The entire game is made out of voxels and they layed like 4 zones on top of each other that you can dig/blast through.
I think they'll severaly restrict the ability to blastdig through the layers, get a felling it will only be allowed in certain spots and will cost you real money in the cash shop. If they did not restricted it people would just destroy the world n a matter of weeks. So though it's a nice feature it's going to be heavy managed you wont be free to do what you like.
I hope so.. And it will only be a matter of time before we see spoiler sites having a maps of "dig" locations.. I assume it will take "picks" to dig those areas, and it wouldn't surprise me that those picks can only be bought from the Sony cash shop.. LOL
wait let's clear something up, first off the world is not permanently destructable and you cant build in it either, thats what everquest landmark is for, you cant build in game etc... you can build in landmark and your item might get put in game, but you cant physically after the game world, except for apparently destroying parts of it that regenerate anyway
Comments
wait let's clear something up, first off the world is not permanently destructable and you cant build in it either, thats what everquest landmark is for, you cant build in game etc... you can build in landmark and your item might get put in game, but you cant physically after the game world, except for apparently destroying parts of it that regenerate anyway
There is no endgame in EqNext. Theyve stated that over and over. Read up on SWG and youll see the type of horizontal progression they are aiming for.
If you want endgame, then you are looking at the wrong game.
did the OP seriously draw a comparison to eqnexts destructability ti frigging Vindictus?
facepalm yourself, i cant take this anyore its just too obvious
The way I look at it, there is no "endgame" because you start in the "endgame"...and I'm a HUGE fan of that.