offense but to me that sounds like a single player game, I don't play an MMO to beat a boss..
So do you play to beat on weakling mobs who pose no threat?
Originally posted by Badaboom Blizzard is a bad example in terms of trust. Blizz lost a lot of customers because of how crappy D3 was/is. Trust has been broken. No more free passes for blizz. I won't buy another game from them unless it has a trial.
You, and those like you, are the vocal minority. You may see the hundreds, or even thousands, of message posts, twitter rants or blog posts about disgruntled fans and feel that Blizzard has betrayed everyone and Blizzard will fall because of it, but you're wrong. For every one of you ranting about how bad D3 was there are hundreds who played it, enjoyed it and left it at that. For them it was a game, they played and when they were done they moved on. They didn't assign some deep seeded hatred to Blizzard.
Heck, D3 has sold what, 10 million copies?!?! I'm pretty sure Blizzrd has plenty of people ready to line up for their next offering.
Like I said, D3 pissed off a lot of people. D3 has sold 10 million, you are correct, but if they ever release a D4 (i'm guessing no) then I guarantee Blizz doesn't get 50% this number. Feel free to bookmark this post.
The thing is though, I feel that D3 was just a benchmark for a RMAH for Titan, and am guessing that Titan will contain the same fail.
It won't topple it, but how are those wow players going to feel finally looking over the fence at a game that us bigger and better . Winter of discontent me thinks.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
So do you play to beat on weakling mobs who pose no threat?
Hmm, not sure how you came to that conclusion, considering the single-player comment I'd have assumed the player didn't play to beat on any type of mob at all.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by Bladestrom Weakling mobs? I think the biggest boss in wow can fit in the mouth of the biggest boss in gw2 and can take on a hundred players
Originally posted by enoch420 Good post. This makes me wonder if ANet should eventually produce authenticators like the ones Blizz made for customers that wanted them for some added protection.
After having discovered the NCsoft and ArenaNet logos at the Vasco booth (a company offering secure login services) I grabbed my chance to get some confirmation. Randy confirmed that they have ‘lined up’ with Vasco to explore the various security options they have to offer. If and what kind of security measures they will eventually implement though are not yet determined.
Originally posted by Mephster Trust in a company that made a theme park weekend getaway ? No thanks. Go take a look at mmos like UO, DAOC and FFXI. MMOs like these made players love mmos.
No no no... this is what made YOU love MMOs. Please try to avoid such broad generalizations such as "players" and claim it represents a majority. *sigh*
Originally posted by Bladestrom Weakling mobs? I think the biggest boss in wow can fit in the mouth of the biggest boss in gw2 and can take on a hundred players
This guy seems to be too good for boss fighting.
That doesn't make sense. He is specifically talking about fighting a boss.
Instead, nowadays with all the wow clones and console-style themepark games, the traditional expectations of trust has been raped and violated.
GW2 is the most console-style MMO ever made.... As for this trust thing, I don't trust any company any more. I don't know how anyone can put their trust in a MMO developer, especially after the "big" releases of the past 5 years. Other than fanboyism, what makes A-Net any different? The game hasn't even been released yet.
You can base this on their track record with gw1 as well as the quality of gw2 in its beta phases. I played gw1 on and off since it launched in addition to whatever other mmorpgs i was playing. With every new expansion they were able to obtain more players/fans as they did before and they were able to retain these fans and keep them rabid until now. with every passing year, anet was always diligent in balancing the game, hosting tournaments, adding not only new content but new mechanics to the game. THIS IS WITHOUT EVEN ASKING A SUBSCRIPTION FEE OR A REAL ITEM MALL. By only relying on box sales they were able to maintain server costs, provide constant balance updates, add new content/mechanics/classes, and DEVELOP GW2. If that is not being efficient with their money I don't know what is.
Also, I do not consider £25-30 box price and £8 a month an investment. As long as the game is fun, nothing else matters, if it's not fun I won't play it anymore. I could have as much trust in A-NET as I do with my own father, they could be the anti-EA, I still won't find any enjoyment in GW2. This virtual bank account thing is just nonsense.
As for you thinking GW2 will topple WoW. Lmfao.
the actual monetary price is not the investment. the investment is the characters you make, the virtual money you make, the armor/weapons you collect, and the achievements you unlock. when the mmorpg company decides to make a run for it, the game dies and you lose all those things you spent countless hours collecting. Also, i said maybe topple WoW. There's always a possibility, though I didn't say i was really counting on it.
Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)
really trust? i dont trust any mmorpg these day ...and devs / companys are just as bad and prolly worse..
i dont trust any of these fools as far as i can throw them -_- they are all out for the almighty $$ all i expect from GW2 is a lil more of the same with a tad of tweaking and i dread the whole cash shop thing...im sure it will turn into something bad ..these type of things do
I trust in Blizzard. I don't care about the mistakes they've made and all of the hate they are getting. The guys at Blizzard knows how to make fantastic games and have never let me down
I am glued to DayZ as of late also....that game is so immersive, it's super fun.
It's going to be hard for GW2 to pull me back in, I am not going to lie.
GW2 is ultra carebear compared to a game like DayZ.
Hackers controling the game, AltF4ing during combat, randomly vanishing inventory, severe graphical artifacting near any area with fencing and corpses, broken legs and deaths from proning near trees, crushed by opening doors, developers that can't seem to fix anything.
Its probably to GW2's credit that it is not like DayZ.
DayZ is fun for what it is but it sure as hell doesn't set a standard for quality.
Waiting for: A skill-based MMO with Freedom and Consequence. Woe to thee, the pierce-ed.
The difference with Guild Wars 2 versus all the other online games that have come out in the past 5 or 6 years is that they are very open with the game and what they want to accomplish with it. There are thousands of YouTube videos, everyone has had a chance to play it, and all the information about the game is out there.
There is no NDA telling people they can't talk about the game and beta testers telling the company that the game is not ready to release because of some big glaring issues. As far as I can tell, Guild Wars 2 has no real game breaking issues. At this point, either you like the game or you don't because all the information is out there already. Perhaps you will get bored with it, but that is not really the fault of the game, that is really up to the individual.
Age of Conan failed because after level 20, there was basically no game. Warhammer failed because end game was totally broken and it lagged like crazy, and the testers told Mythic that, but the game was pushed out anyway. SWTOR failed because there is no end game and it is basically a copy of WoW without all the good stuff and people are bored of that already. Aion failed in the West because of the massive grind that Westerners do not like. I can keep going but this will turn into a novel.
The main reason these games all failed ultimately is because they are games made to make money, rather than making money from a good game. Arena.net has the passion to pull off a great game, whereas EA just wanted to cash in on WoW.
Originally posted by Bladestrom Weakling mobs? I think the biggest boss in wow can fit in the mouth of the biggest boss in gw2 and can take on a hundred players
This guy seems to be too good for boss fighting.
That doesn't make sense. He is specifically talking about fighting a boss.
[mod edit]
Not only does your original statement still make no sense, but you apparently do not fundamentally understand the way forums work. You are not in your own chat room with other people having a private conversation. Just an FYI.
Not only that, but you listed 4 variables when there are only 3...
Additionally, you said the stupidly cheesy saying incorrectly. It goes, "this is an A B conversation, so C your way out of here."
OT: Trust in the developers is well deserved by ArenaNet, but so has trust in so many other developers. I just don't really buy into the trust thing anymore because there have been an abundance of breaches of trust by seemingly sure things over the years. Fortunately, I actually got to play GW2 and can definitely see that they are creating something special here. Even if this one goes perfect and Jesus comes down to save us all from our own sins, it's not going to convert me into a person that tends to "trust" developers. I suppose I view that trust as blind faith.
Originally posted by Bladestrom Weakling mobs? I think the biggest boss in wow can fit in the mouth of the biggest boss in gw2 and can take on a hundred players
This guy seems to be too good for boss fighting.
That doesn't make sense. He is specifically talking about fighting a boss.
[mod edit]
Not only does your original statement still make no sense, but you apparently do not fundamentally understand the way forums work. You are not in your own chat room with other people having a private conversation. Just an FYI.
Not only that, but you listed 4 variables when there are only 3...
Additionally, you said the stupidly cheesy saying incorrectly. It goes, "this is an A B conversation, so C your way out of here."
OT: Trust in the developers is well deserved by ArenaNet, but so has trust in so many other developers. I just don't really buy into the trust thing anymore because there have been an abundance of breaches of trust by seemingly sure things over the years. Fortunately, I actually got to play GW2 and can definitely see that they are creating something special here. Even if this one goes perfect and Jesus comes down to save us all from our own sins, it's not going to convert me into a person that tends to "trust" developers. I suppose I view that trust as blind faith.
You need to learn to read the whole thread, then maybe you'd have a clue as to what was going on. I know the saying, I modified it to fit the situation.
You need to learn to read the whole thread, then maybe you'd have a clue as to what was going on. I know the saying, I modified it to fit the situation.
I read it and your statement makes no sense. Sorry, bro.
Comments
No offense but to me that sounds like a single player game, I don't play an MMO to beat a boss..
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Buddy......he never literally said GW2 will topple WoW, he said maybe. If you understand the word "maybe" you'll realize you misunderstood. lmao.....
Looking at: The Repopulation
Preordering: None
Playing: Random Games
that would be DCUO - for PC and PS3
EQ2 fan sites
So do you play to beat on weakling mobs who pose no threat?
Like I said, D3 pissed off a lot of people. D3 has sold 10 million, you are correct, but if they ever release a D4 (i'm guessing no) then I guarantee Blizz doesn't get 50% this number. Feel free to bookmark this post.
The thing is though, I feel that D3 was just a benchmark for a RMAH for Titan, and am guessing that Titan will contain the same fail.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Hmm, not sure how you came to that conclusion, considering the single-player comment I'd have assumed the player didn't play to beat on any type of mob at all.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
This guy seems to be too good for boss fighting.
seems likely
http://www.guildmag.com/gamescom-interview-series
After having discovered the NCsoft and ArenaNet logos at the Vasco booth (a company offering secure login services) I grabbed my chance to get some confirmation. Randy confirmed that they have ‘lined up’ with Vasco to explore the various security options they have to offer. If and what kind of security measures they will eventually implement though are not yet determined.
EQ2 fan sites
No no no... this is what made YOU love MMOs. Please try to avoid such broad generalizations such as "players" and claim it represents a majority. *sigh*
That doesn't make sense. He is specifically talking about fighting a boss.
Hot pockets? SAAAWEEET
Oh, this is about game features
GW2 is nothing really "new" guys. It's a mixture of a few games already on the market.
Not sure where all this "trust" is coming from hehe
BigCountry | Head Hunters | www.wefarmpeople.com
I am glued to DayZ as of late also....that game is so immersive, it's super fun. I do not think I have sandboxed this hard since early UO.
It's going to be hard for GW2 to pull me back in, I am not going to lie.
GW2 is ultra carebear compared to a game like DayZ.
BigCountry | Head Hunters | www.wefarmpeople.com
You can base this on their track record with gw1 as well as the quality of gw2 in its beta phases. I played gw1 on and off since it launched in addition to whatever other mmorpgs i was playing. With every new expansion they were able to obtain more players/fans as they did before and they were able to retain these fans and keep them rabid until now. with every passing year, anet was always diligent in balancing the game, hosting tournaments, adding not only new content but new mechanics to the game. THIS IS WITHOUT EVEN ASKING A SUBSCRIPTION FEE OR A REAL ITEM MALL. By only relying on box sales they were able to maintain server costs, provide constant balance updates, add new content/mechanics/classes, and DEVELOP GW2. If that is not being efficient with their money I don't know what is.
the actual monetary price is not the investment. the investment is the characters you make, the virtual money you make, the armor/weapons you collect, and the achievements you unlock. when the mmorpg company decides to make a run for it, the game dies and you lose all those things you spent countless hours collecting. Also, i said maybe topple WoW. There's always a possibility, though I didn't say i was really counting on it.
Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)
really trust? i dont trust any mmorpg these day ...and devs / companys are just as bad and prolly worse..
i dont trust any of these fools as far as i can throw them -_- they are all out for the almighty $$ all i expect from GW2 is a lil more of the same with a tad of tweaking and i dread the whole cash shop thing...im sure it will turn into something bad ..these type of things do
I trust in Blizzard. I don't care about the mistakes they've made and all of the hate they are getting. The guys at Blizzard knows how to make fantastic games and have never let me down
Edit: Forgot to say that i love ArenaNet!
Hackers controling the game, AltF4ing during combat, randomly vanishing inventory, severe graphical artifacting near any area with fencing and corpses, broken legs and deaths from proning near trees, crushed by opening doors, developers that can't seem to fix anything.
Its probably to GW2's credit that it is not like DayZ.
DayZ is fun for what it is but it sure as hell doesn't set a standard for quality.
Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.
The difference with Guild Wars 2 versus all the other online games that have come out in the past 5 or 6 years is that they are very open with the game and what they want to accomplish with it. There are thousands of YouTube videos, everyone has had a chance to play it, and all the information about the game is out there.
There is no NDA telling people they can't talk about the game and beta testers telling the company that the game is not ready to release because of some big glaring issues. As far as I can tell, Guild Wars 2 has no real game breaking issues. At this point, either you like the game or you don't because all the information is out there already. Perhaps you will get bored with it, but that is not really the fault of the game, that is really up to the individual.
Age of Conan failed because after level 20, there was basically no game. Warhammer failed because end game was totally broken and it lagged like crazy, and the testers told Mythic that, but the game was pushed out anyway. SWTOR failed because there is no end game and it is basically a copy of WoW without all the good stuff and people are bored of that already. Aion failed in the West because of the massive grind that Westerners do not like. I can keep going but this will turn into a novel.
The main reason these games all failed ultimately is because they are games made to make money, rather than making money from a good game. Arena.net has the passion to pull off a great game, whereas EA just wanted to cash in on WoW.
Not only does your original statement still make no sense, but you apparently do not fundamentally understand the way forums work. You are not in your own chat room with other people having a private conversation. Just an FYI.
Not only that, but you listed 4 variables when there are only 3...
Additionally, you said the stupidly cheesy saying incorrectly. It goes, "this is an A B conversation, so C your way out of here."
OT: Trust in the developers is well deserved by ArenaNet, but so has trust in so many other developers. I just don't really buy into the trust thing anymore because there have been an abundance of breaches of trust by seemingly sure things over the years. Fortunately, I actually got to play GW2 and can definitely see that they are creating something special here. Even if this one goes perfect and Jesus comes down to save us all from our own sins, it's not going to convert me into a person that tends to "trust" developers. I suppose I view that trust as blind faith.
You need to learn to read the whole thread, then maybe you'd have a clue as to what was going on. I know the saying, I modified it to fit the situation.
I read it and your statement makes no sense. Sorry, bro.