SWTOR failed because it was an instanced singleplayer game and people just ran out of content and stopped playing, like they do with singleplayer games. And because it did nothing new.
GW2 emphasizes community, long term RvR, and has a few nice innovations to keep people going.
LoL, you dont even need a grp in GW2, not even talk. Is even more intanced and it feel more singleplayer than swtor. GW2 doesnt have long term RvR, endgame is all about grind karma and do dungeons like any other MMO before, and do thing that you can do at level 1, Also, gw2 have nothing new or innovative, DE are a quest with a timer, nothing dynamic on them. And you dont have NPC with quest, you have NPC with a heart and guess what, A QUEST. Fanboys are amazing, at the end only them will be playing the game.
This is nothing like the game I'm playing. Ooh. You must be talking about the "other" Guild Wars 2.......
Comments
This is nothing like the game I'm playing. Ooh. You must be talking about the "other" Guild Wars 2.......