.... you’re going to wonder why everyone else at the convention is walking around in a daze with a slack-jawed look on their face for the next few days. Yes, the shock really will be that great. While we can’t say anything about what we saw, I will clearly state here that I predict EverQuest Next will be as much of a game changer as the original EverQuest was. Feel free to quote me on that any time.
So, this means EQN will be great for a year or two, then Blizzard will release a game that's 99% like EQN, with a few rough edges filed off, and EQN will shrivel like it's 50 below outside?
Originally posted by Onomas Heard this all before on the past 20 so called game changers, epic mmorpgs, and wow killer claims from multiple game companies, blog writers, and game web sites. I will be the judge of this one, still no hype on my end, I have been highly disappointed at the garbage coming into the industry this last 5+ years.
Not saying you are wrong but i have been following MMOs for many 15 years or so and i dont rember ever seeing a major web site say that before. TTH is takeing a big risk saying what they did.
What, in 15 years, you've never seen a web site overhyping an upcoming game? That happens for almost every new MMORPG...
I'm seeing lots of #2 going around from those in the know....
.... you’re going to wonder why everyone else at the convention is walking around in a daze with a slack-jawed look on their face for the next few days. Yes, the shock really will be that great. While we can’t say anything about what we saw, I will clearly state here that I predict EverQuest Next will be as much of a game changer as the original EverQuest was. Feel free to quote me on that any time.
So, this means EQN will be great for a year or two, then Blizzard will release a game that's 99% like EQN, with a few rough edges filed off, and EQN will shrivel like it's 50 below outside?
.... you’re going to wonder why everyone else at the convention is walking around in a daze with a slack-jawed look on their face for the next few days. Yes, the shock really will be that great. While we can’t say anything about what we saw, I will clearly state here that I predict EverQuest Next will be as much of a game changer as the original EverQuest was. Feel free to quote me on that any time.
So, this means EQN will be great for a year or two, then Blizzard will release a game that's 99% like EQN, with a few rough edges filed off, and EQN will shrivel like it's 50 below outside?
Competing companies attempt to make a better product to increase market share?!?!? Oh no!!!
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.... you’re going to wonder why everyone else at the convention is walking around in a daze with a slack-jawed look on their face for the next few days. Yes, the shock really will be that great. While we can’t say anything about what we saw, I will clearly state here that I predict EverQuest Next will be as much of a game changer as the original EverQuest was. Feel free to quote me on that any time.
So, this means EQN will be great for a year or two, then Blizzard will release a game that's 99% like EQN, with a few rough edges filed off, and EQN will shrivel like it's 50 below outside?
So everyone give up and stop giving gamers new games and just let Blizzard know all our great ideas and wait for them? Ooo wait, they dont do that. They just like to copy ideas from the competitors. Your line of thinking is broken.
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Now flash forward to 2013 and the preceding months. I have read nothing, but how everyone wants to relive those epic moments from the golden years and rekindle that love they had when they first stepped foot in EQ1.
While all this speculation was going on I thought to myself. I said "self, this game will create another genre. This game will be different than what people have heard of or can even imagine." It will make people cry inside, from happiness, sadness, and overall excitement of what is to come" In other words it won't be EQ3 or WoW Clone X or anything that you might have seen before or experienced before in a game. What will it be? It will be, in short, different, but still familiar.
So don't expect the same. Expect a new multiplayer game to get lost in.
Storybricks probably includes a new fancy AI that will blow our minds. Along with all of the developer-like tools that will probably be available to everybody playing the game(you lose).
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Not true. The first to use the term "MMORPG" is Richard Garriot, about his game, Ultima Online.
And as the poster said, it was EQ that created the genre, regardless of who coined the term. Ultima Online may have been the Benz-Patent Motowagen but EQ was the Model T.
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Now flash forward to 2013 and the preceding months. I have read nothing, but how everyone wants to relive those epic moments from the golden years and rekindle that love they had when they first stepped foot in EQ1.
While all this speculation was going on I thought to myself. I said "self, this game will create another genre. This game will be different than what people have heard of or can even imagine." It will make people cry inside, from happiness, sadness, and overall excitement of what is to come" In other words it won't be EQ3 or WoW Clone X or anything that you might have seen before or experienced before in a game. What will it be? It will be, in short, different, but still familiar.
So don't expect the same. Expect a new multiplayer game to get lost in.
Tomorrow is almost like Christmas.
Tomorrow is almost like Christmas. <<< this lol...
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Not true. The first to use the term "MMORPG" is Richard Garriot, about his game, Ultima Online.
And as the poster said, it was EQ that created the genre, regardless of who coined the term. Ultima Online may have been the Benz-Patent Motowagen but EQ was the Model T.
Both games were successful in their time and still exist, UO came first, and the maker of UO invented the term. It may hurt your EQ die hard fan feelings, but the MMORPG term comes from UO, not EQ.
It doesn't hurt my feelings that you don't know the difference between the word "term" and "genre". Why would it? When Blizzard and Square Enix decided to make an MMORPG... which one did they copy? The one who 'created the genre". I played Gemstone and Meridian and Ultima Online and Everquest. Three of those games made me say "Cool!". One of those games made the gaming world say "Holy Shit!" That's the game that "made" the genre. It wasn't invented by Richard Garriot, he "coined the term" is all.
Originally posted by Tygranir Wait.... what if it really is that good?
TO be honest, everything is a disappointment anymore it seems, and people hype up things that aren't really that different, so I have been maintaining a 50/50 attitude, but I really haven't allowed myself to entertain that it really will be what they are saying to me personally, till actually reading you message....Guess you can call that jaded/skeptical....
If it is what they say to me, I will be estatic, but the best I can allow myself is 55/45, I was 50/50, want to think I am 60/40, but I cannot talk myself into that.....So with a day to go, I hope it is.
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Not true. The first to use the term "MMORPG" is Richard Garriot, about his game, Ultima Online.
And as the poster said, it was EQ that created the genre, regardless of who coined the term. Ultima Online may have been the Benz-Patent Motowagen but EQ was the Model T.
Both games were successful in their time and still exist, UO came first, and the maker of UO invented the term. It may hurt your EQ die hard fan feelings, but the MMORPG term comes from UO, not EQ.
My top 2 mmos ever, played them both 6-8 years total each, can still play the 2d client and it doesn't bother me in UO....New skill system and style aren't my thing though in UO. Same with EQ, it got too instanced, when I stopped playing.
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Not true. The first to use the term "MMORPG" is Richard Garriot, about his game, Ultima Online.
And as the poster said, it was EQ that created the genre, regardless of who coined the term. Ultima Online may have been the Benz-Patent Motowagen but EQ was the Model T.
Both games were successful in their time and still exist, UO came first, and the maker of UO invented the term. It may hurt your EQ die hard fan feelings, but the MMORPG term comes from UO, not EQ.
It doesn't hurt my feelings that you don't know the difference between the word "term" and "genre". Why would it? When Blizzard and Square Enix decided to make an MMORPG... which one did they copy? The one who 'created the genre". I played Gemstone and Meridian and Ultima Online and Everquest. Three of those games made me say "Cool!". One of those games made the gaming world say "Holy Shit!" That's the game that "made" the genre. It wasn't invented by Richard Garriot, he "coined the term" is all.
English.. is it really that hard?
So you pretend UO wasn't of the MMORPG genre but EQ was just because... well, just because you say so? My avatar applies here once again, apparently.
I could say that a VolksWagen isn't a car, but only Fords deserve that name, that wouldn't make me right.
No, he is more saying that, while a VW is a car, Ford's Model T is the one remembered for mainstreaming the market into what it is today. Is it really that difficult to understand?
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Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Not true. The first to use the term "MMORPG" is Richard Garriot, about his game, Ultima Online.
And as the poster said, it was EQ that created the genre, regardless of who coined the term. Ultima Online may have been the Benz-Patent Motowagen but EQ was the Model T.
Both games were successful in their time and still exist, UO came first, and the maker of UO invented the term. It may hurt your EQ die hard fan feelings, but the MMORPG term comes from UO, not EQ.
It doesn't hurt my feelings that you don't know the difference between the word "term" and "genre". Why would it? When Blizzard and Square Enix decided to make an MMORPG... which one did they copy? The one who 'created the genre". I played Gemstone and Meridian and Ultima Online and Everquest. Three of those games made me say "Cool!". One of those games made the gaming world say "Holy Shit!" That's the game that "made" the genre. It wasn't invented by Richard Garriot, he "coined the term" is all.
English.. is it really that hard?
So you pretend UO wasn't of the MMORPG genre but EQ was just because... well, just because you say so? My avatar applies here once again, apparently.
I could say that a VolksWagen isn't a car, but only Fords deserve that name, that wouldn't make me right.
reading comprehension FTW.
UO may have come first...it may have created the genre...
Originally posted by Shadowguy64 What if the game has a mini map? All this hype and anticipation...ruined....
LOL. I am sure it will have a mini-map.
I'd bet it has quest helpers (to some degree) as well.
Just the announcement that it's FTP shows that SOE is listening to what the market "wants" (and I am firmly in the camp that the monthly subscription model is better, but I understand when I'm in a minority).
You'll be able to solo PVE content.
There will be tools to ease communication and grouping.
They're not looking for a market of 1 million old EQ fans and 200K more people who wish they were old EQ fans. They're going to make the game accessible for people who cut their teeth on WoW and all this other crap, and hope to bring new players into the genre.
That doesn't mean that it won't have cool stuff that we haven't seen before.
I've got some ideas, I've got some hopes, but let's be realistic. They're not going to make a game where a level 6 Orc Centurian corpse camps you for 4 hours in Greater Feydark.
I'm just hoping they've made something that doesn't really stand up to comparison with other games.
That's what I'm interested in, much more than any particular features. I want a new game. Not a game with standard MMO mechanics (Sandbox OR themepark) that I've long since gotten used to, then set in the world of Norrath.
I'm not saying that you can't get a levelup, or increase a skill point or something like that, but we really need something new here.
This makes me curious. I think it will be simply a snadbox with very good graphics/polish and things like eq. changing seasons. That alone would make it VERY unique.
.... you’re going to wonder why everyone else at the convention is walking around in a daze with a slack-jawed look on their face for the next few days. Yes, the shock really will be that great. While we can’t say anything about what we saw, I will clearly state here that I predict EverQuest Next will be as much of a game changer as the original EverQuest was. Feel free to quote me on that any time.
This, on top of MMORPg's "head and shoulders above" and "pants pooping" and TTH's "hands down the best game" pretty much has me bewildered.
What can this beast be? Discuss.
I dont like the over hype iv been seeing. It will distract from the true game that well see on the 2ed. Give it reasonable hype but stop with all this " its goin to turn water to wine " talk.
Comments
This game will not please everyone. We all have our own wants, dreams & wish's for what we want in a game.
Over the years, and yes im dating myself now. I have learnt. Don't expect to much, enjoy what you can. There WILL BE stuff you don't like.
Then we're all going to be really fortunate gamers for having a game that is that good.
And in 5-10 years we can all come back to these forums to complain that we're sick and tired of all the EQN clones and want something fresh and new.
And thus, innovation is cultivated.
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So, this means EQN will be great for a year or two, then Blizzard will release a game that's 99% like EQN, with a few rough edges filed off, and EQN will shrivel like it's 50 below outside?
Now that could be taken the wrong way..
This ocurred to me too
Competing companies attempt to make a better product to increase market share?!?!? Oh no!!!
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7 day subscriber level access
Returning players get 1 free server transfer
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So everyone give up and stop giving gamers new games and just let Blizzard know all our great ideas and wait for them? Ooo wait, they dont do that. They just like to copy ideas from the competitors. Your line of thinking is broken.
Well when EQ1 first came out back in 1999. It was the first open world 3D multi-player game of it's kind. I know UO came first, but EQ1 essentially created a genre: MMORPG. Nobody had really heard that word and EQ1 brought it mainstream.
Now flash forward to 2013 and the preceding months. I have read nothing, but how everyone wants to relive those epic moments from the golden years and rekindle that love they had when they first stepped foot in EQ1.
While all this speculation was going on I thought to myself. I said "self, this game will create another genre. This game will be different than what people have heard of or can even imagine." It will make people cry inside, from happiness, sadness, and overall excitement of what is to come" In other words it won't be EQ3 or WoW Clone X or anything that you might have seen before or experienced before in a game. What will it be? It will be, in short, different, but still familiar.
So don't expect the same. Expect a new multiplayer game to get lost in.
Tomorrow is almost like Christmas.
And as the poster said, it was EQ that created the genre, regardless of who coined the term. Ultima Online may have been the Benz-Patent Motowagen but EQ was the Model T.
Tomorrow is almost like Christmas. <<< this lol...
It doesn't hurt my feelings that you don't know the difference between the word "term" and "genre". Why would it? When Blizzard and Square Enix decided to make an MMORPG... which one did they copy? The one who 'created the genre". I played Gemstone and Meridian and Ultima Online and Everquest. Three of those games made me say "Cool!". One of those games made the gaming world say "Holy Shit!" That's the game that "made" the genre. It wasn't invented by Richard Garriot, he "coined the term" is all.
English.. is it really that hard?
TO be honest, everything is a disappointment anymore it seems, and people hype up things that aren't really that different, so I have been maintaining a 50/50 attitude, but I really haven't allowed myself to entertain that it really will be what they are saying to me personally, till actually reading you message....Guess you can call that jaded/skeptical....
If it is what they say to me, I will be estatic, but the best I can allow myself is 55/45, I was 50/50, want to think I am 60/40, but I cannot talk myself into that.....So with a day to go, I hope it is.
It happened with WoW...maybe it can happen with EQN??
In the land of Predators,the lion does not fear the jackals...
My top 2 mmos ever, played them both 6-8 years total each, can still play the 2d client and it doesn't bother me in UO....New skill system and style aren't my thing though in UO. Same with EQ, it got too instanced, when I stopped playing.
No, he is more saying that, while a VW is a car, Ford's Model T is the one remembered for mainstreaming the market into what it is today. Is it really that difficult to understand?
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reading comprehension FTW.
UO may have come first...it may have created the genre...
EQ made it a household term though.
Kinda like Tesla and Edison.
LOL. I am sure it will have a mini-map.
I'd bet it has quest helpers (to some degree) as well.
Just the announcement that it's FTP shows that SOE is listening to what the market "wants" (and I am firmly in the camp that the monthly subscription model is better, but I understand when I'm in a minority).
You'll be able to solo PVE content.
There will be tools to ease communication and grouping.
They're not looking for a market of 1 million old EQ fans and 200K more people who wish they were old EQ fans. They're going to make the game accessible for people who cut their teeth on WoW and all this other crap, and hope to bring new players into the genre.
That doesn't mean that it won't have cool stuff that we haven't seen before.
I've got some ideas, I've got some hopes, but let's be realistic. They're not going to make a game where a level 6 Orc Centurian corpse camps you for 4 hours in Greater Feydark.
I'm just hoping they've made something that doesn't really stand up to comparison with other games.
That's what I'm interested in, much more than any particular features. I want a new game. Not a game with standard MMO mechanics (Sandbox OR themepark) that I've long since gotten used to, then set in the world of Norrath.
I'm not saying that you can't get a levelup, or increase a skill point or something like that, but we really need something new here.
I dont like the over hype iv been seeing. It will distract from the true game that well see on the 2ed. Give it reasonable hype but stop with all this " its goin to turn water to wine " talk.