Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Mourning- Unethical Business and Horrid Game

1313234363759

Comments

  • HarelinHarelin Member UncommonPosts: 409

    haha, nicely said Razor :)

  • DaramarDaramar Member Posts: 16


    Originally posted by Razorback

    Besides this is Derfl, Arcarius, Bitey, Sporn, STE2000, Harlin, Grunch and my Shrine to the lameness of Mourning (sorry to any other regulars I might have missed).
    We hunted it, we got it in our sights, we lined it up, we gave it the BOOOM HEADSHOT, now let us pose next to the bleeding corpse like men

    Interesting to see that in that list, noone has actually played the game, be it beta or "release" version. So most of your "opinion" (bashing) is based on 2nd, and most often 3rd hand info. It says a lot about the validity of this whole thread...

    It's particularily funny when you see the same Razorback in another thread flame someone because that guy criticizes a game he hasn't tried... Gotta love double standards ::::29::

  • ste2000ste2000 Member EpicPosts: 6,194



    Originally posted by Daramar




    Originally posted by Razorback

    Besides this is Derfl, Arcarius, Bitey, Sporn, STE2000, Harlin, Grunch and my Shrine to the lameness of Mourning (sorry to any other regulars I might have missed).
    We hunted it, we got it in our sights, we lined it up, we gave it the BOOOM HEADSHOT, now let us pose next to the bleeding corpse like men


    Interesting to see that in that list, noone has actually played the game, be it beta or "release" version. So most of your "opinion" (bashing) is based on 2nd, and most often 3rd hand info. It says a lot about the validity of this whole thread...

    It's particularily funny when you see the same Razorback in another thread flame someone because that guy criticizes a game he hasn't tried... Gotta love double standards ::::29::



    Yawn..........again, this is not just about the game.
    This thread is more about the dodgy business practices of all the people involved in Mourning, this is a classical example of how NOT to make business.

    We had confirmation from the devs and the fanbase that the game was pretty much in Beta, and they were charging for it, so we don't need to play the game, since all the information we need came directly from the source.
    Whether the game was in Beta 1, Beta 2 or Alpha it is pretty irrelevant.
    Charging full price for the client plus charging a monthly fee for an unfinished product, it is absolutely and utterly unacceptable.

    As an Example of how a serious company should behave, read my next post below.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253



    Originally posted by Daramar




    Originally posted by Razorback

    Besides this is Derfl, Arcarius, Bitey, Sporn, STE2000, Harlin, Grunch and my Shrine to the lameness of Mourning (sorry to any other regulars I might have missed).
    We hunted it, we got it in our sights, we lined it up, we gave it the BOOOM HEADSHOT, now let us pose next to the bleeding corpse like men


    Interesting to see that in that list, noone has actually played the game, be it beta or "release" version. So most of your "opinion" (bashing) is based on 2nd, and most often 3rd hand info. It says a lot about the validity of this whole thread...

    It's particularily funny when you see the same Razorback in another thread flame someone because that guy criticizes a game he hasn't tried... Gotta love double standards ::::29::


    Tired of your old account Jorev ?

    Please post a quote of me bashing the game...

    +-+-+-+-+-+
    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
    image
    -+-+-+-+-+-+
    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • ste2000ste2000 Member EpicPosts: 6,194



    Originally posted by Reacond
    Uh oh.  There's talk about Irth Online shutting down too.  Be wary of any announcements of pre-orders.  They'll take the money and run just like Mourning.


    Lol .................
    Irth is in a more advanced stage than Mourning (according to the reports from mourning devs and fanboys).
    Yet not only they are not charging for Beta, they basically gave everyone the chance to take part in Beta (open beta), for free.

    This game has still long way to go, they need to implement better character models, fix the huge lag, add more content.
    But the game is playable, you can fight, explore, and interact with NPCs.
    Crafting and Quest system are implemented, although they are not working.
    In conclusion they are pretty much at the same stage as Mourning was.

    The only difference is that the devs are not charging for a game that is still incomplete, and that's the difference between Irth and Mourning........and I would say that is a HUGE difference.
    So comparing those two games is pretty wrong image

  • DaramarDaramar Member Posts: 16


    Originally posted by Razorback
    Tired of your old account Jorev ?
    Please post a quote of me bashing the game...

    Nice try but I'm not Jorev, even if like him, I don't like and won't play RV for many reasons. But that's OT here, and even if the NDA wasn't gagging me, I'd see no point explaining my reasons on these boards.


    Originally posted by ste2000
    Yawn..........again, this is not just about the game.
    This thread is more about the dodgy business practices of all the people involved in Mourning, this is a classical example of how NOT to make business.(...)

    If you were the only one talking in this thread, I'd agree with you. I 100% agree that the game wasn't ready for release and shouldn't have been released as it was. I also agree that the preorder has been a mess up (even if way less important than what some here would like to make us believe - see my previous post). But that's about it, everything else is just vastly exagerated or simply lies.
    Anyway you are an exception in this thread. Most of the bashing is about "the game sucks". Which is simply wrong, as long as you consider it in beta (state in which it appears to be now).

    Let me quote the conclusion of zaxtor's review (one of the rares who actually did play it)...


    This game could get much better in time. But this would likely require a) many more players which would definately require b) Much better and more expensive servers. (...) However, the hearts of the game devs to make this game happen could beat those odds. Time will tell.
  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    And thats the real issue isnt it!

    You have to wonder about a company that charges for a game that it describes as in BETA by its own admission... then shuts down and keeps the cash.

    You have to wonder even more about anyone that would even type character number one in defence of such actions image

    +-+-+-+-+-+
    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
    image
    -+-+-+-+-+-+
    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • DaramarDaramar Member Posts: 16


    Originally posted by Razorback
    And thats the real issue isnt it!
    You have to wonder about a company that charges for a game that it describes as in BETA by its own admission... then shuts down and keeps the cash.

    As I've said, I didn't support their decision to release the game as it was. But on the other hand, in a situation of "release now or drop it", I can totally understand their reasonning. I hope you have a lot of fun playing UO2, Wish, WHO, MEO (and tons of others)... All these games that chose to "drop it" in the same kind of conditions, they really served the interests of the gamers and made the industry progress in the right direction. not. They actually enforced the idea that only an EQ clone can work.
    "shut down and keep the cash": aye they've returned the game to close beta. I say that's good, because that's where it belonged with the state the game was in. Keep the cash: AFAIK they've refunded the players who had an active subscription at the moment of the shutting down. I've heard noone say the countrary yet.
  • RazorbackRazorback Member, Newbie CommonPosts: 5,253



    Originally posted by Daramar




    Originally posted by Razorback
    And thats the real issue isnt it!
    You have to wonder about a company that charges for a game that it describes as in BETA by its own admission... then shuts down and keeps the cash.


    As I've said, I didn't support their decision to release the game as it was. But on the other hand, in a situation of "release now or drop it", I can totally understand their reasonning. I hope you have a lot of fun playing UO2, Wish, WHO, MEO (and tons of others)... All these games that chose to "drop it" in the same kind of conditions, they really served the interests of the gamers and made the industry progress in the right direction. not. They actually enforced the idea that only an EQ clone can work.
    "shut down and keep the cash": aye they've returned the game to close beta. I say that's good, because that's where it belonged with the state the game was in. Keep the cash: AFAIK they've refunded the players who had an active subscription at the moment of the shutting down. I've heard noone say the countrary yet.


    And of the other games you listed how many of them charged people to enter the testing phase ?

    No comparison

    Also the reason you dont know whether people have not been refunded is they shut down the forums to make sure that no one knows for sure. You wont hear anything to the contrary because the developers of Mourning have made a science out of misleading, deceptive and secretive behaviour.

     

    +-+-+-+-+-+
    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
    image
    -+-+-+-+-+-+
    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • DaramarDaramar Member Posts: 16


    Originally posted by Razorback
    And of the other games you listed how many of them charged people to enter the testing phase ?
    You missed the point. You are right, they didn't. And they're dead. I don't judge that a good thing. The mmorpg industry would probably not look so "EQ-clonish" if some of these games had gotten enough founds a way or another to survive.

    Originally posted by Razorback
    Also the reason you dont know whether people have not been refunded is they shut down the forums to make sure that no one knows for sure. You wont hear anything to the contrary because the developers of Mourning have made a science out of misleading, deceptive and secretive behaviour.

    People can talk. In this very thread, there is someone (sorry, won't go through the 86 pages to find who) who said he did get his refund. And I see noone nowhere with an active subscription saying they weren't refunded. Or you pretend Dave controls the whole web? ::::04::
  • RazorbackRazorback Member, Newbie CommonPosts: 5,253



    Originally posted by Daramar




    Originally posted by Razorback
    And of the other games you listed how many of them charged people to enter the testing phase ?

    You missed the point. You are right, they didn't. And they're dead. I don't judge that a good thing. The mmorpg industry would probably not look so "EQ-clonish" if some of these games had gotten enough founds a way or another to survive.



    Originally posted by Razorback
    Also the reason you dont know whether people have not been refunded is they shut down the forums to make sure that no one knows for sure. You wont hear anything to the contrary because the developers of Mourning have made a science out of misleading, deceptive and secretive behaviour.



    People can talk. In this very thread, there is someone (sorry, won't go through the 86 pages to find who) who said he did get his refund. And I see noone nowhere with an active subscription saying they weren't refunded. Or you pretend Dave controls the whole web? ::::04::


    I think they sold more than one subscription...

    Admitedly it wasnt many more than one because they were almost as good at marketing as they were at managing an MMO.... And while Dave doesnt control the whole web.... its not for lack of trying.

    +-+-+-+-+-+
    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
    image
    -+-+-+-+-+-+
    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • SpornSporn Member Posts: 259



    Originally posted by Daramar


     
    But on the other hand, in a situation of "release now or drop it", I can totally understand their reasonning. I hope you have a lot of fun playing UO2, Wish, WHO, MEO (and tons of others)... All these games that chose to "drop it" in the same kind of conditions, they really served the interests of the gamers and made the industry progress in the right direction. not. They actually enforced the idea that only an EQ clone can work.



    This comment makes no sense what was so ground breaking about Mourning?  That game had no original idea's.  Wanna talk about clones how many games have we seen in with elves, dwarves and ogres Mourning really broke ground in making original classes and realms NOT.  Oh wait they were gonna be first to have realm based combat um nevermind like 20 games beat them to it. 

    Mourning had dated graphics, unoriginal pvp, bad just about everything, atleast EQ2 took graphics to the next level and didn't charge for beta. 

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Sporn
    Originally posted by Daramar
    But on the other hand, in a situation of "release now or drop it", I can totally understand their reasonning. I hope you have a lot of fun playing UO2, Wish, WHO, MEO (and tons of others)... All these games that chose to "drop it" in the same kind of conditions, they really served the interests of the gamers and made the industry progress in the right direction. not. They actually enforced the idea that only an EQ clone can work.

    This comment makes no sense what was so ground breaking about Mourning? That game had no original idea's. Wanna talk about clones how many games have we seen in with elves, dwarves and ogres Mourning really broke ground in making original classes and realms NOT. Oh wait they were gonna be first to have realm based combat um nevermind like 20 games beat them to it.
    Mourning had dated graphics, unoriginal pvp, bad just about everything, atleast EQ2 took graphics to the next level and didn't charge for beta.


    awww come on Sporn, you got that nice white shipper box with it!

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • SpornSporn Member Posts: 259



    Originally posted by Fadeus




    Originally posted by Sporn


    Originally posted by Daramar





    But on the other hand, in a situation of "release now or drop it", I can totally understand their reasonning. I hope you have a lot of fun playing UO2, Wish, WHO, MEO (and tons of others)... All these games that chose to "drop it" in the same kind of conditions, they really served the interests of the gamers and made the industry progress in the right direction. not. They actually enforced the idea that only an EQ clone can work.

    This comment makes no sense what was so ground breaking about Mourning? That game had no original idea's. Wanna talk about clones how many games have we seen in with elves, dwarves and ogres Mourning really broke ground in making original classes and realms NOT. Oh wait they were gonna be first to have realm based combat um nevermind like 20 games beat them to it.
    Mourning had dated graphics, unoriginal pvp, bad just about everything, atleast EQ2 took graphics to the next level and didn't charge for beta.


    awww come on Sporn, you got that nice white shipper box with it!



    Soon I will be deep frying my beautiful Mourning cd and posting pics.
  • ScarisScaris Member UncommonPosts: 5,332

    What type of oil did you choose for the project? Peanut oil I hear leaves a very light crisp flavor...

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • DaramarDaramar Member Posts: 16


    Originally posted by Sporn

    This comment makes no sense what was so ground breaking about Mourning? That game had no original idea's. (...)
    Mourning had dated graphics, unoriginal pvp, bad just about everything, atleast EQ2 took graphics to the next level and didn't charge for beta.

    No original idea?
    Bloodlines, permadeath, focus on roleplaying, master/apprentice system, player created tasks/quests, open PVP (with a focus on GvG), town building and management, full skill system (more advanced than UO's), focus on player enconomy (ie best items will be crafted, not dropped), etc... You can very well say these ideas were absent or not complete in the "release" version, but as it is, there is no other game existent or coming that plans to have the same set of ideas (basically MN's concepts could be seen as UO+SB+a focus on roleplaying), even if some parts of these ideas can be found here and there (but then, that is true for 100% of the games out there - no game can be truely entirely original)
    As for outdated graphics.... http://www.realmsofkrel.com/miscfiles/humans/humanrealm56.jpg or http://www.realmsofkrel.com/miscfiles/humans/humanrealm15.jpg or http://www.realmsofkrel.com/miscfiles/humans/humanrealm52.jpg are just examples (it's kinda difficult to find screenshots when the site is down ::::33:: ). Yes EQ2 looks better (that is if you have an insanely expensive computer that can handle the superior settings), but appart from that, it's really up to par with the current standards (even if some of the models certainly could use some work, but that has nothing to do with the capacity of the engine)
  • MaysonMayson Staff WriterMember Posts: 59

    that sucks

    Notice: The reviews expressed in this post are solely those of the author and do not necessarily reflect the reviews of MMORPG.com or its management.

    Mayson

  • SpornSporn Member Posts: 259
    The game was released they charged a game was shipped and the servers were live that being said what was in the game was completely unoriginal.  Anyone could say I am building an mmorpg it will have a ton of unique features well until they are in game and functioning they do not exist.  Any original idea Mourning had never made it into game and about promises of things to come by Mourning, I think we all have heard enough of Mournings promises.
  • kaibigan34kaibigan34 Member Posts: 1,508

    Yow I cant believe I just read this entire thread. I think my eyes are bleeding. Makes me think maybe SOE and EA Games' business practices arent so bad.

    Anyway hate to say this. I am not a fan of mourning and honestly glad the game is gone but.....

    Gamers the world over allowed this to happen. We sit by and turn the other cheek when buggy software or poor tech support is thrown at us. We ignore the all the problem and make excuses all the time. Most of us have been fanbois of something at one time or another I am sure. So yes the game company is at fault but we let it happen. Our inaction is is a direct cause.

    Game companies know this. It was only a matter of time before a game went this far. And I seriously doubt it will be the last.

    Kai

  • BiteyBitey Member Posts: 356

    Hey fanboy, don't quote from zaxtor again. His new reviews gave it a 30 percent, and said it was a hopeless crap and got a refund after being double charged. He seems quite happy that the game is finally gone.



    What I want to know is where are all the rabid fanbois of this game that were so quick to protect it and defend it like last January and February when myself and others actually WARNED people that this game looked VERY shaky and looked like a glass house on the edge of the Grand Canyon??

    Where are all you fanboys now? Where are all the people saying that Mourning was gonna be the best mmo ever produced? I remember all those lines from 6 months ago.

    Where are they now?


    - zaxtor wondering what happened to hopeless fanboys like you
  • EnigmaEnigma Member UncommonPosts: 11,384


    Originally posted by Daramar

    No original idea?
    Bloodlines, permadeath, focus on roleplaying, master/apprentice system, player created tasks/quests, open PVP (with a focus on GvG), town building and management, full skill system (more advanced than UO's), focus on player enconomy (ie best items will be crafted, not dropped), etc... You can very well say these ideas were absent or not complete in the "release" version, but as it is, there is no other game existent or coming that plans to have the same set of ideas (basically MN's concepts could be seen as UO+SB+a focus on roleplaying),

    I appreciate your enthuisaism in the game...but all the features in the game you just mention.....0% of it was in the game. Anyone can say anything....but it takes more to make it happen.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • DaramarDaramar Member Posts: 16


    Originally posted by Bitey
    Hey fanboy, don't quote for zaxtor again. His new reviews gave it a 30 percent, and said it was a hopeless crap and got a refund after being double charged. He seems quite happy that the game is finally gone.
    Hey troll. It's his second review I quoted.
  • BiteyBitey Member Posts: 356


    What I want to know is where are all the rabid fanbois of this game that were so quick to protect it and defend it like last January and February when myself and others actually WARNED people that this game looked VERY shaky and looked like a glass house on the edge of the Grand Canyon??

    Where are all you fanboys now? Where are all the people saying that Mourning was gonna be the best mmo ever produced? I remember all those lines from 6 months ago.

    Where are they now?




    LOL, yeh I can see it now.

    Mourning... the Movie.

    Only $39.95 pre-order! (Hey, this movie is sooo great and epic its going to retail for double that! Order NOW!!)

    ...5 months later then the announced release date, tiamat finally starts burning the movies with a 30 day trial of Nero onto 3 CDs under avi movie code. (Hey DVDs are damned expensive in Romania :P)

    The movie stars 1 American drunkard and 17 Romanian guys who can barely speak english (kinda like Tiamat himself)

    The "epic movie" is shot with two $300 camcorders and lasts a whopping 12 minutes time.

    It looks like something your two kids would produce better on a lazy Sunday afternoon in your own backyard and be better cuz atleast you understand their English. Hehe.

    I can hardly wait. ::::::02::::




    LOL.

    - You smash the Mourning Horror CD of Crapcode for 357 bludgeoning damage with your Hammer of Gamers Vengeance!

    - Mourning Horror CD of Crapcode slices and dices at your head but misses!

    - You swing at the Mourning Horror CD of Crapcode, but it dodges under your belt and you miss!

    - Mourning Horror CD of Crapcode swings at your wallet and slices you for $19.99 worth of misinformed buyer damage!

    - You swing at the Mourning Horror CD of Crapcode and crack it for 299 bludgeoning damage!

    - Mourning Horror CD of Crapcode starts to crack, but not before it slices your bank account for $40.00 worth of mysterious loot-loss damage!

    - You swing at the Mourning Horror CD of Crapcode with your ass of godawful stench and sizzle it for 3,490 points of fresh poop damage!

    - Mourning Horror CD of Crapcode mysteriously heals itself for 3,490 health points as it simply adds your last attack of freshpoop to its already contained game code!!

    - ACK! "/suicide" is your last command known just before another huge server crash!




    The game is choppy. The games animation sucks. Even pac-man games have more animation it seems, especialy in combat. There is absolutely nothing to do but fight the same 18 or so different mobs that I found over and over and over. Crafting did NOT work... and if it working, why is that not part of your auto-patching sequence? Should one really have to search Fileplanet or the web for this missing code?? Your cost of $20 now and $9.00 a month is too high for the game you serve. You need much more customization. You need tons more dungeons, quests, and mobs to challenge the player. You need better avatar and fighting animations. You need smoother gameplay. You need MUCH bigger servers. For example most of the 70 hours I played there was 8 or less people in game, but if more then say 12 or 13 were in game, the game got TWICE as choppy and lagged like hell. THIS IS NOT SOMETHING PEOPLE WANNA PAY REAL MONEY FOR. And before you attack my computer, I have a super-fast broadband connection with a 3.2 Ghz P4, 1.5 GB RAM and Nvidia 6800 video card!

    The game runs yes. The game is not complete and you know it. Stop pretending this is a great and complete game worth paying for. Like said before, you are just continuing to dig yourself in deeper and deeper with your attempts to make this game seem great. I have played it intensively. It is far from even mediocre. I wouldn't play it if it was FREE any more then I did. It's not worth paying for as an mmo. The only reason I spent so much time in it was to try every part of your game to give it a fair grade. And that grade is a 36%.


    - Zaxtor

    Game is dead. Even your greatest fanboys like xantho have given up.

  • DaramarDaramar Member Posts: 16


    Originally posted by En1Gma
    I appreciate your enthuisaism in the game...but all the features in the game you just mention.....0% of it was in the game. Anyone can say anything....but it takes more to make it happen.

    1: I answered Sporn's post, which pretended there was absolutely nothing original in the "idea's" of Mourning. So my post, as was clearly stated, was about concepts, not about the actual state of the game.
    2: 0% is way exagerated. Even if the game was/is far from complete, the basis of a good part of the concepts was in. Even if it sure needed/needs a ton of work for these concepts to be considered "complete and working"
  • BiteyBitey Member Posts: 356

    Wait fanboy- you can't explain why you like to take quotes out of context from one post and ingore the vast majority of current posts? You gave a totally distorted picture of zaxtor using a out of context quote. Might want to read his current posts.

This discussion has been closed.