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choosing not to do rally call.

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  • crashdxcrashdx Member Posts: 53
    Originally posted by hMJem
    Originally posted by DMKano

    What we know 100% from devs is that rallying calls are how permanent change will work in EQN.

    Every server can be on different stages of rallying calls - depending on player participation. But as the poster above said they can only "fail" if nobody does them. But at any point if players decide to do them - you can do them all.

    It's a pretty straight forward system - its a long public quest whose result will change the world permanently, and once complete it won't reset, it will most likely unlock the "next" rallying call on the server.

    It is not that hard to understand.

    What if there are evil rallying calls? Like stealing from a certain town or something? Which can help them be a Necro/Shadow Knight, but doesnt fully damage the world.

     

    Will they keep updating with new rallying calls? It'd be a shame if one server "maxes" out the Rallying Calls EQN had planned out and just have to wait for an expansion or something because they worked together so quickly

     

      Well the world is made of voxels...why should they be afraid of destroying it? I remember Dave saying something like he wants it so that a player that started the game from day one can explain all the cool things that happened in world to a player that is starting the game a year later...if the world remains static then so what?

     

      I mean if they made it so truly that the evil forces can affect the world I think that would be amazing. Just picture a Rallying Call (now called RC from this point onward) that builds a great elven city, lets say in a span of 4 months or so we have this new city that all the good aligned players help build...and then lets say this call continues but this time it starts to fail...this time for some reason there is a growing group of players who don't want to see this city built. Maybe they are dark elves and all those that ally with them and they just don't want to see it built for that reason right...that is MUCH MUCH more memorable.

     

    The players that were there, that helped build this city...it's gone now on their server forever or they would have to rebuild it. They will always remember that and if there is two factions they will always hold that animosity towards the other side for ruining their project. You can assume that the city had merchants, NPCs, etc etc...and now it's gone all gone. That's beautiful to me, that's new, that's something that has never been done before and yet...it seems this game has EVERYTHING in place to do it...yet worried about griefing?

    This is a big opportunity for SOE. EVE is EVE because players can affect the universe. It would be cool to know that I was part of the coalition to save a city or part of the invading forces to destroy it.

     

    Any ways it'll be interesting to see where they are going with this. I just hope that there are evil rallying calls IF there is a evil faction that is. Because then it would make no sense for the evil guys to help the good and vice versa.

  • NaqajNaqaj Member UncommonPosts: 1,673
    Originally posted by crashdx

      

    This is the one part of the game that scares me. It makes me think that Rallying Points are really just GW2's dynamic events but LONGER. In a Dynamic event it really doesn't feel like you affect the world because the only way it fails is if no one does it...THEN the centaurs take over...at least until some random player comes by and feels like starting the the event. The Centaurs don't take over and say "Hey, we have this secured now lets go take over a bigger town!"

    That is pretty much exactly the difference between the proposed Rallying Calls and Dynamic Events. The latter are designed to be on a loop, they will repeat eventually, and the surrounding game world does not react to the state of the event. The Calls are not looping, once it's pushed to it's conclusion it is a persistant result which will then affect the game world around it.

    To combine your centaur example with the example we have about building Halas: once the Rallying Call is completed and the city of Halas stands, the centaurs will react to that by means of the Storybricks AI.. Maybe they'll try attacking it first, and when that fails, they will go elsewhere to make new claims. Maybe that small player build village over there? Doesn't look like much resistance...  

  • BBPD766BBPD766 Member UncommonPosts: 98
    Originally posted by Bigmamajama
    Originally posted by BBPD766
    Originally posted by techninez
    if i would like to take my char down the dark path be a bit of a naughty boy will the only way ill be able to do that is by doing nothing? i hope there will be a system just as big to people who want to do good and bad there should be quests where you collect the wood ect and players too stop you or make it harder for you... its all sounding very biased or one sided so far, and is not sounding like a really immersive world the do good-er RP should want that more than anything remember this word was molded by war.. i want looting gangs bandits pirates the list goes on.

    You can chose not to join the rallying calls and do nothing as well as be bad and go down a dark path. With a little bit of research you would've been able to avoid asking this question.

    There is no such thing as a stupid question but there is most certainly such a thing as a stupid answer.

    Nowhere do i state nor suggest that this poster's question was stupid. What I did do, however, was answer his question and made him aware of how this information is in fact available and advised that with a little digging on the internet that he could have removed some of his concerns about it. I wasn't judging them and was merely providing them a means for them to get the answer they were seeking.

    It never ceases to amaze me how people can extrapolate what they want from something and interpret it in such a way that it provides them with an ability to elicit a response that caters to their logic. Since you like quoting old sayings, I have one for you as well..."The single biggest problem with communication is the illusion that it has taken place."

    I ask that you try to remain on topic instead of being the "interpretation police" where you feel the need to protect the OP with your perception of how I answered him. I will now apologize to all the readers of this thread for having to read your feeble attempt in "scolding" me and for my need to reply to this nonsense.

  • technineztechninez Member Posts: 77
    Originally posted by BBPD766
    Originally posted by Bigmamajama
    Originally posted by BBPD766
    Originally posted by techninez
    if i would like to take my char down the dark path be a bit of a naughty boy will the only way ill be able to do that is by doing nothing? i hope there will be a system just as big to people who want to do good and bad there should be quests where you collect the wood ect and players too stop you or make it harder for you... its all sounding very biased or one sided so far, and is not sounding like a really immersive world the do good-er RP should want that more than anything remember this word was molded by war.. i want looting gangs bandits pirates the list goes on.

    You can chose not to join the rallying calls and do nothing as well as be bad and go down a dark path. With a little bit of research you would've been able to avoid asking this question.

    There is no such thing as a stupid question but there is most certainly such a thing as a stupid answer.

    Nowhere do i state nor suggest that this poster's question was stupid. What I did do, however, was answer his question and made him aware of how this information is in fact available and advised that with a little digging on the internet that he could have removed some of his concerns about it. I wasn't judging them and was merely providing them a means for them to get the answer they were seeking.

    It never ceases to amaze me how people can extrapolate what they want from something and interpret it in such a way that it provides them with an ability to elicit a response that caters to their logic. Since you like quoting old sayings, I have one for you as well..."The single biggest problem with communication is the illusion that it has taken place."

    I ask that you try to remain on topic instead of being the "interpretation police" where you feel the need to protect the OP with your perception of how I answered him. I will now apologize to all the readers of this thread for having to read your feeble attempt in "scolding" me and for my need to reply to this nonsense.

    with your thesis BBPD766 nobody would need to speak to anyone and this forum does not need to exist.

  • ZaiDenTsuZaiDenTsu Member Posts: 11
    Originally posted by techninez
    if i would like to take my char down the dark path be a bit of a naughty boy will the only way ill be able to do that is by doing nothing? i hope there will be a system just as big to people who want to do good and bad there should be quests where you collect the wood ect and players too stop you or make it harder for you... its all sounding very biased or one sided so far, and is not sounding like a really immersive world the do good-er RP should want that more than anything remember this world was molded by war.. i want looting gangs bandits pirates the list goes on.

    Of course u can do nothing and the game will reward u with nothing buahaha, Eqnext wont implement ,quests to burn the tree for other players not to gather it.

    U fight the ai pve (grind) and get rewards  or you stay at skill one ;) and get nothing , is easy 

  • BBPD766BBPD766 Member UncommonPosts: 98
    Originally posted by techninez
    Originally posted by BBPD766
    Originally posted by Bigmamajama
    Originally posted by BBPD766
    Originally posted by techninez
    if i would like to take my char down the dark path be a bit of a naughty boy will the only way ill be able to do that is by doing nothing? i hope there will be a system just as big to people who want to do good and bad there should be quests where you collect the wood ect and players too stop you or make it harder for you... its all sounding very biased or one sided so far, and is not sounding like a really immersive world the do good-er RP should want that more than anything remember this word was molded by war.. i want looting gangs bandits pirates the list goes on.

    You can chose not to join the rallying calls and do nothing as well as be bad and go down a dark path. With a little bit of research you would've been able to avoid asking this question.

    There is no such thing as a stupid question but there is most certainly such a thing as a stupid answer.

    Nowhere do i state nor suggest that this poster's question was stupid. What I did do, however, was answer his question and made him aware of how this information is in fact available and advised that with a little digging on the internet that he could have removed some of his concerns about it. I wasn't judging them and was merely providing them a means for them to get the answer they were seeking.

    It never ceases to amaze me how people can extrapolate what they want from something and interpret it in such a way that it provides them with an ability to elicit a response that caters to their logic. Since you like quoting old sayings, I have one for you as well..."The single biggest problem with communication is the illusion that it has taken place."

    I ask that you try to remain on topic instead of being the "interpretation police" where you feel the need to protect the OP with your perception of how I answered him. I will now apologize to all the readers of this thread for having to read your feeble attempt in "scolding" me and for my need to reply to this nonsense.

    with your thesis BBPD766 nobody would need to speak to anyone and this forum does not need to exist.

    Actually, with my "thesis," there is a need for this forum to exist. That is why you were answered in the first place. As well as making you aware that official info. was out there to be researched so we could intelligently discuss this. However it doesn't make any sense for both of us to attempt discuss a topic intelligently if only one of us has researched it and the other has not. 

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