Originally posted by delete5230 Well people are getting hacked
We are in 2013, not 2009
Got hacked about 5x in a one years time back around 2011, called them, chnged passwards..
Gave up because the GAME WENT TO CRAP ANYWAY !
9 million my butt hole, repeat after me " Marketing "
Not sure I'd mention that to anybody. You get hacked when you do stupid things like respond to fake e-mails or practice crappy internet security or type your password in places it doesn't belong. Played for six years and never had my account compromised once. Five times in one year is just irresponsible.
2 million people just figured out that they don't like hamster wheels.
No they probably just went looking for one that isn't 9 years old.
like what ?
I havent heard of any of the newer mmo's getting a massive surge of players...and being smaller, a small swell of only a few hundred thousand would be instantly recognised.
only growing numbers i know of are in eve which is 10 years old.
Games that are not released here in the states? Go look up games that are being localized. Archeage being one of them, and many more are in the works. Many also have action combat which seems to be a new trend in MMOs.
Never played it and I dread the day when people start reminiscing about the good old days in WoW, much like they do with UO SWG and DoAc.
*sigh
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Where the hell do you people get your sub numbers from?
One place i read WoW was down to 7 million subs from its peak around Wrath of the Lich King of 11-12 million.
Now they have 8 million subs and only lost 2 million?
There is a huge difference between a game losing 2 out of the 10 million players and the game losing 4-5 out of the 11-12 million players(40% of peak base)
Is this all nothing but a bunch of people just speculating on information they have no idea about?
Originally posted by markibog I feel sad WOW is going down millions of subscribers, Maybe people tired of doing dailies everyday or move to others games which is B2P game.
You do know they HAVE around 8.3 million subs, right?
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Originally posted by itbewilly Where the hell do you people get your sub numbers from? One place i read WoW was down to 7 million subs from its peak around Wrath of the Lich King of 11-12 million.Now they have 8 million subs and only lost 2 million?There is a huge difference between a game losing 2 out of the 10 million players and the game losing 4-5 out of the 11-12 million players(40% of peak base)Is this all nothing but a bunch of people just speculating on information they have no idea about?
Activision Blizzard's financial report.
The 7 million figure is a guess(no official numbers were released) from when WoW was temporarily banned in China.
Here's the PDF if you want to see for yourself, page 2
Never played it and I dread the day when people start reminiscing about the good old days in WoW, much like they do with UO SWG and DoAc.
*sigh
Must not read what players and ex-players post about then. There are a somewhat large majority of posts are already about the good 'ole days.
Personally I think the game went downhill from about the time they introduced the Arena. Not just because of that. But thats about when they really started with the design mentality of substituting rep grinding for actual playable content.
In other words they got lazy, and just made people grind rep thru dailies and what-not so they didnt have to spend real design dollars on new quests, areas, NPCs, loot drops, randoms and so on.
The Isle of Quel'danas is the pinnacle and start of Blizzards lazy game design. And Im glad its coming back to bite them in the ass.
"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."
Where the hell do you people get your sub numbers from?
One place i read WoW was down to 7 million subs from its peak around Wrath of the Lich King of 11-12 million.
Now they have 8 million subs and only lost 2 million?
There is a huge difference between a game losing 2 out of the 10 million players and the game losing 4-5 out of the 11-12 million players(40% of peak base)
Is this all nothing but a bunch of people just speculating on information they have no idea about?
From Activision/blizzard, it is after all a publicly traded company required to file their financials Quarterly.
Let it be news when / if it's ever down to 1 million or less. Right now it's not a big deal.
you obviously don't have to answer to their shareholders. Its like owning stock in McDonalds and they report 2 million less customers buying their burgers. Sure they still got millions of other customers, but that's kinda not the point. When you bleed customers its a problem and with no answer forthcoming its a scary problem when you are invested in a company.
Most of the losses are in China/East Asia, the game market there is kicking WoW in the ass a lot, the competition is vast.
how ignorant of fininancial trends some of you people are. YUM brands, which owns KFC, taco Bell and Pizza Hut makes a KILLING in Asia, especially China. IT IS A HIGHLY VALUED, PROFITABLE MARKET. Here in the states McDonalds rules, but they are at wits end trying to find an answer to what YUM is accomplishing in china especially. Don't dismiss a market just because it isn't in your backyard. Money is money, it don't matter where it comes from and Asia is a big market my friend. Hope you learned something today.
Let it be news when / if it's ever down to 1 million or less. Right now it's not a big deal.
you obviously don't have to answer to their shareholders. Its like owning stock in McDonalds and they report 2 million less customers buying their burgers. Sure they still got millions of other customers, but that's kinda not the point. When you bleed customers its a problem and with no answer forthcoming its a scary problem when you are invested in a company.
Yes it is concerning but not that much, as long as the company is profitable and earning money and not losing, if I'm not mistaken the stocks that very day went up and not down, even with that crushing news investors did not sell or bail out, because the company is still making butt loads of money.
Comments
Not sure I'd mention that to anybody. You get hacked when you do stupid things like respond to fake e-mails or practice crappy internet security or type your password in places it doesn't belong. Played for six years and never had my account compromised once. Five times in one year is just irresponsible.
Games that are not released here in the states? Go look up games that are being localized. Archeage being one of them, and many more are in the works. Many also have action combat which seems to be a new trend in MMOs.
Is that Romanian, Ohio-style?
Never played it and I dread the day when people start reminiscing about the good old days in WoW, much like they do with UO SWG and DoAc.
*sigh
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Where the hell do you people get your sub numbers from?
One place i read WoW was down to 7 million subs from its peak around Wrath of the Lich King of 11-12 million.
Now they have 8 million subs and only lost 2 million?
There is a huge difference between a game losing 2 out of the 10 million players and the game losing 4-5 out of the 11-12 million players(40% of peak base)
Is this all nothing but a bunch of people just speculating on information they have no idea about?
You do know they HAVE around 8.3 million subs, right?
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Honestly, who gives a shit? They still have more subs than any other mmorpg on the market by far. Population, this game has it
Killing dragons is my shit
The 7 million figure is a guess(no official numbers were released) from when WoW was temporarily banned in China.
Here's the PDF if you want to see for yourself, page 2
http://files.shareholder.com/downloads/ACTI/2467905505x0x661909/7302db20-fd71-4d87-b4c3-9a76620ce038/ATVI_Q1_2013_press_release.pdf
How the people running WoW feel:
Let it be news when / if it's ever down to 1 million or less. Right now it's not a big deal.
If you think it will keep falling at the same pace I think you are going to be disappointed.
They lost 1 million ++ subs within 3 month.
1 million ++ players = Kotick bonus getting lesser.
Some of Blizz devs will get fired for it.
Pardon my English as it is not my 1st language
You realize even with the losses the company set record earnings right?
blizzard are fools
they had a mmo which on average must have been bringing in roughly 60 million pounds a month for the last 10 years
a lot of mmos wont even see 60 million in the life time of the game
why blizzard weren't investing more in to content is a crime
its not like they couldn't afford it
they should have had content updates monthly they could have afforded 12 teams to produce a content up date once a year
they had time and money to do this
imagine a wow with a free expansion pack worth of content a month
no one would have left they could also of got rid of all the grinding and dailies and everything players found boring
and today we wouldn't be talking about blizzard losing customers we would have been talking about the 30 million subscribers
Must not read what players and ex-players post about then. There are a somewhat large majority of posts are already about the good 'ole days.
Personally I think the game went downhill from about the time they introduced the Arena. Not just because of that. But thats about when they really started with the design mentality of substituting rep grinding for actual playable content.
In other words they got lazy, and just made people grind rep thru dailies and what-not so they didnt have to spend real design dollars on new quests, areas, NPCs, loot drops, randoms and so on.
The Isle of Quel'danas is the pinnacle and start of Blizzards lazy game design. And Im glad its coming back to bite them in the ass.
"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."
I think it has to be stated once again:
WoW is down TO 8.3m subs, not down 8.3m. There's a world of difference.
That said, it still goes extremely strong.
Most of the losses are in China/East Asia, the game market there is kicking WoW in the ass a lot, the competition is vast.
From Activision/blizzard, it is after all a publicly traded company required to file their financials Quarterly.
enjoy.
Played-Everything
Playing-LoL
you obviously don't have to answer to their shareholders. Its like owning stock in McDonalds and they report 2 million less customers buying their burgers. Sure they still got millions of other customers, but that's kinda not the point. When you bleed customers its a problem and with no answer forthcoming its a scary problem when you are invested in a company.
how ignorant of fininancial trends some of you people are. YUM brands, which owns KFC, taco Bell and Pizza Hut makes a KILLING in Asia, especially China. IT IS A HIGHLY VALUED, PROFITABLE MARKET. Here in the states McDonalds rules, but they are at wits end trying to find an answer to what YUM is accomplishing in china especially. Don't dismiss a market just because it isn't in your backyard. Money is money, it don't matter where it comes from and Asia is a big market my friend. Hope you learned something today.
Yes it is concerning but not that much, as long as the company is profitable and earning money and not losing, if I'm not mistaken the stocks that very day went up and not down, even with that crushing news investors did not sell or bail out, because the company is still making butt loads of money.