What a shame. Not that they are broken but that you are still doing the same things at level 80 that you started doing at level 1.
developers have said that all along shouldn't be any surprise.. higher up is just on a bigger scale.. but they have said all along game doesn't make a drastic change in how you play as soon as you hit 80 or anything
How is this a good thing? I am already getting bored of DE and I am only level 20.
This is my main concern at the moment, just hit level 60 a couple of hours ago, have yet to see any variation on the events, it seems to boil down to the same thing and I must say it is getting a bit repetetive.
Doesn't the difficulty increase a lot once you reach higher level content? I am asking because that is one good way to keep things interesting despite basically "doing same things". If far more mastery is required so that it feels challenging, I am ok with it.
You know what I find absolutely incredible? How Atlan99, considering his post history, somehow managed to get to the endgame in GW2. It either says something about the game or the person or maybe both.
I'm super confused. I think that I'm just going to go lie down now.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
What a shame. Not that they are broken but that you are still doing the same things at level 80 that you started doing at level 1.
developers have said that all along shouldn't be any surprise.. higher up is just on a bigger scale.. but they have said all along game doesn't make a drastic change in how you play as soon as you hit 80 or anything
How is this a good thing? I am already getting bored of DE and I am only level 20.
My highest level toon is only 17 and I've already gotten bored with them.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
You know what I find absolutely incredible? How Atlan99, considering his post history, somehow managed to get to the endgame in GW2. It either says something about the game or the person or maybe both.
I'm super confused. I think that I'm just going to go lie down now.
He already explain it, I quote: The game is good and the game is fun. However the game was obviously not ready for launch. I can both like the core of the game and still berate Arenanet for a terrible launch. That is and continues to be plagued with problems
What a shame. Not that they are broken but that you are still doing the same things at level 80 that you started doing at level 1.
developers have said that all along shouldn't be any surprise.. higher up is just on a bigger scale.. but they have said all along game doesn't make a drastic change in how you play as soon as you hit 80 or anything
How is this a good thing? I am already getting bored of DE and I am only level 20.
This is my main concern at the moment, just hit level 60 a couple of hours ago, have yet to see any variation on the events, it seems to boil down to the same thing and I must say it is getting a bit repetetive.
Doesn't the difficulty increase a lot once you reach higher level content? I am asking because that is one good way to keep things interesting despite basically "doing same things". If far more mastery is required so that it feels challenging, I am ok with it.
I can't say it has been more difficult, mainly because all the DEs have been pretty much a zerg, you are only required to pay attention to the red circles on the floor on any boss ones, but thats it, I have been running DEs 3-4 levels above me and I dont really find them harder than the ones for my level. This is ofc mainly because its a zerg.
What a shame. Not that they are broken but that you are still doing the same things at level 80 that you started doing at level 1.
developers have said that all along shouldn't be any surprise.. higher up is just on a bigger scale.. but they have said all along game doesn't make a drastic change in how you play as soon as you hit 80 or anything
How is this a good thing? I am already getting bored of DE and I am only level 20.
This is my main concern at the moment, just hit level 60 a couple of hours ago, have yet to see any variation on the events, it seems to boil down to the same thing and I must say it is getting a bit repetetive.
Doesn't the difficulty increase a lot once you reach higher level content? I am asking because that is one good way to keep things interesting despite basically "doing same things". If far more mastery is required so that it feels challenging, I am ok with it.
Content does get difficult but if you're going to be running with the zerg, it sort of trivializes most DEs.
I really do hope that ArenaNet ups the difficulty a bit. I was happy with the difficulty during BWE2. Then they nerfed it for some reason and while solo is much more challenging, zergs completely destroy all DEs. Or maybe it'll get better once people spread out more.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
My problem with this reply is that not everyone likes to "explore" or to "grind"
I mean thats what getting a legendary in this game is akin to, its like an end game grind in most other games.
And the map % stuff, I mean not everyone has this wanderlust feeling that some of us get. I know plenty of people who loath crafting, no mater what you do to make it fun they don't wanna play that meta game.
And isn't leveling another class just doing a tiny fraction of new story content with mostly the same meat to the story? I mean the personal story will be different but you still need to redo a lot of the same content.
If someone is only into the game for the story there really is not a whole lot to do once you get to max level. That being said that is true about most MMOs.
The problem with your reply is that people who don't like to explore or grind probably should have never picked up GW2 to begin with. It's been pretty apparently for a long time now that the PvE side of the game wasn't going to have the type of endgame that many hardcore gamers seemingly enjoy (competitive raiding). We've known that a significant portion of the PvE side of the game is about exploration and completeing maps 100%, which is also the reason why you get down leveled to be a relative level of the area you are in, so you can't effectively outgrow areas (to a degree).
The PvE side of the game is designed with the assumption that you will do DEs, explore, craft and complete personal story quests (which have a good amount of deviation depending on your character creation choices, not to mention race). People who don't enjoy doing that, again, should have not picked up the game.
The PvE side of the game is more designed for the explorers and completionists in mind, that much is extremely obvious. It's also an excellent game for those who can only play casually, because you can hop in for an hour or two per week and still get a bunch of stuff done on the PvE side of the game.
At the end of the day, not all games are made for all gamers. People need to really understand that, because to assume that every game should cater to your gaming tastes is arrogant. If folks who are rushing to 80 are completely bored, and don't want to craft or explore or complete personal stories or beat the various challenge modes in the dungeons....well what the hell are they doing buying the game in the first place?
You know what I find absolutely incredible? How Atlan99, considering his post history, somehow managed to get to the endgame in GW2. It either says something about the game or the person or maybe both.
I'm super confused. I think that I'm just going to go lie down now.
A lot of what he says is true though...some is exaggerated granted.
But yeh I hear what your saying if I was as negative about GW2 as his post history shows jhe is I'd neve rof bough the game let alone played to 80 in so short a time.
You know what I find absolutely incredible? How Atlan99, considering his post history, somehow managed to get to the endgame in GW2. It either says something about the game or the person or maybe both.
I'm super confused. I think that I'm just going to go lie down now.
He already explain it, I quote: The game is good and the game is fun. However the game was obviously not ready for launch. I can both like the core of the game and still berate Arenanet for a terrible launch. That is and continues to be plagued with problems
It is not so surprising really.
Really? Because over-exaggerating the issues of the game you find good and fun makes sense, right? And yes, he is exaggerating most of the issues.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
What a shame. Not that they are broken but that you are still doing the same things at level 80 that you started doing at level 1.
developers have said that all along shouldn't be any surprise.. higher up is just on a bigger scale.. but they have said all along game doesn't make a drastic change in how you play as soon as you hit 80 or anything
How is this a good thing? I am already getting bored of DE and I am only level 20.
This is my main concern at the moment, just hit level 60 a couple of hours ago, have yet to see any variation on the events, it seems to boil down to the same thing and I must say it is getting a bit repetetive.
Doesn't the difficulty increase a lot once you reach higher level content? I am asking because that is one good way to keep things interesting despite basically "doing same things". If far more mastery is required so that it feels challenging, I am ok with it.
Content does get difficult but if you're going to be running with the zerg, it sort of trivializes most DEs.
I really do hope that ArenaNet ups the difficulty a bit. I was happy with the difficulty during BWE2. Then they nerfed it for some reason and while solo is much more challenging, zergs completely destroy all DEs. Or maybe it'll get better once people spread out more.
I have noticed that the starter areas are a lot more fun now that the masses have moved on for the most part. Instead of 50 of us at an event, there's 10 or so, and if it's a larger event (like World boss or major champion), 20 or so will show up. You can actually see what's going on and get more of a chance to participate in a meaningful way. It's kind of why I stopped leveling my main once he hit 22 and then made another character and leveled him to a similar level. I am purposefully pacing myself to stay behind the zerg :P
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
GW2 is designed with exploration in mind. if you're going to ignore one of the biggest aspects of the game and then complain... Well, that's like playing Starcraft and complaing that you have to manage resources.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
LOL I could not resist it... that's like saying that if you won't play all 8 classes in SWTOR you have no right to complain about lack of content /grin. But of course SWTOR is not GW2....
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
LOL I could not resist it... that's like saying that if you won't play all 8 classes in SWTOR you have no right to complain about lack of content /grin. But of course SWTOR is not GW2....
Classes are considered options, not content. So, no...
I don't suffer from insanity, I enjoy every minute of it.
Get some fresh air, look for a job, go do something with your life, make children get out of your basement and see somthing of the world. End game is not ready yet ? maybe after they fixed some unpleasant bugs they get to work on end game.
What a shame. Not that they are broken but that you are still doing the same things at level 80 that you started doing at level 1.
developers have said that all along shouldn't be any surprise.. higher up is just on a bigger scale.. but they have said all along game doesn't make a drastic change in how you play as soon as you hit 80 or anything
How is this a good thing? I am already getting bored of DE and I am only level 20.
This is my main concern at the moment, just hit level 60 a couple of hours ago, have yet to see any variation on the events, it seems to boil down to the same thing and I must say it is getting a bit repetetive.
I have not even reached level 20 and I feel the same way.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
Since when did leveling every class and/or crafting prof. equal content???? Sounds more like grind to me.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
I have noticed that the starter areas are a lot more fun now that the masses have moved on for the most part. Instead of 50 of us at an event, there's 10 or so, and if it's a larger event (like World boss or major champion), 20 or so will show up. You can actually see what's going on and get more of a chance to participate in a meaningful way. It's kind of why I stopped leveling my main once he hit 22 and then made another character and leveled him to a similar level. I am purposefully pacing myself to stay behind the zerg :P
Yea, I'm doing the same. I got my main to 41 and slowed down a bit. I did do a large DE chain earlier today and wound up at 44. Now I'm leveling a few alts and mostly waiting for my friend to catch up, he's severely lagging behind at 21 heh.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
LOL I could not resist it... that's like saying that if you won't play all 8 classes in SWTOR you have no right to complain about lack of content /grin. But of course SWTOR is not GW2....
Classes are considered options, not content. So, no...
That was just a point, that you do not have to do all content in the game... it's all optional.
I'd like to see evidence brought forward by someone with a less reactionary attitude before I make any conclusion about the truth about how "broken" endgame is. When Atlan99 says endgame is "broken," it does not necessarily mean that the endgame is broken.
Originally posted by airborne1312 this forum is going the same way as SWTOR did
Yes because some GW2 players are starting to realise that GW2 like SWTOR may not be the "magic bullet" game they thought it was going to be. Which to be honest is not the fault of the game itself but of the players who badly deluded themselves into believing that GW2 was going to be something much more than A-net said it would be.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Originally posted by Aerowyn Originally posted by Ginaz Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
Since when did leveling every class and/or crafting prof. equal content???? Sounds more like grind to me.
where did I say level every class or every crafting profession??? But you could easily level several characters to 80 and not repeat any content
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Comments
Doesn't the difficulty increase a lot once you reach higher level content? I am asking because that is one good way to keep things interesting despite basically "doing same things". If far more mastery is required so that it feels challenging, I am ok with it.
You know what I find absolutely incredible? How Atlan99, considering his post history, somehow managed to get to the endgame in GW2. It either says something about the game or the person or maybe both.
I'm super confused. I think that I'm just going to go lie down now.
I'm curious, why do you think everyone wants to play the game the same way as you?
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
My highest level toon is only 17 and I've already gotten bored with them.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
He already explain it, I quote: The game is good and the game is fun. However the game was obviously not ready for launch. I can both like the core of the game and still berate Arenanet for a terrible launch. That is and continues to be plagued with problems
It is not so surprising really.
I can't say it has been more difficult, mainly because all the DEs have been pretty much a zerg, you are only required to pay attention to the red circles on the floor on any boss ones, but thats it, I have been running DEs 3-4 levels above me and I dont really find them harder than the ones for my level. This is ofc mainly because its a zerg.
Content does get difficult but if you're going to be running with the zerg, it sort of trivializes most DEs.
I really do hope that ArenaNet ups the difficulty a bit. I was happy with the difficulty during BWE2. Then they nerfed it for some reason and while solo is much more challenging, zergs completely destroy all DEs. Or maybe it'll get better once people spread out more.
The problem with your reply is that people who don't like to explore or grind probably should have never picked up GW2 to begin with. It's been pretty apparently for a long time now that the PvE side of the game wasn't going to have the type of endgame that many hardcore gamers seemingly enjoy (competitive raiding). We've known that a significant portion of the PvE side of the game is about exploration and completeing maps 100%, which is also the reason why you get down leveled to be a relative level of the area you are in, so you can't effectively outgrow areas (to a degree).
The PvE side of the game is designed with the assumption that you will do DEs, explore, craft and complete personal story quests (which have a good amount of deviation depending on your character creation choices, not to mention race). People who don't enjoy doing that, again, should have not picked up the game.
The PvE side of the game is more designed for the explorers and completionists in mind, that much is extremely obvious. It's also an excellent game for those who can only play casually, because you can hop in for an hour or two per week and still get a bunch of stuff done on the PvE side of the game.
At the end of the day, not all games are made for all gamers. People need to really understand that, because to assume that every game should cater to your gaming tastes is arrogant. If folks who are rushing to 80 are completely bored, and don't want to craft or explore or complete personal stories or beat the various challenge modes in the dungeons....well what the hell are they doing buying the game in the first place?
A lot of what he says is true though...some is exaggerated granted.
But yeh I hear what your saying if I was as negative about GW2 as his post history shows jhe is I'd neve rof bough the game let alone played to 80 in so short a time.
Really? Because over-exaggerating the issues of the game you find good and fun makes sense, right? And yes, he is exaggerating most of the issues.
I'm curious, why do you think everyone wants to play the game the same way as you?
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I have noticed that the starter areas are a lot more fun now that the masses have moved on for the most part. Instead of 50 of us at an event, there's 10 or so, and if it's a larger event (like World boss or major champion), 20 or so will show up. You can actually see what's going on and get more of a chance to participate in a meaningful way. It's kind of why I stopped leveling my main once he hit 22 and then made another character and leveled him to a similar level. I am purposefully pacing myself to stay behind the zerg :P
I'll fix OPs photo for him, there's a major personal story spoiler in this image:
http://www.mmorpg.com/photo/0ddaccc7-457d-4ef5-925e-3631bdfa972d
resize your mini map man..
GW2 is designed with exploration in mind. if you're going to ignore one of the biggest aspects of the game and then complain... Well, that's like playing Starcraft and complaing that you have to manage resources.
LOL I could not resist it... that's like saying that if you won't play all 8 classes in SWTOR you have no right to complain about lack of content /grin. But of course SWTOR is not GW2....
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
Classes are considered options, not content. So, no...
Get some fresh air, look for a job, go do something with your life, make children get out of your basement and see somthing of the world.
End game is not ready yet ? maybe after they fixed some unpleasant bugs they get to work on end game.
Like stepping into a lion's den. I don't know why people bother. Give it a few months.
I have not even reached level 20 and I feel the same way.
Since when did leveling every class and/or crafting prof. equal content???? Sounds more like grind to me.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
Yea, I'm doing the same. I got my main to 41 and slowed down a bit. I did do a large DE chain earlier today and wound up at 44. Now I'm leveling a few alts and mostly waiting for my friend to catch up, he's severely lagging behind at 21 heh.
That was just a point, that you do not have to do all content in the game... it's all optional.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
My only problem is that Atlan exaggerates all the time. Like the other day he was asking if the launch was a "disaster."
http://www.mmorpg.com/discussion2.cfm/thread/363131
I'd like to see evidence brought forward by someone with a less reactionary attitude before I make any conclusion about the truth about how "broken" endgame is. When Atlan99 says endgame is "broken," it does not necessarily mean that the endgame is broken.
Yes because some GW2 players are starting to realise that GW2 like SWTOR may not be the "magic bullet" game they thought it was going to be. Which to be honest is not the fault of the game itself but of the players who badly deluded themselves into believing that GW2 was going to be something much more than A-net said it would be.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
I'm curious, why do you think everyone wants to play the game the same way as you?
Since when did leveling every class and/or crafting prof. equal content???? Sounds more like grind to me.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg