Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
You mean OP is to be blamed for bugs and broken DE's at end zone? allright.
Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
You mean OP is to be blamed for bugs and broken DE's at end zone? allright.
Way to deliberately miss the point.
When you guys are deliberately changing the OP to have your moment on the 'soap box' why can't i ask a deliberate quesion?
Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
QFE. Very much so. Of course there will always be players that rush to the end. Who dont think a game starts until you hit cap. But this just isnt one of those games, was never meant to be. Nothing against those players that choose to do this, but if youre 80 already, and you tell me you have no new content left to see, Im calling you a liar. I would bet my Collectors Edition that you dont have 100% world map completion, and i would even go so far as to say theres entire zones you havent even set foot inside.
Im also willing to bet you havent had enough time to farm the tokens required for every set of dungeon armor, possibly not even playing some of the dungeons at all. Even if you dont care about the appearance, you should run each dungeon on Story mode, and at least attempt one explorable (and i know you havent, dont lie).
Seriously, its fine you choose to play the game your way, i dont fault you for that, but to put down the game, and claim that its "unfinished" when you havent bothered to try to actually finish it, thats on you, not Anet. When you get 100% world completion and are able to claim "finished" come back and post again.
First off, I don't care if the entire place runs like crap, I am going to play this game one level at a time. Who would want to get to 80 and miss all the stuff in between? I figure by the time I get anywhere near the end it will be 2 or 3 months before I'm prepared to go there.
Good luck to all you guys rushing, it hasn't even been a week yet.
Take everything you read on this forum with a grain of salt when it comes to "facts".
I appreciate these people who rush to level caps and test the end game so that slow players like me don't have to deal with the bugs. These rushers to end game are vital part of our gaming experince whther you like it or not.
I totally agree. I have been playing for days, my family plays, and hundreds of thousands are playing just fine without rushing to 80.
If I were the OP I would video record the DEs that don't work to lend some validity to my post. Nothing was mentioned about reporting them either...No matter if he likes the game or not, he paid for it, and should take 5 minutes to report it. /shrug
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
Anet also has a motto of releasing stuff "when it is ready", which means that if the high level zones are buggy and largely untested, their motto suggests that they shouldn't release it at all.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
I'm curious, why do you think everyone wants to play the game the same way as you?
my point is if you skip more than half the games content you have no right to complain about lack of content...Not saying that's what op was doing but just in general
LOL I could not resist it... that's like saying that if you won't play all 8 classes in SWTOR you have no right to complain about lack of content /grin. But of course SWTOR is not GW2....
Really its that no one is going to care that you are complaining if the other person is enjoying the game. That goes for any game. GW2 or SWTOR.
Originally posted by BizkitNL Didn't they make a statement a while ago saying that endgame wasn't finished? .
is end game ever finished?
You know you can get a ban for trolling? that is what you are doing right now. And you know what he was talking about when he said end game isn't finished. He is talking about bugs.
Originally posted by Aerowyn i'm curious OP what is your map completion %, how many of the dungeons have you done?, how many crafting profs did you reach 400 in? how many legendary weapons you got? how many classes you level? my guess is you still got a lot of content left in this game
My problem with this reply is that not everyone likes to "explore" or to "grind"
I mean thats what getting a legendary in this game is akin to, its like an end game grind in most other games.
And the map % stuff, I mean not everyone has this wanderlust feeling that some of us get. I know plenty of people who loath crafting, no mater what you do to make it fun they don't wanna play that meta game.
And isn't leveling another class just doing a tiny fraction of new story content with mostly the same meat to the story? I mean the personal story will be different but you still need to redo a lot of the same content.
If someone is only into the game for the story there really is not a whole lot to do once you get to max level. That being said that is true about most MMOs.
And how exactly is this the company's fault? They told everyone what was going to be in this game.
I always say this about an MMO. "There is A LOT to do, you just don't want to do it."
I said that about Swtor, because it's true. There is so much to do in Swtor, but people don't find it enjoyable, and the same for GW2, and the same for WoW. There is so much content in each of these games. The problem? People expect something different, something other than MMO. Ironic isn't it? You quest, you craft, you level. Dungeons. Raids. Bugs. Broken content. Server/Client issues. Need i go on?
Welcome to the genre. It will never change it's core concepts, unless we're talking about Sandbox MMOs, which has even less content.
Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
Anet also has a motto of releasing stuff "when it is ready", which means that if the high level zones are buggy and largely untested, their motto suggests that they shouldn't release it at all.
If the OP is 80 and did see Orr, more than likely he may have found one DE bad. From what I understand you would have to have a group of prepared gamers to do anything there and he is merely on the outside looking in at the big picture. There is no proof only what he has posted and if you look at his history it is nothing but GW2 mud slinging. Just press on and play the game and have fun.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
You mean OP is to be blamed for bugs and broken DE's at end zone? allright.
This is a fair complaint. Every MMO has it's problems with max level content. Dungeons break, Quests break. Zone issues. Exploits, etc. GW2 is no exception. There will never be a perfect MMO that is flawless.
To what degree is the OP referring to though? 35%, 50%, 80%, 90%? What percentage is actually broken compared to what is actually functioning? Which zones and events? There is more to it than just saying "Unfinished Endgame".
I guess the only way to reply is to use the exact same question you asked others a month and a half ago: Now do you?
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!! (repeat ad infinitum)
Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmm
I suppose you'll be telling us that it's their fault your achievement list is lacking as well.
See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.
You have only yourself to blame.
You mean OP is to be blamed for bugs and broken DE's at end zone? allright.
This is a fair complaint. Every MMO has it's problems with max level content. Dungeons break, Quests break. Zone issues. Exploits, etc. GW2 is no exception. There will never be a perfect MMO that is flawless.
To what degree is the OP referring to though? 35%, 50%, 80%, 90%? What percentage is actually broken compared to what is actually functioning? Which zones and events? There is more to it than just saying "Unfinished Endgame".
I suppose it is because there is a lot to gain in making people believe you got more content ready, as in rigorously tested, than you really do. It is an abuse of customers that is indeed far too common in MMORPGs and in my opinion it shouldn't be accepted at all for any MMORPG.
You are right though in that the degree of mess is of interest although even 10% would be too much to be acceptable, in my opinion .
Originally posted by itgrowls so let's see. Anet makes a game where the focus isn't at level 80, yet idiots continue to bypass entire continents of content to reach level 80. hmmmI suppose you'll be telling us that it's their fault your achievement list is lacking as well. See some of us predicted this would happen, that people who are used to the overused rushtotheend game style would try this with this title and be completely out of their element and disappointed.You have only yourself to blame.
While I agree rushing to endgame ist sh!t...
1. I disagree with your sig. Look at the manifesto, at 1100 skills are too much, at gamescom, where they put in 150 devs to simulate a populated worlde. Look at videos how they are choosind colours, how they change sylvari and so on. To say Anet didn´t generate hype... wow.
2. "when it is ready", sometimes it hurts. Why didn´t you ask this, when Anet sold the game before a solid release date?
what i dont understan is the extent at which some people are willing to troll.
There is a deep and elaborate troll achievement system
It's very robust to.
Btw Orr isn't the only place where "endgame" is at in this game lmao.
Be easy guys and peace.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
So the explorable dungeons, tournaments and WvW PvP don't work? Oh wait, you are just talking about a few broken DE's in Orr. Guess the endgame isn't unfinished then.
No offense if you have but they probably didn't expect people to reach 80th and be complaining about "end of the game content" in the first week of release. I doubt they'll focus on it much either given they're still sorting out launch issues. Why rush through the game anyways when you know there probably wont' be end game content ready. No mmo ever does.
All WOW had was Stratholme, UBRS & Scholo & yes people used to raid that with 20 people in vanilla wow. When they finally released Molten Core people were wiping at the zone in for awhile.
Since every mmo in the last 10 years has people reaching end game in practically no time at all, they must have known it would happen in GW2...unless you want to imply the developers at Anet are too "dumb" to make the connection.
No I think they realized it but released the game anyway.
What's the smarter decision? Scurry to cater to a very tiny (but vocal) minority of hardcore players who hit cap in 1 week as some kind of egoboost or the vast majority of players, who are progressing through the game at the more expected pace? They're shooting themselves in the foot if they don't focus issues like performance and stability first. MMORPGs are a massive undertaking to develop and manage and one cannot expect all the end-game content to compete with MMOs that have been out for 5-8 years - especially at launch. Surely that's pretty obvious?
Comments
Way to deliberately miss the point.
When you guys are deliberately changing the OP to have your moment on the 'soap box' why can't i ask a deliberate quesion?
I can't wait to tell people to "go back to gw2".
"This new game's too hard!" "Go back to gw2"
"I've owned this game a week and get killed by everybody who owned it a month!" "Go back to gw2".
"Uber guilds suck because they won't play on my schedule!" "Go back to gw2".
"Trinity sucks: team and role format is stupid and old!" "Go back to gw2".
QFE. Very much so. Of course there will always be players that rush to the end. Who dont think a game starts until you hit cap. But this just isnt one of those games, was never meant to be. Nothing against those players that choose to do this, but if youre 80 already, and you tell me you have no new content left to see, Im calling you a liar. I would bet my Collectors Edition that you dont have 100% world map completion, and i would even go so far as to say theres entire zones you havent even set foot inside.
Im also willing to bet you havent had enough time to farm the tokens required for every set of dungeon armor, possibly not even playing some of the dungeons at all. Even if you dont care about the appearance, you should run each dungeon on Story mode, and at least attempt one explorable (and i know you havent, dont lie).
Seriously, its fine you choose to play the game your way, i dont fault you for that, but to put down the game, and claim that its "unfinished" when you havent bothered to try to actually finish it, thats on you, not Anet. When you get 100% world completion and are able to claim "finished" come back and post again.
I totally agree. I have been playing for days, my family plays, and hundreds of thousands are playing just fine without rushing to 80.
If I were the OP I would video record the DEs that don't work to lend some validity to my post. Nothing was mentioned about reporting them either...No matter if he likes the game or not, he paid for it, and should take 5 minutes to report it. /shrug
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
*shakes head*
Anet also has a motto of releasing stuff "when it is ready", which means that if the high level zones are buggy and largely untested, their motto suggests that they shouldn't release it at all.
Really its that no one is going to care that you are complaining if the other person is enjoying the game. That goes for any game. GW2 or SWTOR.
i'll take that as a no then.
touche'
EQ2 fan sites
thats what a forum poster wrote after his visit at Gamescom
ANET denied saying that
EQ2 fan sites
You know you can get a ban for trolling? that is what you are doing right now. And you know what he was talking about when he said end game isn't finished. He is talking about bugs.
And how exactly is this the company's fault? They told everyone what was going to be in this game.
I always say this about an MMO. "There is A LOT to do, you just don't want to do it."
I said that about Swtor, because it's true. There is so much to do in Swtor, but people don't find it enjoyable, and the same for GW2, and the same for WoW. There is so much content in each of these games. The problem? People expect something different, something other than MMO. Ironic isn't it? You quest, you craft, you level. Dungeons. Raids. Bugs. Broken content. Server/Client issues. Need i go on?
Welcome to the genre. It will never change it's core concepts, unless we're talking about Sandbox MMOs, which has even less content.
If the OP is 80 and did see Orr, more than likely he may have found one DE bad. From what I understand you would have to have a group of prepared gamers to do anything there and he is merely on the outside looking in at the big picture. There is no proof only what he has posted and if you look at his history it is nothing but GW2 mud slinging. Just press on and play the game and have fun.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
This is a fair complaint. Every MMO has it's problems with max level content. Dungeons break, Quests break. Zone issues. Exploits, etc. GW2 is no exception. There will never be a perfect MMO that is flawless.
To what degree is the OP referring to though? 35%, 50%, 80%, 90%? What percentage is actually broken compared to what is actually functioning? Which zones and events? There is more to it than just saying "Unfinished Endgame".
There is a deep and elaborate troll achievement system
Aww you felt compelled to rush to "endgame"
I guess the only way to reply is to use the exact same question you asked others a month and a half ago: Now do you?
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
(repeat ad infinitum)
I suppose it is because there is a lot to gain in making people believe you got more content ready, as in rigorously tested, than you really do. It is an abuse of customers that is indeed far too common in MMORPGs and in my opinion it shouldn't be accepted at all for any MMORPG.
You are right though in that the degree of mess is of interest although even 10% would be too much to be acceptable, in my opinion .
1. I disagree with your sig. Look at the manifesto, at 1100 skills are too much, at gamescom, where they put in 150 devs to simulate a populated worlde. Look at videos how they are choosind colours, how they change sylvari and so on.
To say Anet didn´t generate hype... wow.
2. "when it is ready", sometimes it hurts. Why didn´t you ask this, when Anet sold the game before a solid release date?
It's very robust to.
Btw Orr isn't the only place where "endgame" is at in this game lmao.
Be easy guys and peace.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
What's the smarter decision? Scurry to cater to a very tiny (but vocal) minority of hardcore players who hit cap in 1 week as some kind of egoboost or the vast majority of players, who are progressing through the game at the more expected pace? They're shooting themselves in the foot if they don't focus issues like performance and stability first. MMORPGs are a massive undertaking to develop and manage and one cannot expect all the end-game content to compete with MMOs that have been out for 5-8 years - especially at launch. Surely that's pretty obvious?
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