Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

LEVEL 45-50: Standing in town

13»

Comments

  • IcewhiteIcewhite Member Posts: 6,403
    Originally posted by time007

    I've made a post on the officlal forums to voice my opinion so that FATE's can hopefully be adjusted/nerfed so they aren't so ridiculously rewarding and cheap, as someone else suggested I do. 

    It's a self-correcting problem. Consider them Pyrrhic Victors.

    The folks prone to rushing are also the first ones to grow bored and leave the game.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • SnarkRitterSnarkRitter Member Posts: 316
    This is the mentality that has been conditioned into MMORPG players heads by the subscription model. It encourages content rushing and mass grinding the most rewarding activities because most feel those are the only way that make their money worth.
  • AadienAadien Member UncommonPosts: 220
    Originally posted by time007

    Yep, that's what you do from 45-50, or at least what everyone is doing to get leveled up fast.  Stand in town waiting for FATE's to pop.  Yipee.

     

    And you better get there before the 14:00 mark or you get no exp.  I feel bad for these npc enemies getting zerged and just straight up flattened.  I mean they are dead as soon as they spawn.  Thumbs up to who ever came up with FATE's. 

     

    I've been posting about FATE's but they just won't go away.  At all levels its just camping in town and hauling to them.  If you don't do this, they will be down before you can participate.  Yes, you can do them randomly and rarely if you quest or do kill quests, but you won't see this uber exp these guys are getting.

     

    This is probably the biggest lamest part of FFXIV.  The rest is cool.  But why allow this mechanic to let people ding so fast and so mindlessly?  I mean come on, this is just nuts.  You can ding 50 in no time.

     

    I'm just fed up with this.  I press M and all my team members blue dots on the map are just nestled near the port waiting for the next FATE pop.  It's just so lame seeing so many people just sitting in town tucked in together like ghey ferrets.

    At least you are in the game, takes most of us 4-6 hours to get in. Maybe you shouldnt complain to much

  • DecimanDeciman Member Posts: 101
    Originally posted by Aadien
    Originally posted by time007

    Yep, that's what you do from 45-50, or at least what everyone is doing to get leveled up fast.  Stand in town waiting for FATE's to pop.  Yipee.

     

    And you better get there before the 14:00 mark or you get no exp.  I feel bad for these npc enemies getting zerged and just straight up flattened.  I mean they are dead as soon as they spawn.  Thumbs up to who ever came up with FATE's. 

     

    I've been posting about FATE's but they just won't go away.  At all levels its just camping in town and hauling to them.  If you don't do this, they will be down before you can participate.  Yes, you can do them randomly and rarely if you quest or do kill quests, but you won't see this uber exp these guys are getting.

     

    This is probably the biggest lamest part of FFXIV.  The rest is cool.  But why allow this mechanic to let people ding so fast and so mindlessly?  I mean come on, this is just nuts.  You can ding 50 in no time.

     

    I'm just fed up with this.  I press M and all my team members blue dots on the map are just nestled near the port waiting for the next FATE pop.  It's just so lame seeing so many people just sitting in town tucked in together like ghey ferrets.

    At least you are in the game, takes most of us 4-6 hours to get in. Maybe you shouldnt complain to much

    Its never taken me more than an hour and a half to get into the game.  That longest time occurred today.

    Usually it takes me 10-15minuets to get in game.  Perhaps its just the server you are on or bad luck...

     

    I think a lot of the people with chronic issues are people who try once or twice to get on then wait.  Personally I flush my dns, then spam either entering the game, or quitting out of character select then back in over and over.

    Yeah its stupid but it works.  Like I said, aside from today, once, its taken me no longer than 10-15min to get in the game.

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by Deciman

    Originally posted by GeezerGamer
    Originally posted by skamper
    Originally posted by GeezerGamer
    Originally posted by skamper
    @OP   This is what happens when a new game is released.....every.....single.....time. If you make any sort of criticism about any feature in the game, you will be shunned and exiled from the community. I'm currently in that level range 43 right now and I find this to probably be the most boring leveling this game has to offer. I don't want to level another class, and I'm not "Speed running" to max level. I'm pretty much just not playing and building up rested exp because the game isn't fun to me.  But it's ok, we have the SE FFXIV apologists who see nothing wrong with this game. Can't wait to level my 4th class and have to deal with the same boring fate grind. And I love these "well you should have played my way" posts.

    That's the wrong thing to say. XIV was never about one way. The design philosophy of FF14 is, from the ground up, for players who like to do different things within the game. It was built on the premise of leveling multiple things and circulating through different experiences. You guys come in and bullet your way through one path of progression and bitch about how boring the game is. Then get mad when someone else tries to explain how the game is designed to function, as if it's "their way ". It's not their way, it's FF14's way. So the statement still stands. If this is not your way, then don't play the game.

     

    Who are you to say what is and isn't FF14's way? You're basically telling everyone that there is a specific way you should play the game, and if you don't like it shut up and don't play. You and these others are the exact reason why these games die out.

    LOL, no, You have it all backwards. It is you who are trying to say there should be a specific way to play. I am telling you that there are multiple ways to play. But the choice to NOT exercise those options rests solely on you. I am telling you that since you decided to play ONE way, don't bitch about how it turned out.

    You see this in every game.  People go the most efficient and fastest route to endgame.  Then complain about content.

    Actually reading the quest text, watching the cut scenes, and letting the story guide you...they do all of that to enhance gameplay. If you hate this...why on earth are you buying games that are built like this?  There are lots of sandboxes that desperately need player support and offer just a world, your toon, and some loose goals.

     

    Now no one is forcing you to participate in that.  You can go farm mobs non stop to level cap.  Who do you think its going to enjoy the game more? 

     

    I really wish this plague of racing to endgame would cease.  Its no wonder that people who generally hate mmorpgs are the ones who chose the least entertaining way to play it as their only option.  Im really curious as to why they even bother playing these games.  Most are continually angry at the games they play because of how they play it, and if playing a game in the manner in which the developers created the game to be played isn't fun...you are playing the wrong types of games.

     

    No one can tell you how to play a game, however, people certainly can tell you ways to play the game that are more enjoyable.

     

    I have no sympathy for these people.  They made games specifically for these types, its called GW2.  You run around and trip over content and don't have to read anything to succeed or enjoy the game.  Everything is given to you super early on and all you have to worry about is tripping over stuff in the right direction as you make your way towards a meaningless endgame.

    This is a game for the rest of us.  People who like RPG games and miss mmorpgs being online versions of RPG games. 

     

    There shouldn't even BE an endgame... It is amazing how people have been trained to accept tiny games with minimal level caps... There doesn't have to be an attainable level cap(asheron's call for many years) nor an "endgame"... Make a huge, explorable, zoneless world with the sky as the limit with diminishing returns...add monthly content...
Sign In or Register to comment.