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So Good It's Scary

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  • WittenWitten Member UncommonPosts: 48
    Originally posted by SuperXero89
    Originally posted by Witten

    That's right.

    Having really played the game, and not just briefly like

    Robert Lashley http://www.mmorpg.com/gamelist.cfm/game/446/feature/7532

    did (terrible screenshots, does not represent the game accurately, i.e. stop it) you'll find the world to be very beautiful and engaging.

     Ryahl Smith http://www.mmorpg.com/gamelist.cfm/game/446/feature/7530

    uses more revealing, better quality photos. Not sure what that says about Robert's cred and his "first impressions" but I'm now inclined to raise an eyebrow before taking him seriously. Especially when he talks about the shift he wants the MMO genre to make. Apparently, it's inevitable. I guess with the help of sites like this it may be. But I digress.

    Since Ryahl will be playing FFXIV, perhaps we should take his words with a grain of salt too. But a picture says a thousand words, and as mentioned earlier, his photos more accurately presents FFXIV in screenshot form.

    Alas, to truly experience the game, no screenshot and writer can tell you what's good for you. I can tell you I am very much enjoying the game. No, that's an understatement. I am addicted to an open beta where I know my progression will wipe. It's that good, but see for yourself. Oh yeah, I'm PVPcentric, and for so many of you ill-informed, there will be PVP in this game.

    The first screenshot in the second feature in no way represent what you see for the majority of gameplay.  The second screenshot doesn't even look any better or worse than anything from the first link.

     

    FFXIV is a good looking game and the images found in both articles attest to that, but you sound like a pissed off fanboy when you start questioning someone's credentials just because they didn't post extravagant screenshots in a write-up.  I actually prefer the screenshots in the first link as it shows what average gameplay looks like.

    It's easy to find tons of highly stylized, carefully planned screenshots taken by SquareEnix themselves, but it's more rare to find screens from the average player's perspective.

    Those are the worst photos from a player perspective I have ever seen. It does not do ARR justice, it really doesn't.

    And no, I'm not upset. I just had to call it out. You'd do the same if you felt injustice.

  • XatshXatsh Member RarePosts: 451

    It is very true there is basically nothing in XIV that is not in another mmo/game atm.

    The way I explain it to people I know who have not tried it is this. The game is simply a solid game. No gimics, no self proclaimed genre changing elements. Just everything that people liked from all mmos put into 1 place with an incredible amount of polish and a strong Final Fantasy Feel.

    Does the game have quest like WoW? Yes

    Does the game have dungeons like almost all mmos? Yes

    Does the game have a well written story line like SWToR? Yes

    Does the game have Dynamic Open world events like Rift/GW2? Yes

    Does the game have multi-class per 1 character like XI? Yes

    Does it have housing like other mmos? Yes

    Does it have monster hunting simliar to other games? Yes

    Does the game have both a path for soloers and group? Yes

    Combine all that with the classic elements people loved from all the FFs and you have XIV:ARR.

    So the game is completly generic 100%, honestly I cannot think of anything that is new at all outside the story. But the beauty of it all is this is the only mmo currently that puts all that good stuff into 1 game and makes it work and flow like ARR does.

    Being revolutionary and genre changing does not make a good game. Honestly in most cases it makes the game worse in many other areas. Just look at all the self proclaimed "Genre Changing MMOs" in the last 10yrs almost all of them failed hardcore. 

    If you want something genre changing this game is simply not for you and you should leave and play something else.

    If you like Final Fantasy and/or you enjoy non-action combat, theme park mmos... well you are probably going to really really like this game. The stuff in the game is really that polished and that well done. No gimics just a damn good game.

    And if you quit the beta before level 10-15 you have not even tried it yet. No way to judge it based only on the game tutorial more or less. Most the people who like this style of mmo and play past that level are hooked.

  • gxgunnygxgunny Member Posts: 64
    I can't seem to be able to get into the beta to check it out.   I signed up for the beta, but no invite  yet. :(   Looks like something I will like though.  
  • ZizouXZizouX Member Posts: 670
    Originally posted by trash656
    Originally posted by Kaynos1972
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

     Agree i dont get what peoples see in this game that is so great ?  For me it's the same old, same old.....

    Yeah well I was in closed beta and it really was nothing to shake a stick at, it's dumbed down and they made it easier to the point even a 6 year old can play it.. similar to how blizzard totally destroyed wow. It's Not really how this kid is making out how batshit amazing this game is. Older gamers like us that have been around the block a few times and have played MMORPG's longer, will not like these games. The little 20 year olds and tweeny kids seem too think these games are the second coming of jesus though and claim they are "Revolutionary" when they are not. I think Archeage is more for Adults like us. The kiddys like their Themeparks and Tweeny town games.

    I'm 32.

     

    There is a 50+ page thread in the official beta forums of 40+ year olds LOVING the game.  The thread includes people playing with their entire families, including some grandparents who are 60+ years old.

     

     

  • YaevinduskYaevindusk Member RarePosts: 2,094
    Originally posted by ZizouX
    Originally posted by trash656
    Originally posted by Kaynos1972
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

     Agree i dont get what peoples see in this game that is so great ?  For me it's the same old, same old.....

    Yeah well I was in closed beta and it really was nothing to shake a stick at, it's dumbed down and they made it easier to the point even a 6 year old can play it.. similar to how blizzard totally destroyed wow. It's Not really how this kid is making out how batshit amazing this game is. Older gamers like us that have been around the block a few times and have played MMORPG's longer, will not like these games. The little 20 year olds and tweeny kids seem too think these games are the second coming of jesus though and claim they are "Revolutionary" when they are not. I think Archeage is more for Adults like us. The kiddys like their Themeparks and Tweeny town games.

    I'm 32.

     

    There is a 50+ page thread in the official beta forums of 40+ year olds LOVING the game.  The thread includes people playing with their entire families, including some grandparents who are 60+ years old.

     

     

     

    I will vouch that there is in fact a forum post like this (since not all are able to access said forums to confirm).

    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • YaevinduskYaevindusk Member RarePosts: 2,094
    Originally posted by gxgunny
    I can't seem to be able to get into the beta to check it out.   I signed up for the beta, but no invite  yet. :(   Looks like something I will like though.  

     

    Make sure to check my "Beginner's Guide" on these forums as well.

     

    http://www.mmorpg.com/discussion2.cfm/thread/388787/Beginners-Guide-to-A-Realm-Reborn.html

     

    :)

    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • taus01taus01 Member Posts: 1,352

    You might want to check out my Screenshot Fan Site, just click the banner in my signature. It has 200+ screenshots from all areas growing constantly every week.

    In game screenshots do not have postprocessing (FXAA etc.) but we need to use it for copyright reasons and NDA. Sorry about that.

    "Give players systems and tools instead of rails and rules"

    image
  • ste2000ste2000 Member EpicPosts: 6,194
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

    This.

    The game is solid and well packaged, but it offers nothing new from other Themeparks.

    It gets boring pretty fast.

    Rift is free to play, and offer as much if not more than FFXIV.

    Square Enix is 2 years late, this kind of game is already outdated.

    It will go F2P in 6 months time.

  • MargulisMargulis Member CommonPosts: 1,614
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

    Can't really argue with your statements, but you did also leave out the deep crafting, unique class and job system where you can master all, and the world with npc's, characters and stories that are actually very interesting and engaging.

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by ste2000
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

    This.

    The game is solid and well packaged, but it offers nothing new from other Themeparks.

    It gets boring pretty fast.

    Rift is free to play, and offer as much if not more than FFXIV.

    Square Enix is 2 years late, this kind of game is already outdated.

    It will go F2P in 6 months time.

    it would have to fail worse than 1.0 to go free and it wont it will have a tleast 500k subs AT LEAST

  • ZizouXZizouX Member Posts: 670
    Originally posted by ste2000
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

    This.

    The game is solid and well packaged, but it offers nothing new from other Themeparks.

    It gets boring pretty fast.

    Rift is free to play, and offer as much if not more than FFXIV.

    Square Enix is 2 years late, this kind of game is already outdated.

    It will go F2P in 6 months time.

     

    Rift vs. FFXIV.

     

    Rift has a soft spot in my heart.  I played it for 7 months and loved the dungeons/raiding.  Here's where FFXIV is better (imho).

     

    1.  The macro system is not game breaking in FFXIV.  Rift, you could have macros that combined 6 abilities into one, on a priority system.  This effectively made 30 abilities into 6 or 8.... dumbed down the game considerably.

     

    2.  Crafting and gathering is better in FFXIV.  IT has depth and is fun.

     

    3.  Graphics/Ambiance.  FFXIV, hand's down.

     

    4.  Music.  FFXIV amazing.

     

    5.  Ability to do all classes on one character where you NEVER have to redo the same story or side quests.

     

    6.  Combat animations.

     

    7.  FF fan service with references to previous FFs.

     

    There's a million more I can mention, but the only thing Rift has now is more content... and that's by virtue of being out on the market for three years.  I will gladly pay for FFXIV because it looks and feels like a superior product.

     

    I'm also not a fan of cash shops... The only "F2P" game worth it on the market is GW2... but that' doesnt' have raiding, housing or party defined roles.  

  • SovrathSovrath Member LegendaryPosts: 32,969
    Originally posted by Rohn
    Originally posted by Sovrath
    Originally posted by Rohn
     

     

    I agree.  I've seen the same thing written about every game to come out in the last decade.  "Stop and smell the roses" is the buzz-phrase for those that are simply enamored with a game beyond reason.  For those happy few, simply standing still in a game, looking at stuff, is orgasmic joy - but that's not going to be good enough for most players.

    Look at the pretty vistas, listen to the music, and read the quest text, are not good enough anymore to cover dated and over-used gameplay mechanics.  At its core, AAR is exactly what the genre didn't need - another simplistic themepark clone.

    hmmm, your milage may vary on that.

    for me it IS enough.

    I take it you never stopped and watched the sun set in morrowind?

     

    Would that sunset have been good enough if Morrowind didn't have all the other TES features that distinguished it from other RPGs?  I dare say TES didn't become what it did based on sunsets.  It did so on different and superior gameplay.

    That's where AAR fails.   Like I said, it's a pretty game, but beyond that, it's derivative to the core.  I've already played it, dozens of times, by playing the others games from the last decade.

    Actually only some of the game play is good. If you really look at some other single player games, their game play and attention to detail when it comes to story and characters is much better than the elder scrolls games.

    elder scrolls games are great for world and freedom. combat is "so so" their quests can sometimes leave a lot to be desired and they aren't good at tying up loose ends.

    Or in another example, I like bioware games and the gameplay a lot. However I never once felt like I was in a world. Everything always felt like set pieces.

     

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • AzphelAzphel Member UncommonPosts: 27
    Originally posted by Witten

    That's right.

    Having really played the game, and not just briefly like

    Robert Lashley http://www.mmorpg.com/gamelist.cfm/game/446/feature/7532

    did (terrible screenshots, does not represent the game accurately, i.e. stop it) you'll find the world to be very beautiful and engaging.

     Ryahl Smith http://www.mmorpg.com/gamelist.cfm/game/446/feature/7530

    uses more revealing, better quality photos. Not sure what that says about Robert's cred and his "first impressions" but I'm now inclined to raise an eyebrow before taking him seriously. Especially when he talks about the shift he wants the MMO genre to make. Apparently, it's inevitable. I guess with the help of sites like this it may be. But I digress.

    Since Ryahl will be playing FFXIV, perhaps we should take his words with a grain of salt too. But a picture says a thousand words, and as mentioned earlier, his photos more accurately presents FFXIV in screenshot form.

    Alas, to truly experience the game, no screenshot and writer can tell you what's good for you. I can tell you I am very much enjoying the game. No, that's an understatement. I am addicted to an open beta where I know my progression will wipe. It's that good, but see for yourself. Oh yeah, I'm PVPcentric, and for so many of you ill-informed, there will be PVP in this game.

     

    The beta is not open yet. We are still in Phase 3 which is still Closed beta. Phase 4 will be open.

    I'm finding my self completely enthralled with the game as well. Love playing it and hate putting it down lol. SE's got my Sub day one.

    image
  • VolgoreVolgore Member EpicPosts: 3,872

    Regarding the "it's a themepark, so it does what themeparks do" statement: I would P2P FF ARR any day over F2P Rift.

    Though they may share the same core systems, FF ARR is ahead by lightyears in one department that matters alot to me: Aesthetics. I could just dig my teeth into anything in FF ARR.

    The tons of fetch/deliver quest are a bit of a put off to me though and i also found the class system very confusing. I found about zero info about what my druid would become as i level along, it isnt even listed on the official page (?!)

    So i guess i will wait and see, but i like the idea that there may be a potential P2P title that could hit my taste be coming up.

    image
  • MuruganMurugan Member Posts: 1,494
    Originally posted by Volgore

    Regarding the "it's a themepark, so it does what themeparks do" statement: I would P2P FF ARR any day over F2P Rift.

    Though they may share the same core systems, FF ARR is ahead by lightyears in one department that matters alot to me: Aesthetics. I could just dig my teeth into anything in FF ARR.

    The tons of fetch/deliver quest are a bit of a put off to me though and i also found the class system very confusing. I found about zero info about what my druid would become as i level along, it isnt even listed on the official page (?!)

    So i guess i will wait and see, but i like the idea that there may be a potential P2P title that could hit my taste be coming up.

    http://na.finalfantasyxiv.com/game/jobs

     

    If you are trying to decide what to focus on first I would start by deciding what job you want to play.  Look at the requirements needed for it.  There will be a main class at 30, and  a sub class at 15 (you can wait to do the sub class if you want, it won't take as long).  The main class is the one whose weapon it uses (lancer=Dragoon, pugilist=Monk, gladiator=Paladin, archer=Bard, thaumaturge=Black Mage, conjurer=White Mage), the sub class provides additional abilities which are useful to its intended role.  You can choose among them, but you cannot use other spells/skills you might know outside of those belonging to the job's list.

     

    Whatever class you choose first, you have to level it to 10 and do a quest which allows you to change your class at will (as long as you are not engaged in an encounter).

     

    The Armory system is what classes use, as you level any class you gain more slots you can fill with the abilities of any other class you want to mix and match in.  So you can be a lancer that can heal, and use defensive abilities from more tank-like classes to better take a hit. 

     

    Once you get to thirty however you get your first job quest, now you can decide to equip the "job stone" to transform you into say Dragoon (temporarily as long as you have it equipped) losing the ability to heal others/yourself and other abilities you may have given yourself, but gaining new powerful Dragoon related abilities.  You can now play as either class or job, both gaining experience points on a shared level.  Classes due to their flexibility tend to solo better, whereas jobs are more powerful but rely on others in a group to be most effective.

     

    All of this is explained in depth in-game with tutorial pop ups for new players, there is also a manual on the beta forums (and an updated one will surely come with the game).  No need to worry though because all progress is going to be wiped this phase, and job quests aren't even available until next phase.  Unfortunately your druid doesn't exist in this game and so it wont' be transforming into anything (except whatever actual class you are referring to once you remember its name).  You can level any other class you want for now though, because it will be wiped before you have access to open its job.

     

    Also when you create a character, you can select to view it in that class's job's AF armor if you forget (not that you are locked into your initial choice in this game anyways).

  • Anfere31Anfere31 Member UncommonPosts: 64

    it's a nightmare waiting for the phase 4 so i can start playing this game for good :()

     

    Addiction addiction ..... Good thing i noticed this game kind of late, i would of suffured so much longer if not !

    Please launch Phase 4 already !!!!!!!!!!!!

  • VolgoreVolgore Member EpicPosts: 3,872
    Originally posted by Murugan
    Originally posted by Volgore

    Regarding the "it's a themepark, so it does what themeparks do" statement: I would P2P FF ARR any day over F2P Rift.

    Though they may share the same core systems, FF ARR is ahead by lightyears in one department that matters alot to me: Aesthetics. I could just dig my teeth into anything in FF ARR.

    The tons of fetch/deliver quest are a bit of a put off to me though and i also found the class system very confusing. I found about zero info about what my druid would become as i level along, it isnt even listed on the official page (?!)

    So i guess i will wait and see, but i like the idea that there may be a potential P2P title that could hit my taste be coming up.

    http://na.finalfantasyxiv.com/game/jobs

     

    If you are trying to decide what to focus on first I would start by deciding what job you want to play.  Look at the requirements needed for it.  There will be a main class at 30, and  a sub class at 15 (you can wait to do the sub class if you want, it won't take as long).  The main class is the one whose weapon it uses (lancer=Dragoon, pugilist=Monk, gladiator=Paladin, archer=Bard, thaumaturge=Black Mage, conjurer=White Mage), the sub class provides additional abilities which are useful to its intended role.  You can choose among them, but you cannot use other spells/skills you might know outside of those belonging to the job's list.

     

    Whatever class you choose first, you have to level it to 10 and do a quest which allows you to change your class at will (as long as you are not engaged in an encounter).

     

    The Armory system is what classes use, as you level any class you gain more slots you can fill with the abilities of any other class you want to mix and match in.  So you can be a lancer that can heal, and use defensive abilities from more tank-like classes to better take a hit. 

     

    Once you get to thirty however you get your first job quest, now you can decide to equip the "job stone" to transform you into say Dragoon (temporarily as long as you have it equipped) losing the ability to heal others/yourself and other abilities you may have given yourself, but gaining new powerful Dragoon related abilities.  You can now play as either class or job, both gaining experience points on a shared level.  Classes due to their flexibility tend to solo better, whereas jobs are more powerful but rely on others in a group to be most effective.

     

    All of this is explained in depth in-game with tutorial pop ups for new players, there is also a manual on the beta forums (and an updated one will surely come with the game).  No need to worry though because all progress is going to be wiped this phase, and job quests aren't even available until next phase.  Unfortunately your druid doesn't exist in this game and so it wont' be transforming into anything (except whatever actual class you are referring to once you remember its name).  You can level any other class you want for now though, because it will be wiped before you have access to open its job.

     

    Also when you create a character, you can select to view it in that class's job's AF armor if you forget (not that you are locked into your initial choice in this game anyways).

    Thanks alot for taking your time to write this down. It clears up alot! :)

    image
  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by trash656
    Originally posted by Kaynos1972
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

     Agree i dont get what peoples see in this game that is so great ?  For me it's the same old, same old.....

    Yeah well I was in closed beta and it really was nothing to shake a stick at, it's dumbed down and they made it easier to the point even a 6 year old can play it.. similar to how blizzard totally destroyed wow. It's Not really how this kid is making out how batshit amazing this game is. Older gamers like us that have been around the block a few times and have played MMORPG's longer, will not like these games. The little 20 year olds and tweeny kids seem too think these games are the second coming of jesus though and claim they are "Revolutionary" when they are not. I think Archeage is more for Adults like us. The kiddys like their Themeparks and Tweeny town games.

    We will see how adult archeage is after the whole game world is filled with immersion breaking player made graffiti of anime and other things that has nothing to do with the game. http://www.mmorpg.com/gamelist.cfm/game/572/view/forums/thread/386830/ArcheAges-creative-freedom.html

  • Cod_EyeCod_Eye Member UncommonPosts: 1,016
    Originally posted by trash656
    Originally posted by Kaynos1972
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

     Agree i dont get what peoples see in this game that is so great ?  For me it's the same old, same old.....

    Yeah well I was in closed beta and it really was nothing to shake a stick at, it's dumbed down and they made it easier to the point even a 6 year old can play it.. similar to how blizzard totally destroyed wow. It's Not really how this kid is making out how batshit amazing this game is. Older gamers like us that have been around the block a few times and have played MMORPG's longer, will not like these games. The little 20 year olds and tweeny kids seem too think these games are the second coming of jesus though and claim they are "Revolutionary" when they are not. I think Archeage is more for Adults like us. The kiddys like their Themeparks and Tweeny town games.

    Trash talking or talking Trash?  comments like these are so laughable they are not funny.  Considering that the game is a subscription game, has 16 rating in UK, pending in NA, majority of the fan base of FF series are now adults, a massive thread on official forums about 40yrs+ players, not that anything of this proves anything but is enough to tell anyone with some intelligence that the this game has a large adult player base.  Though reading your response tells me the opposite about you, most children could of responded in a more mature way.

  • BrialynBrialyn Member Posts: 184

    I'll be upfront, I had a blast playing FFXIV:ARR.  I will be buying and playing this game for sure!  That being said.

    Those of you saying that this game has nothing new, you're right.  However many games have come out with revolutionary new features and they aren't mega-successes like WoW (the titan we compare all MMO success with).  I would argue that most people find success by taking something that works and making it better.  The whole don't reinvent the wheel strategy.  Maybe that is the success of FFXIV:ARR.  I don't know, just speculating. 

    I loved that it felt like a world I could live in.  I loved how many things I could do once I got to lvl 10.  I liked my options for leveling.  I know everyone talks about how this is a fetch quest game, and yes it does have those, but I got several levels on  one job by doing some old school chain killing (like FFXI) with a group of friends! There were also Levequests, Guildheists, the hunting log, dungeons, FATES! A veritable field of options.

    My biggest gripe...the armor but that is really not a big deal. Though I did laugh when I saw subligar was back! 

    Not everyone is going to love this game.  I personally do and I know a few others do as well.  Let us have this game and if you don't like this one, go play in one you do. 


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    Currently Playing: FFXIV:ARR
    Looking Forward to: Wildstar
  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by tkreep
    Originally posted by trash656
    Originally posted by Kaynos1972
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

     Agree i dont get what peoples see in this game that is so great ?  For me it's the same old, same old.....

    Yeah well I was in closed beta and it really was nothing to shake a stick at, it's dumbed down and they made it easier to the point even a 6 year old can play it.. similar to how blizzard totally destroyed wow. It's Not really how this kid is making out how batshit amazing this game is. Older gamers like us that have been around the block a few times and have played MMORPG's longer, will not like these games. The little 20 year olds and tweeny kids seem too think these games are the second coming of jesus though and claim they are "Revolutionary" when they are not. I think Archeage is more for Adults like us. The kiddys like their Themeparks and Tweeny town games.

    We will see how adult archeage is after the whole game world is filled with immersion breaking player made graffiti of anime and other things that has nothing to do with the game. http://www.mmorpg.com/gamelist.cfm/game/572/view/forums/thread/386830/ArcheAges-creative-freedom.html

    Immersion in fantasy MMOS is a matter of convenience and prespective and not even a  real criticism. 

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

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  • SwiftrevoirSwiftrevoir Member UncommonPosts: 158
    Huzzah!  Glad to see many other like minded FFXIV adventurers here.  No other game in recent years has tugged at my heart strings like this one has.  It has all the things I require to really lose myself in the experience.  Until next beta weekend guys ^^.  /wave
  • BatCakezBatCakez Member Posts: 127
    Originally posted by trash656
    Originally posted by Kaynos1972
    Originally posted by Rohn

    The game is literally more of the same.

    Same slow tab-targetting combat.

    Same "kill X of Y" and FEDEX-type quests we've seen hundreds of times before.

    Tiny zones, lots of load screens.

    Dumbed-down, easy mode play at every turn.

    It's pretty, but it's been done before, over, and over, and over again.

     Agree i dont get what peoples see in this game that is so great ?  For me it's the same old, same old.....

    Yeah well I was in closed beta and it really was nothing to shake a stick at, it's dumbed down and they made it easier to the point even a 6 year old can play it.. similar to how blizzard totally destroyed wow. It's Not really how this kid is making out how batshit amazing this game is. Older gamers like us that have been around the block a few times and have played MMORPG's longer, will not like these games. The little 20 year olds and tweeny kids seem too think these games are the second coming of jesus though and claim they are "Revolutionary" when they are not. I think Archeage is more for Adults like us. The kiddys like their Themeparks and Tweeny town games.

    I'm not sure how 'veteran' you claim yourself to be in MMORPGs, but I'm 23, and I was around for Ultima Online. THE original and first of its kind. I'm not much for theme parks, but I certainly won't diss them if they have something interesting to bring to the table. The ONLY people to blame, are developers/companies for giving in to the 14 year olds that are in the market now.

  • DrWookieDrWookie Member UncommonPosts: 263
    Originally posted by Witten

    I just want to take a stab at the F2P model.

    For those of you who already know this model is targeted to your traditional gold/gil buyers, save yourself the time and do not read any further.

    It's not rocket science. You'll spend more money on a F2P game, if not at first, then over time. The game is developed with the goal to entice you to do so, or you miss out.

    Some people are willing to fork out big bucks for such advantages. They trade real life cash for virtual grandeur. I'm not judging them, but think about the kids, will you?!

     

     

    I've played GW2 as my sole game since it came out. I have spent FAR (FAR FAR) less in the game than if I paid 15 dollars a month. I think I've spent around 15 dollars actually (plus the price of the game)...and it's been what a year almost?

  • WittenWitten Member UncommonPosts: 48
    Originally posted by DrWookie
    Originally posted by Witten

    I just want to take a stab at the F2P model.

    For those of you who already know this model is targeted to your traditional gold/gil buyers, save yourself the time and do not read any further.

    It's not rocket science. You'll spend more money on a F2P game, if not at first, then over time. The game is developed with the goal to entice you to do so, or you miss out.

    Some people are willing to fork out big bucks for such advantages. They trade real life cash for virtual grandeur. I'm not judging them, but think about the kids, will you?!

     

     

    I've played GW2 as my sole game since it came out. I have spent FAR (FAR FAR) less in the game than if I paid 15 dollars a month. I think I've spent around 15 dollars actually (plus the price of the game)...and it's been what a year almost?

    I know you that you know that GW2 is not a F2P game :P

    Also, for every conservative player such as yourself (smart man, btw), there's one that's much more liberal, Book it.

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