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What TSW (and every MMO) needs.

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Comments

  • CaldrinCaldrin Member UncommonPosts: 4,505

    1. No this is not really needed just ask in chat if anyone is looknig for a group. I hate all this click a button and pop into a group instantly in a dungeon.

     

    2. Instanced stuff is bad, what all games need is more open world content.

     

    3. Endgame content? well i dont think MMORPGs should be all about end game, I think they should be all about character development and world development. There should be no end game in MMORPGs.

     

    4. This is TSW specific I guess, well played right through the first month and never had the chat issue once so no its not realyl a major issue. Also the quests bugs where easy to work around. TSW has one of the best launches out of all the modern AAA themepark games, except maybe Rfits was better. I dont think there is a need for an AH fi you want to sell stuff just use gloal chat like people sued to do. I guess an AH is not the end of the world and can be good for finding stuff you want fast. The reason they took it out on release is because it was broke, why release somthing that is broke? Take it out and release when you have it working.

     

    5. PVP in TSW was pretty fun tell you the truth, I had some great fun in the massive battles in the persistant PVP area. Saying that I never looked at TSW as a PVP game I have Darkfall for that and nothing is gonna come close to the kind of buzz i get from the PVP in Darkfall.

     

     

  • lexluthorlexluthor Member Posts: 11

    Theres a LFG Tool from Third Party on Secretui.com ......

  • OnigodOnigod Member UncommonPosts: 756
    I will never play a game that has a LFG system for everything.  It kills the social aspect were mmorpgs SHOULD BE about.
  • AngztAngzt Member UncommonPosts: 229

    seriously? you name lotr as a GOOD pvp game?

    that game basically has no real pvp  ^^

    "believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!"

  • AstropuyoAstropuyo Member RarePosts: 2,178
    Originally posted by thubub

    Originally posted by grapevine

    Originally posted by JosephJR

    only disagree with 1.

    LFG tool killing social  hubs & social aspect in mmorpg

    When  LFG, i try via lfg chat if  can't get inv.(too many dps around)  I starting main own team , it is fast way

    Or simple join  some active guild(cabal)

     That and points 4 and 5. 

     

    PvP for most it's that important and why there's so few PvP lead MMOs.  Personally I enjoy PvP, but wouldn't miss it, and the resulting bad effects (qq'ing and poor PvE balance).

     

    A limited AH I'd agree with, but TSW has lost a lot of the trading social aspect since adding the AH.    Full blown AH's typically don't do a game any good.

    Originally posted by grapevine

    To add, instances dungeons are nice, but more open world ones would be great.  Something that been lost sine WoW.

     

    For the record end game does not mean dungeons.  If one wants to play a WoW clones, please just go play WoW and stop trying to insist every game must follow its pattern.  Kind of no wonder there's so many dull MMOs.

    I don't think spamming or reading spam in LFG counts as being social or enhancing the social aspect of the game. 

    Also, for the record, if dungeons and raids aren't a part of endgame content, what is?  For a PvE focused game that is what you have for endgame.  Just because you want endgame content isn't a "WoW" thing.  It's an "MMO" thing.  If you create a PvE model MMO, then what is your endgame content without endgame dungeons/raids?  TSW is a themepark MMO.  The TSW themepark is just very short on content and has next to no replayability.  I wasn't insisting it be a WoW clone.  But I was commenting on its shortcomings that mirror some of the same issues that SW:TOR faced.  It's disappointing to me to find two games this year that showed so much promise, but had so little actual content in the game. 

     

    You bought into "End game" so you assume there is a "End game" it's a buzz term. There is no "End game" in any mmorpg.

    You literally just want the same systems we see ALL the time, including the ever present "you gotta have a raid".

     

    So if someone tries to be different, they in fact are not living up to your already  preconcieved notions of what a mmorpg is.

     

    So what is there to do at end game? The same old  junk you've done since level one.

    If it's not for you, well the mmorpg formula may not be for you. I don't mind the industry evolving but what you suggest is same ole same ole,  while we're at it lets just add elves. Almost every MMO has elves after all.

     

    Oh don't forget the orcs, we need orcs too.

     

    Come on man.

     

  • ThububThubub Member UncommonPosts: 62
    Originally posted by angzt

    seriously? you name lotr as a GOOD pvp game?

    that game basically has no real pvp  ^^

    No, its not a good pvp game.  I said it was a PvE game that added PvP as an afterthought as well, but it was more interesting and fun when it launched than the PvP in TSW.  Darkfall and DAoC are the two best pvp games I ever played.  Darkfall requires too much time for me to play it though.  But everyone wants to bring back the glory of DAoC. 

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