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Salem, a F2P openworld-sandbox-permadeath-crafting-&-building-(mm)orpg info

alloinalloin Member UncommonPosts: 135

If you like shiny 100k polygon carrot quests (read: if you prefer graphics over gameplay), please stop reading and buy yourself a PS4 or wait for ArcheAge :p

If you can look past the graphics and don't mind trying out the gameplay, by all means, read on, go download the game and give it a try !!

 

Reading through a lot of posts, old & new, I see a lot of opinions on this game.

http://www.salemthegame.com/

Let me introduce you quickly to Salem.

Salem is a Free-2-Play 3D persistant-openworld-sandbox-permadeath-crafting-&-building-(mm)orpg (written in Java) & it's being developed by 2 guys.

NPC's can not kill you in this game, they can KO you, which is not permadeath, you respawn at your home.

Players however, can deliver a killing blow, but not without leaving evidence for bounty hunters/revenge.

If you die, you can inherit you base, so not everything is lost.

Salem had NO publisher for a looong time, teamed up with Paradox Interactive for a couple months and they recently stopped working together ( http://forum.salemthegame.com/viewtopic.php?f=2&t=6800 )

There is a cash shop, but none of the items are pay2win, all of them (except for cosmetic items) are obtainable ingame.
 
There's 3 servers atm, Plymouth, Roanoke & Jamestown.
 
As a new player, it is recommended to start playing on the Roanoke server, a server where griefers & criminals get hunted down by a dominating faction who keeps justice a main priority.
It is also recommended to play with a custom client ( http://forum.salemthegame.com/viewtopic.php?f=11&t=50 ), this one has  multiple camera options & more features)
 
I hope more people will try out the game, because of  the harsh mechanics and permadeath it seems hard to maintain a big playerbase.
 
Feel free to ask questions
 
Greetz
We are all satoshi!
«1

Comments

  • danwest58danwest58 Member RarePosts: 2,012
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   
  • alloinalloin Member UncommonPosts: 135
    Originally posted by danwest58
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   

    It scares a lot of people away indeed,

    I however,  have been playing for over a year (+ 800h gameplay) and have NEVER died.

    We are all satoshi!
  • WololoWololo Member Posts: 72
    I'll look up videos and probably download this once I get home. I am currently in China so "The Great Firewall" stops me from accessing YouTube and many other sites. I'll let you know what I think and possibly team up with ya this coming Monday~
  • flizzerflizzer Member RarePosts: 2,455
    I don't buy in to this gameplay versus graphics canard.   As MMO players on a PC there is no reason not to want both in our games.  Salem is just an ugly looking game with permadeath on top of it.  No thanks. 
  • HatefullHatefull Member EpicPosts: 2,503

    So lets review-

    Bad graphics

    Perma-death 

    You have to DL a custom client (sounds safe)

    admittedly hard mechanics to go along with perma-death

    ...you make a great argument to play this game.  That was sarcasm, why would people want to play this over all the other F2P games out there?  I ask because you say you want more people to try it, and in the same breath you state it is hard to keep a player base because, to summarize everything you said, it sucks.  So why?  why try this game?

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by alloin
    Originally posted by danwest58
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   

    It scares a lot of people away indeed,

    I however,  have been playing for over a year (+ 800h gameplay) and have NEVER died.

    Yea so you are one of a few players who have not died yet.  Dying is apart of any MMO.  Trust me Premadeath only keeps people from this game it does nothing positive for this game.  

  • AvanahAvanah Member RarePosts: 1,627
    Originally posted by alloin
    Originally posted by danwest58
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   

    It scares a lot of people away indeed,

    I however,  have been playing for over a year (+ 800h gameplay) and have NEVER died.

    Those sure are alot of hours not leaving town.... ;)

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"

    ---------------------------

    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





  • alloinalloin Member UncommonPosts: 135
    Originally posted by Hatefull

    So lets review-

    Bad graphics

    Perma-death 

    You have to DL a custom client (sounds safe)

    admittedly hard mechanics to go along with perma-death

    ...you make a great argument to play this game.  That was sarcasm, why would people want to play this over all the other F2P games out there?  I ask because you say you want more people to try it, and in the same breath you state it is hard to keep a player base because, to summarize everything you said, it sucks.  So why?  why try this game?

    • Bad graphics, not really, just not your eye-candy you're used to. (not a downer for me)
    • Permadeath, again, not a negative point for me :)
    • "You have to DL a custom client (sounds safe)" You don't have to and it's perfectly safe
    • Hard mechanics, way more fun then "gather x items" or "kill x mobs"

    All positive points in my opinions, so it's hard to see your sarcasm here, you just showed proof that you're prejudgmental :)

    We are all satoshi!
  • alloinalloin Member UncommonPosts: 135
    Originally posted by Ivylena
    Originally posted by alloin
    Originally posted by danwest58
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   

    It scares a lot of people away indeed,

    I however,  have been playing for over a year (+ 800h gameplay) and have NEVER died.

    Those sure are alot of hours not leaving town.... ;)

    I'm one of those who kills criminals & griefers and keeps the server safe, I rarely am in town ;-)

    We are all satoshi!
  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by alloin
    Originally posted by Hatefull

    So lets review-

    Bad graphics

    Perma-death 

    You have to DL a custom client (sounds safe)

    admittedly hard mechanics to go along with perma-death

    ...you make a great argument to play this game.  That was sarcasm, why would people want to play this over all the other F2P games out there?  I ask because you say you want more people to try it, and in the same breath you state it is hard to keep a player base because, to summarize everything you said, it sucks.  So why?  why try this game?

    • Bad graphics, not really, just not your eye-candy you're used to. (not a downer for me)
    • Permadeath, again, not a negative point for me :)
    • "You have to DL a custom client (sounds safe)" You don't have to and it's perfectly safe
    • Hard mechanics, way more fun then "gather x items" or "kill x mobs"

    All positive points in my opinions, so it's hard to see your sarcasm here, you just showed proof that you're prejudgmental :)

    What you find fun people will find absolutely ridiculous with this game whether you like it or not.  As I told you 99% of the MMO population will just laugh at you and move on with Permadeath because its proven to be a very bad idea in MMOs.  You can sit here and argue all you want for it, people know better than to play games like this.

  • WololoWololo Member Posts: 72
    Originally posted by danwest58
    Originally posted by alloin
    Originally posted by Hatefull

    So lets review-

    Bad graphics

    Perma-death 

    You have to DL a custom client (sounds safe)

    admittedly hard mechanics to go along with perma-death

    ...you make a great argument to play this game.  That was sarcasm, why would people want to play this over all the other F2P games out there?  I ask because you say you want more people to try it, and in the same breath you state it is hard to keep a player base because, to summarize everything you said, it sucks.  So why?  why try this game?

    • Bad graphics, not really, just not your eye-candy you're used to. (not a downer for me)
    • Permadeath, again, not a negative point for me :)
    • "You have to DL a custom client (sounds safe)" You don't have to and it's perfectly safe
    • Hard mechanics, way more fun then "gather x items" or "kill x mobs"

    All positive points in my opinions, so it's hard to see your sarcasm here, you just showed proof that you're prejudgmental :)

    What you find fun people will find absolutely ridiculous with this game whether you like it or not.  As I told you 99% of the MMO population will just laugh at you and move on with Permadeath because its proven to be a very bad idea in MMOs.  You can sit here and argue all you want for it, people know better than to play games like this.

    Everquest once let out a special rule server that had permadeath and open PvP as its special rules(I know RZ server had open pvp). It was quite popular and honestly one of the most fun times I have ever had in an MMO. 

     

    Just saying.. I'm part of that 1% that the other 99% overpower and therefore my kind of games are not made anymore. At least not en masse like they used to.

  • alloinalloin Member UncommonPosts: 135
    Originally posted by danwest58
    Originally posted by alloin
    Originally posted by Hatefull

    So lets review-

    Bad graphics

    Perma-death 

    You have to DL a custom client (sounds safe)

    admittedly hard mechanics to go along with perma-death

    ...you make a great argument to play this game.  That was sarcasm, why would people want to play this over all the other F2P games out there?  I ask because you say you want more people to try it, and in the same breath you state it is hard to keep a player base because, to summarize everything you said, it sucks.  So why?  why try this game?

    • Bad graphics, not really, just not your eye-candy you're used to. (not a downer for me)
    • Permadeath, again, not a negative point for me :)
    • "You have to DL a custom client (sounds safe)" You don't have to and it's perfectly safe
    • Hard mechanics, way more fun then "gather x items" or "kill x mobs"

    All positive points in my opinions, so it's hard to see your sarcasm here, you just showed proof that you're prejudgmental :)

    What you find fun people will find absolutely ridiculous with this game whether you like it or not.  As I told you 99% of the MMO population will just laugh at you and move on with Permadeath because its proven to be a very bad idea in MMOs.  You can sit here and argue all you want for it, people know better than to play games like this.

    While I can understand your points, I'm sure you don't represent 99% of the MMO population.

    You also said it's proven, please give me a link or document with that proof ;-)

    There's many permadeath games still out there, with a pretty large playerbase.

    We are all satoshi!
  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by alloin
    Originally posted by danwest58
    Originally posted by alloin
    Originally posted by Hatefull

    So lets review-

    Bad graphics

    Perma-death 

    You have to DL a custom client (sounds safe)

    admittedly hard mechanics to go along with perma-death

    ...you make a great argument to play this game.  That was sarcasm, why would people want to play this over all the other F2P games out there?  I ask because you say you want more people to try it, and in the same breath you state it is hard to keep a player base because, to summarize everything you said, it sucks.  So why?  why try this game?

    • Bad graphics, not really, just not your eye-candy you're used to. (not a downer for me)
    • Permadeath, again, not a negative point for me :)
    • "You have to DL a custom client (sounds safe)" You don't have to and it's perfectly safe
    • Hard mechanics, way more fun then "gather x items" or "kill x mobs"

    All positive points in my opinions, so it's hard to see your sarcasm here, you just showed proof that you're prejudgmental :)

    What you find fun people will find absolutely ridiculous with this game whether you like it or not.  As I told you 99% of the MMO population will just laugh at you and move on with Permadeath because its proven to be a very bad idea in MMOs.  You can sit here and argue all you want for it, people know better than to play games like this.

    While I can understand your points, I'm sure you don't represent 99% of the MMO population.

    You also said it's proven, please give me a link or document with that proof ;-)

    You have what a few thousand people that play Salem what maybe 10K at best?  Other games have anywhere from 100K to 8 Million.  Guess what its not hard to do the math and see that you have a small player base compared to every other MMO out there.  Hell for what 2 months there was 3K beta keys sitting around on this site not used.  You look at other games and beta keys are gone in what 3 days at most?  

  • alloinalloin Member UncommonPosts: 135
    Originally posted by danwest58

    You have what a few thousand people that play Salem what maybe 10K at best?  Other games have anywhere from 100K to 8 Million.  Guess what its not hard to do the math and see that you have a small player base compared to every other MMO out there.  Hell for what 2 months there was 3K beta keys sitting around on this site not used.  You look at other games and beta keys are gone in what 3 days at most?  

    Are you here to bash onto this game, or is this your contribution towards the game ?

    I could easily comment on this that any game you would give as an example, would have at least 50 times more developers AND a (decent) publisher. (and probably millions of startup funds and a few other millions towards advertisement)

    You also forget that this game is still in early beta stage, the cash shop (if this is a counterargument)  is only there to provide some sort of income for those 2 developers.

    We are all satoshi!
  • Shadowguy64Shadowguy64 Member Posts: 848

    See, a sandbox game gets made and the population thumbs their nose at it.

     

    Developers "Ok guys, looks like sandbox MMO's fail. Switch everything back to themepark...go go go go!!" image

  • AuedarAuedar Member Posts: 38

    The game has permadeath......either you like it or you don't. 

    I'm not sure if you are beating this to death so that this gets more bumps (which is good:P) or trolling, but if you don't like PD, then it's simple, play every other freaking F2P game out there. I would personally rather have a small server with like minded people versus a server with 10,000+ in a game that I find to easy.

    Again, if I'm playing a game I enjoy, and as long as there are people to play it with, I really don't care. Besides, a game that caters to the 1% normally has a better community anyway....

  • knucklesbeknucklesbe Member Posts: 1
    Originally posted by Auedar

    The game has permadeath......either you like it or you don't. 

    I'm not sure if you are beating this to death so that this gets more bumps (which is good:P) or trolling, but if you don't like PD, then it's simple, play every other freaking F2P game out there. I would personally rather have a small server with like minded people versus a server with 10,000+ in a game that I find to easy.

    Again, if I'm playing a game I enjoy, and as long as there are people to play it with, I really don't care. Besides, a game that caters to the 1% normally has a better community anyway....

    Totally agree +1

    I tried salem back in alpha stages, gonna give it another go, it was fun, just couldn't play with friends because you needed keys

  • flizzerflizzer Member RarePosts: 2,455
    I remember seeing a video somewhere around here of a guy bringing a bear in to town and the bear just started killing people.  This guy had claimed he just picked up something he bought from the cash shop and the bear killed him and he lost all his stuff.  Hey, it is permadeath. You have to live with the consequences.  No thanks.  Sounds like this is a griefers's paradise also. 
  • Bama1267Bama1267 Member UncommonPosts: 1,822
    Originally posted by danwest58
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   

     I rather liked the perma death in SWG. I would agree however that is is only viable as optional game play such as D3 has it.

  • alloinalloin Member UncommonPosts: 135
    Originally posted by flizzer
    I remember seeing a video somewhere around here of a guy bringing a bear in to town and the bear just started killing people.  This guy had claimed he just picked up something he bought from the cash shop and the bear killed him and he lost all his stuff.  Hey, it is permadeath. You have to live with the consequences.  No thanks.  Sounds like this is a griefers's paradise also. 

    That has been fixed and the guy got his pack back btw ( I was the one who lured the bear xD )

    We are all satoshi!
  • Bama1267Bama1267 Member UncommonPosts: 1,822
    Originally posted by alloin
    Originally posted by flizzer
    I remember seeing a video somewhere around here of a guy bringing a bear in to town and the bear just started killing people.  This guy had claimed he just picked up something he bought from the cash shop and the bear killed him and he lost all his stuff.  Hey, it is permadeath. You have to live with the consequences.  No thanks.  Sounds like this is a griefers's paradise also. 

    That has been fixed and the guy got his pack back btw ( I was the one who lured the bear xD )

    You lured the bear to town?

  • alloinalloin Member UncommonPosts: 135
    Originally posted by Bama1267
    Originally posted by alloin
    Originally posted by flizzer
    I remember seeing a video somewhere around here of a guy bringing a bear in to town and the bear just started killing people.  This guy had claimed he just picked up something he bought from the cash shop and the bear killed him and he lost all his stuff.  Hey, it is permadeath. You have to live with the consequences.  No thanks.  Sounds like this is a griefers's paradise also. 

    That has been fixed and the guy got his pack back btw ( I was the one who lured the bear xD )

    You lured the bear to town?

    Yes, as a part of my beta-testing duties. (i've reported the bug)

    We are all satoshi!
  • WizardryWizardry Member LegendaryPosts: 19,332

    Your opening statement is really tough to figure because everyone has various opinions on graphics,so i had to look for myself.

    It uses a design similar to 1990's early 2000 doesn't mean a bad thing,you never know when a good game lurks around the corner.

    For example i still play Langrisser2 and i even have some fun with the really cheap Plant versus Zombies.

    The only difference here is of course cash shop and how it curtails to the game.

    I would honestly give the game a try but i am far too busy with gaming already,i just don't have room for another game right now.Geesh i still have to make room for FFXIV and i don't know how and Archeage as well,man alive the market is too saturated,i guess is better than havign nothing to play :P.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by Bama1267
    Originally posted by danwest58
    With Premadeath the game will keep 99% of all MMO gamers away from this game.  Thats why the game will have a low population.  Premadeath was a bad idea in SWG and it is still a very bad idea in todays MMO world.  It works in games like D3 but not in games where you can spend hundreds of hours on 1 character.   

     I rather liked the perma death in SWG. I would agree however that is is only viable as optional game play such as D3 has it.

    Permadeath would work well in Neverwinter Nights 2 if I was roll playing like old school D&D.  The problem is MMOs are built so you will die.  Thats how you learn a boss fight and get better, thats how you learn what not to do.  Dying and recreating your character does nothing positive for a game, it just drives players away.

  • flizzerflizzer Member RarePosts: 2,455
    Originally posted by alloin
    Originally posted by Bama1267
    Originally posted by alloin
    Originally posted by flizzer
    I remember seeing a video somewhere around here of a guy bringing a bear in to town and the bear just started killing people.  This guy had claimed he just picked up something he bought from the cash shop and the bear killed him and he lost all his stuff.  Hey, it is permadeath. You have to live with the consequences.  No thanks.  Sounds like this is a griefers's paradise also. 

    That has been fixed and the guy got his pack back btw ( I was the one who lured the bear xD )

    You lured the bear to town?

    Yes, as a part of my beta-testing duties. (i've reported the bug)

    I suppose it is good to know that guy got his stuff back, but griefing is now defined as beta testing duties?   Interesting. 

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