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Hype Train transforms into the Flame Train..

Slyther_ZeroSlyther_Zero Member Posts: 127

I just don't get it.. Why is there so many people hating on this game before it's even out. You really can't judge a game until you've played it, especially MMORPG's. Any MMO gamer would know this..

Just because it's changed it's concepts from the other EQ games doesn't mean its good or bad. We won't know until we've tested it ourselves!

I think all the hater's need to take a chill pill and take a step back and stop whinging about shit that the devs will never change. (eg - core gameplay mechanics)

If you don't like it don't play it, it's as simple as that.

...we need more positive threads and informative posts. Not ranting.

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Comments

  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by Slyther_Zero

    I just don't get it.. Why is there so many people hating on this game before it's even out. You really can't judge a game until you've played it, especially MMORPG's. Any MMO gamer would know this..

    Just because it's changed it's concepts from the other EQ games doesn't mean its good or bad. We won't know until we've tested it ourselves!

    I think all the hater's need to take a chill pill and take a step back and stop whinging about shit that the devs will never change. (eg - core gameplay mechanics)

    If you don't like it don't play it, it's as simple as that.

    ...we need more positive threads and informative posts. Not ranting.

     

     

     

    so, it was okay when everyone was hailing EQN as the MMO savior and how its gonna finally put the nail in the coffin for WoW, but now that people are starting to realize its just another run of the mill game with 1 or 2 cool features but to many tried and failed mechanics(no trinity for one) its not okay anymore?

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  • Slyther_ZeroSlyther_Zero Member Posts: 127


    Originally posted by Sephiroso

    Originally posted by Slyther_Zero I just don't get it.. Why is there so many people hating on this game before it's even out. You really can't judge a game until you've played it, especially MMORPG's. Any MMO gamer would know this.. Just because it's changed it's concepts from the other EQ games doesn't mean its good or bad. We won't know until we've tested it ourselves! I think all the hater's need to take a chill pill and take a step back and stop whinging about shit that the devs will never change. (eg - core gameplay mechanics) If you don't like it don't play it, it's as simple as that. ...we need more positive threads and informative posts. Not ranting.      
    so, it was okay when everyone was hailing EQN as the MMO savior and how its gonna finally put the nail in the coffin for WoW, but now that people are starting to realize its just another run of the mill game with 1 or 2 cool features but to many tried and failed mechanics(no trinity for one) its not okay anymore?

    Why do we need another trinity game? There is already a million of the out there in existence? They all play the same as each other, with slight difference depending on how the dungeons are built.

    I've played my far share of trinity games and to be honest I don't need another WoW with few different features chucked into to differentiate.

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  • AntariousAntarious Member UncommonPosts: 2,846
    Originally posted by Sephiroso
    Originally posted by Slyther_Zero

    I just don't get it.. Why is there so many people hating on this game before it's even out. You really can't judge a game until you've played it, especially MMORPG's. Any MMO gamer would know this..

    Just because it's changed it's concepts from the other EQ games doesn't mean its good or bad. We won't know until we've tested it ourselves!

    I think all the hater's need to take a chill pill and take a step back and stop whinging about shit that the devs will never change. (eg - core gameplay mechanics)

    If you don't like it don't play it, it's as simple as that.

    ...we need more positive threads and informative posts. Not ranting.

     

     

     

    so, it was okay when everyone was hailing EQN as the MMO savior and how its gonna finally put the nail in the coffin for WoW, but now that people are starting to realize its just another run of the mill game with 1 or 2 cool features but to many tried and failed mechanics(no trinity for one) its not okay anymore?

     

    Well that might be your perspective and obviously some other peoples perspective.   However, its not my perspective...

     

    There was no trinity in Ultima Online and that games "failure" was because it was FFA full loot PvP and when the next MMO (everquest) came out it was not.   Of course when there is no trinity the game has to be designed for it (gw2 wasn't really as an example.. while UO was...).

     

    I know during the debut when I saw the Kerran I wanted to slap someone.. but as they moved into the other Grails I thought it looked pretty good.... /shrugs

  • zevni78zevni78 Member UncommonPosts: 1,146

    They seem to think that EQ1 and 2 are being replaced, but EQN is a parallel project, one that's looking towards the future. There are plenty of indie, kickstarter mmos building on old school mechanics, and I recommend they take a look at them, and leave the rest of us with this bold new experiment.

    They sound so bitter, can't they be happy for us that have had our dreams come true? How about we hear from those that have been waiting for a true sandbox, that also reflects those aspects of AAA development that are worth incorporating. It is possible to yearn for the past and the future.

  • DaakenDaaken Member Posts: 158
    Originally posted by Sephiroso
    Originally posted by Slyther_Zero

    I just don't get it.. Why is there so many people hating on this game before it's even out. You really can't judge a game until you've played it, especially MMORPG's. Any MMO gamer would know this..

    Just because it's changed it's concepts from the other EQ games doesn't mean its good or bad. We won't know until we've tested it ourselves!

    I think all the hater's need to take a chill pill and take a step back and stop whinging about shit that the devs will never change. (eg - core gameplay mechanics)

    If you don't like it don't play it, it's as simple as that.

    ...we need more positive threads and informative posts. Not ranting.

     

     

     

    so, it was okay when everyone was hailing EQN as the MMO savior and how its gonna finally put the nail in the coffin for WoW, but now that people are starting to realize its just another run of the mill game with 1 or 2 cool features but to many tried and failed mechanics(no trinity for one) its not okay anymore?

    Some people will never be pleased and take things like this to heart when in actuality the game is as far from anything that's ever been released to date.  If you can't understand this then I can't help you.

    Random Forum Poster: I want an MMO that is different, original and fun.

    Me: So you want something like EQN

    Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.

    Me: Double Facepalm.

  • NadiaNadia Member UncommonPosts: 11,798

    i see a few reasons

    some gamers were expecting a realistic look because EQN uses the same game engine as Planetside2

    some gamers were expecting EQ1 but with better features and graphics

     

    SOE ran a contest for players to submit their EQ stories of old memories

     

    EQN given best of E3 show (without being able to say why) didnt help

    after E3, there were weeks of wild speculation on these forums

     

    Expectations are thrill killers

     

  • CalmOceansCalmOceans Member UncommonPosts: 2,437

    I don't think it's hate. It's people who love the EQ franchise and don't understand what this is, neither do non-EQ players. I would call it confusion.

    Do you know where this is going? I don't. There's massive gaping holes in their gameplay arguments and a lack of info on the gameplay.

    Undefined crafting, combat, raiding, questing, PVE, PVP, server choices, class choices, AI.

  • Scorp2778Scorp2778 Member Posts: 31
    Originally posted by Slyther_Zero

    ...we need more positive threads and informative posts.

    I agree but this is common behavior for any game I have followed here. Its a vicious cycle. Lovers are going love and haters are going to hate.

    On a positive note, I really like what they want to do with world AI. For a long time I have wanted a game without static spawn points. I think this is the feature that I am looking forward to most. Of anything they said I hope this is the aspect of the game they design the best. It would really add to the feel of a living world if it wasn't as static.

  • laokokolaokoko Member UncommonPosts: 2,004

    --------------------------------------------------

    All I can say is history repeat itself.  Most of the comment are always good before a game is out.  And any negative comment get bash by overprotective fans. 

    After the game is out the forum are full with negative comment, people stop protecting the game anymore.

  • itchmonitchmon Member RarePosts: 1,999

    when folks hear "we cant show you anything but omg it will blow your brains out" what happens is that people decide that whatever the ideal game in their head is, that's what the game is gonna be.

     

    everyone who fell into this trap, and then had the reveal not live up to their ultimate game in their brain got disappointed and came here to wail and gnash teeth.

    RIP Ribbitribbitt you are missed, kid.

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  • William12William12 Member Posts: 680

    They took the EQ name and made it a joke with this game that is why.  THAT is not EQ it is not what EQ stands for or why people have played EQ/EQ2 for 14-15 years now. 

     

    Smed sold out he named it Everquest to generate hype period that's it.   He took a name people love and attached some GW2.5 to it so he could attract the masses while slapping his current customers in the face.   We made EQ popular we kept it going for 15 years. 

     

    BTW I liked the reveal it looks like it will be a good game and I will probably give it a shot, but it should not of been named Everquest.

     

    Everquest was about community about grouping with your friends and guild members and beating content that was challenging.   This game is a solo RPG with optional grouping.   How do you name something EVERQUEST and have no holy trinity ?  

  • evilastroevilastro Member Posts: 4,270
    Its just the vocal minority on this forum who wanted EQ1 with a new coat of paint. Go to other gaming sites and the response is overwhelmingly positive.
  • RyowulfRyowulf Member UncommonPosts: 664
    I wouldn't say the hyper train is over. Just that those who don't like its direction are being very vocal atm.  There is never going to be an mmo that is loved and supported by everyone.  
  • Slyther_ZeroSlyther_Zero Member Posts: 127


    Originally posted by evilastro
    Its just the vocal minority on this forum who wanted EQ1 with a new coat of paint. Go to other gaming sites and the response is overwhelmingly positive.

    What sites? I think you might be right though. I find myself thinking that the majority of the haters and trolls come here to vent here on these forums because they'll be backed up by a zerg of like-minded people. :(

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  • evilastroevilastro Member Posts: 4,270
    IGN, Massively, TenTonHammer, Kotaru, Destructoid, Zam etc etc
  • zevni78zevni78 Member UncommonPosts: 1,146

    How about they show just a smigen of an open mind, and patience, too much to ask? But no, "its GW2/WoW coz we say so"!

     

    EQN may have design aspects that are questionable (to some), and we may not like later reveals, but there is technology here that needed to evolve, mechanics that could not stay as they where, or the mmo would die.

     

    Improved AI is objectively better, it is never good to fight stupid mobs, that is just one example of how this isn't just an alternative design philosophy but necessary and inevitable steps towards better, more "real" mmo worlds. If that means the trinity cannot function, then so be it, this fear of change is un-healthy.

     

    I promise you that this period will be looked upon as an embarrassment...

     

    ...The assumptions based on incomplete data, the assertions that some things just won’t work (even though a lot of the tech is proven), or that it will be identical to other mmos if it has anything in common at all, the accusations of SOE's motives and intended audience, the obsession with a "adult" and "mature" tone, expressed in a defensive and immature manner, the rating of graphics as more important than gameplay...

     

    ...The bandwagon insults and jokes, the way it’s been taken so personally, as if their little group was all EQ is, the drama and emotionalism, the defending of ugly UI that takes up most of the screen (seriously?), the assumption that action combat means faceroll, and all this while ignoring the panels, presentations, interviews that address most of this.

     

    ...And last but not least, the assertion that their image of what EQ is as a brand is better than that of those that created it, all expressed with this condescension and elitist tone that really gets under my skin.

     

    Why is it that SOE seems more in touch with not just the larger gamer public, but what those of us in sandbox land, and even the pen and paper RP-ers want than these so called old school EQ-ers? Oh and by the way, my mmo of choice right now is EQ1, shout out to my bros on Vox.

     

  • NadiliNadili Member Posts: 197
    Originally posted by CalmOceans

    I don't think it's hate. It's people who love the EQ franchise and don't understand what this is, neither do non-EQ players. I would call it confusion.

    Do you know where this is going? I don't. There's massive gaping holes in their gameplay arguments and a lack of info on the gameplay.

    Undefined crafting, combat, raiding, questing, PVE, PVP, server choices, class choices, AI.

    Yeah I agree.

    The thing that strikes me and was said in the panels is they are changing alot about a MMO.  They stated there is alot they are keeping the same but when you are saying ok here is what we are doing to focus on what they were keeping the same would have created oh great another WoW clone.

    I am actually ok with them changing the franchise the reboot.  Had they announced EQ 1.5  it would be a huge mistake.  We all loved EQ/EQ2 but it really is naive to think that kind of game would fly in today's market.  I have been playing some project 1999 recently the first few hours I got lost in Freeport for 2 hours finally got outside the gate killed like 5 rats before I had to log. This was a great game experience when there was a ton of people to play with but alone solo not so much.

     

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  • GrailerGrailer Member UncommonPosts: 893

    There are cool features in EQN but they are breaking the game by making toonville and some weird character advancement system which breaks 39 years of proven, tested  and finely tuned RPG which is D&D .

     

     

  • Princess.ClaudePrincess.Claude Member UncommonPosts: 65

    I think a lot of people including myself was expecting to see a reveal of a game more or less in beta stage, instead all we got was a tech demo of a modified ps2 engine and a lot of words.

    Maybe i've become a cynic over the years, but until i see some actual gameplay footage i'm not gonna believe anyone's words or promises.

    as far as can tell, at least from what was shown, it's not even in a alpha stage and little more then just a game engine. They might be further along behind the scene, but i'll believe that when i see it.

  • IcewhiteIcewhite Member Posts: 6,403

    On the other hand, thanks to Bill Murphy's poopy pants, we saw this "Flame Train" as a probability as early as E3.

    Or if you use the past as the best predictor of future behavior; the previous 20 titles on this site had already predicted it.

    Each and every one with mild mannered-fans just shocked and appalled by the behavior of the 'haters', playing the outraged innocent card. The more fans that arrive, the more 'haters' do...and we're off and running again, every time a news article is published, or a new part of the game is revealed.

    The proportional relation of fanboy to hater has held steady here....well, forever. They're just two inevitable, predictable halves of the same coin.

    ----

    Settle in, relax, and enjoy your favorite beverage. It's just a replay of the second half of 2003.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • TicklepinkTicklepink Member UncommonPosts: 123
    and honestly, Gorgeson getting up in front of the crowd smiling as if he was the stepford wife of EQ came across as a creepy Best Buy salesman who thinks Advance Logic is on the cutting edge of video tech.

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  • ropeniceropenice Member UncommonPosts: 588
    Originally posted by Slyther_Zero

    I just don't get it.. Why is there so many people hating on this game before it's even out. You really can't judge a game until you've played it, especially MMORPG's. Any MMO gamer would know this..

    Just because it's changed it's concepts from the other EQ games doesn't mean its good or bad. We won't know until we've tested it ourselves!

    I think all the hater's need to take a chill pill and take a step back and stop whinging about shit that the devs will never change. (eg - core gameplay mechanics)

    If you don't like it don't play it, it's as simple as that.

    ...we need more positive threads and informative posts. Not ranting.

     

     

     

    Whats to get? There was no info available so it was all hype. Now there is some info, so there is discussion and opinions about new info. Seems pretty standard.

    And why do we need more positive threads? It's a discussion forum about this game. It would be pretty boring if everyone agreed. I don't get why people get so defensive about the game they want to like. The only time things get off-track in a discussion is when the insults start or people put out misinformation as facts. Other than than it's just debate.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    The problem isn't hate. Well, for me anyway. I liked a lot of what I saw. Not all of it, but enough to follow this title through development. But I have my doubts. John Smedley and SoE have a track record. If you want to ignore that and give them a clean slate, that's fine. But you cannot fault someone else who's been burned by this company for thinking "Yeah, OK, that looks good on paper, now Prove it because I don't believe you yet." Not only that, even if SoE didn't have thier current history they need to overcome, we are still looking at technologies that have yet to be proven in an MMO setting. It was last year that DEs were supposed to make a world come alive and change the direction of the flow the game and that the game would remember. Yeah, well, when it released, DEs were in fact present in GW2, but they didn't have anywhere near the impact we were told they would. SO, when I see a Fully destructable world, I have to wonder how that's going to work with many players around. When I see a new AI, I have to wonder how it's going to work. Mobs are going to be released into the world and wander. Well, what happens if all the mobs in the game end up with the same affinity for the same spot? Are we going to see a sea of mobs in one spot and the rest of the world devoid of life? While that is an extreme and one that will most likely be worked out prior to release, you still won't know what the impact will be after it's released and again, you have 1000s of players thrown into the mix. With MMORPGs, Adding tons of payers after release always uncovers things that weren't found in Betas

     

    How many MMOs have been released with promises of features that never see the light of day, or don't work anywhere near like what we were told?

  • EadricEadric Member Posts: 28

    It's a well-known fact in the marketing world that people who are upset are far more likely to voice their opinions than those who are satisfied (last I heard it was 7 times more likely, but I don't have hard statistics to back that up).

    Anyway, the EQN didn't meet my expectations...it exceeded them. Not on the graphical front, as I would have preferred a less stylized approach (but I don't find myself hating the models), but chiefly on so-called 'grails' and none more so than the possibilities of 'emergent AI' and 'permanent change'. When it was confirmed that we wouldn't be seeing NPCs with ! or ? over their heads it made me giddy. I love, love, love that players will need to actually interact with the NPCs to find their quests and motivations. I get the sense that  having some familiarity with the game's lore will likewise facilitate some interesting pursuits for those players who care to take the time time to do the reading. It feels like EQN could take a huge step forward in closing the gap between what MMORGs have offered us in the past and what you can get out of a pen & paper RPG (e.g. Dungeons & Dragons).

    Naturally, I have a lot of questions about all of these systems they touched on (and more), but I know the deal. It's in development, some decisions are still being made, and then there's the fact that they want to parse out new tidbits of information to keep the hype going throughout the process. So I'll be along for the ride. I'm excited to see what they've got in store for us, but I know it's going to be a while before EQN's launch day.

  • ropeniceropenice Member UncommonPosts: 588
    Originally posted by Saxx0n
    Originally posted by evilastro
    Its just the vocal minority on this forum who wanted EQ1 with a new coat of paint. Go to other gaming sites and the response is overwhelmingly positive.

    Most of the whining is here and it is the same 20 people over and over again.

    I'd rather have a multi-idea debate, than just reading about people who agree with each other. If no debat, then whats the point of forum.

    Edit: Personally, i think they are trying to do some great things with this game and I like most of their ideas so far, with a couple I don't. I'll wait for more info to make a decision on whether it's for me or not.

This discussion has been closed.