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First off there were too many PvP and PvE threads fighting over what Everquest Next is going to be, so instead of answering each one, I made my own thread.
So I grew slighty concerned as well as some of my guild-mates about the idea of the EQ IP being changed from a PvE Centric game to a Non Consensual PVP game.
I opted to Ask a number of the Developers.
The Lead Game Designer answered, and here it is:
So there you have it folks a Bad design decision. Now this most likely means that PvP will continue to be all the rage on the PvP Servers(as it has ALWAYS been) and PvE'ers will continue to be safe from torment while enjoying their gaming experience.
Comments
....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!
It can only be read in the context of the question being answered. That is will it be forced on players who do not want it. The answer, That would be a poor design decision.
I understand people want to live in their little world of believing they are right, but that gets old when the truth hammer hits you and they still deny it.
Agreed, but from a business perspective, you can read into it that non-consent pvp means players will quit. It's that simple. That's not good for business.
However, open world pvp, means you can have it anywhere, but with a flag system like SWG had it limit the amount of players down to those that consent to being pvp'd, and also offers a carrot to those that does not consent because they always will have the opportunity to attack a pvp player, (first strike) which may bring more into pvp, atleast, if only temporary but if the carrot tastes good then they may go for it again.
That's the way it should be. Myself, I like pvp servers preferably RP-Pvp servers. I like the pvp and pve server approach. That way i can play on a pvp server and enjoy, and those that prefer not to be bothered with pvp can play on their pve servers and enjoy. I don't see why people gripe about it. Perhaps because they can't force someone who doesn't like and/or isn't good at pvp to be ganked by them continuously. It's usually s%$#y pvp'er that whine about not being able to gank people.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
LOL i was thinking the same thing.
we can bet a dollar to a doughnut that we will see PVP and PVE servers as always. (though we may even see PVP FFA, PVP Faction and PVE servers)
You kidding right?
"We avoid bad decisions"
Thank god they will not listen to you people who want another themepark with housing, in a world with no risk reward, where you are safe to insult act an ass and not get touched because you don't consent.
that's what that statement means to me.
LOL!
Of course it does...
That's not what I read.
Smedley is being channeled by everyone else on the team now. They aren't saying anything specific at all, and people are free to interpret what they say nearly any way they want.
This could mean they aren't going to implement non-consensual PvP, or it could mean they are going to implement it, but in a way that avoids what they see as bad design decisions.
I can not remember winning or losing a single debate on the internet.
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!
I've been trying to make ppl listen by suggesting the same thing, just look on the first page and in other threads.
That system is the best possible one, that will make most ppl happy, and it's the closest we will get to open world pvp.
The problem is that nobody listens. lol
Why are you so upset? Have you played EQ and know what this game is about? EQN should be new EQ, not Age of Wushu or whatever in EQ skin. To able to gank people was never a core part of EQ.
Your right, the only people that could be unhappy with that set up is the aholes that want to gank pve'ers over and over.
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!
EVE doesn't have FFA PVP, either. Most people stay in high-sec.
Personally, I wouldn't mind it if most of the players stayed around the racial starter cities (assuming they have those, ala EQ1). You'd have thriving economies built around the likes of Freeport, Qeynos, Kelethin, et. all.
Want to build your own city and empire with your guildmates? Well, there should be some risk involved. Risk vs. Reward is a good way to balance it.
I am playing Darkfall, but that shouldn't curb my excitement for EQN, should it?
Exactly!
Lol, i'm going to enjoy reading your rage come the 2/8/13, seriously if you think EQN is going to be tuned into some PVP love fest then you are mistaken. EQN will have PVP but it will be on PVP severs or, this is how it's always been. Forget about EQN being something we have never seen before, that's all well and good but that doesn't effect how they split the servers.
The problem that you have is if they split the servers then it means that the game is not built around PVP. Smed turning the EQ IP into a PVP IP is like you never wanting to play a PVP game again.
The flagging system of SWG is actually better than full open world pvp in my opinion. There was nothing more fun than going into Coronet flagged on my jedi or main and walking around all the other players too afraid to go overt and attack me because they didn't want to die and become flagged for pvp themselves.