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Help me understand the pvp crowd

PhynnPhynn Member UncommonPosts: 97

Let me start by saying that I do pvp, when it is organized or structured. In numerous games I have logged in and pvp'd til I logged off. Structured pvp, at least for me, can be fun and your working towards and a common goal that could result in unique gear, buffs for you faction, titles and achievements. What is perplexing is the need for open ffa pvp. I mean what's the point? 

     I play games to escape reality, immerse myself in a fantasy world where RL problems can be forgotten, if even just for a moment. Why does the pvp crowd insist on having OWPVP in games. As far as I have seen what is the reward? In structured pvp at least your working towards the titles, gear, achievements whatever whereas in OWPVP what is the ultimate goal? As I have seen there isn't any ultimate goal... unless you count the ability to grief other players a goal.

     In all the games I have ever played I have VERY RARELY seen OWPVP be beneficial. Its always some high level player exacting punishment on a low level player or under skilled player. Its seems to me that OWPVP is just a measuring stick for epeens.

     Why cant we have a ffa OWPVP server and a structured pvp PVE server, like most games do it? This way you hardcore pvp'rs can gank each other til your heats content while never forcing your gameplay on us who care not to OWPVP. Please tell me what you proponents of OWPVP really need with ffa PVP on every server? Cant you guys just get on your own server and duke it out? I am asking because I really do not see why you feel the need to include us players who prefer spvp and pve content in your gameplay style. help me understand. Take care and Happy Hunting.

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Comments

  • XirikXirik Member UncommonPosts: 440
    Originally posted by Phynn

    Let me start by saying that I do pvp, when it is organized or structured. In numerous games I have logged in and pvp'd til I logged off. Structured pvp, at least for me, can be fun and your working towards and a common goal that could result in unique gear, buffs for you faction, titles and achievements. What is perplexing is the need for open ffa pvp. I mean what's the point? 

         I play games to escape reality, immerse myself in a fantasy world where RL problems can be forgotten, if even just for a moment. Why does the pvp crowd insist on having OWPVP in games. As far as I have seen what is the reward? In structured pvp at least your working towards the titles, gear, achievements whatever whereas in OWPVP what is the ultimate goal? As I have seen there isn't any ultimate goal... unless you count the ability to grief other players a goal.

         In all the games I have ever played I have VERY RARELY seen OWPVP be beneficial. Its always some high level player exacting punishment on a low level player or under skilled player. Its seems to me that OWPVP is just a measuring stick for epeens.

         Why cant we have a ffa OWPVP server and a structured pvp PVE server, like most games do it? This way you hardcore pvp'rs can gank each other til your heats content while never forcing your gameplay on us who care not to OWPVP. Please tell me what you proponents of OWPVP really need with ffa PVP on every server? Cant you guys just get on your own server abd duke it out? I am asking because I really do not see why you feel the need to include us players who prefer spvp and pvp content in your gameplay style. help me understand. Take care and Happy Hunting.

    Its not so much the pvp that makes me sort of want a game like this but the freedom to do so. Ive never been a huge ganker in past mmorpgs, I usually only fight people my own lvl and defend lower lvl people from ganks.

    "You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach

  • KyleranKyleran Member LegendaryPosts: 44,078
    You expect us to take this post seriously when only a small handful of niche titles offer open world PVP as their only option?

    C'mon, you can do better than this.

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • PhynnPhynn Member UncommonPosts: 97
    I didn't mean to say that the majority of pvp'rs gank or grief but having OWPVP breeds those who do... and makes playing the game for us who don't care for it very frustrating.
  • bcbullybcbully Member EpicPosts: 11,843

    Example, today, some clown was trolling me about an incident he knew nothing about, heck the guy didn't even know me (obviously), just my name. He was not a friend, yet he thought that it was "ok" to F with me. I warned him, he continued. I killed him in front of about 20 other people, and told him "don't act like you know me."  

     

    The irony is that he knows me a lot better now ;) This is the beauty of FFA pvp.

  • PhynnPhynn Member UncommonPosts: 97
    I know that it is a niche market but I see numerous fanbois of OWPVP posting here pleading with game devs to have it in upcoming releases. I am just asking what's the point? What's the reward?
  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Phynn
    I didn't mean to say that the majority of pvp'rs gank or grief but having OWPVP breeds those who do... and makes playing the game for us who don't care for it very frustrating.

    see post above. FFA pvp deters griefing imo.

  • xeniarxeniar Member UncommonPosts: 805

    Humz  i'm pretty much the opposite. I Hate structured PvP. I pvp because i want to relax i do alot of focusing in PvE doing your job right etc.

    So i do pvp to well relax abit have some fun. WoW's arena is too much work (entire tactics have been layed out nothing unexpected will happen you know what classes and players are there you know they could do stuff and you can actually make them do stuff). Bg's on the other hand are abit more random and can be alot of fun. And OWPvP is the extension from that. and im talking about honorable pvp when a capped player attacks another capped player, where random guys join in evreyone calling their friends and a massive battle can occur altho this form is pretty much a past thing :( .

    It's the total randomness wich gives a diffrent sort of chalange then just 3V3 or in whatever setup duking it out.

    But i don't really understand what your asking for? you already have your carebear PvE server?

  • PhynnPhynn Member UncommonPosts: 97
    bcbully i can see where it could deter some griefing but aside from that what is the benefit of having a game where all servers are OWPVP? Cant we let the pvp'rs have their own place to knock each other around and leave us that don't care for it alone?
  • xeniarxeniar Member UncommonPosts: 805
    Originally posted by bcbully

    Example, today, some clown was trolling me about an incident he knew nothing about, heck the guy didn't even know me (obviously), just my name. He was not a friend, yet he thought that it was "ok" to F with me. I warned him, he continued. I killed him in front of about 20 other people, and told him "don't act like you know me."  

     

    The irony is that he knows me a lot better now ;) This is the beauty of FFA pvp.

    This really. I have to say im not really a fan of full loot FFa pvp games. newbe's oftenly have little to no protection and there are too many twats about to take advantage of that. On the other hand when a system is there to prevent that to some extent. Stuff like the story above is awesome.

  • xeniarxeniar Member UncommonPosts: 805
    Originally posted by Phynn
    bcbully i can see where it could deter some griefing but aside from that what is the benefit of having a game where all servers are OWPVP? Cant we let the pvp'rs have their own place to knock each other around and leave us that don't care for it alone?

    Let me respond to your question with a question. why does every game need to have a PvE server?

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Phynn
    bcbully i can see where it could deter some griefing but aside from that what is the benefit of having a game where all servers are OWPVP? Cant we let the pvp'rs have their own place to knock each other around and leave us that don't care for it alone?

    In a perfect world sure, but for sandbox type games make two servers with two different rules sets is almost like developing 2 different games. That's a lot of $$ For your traditional themeparks like WoW, sure flip a switch no problem. Who want to play those now a days though?

  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,198

    Many people want a sandbox to emulate an alternate reality.  The freedom to destroy and kill should be an option.  This is why you see so many people tying open world FF PvP to sandboxes.  Player want ultimate choice.  Some of it may be that UO was a sandbox and had similar rules at the time.

     

    I am more for a focused FFA PvP.  One where there can be accountability for those who kill outside of the defined goals of the game.   The game designed for you to need to society making those who live outside of society hard up.  

  • GlacianNexGlacianNex Member UncommonPosts: 654

    I am really not following what you are asking for here? 

    First and foremost just about every game in recent history offered PvE servers and PvP servers with few minor exceptions to the rule. As to what dedicated PvPer seeks? Adrenaline. I love the rush of adrenaline each time I do random world engagement because you never know what will happen and when some of your items are on the line the jolt is even more potent. 

    Battlegrounds are boring mostly because there is no penalty for death and things become predictable and run of the mill very fast. It almost feels like you are looking for "I love to grief people" response to somehow justify your view of PvP community. 

    At the end of the day we are just highly competitive people who don't like to be put in the box with rules and constraints. 

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by xeniar

    Humz  i'm pretty much the opposite. I Hate structured PvP. I pvp because i want to relax i do alot of focusing in PvE doing your job right etc.

    So i do pvp to well relax abit have some fun. WoW's arena is too much work (entire tactics have been layed out nothing unexpected will happen you know what classes and players are there you know they could do stuff and you can actually make them do stuff). Bg's on the other hand are abit more random and can be alot of fun. And OWPvP is the extension from that. and im talking about honorable pvp when a capped player attacks another capped player, where random guys join in evreyone calling their friends and a massive battle can occur altho this form is pretty much a past thing :( .

    It's the total randomness wich gives a diffrent sort of chalange then just 3V3 or in whatever setup duking it out.

    But i don't really understand what your asking for? you already have your carebear PvE server?

    This is every night in Wushu. If not every, it happens often between guilds. The best part is that if you have nothing to do with it, cop a squat and watch. The crime and punishment system protects you. Not may people go out there way at risk of a 5 hour jail sentence. 

  • MarkusrindMarkusrind Member Posts: 359

    I like to engage in PvP and I love RP.

    That is why I find games with OWPvP so frustrating. I want the freedom that OWPvP gives to have fun and engaging fights with other players and I good RP needs the freedom to act with violence where necessary.

    And that is the frustrating part.

    Fun and engaging fights are rare because most fights are one sided thus removing any competitiveness, any form of engagement or and kind of challenge. If you are fighting an evenly matched opponent "you are doing it wrong(tm)".  

     

    As for the RP, sorry but living in a world where 75% of the other inhabitants are psychotic criminals is at best yawn worthy and at worst just a environment to stay clear of (and most do).

    OWPvP is a great idea in principle, the problem is the people that it attracts fuck it up.

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by GlacianNex

    I am really not following what you are asking for here? 

    First and foremost just about every game in recent history offered PvE servers and PvP servers with few minor exceptions to the rule. As to what dedicated PvPer seeks? Adrenaline. I love the rush of adrenaline each time I do random world engagement because you never know what will happen and when some of your items are on the line the jolt is even more potent. 

    Battlegrounds are boring mostly because there is no penalty for death and things become predictable and run of the mill very fast. It almost feels like you are looking for "I love to grief people" response to somehow justify your view of PvP community. 

    At the end of the day we are just highly competitive people who don't like to be put in the box with rules and constraints. 

    well said man. image

  • Four0SixFour0Six Member UncommonPosts: 1,175

    There are plenty of PvE, games, with your little PvP minigames. Go play them.

    If you want to play with the big kids in the OW FFA PvP sandbox, bring your adult undies and skills.

    Don't whine and ask that the few OW PvP games we get be modified so you can play.

     

    Get better of GTFO, lol J/K, thought I'd toss in some "PvP chatter" there, please don't be offended.

  • xeniarxeniar Member UncommonPosts: 805

    derailing abit but as we have PvPer atention now.

    uhm im looking for a game like this: OWPVP (not full loot) wich has some sort of jail system or whatever, If you kill someone you have to mean it. Is wushu the only thing or are there more?

  • kilunkilun Member UncommonPosts: 829
    Originally posted by xeniar
    Originally posted by Phynn
    bcbully i can see where it could deter some griefing but aside from that what is the benefit of having a game where all servers are OWPVP? Cant we let the pvp'rs have their own place to knock each other around and leave us that don't care for it alone?

    Let me respond to your question with a question. why does every game need to have a PvE server?

    They don't, if they aren't made for only PVE and the PVP is actually the focal point.  The problem with OWPVP based games is most require nothing but the most intensive time investment, and half the games are nothing but full loot and loot is not easy to come by, requiring more time invested, to many that is a turn off.

    I think shadowbane did it right.  I loved their game, even if you died and lost everything it was recovered in a day and the focal point of the game was to fight against other factions(when it was in place) or CN who owned like everything.  Was it perfect, not but the best OWPVP based game I've enjoyed.

  • ArclanArclan Member UncommonPosts: 1,550

    Alternate servers are a great way to give players the option of full world PvP.


    Many of us like a harsh game world. And there is no harsher world than PvP without safe zones. If a harsh PvE environment brings players together, then a harsh PvP environment does it even more. AT least that seemed to be the case on Rallos Zek (EQ Server) in 2000. A very tight community (once you proved your grit) with distinct allies and enemies. Wish I could have stayed on Rallos Zek, but my time was required on a PvE server. Wish there were more hours in a day.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010

    My first experiences with open world PvP were with WoW.  Unforgettable were those vanilla days of Crossroads, Tarren Mill, and Southshore raids.  It would start off with a few little grief kills, then escalate into holy crap fun once the higher level reinforcements were called in.  There was really nothing to lose except pride, and even then, in defeat, there was still that nifty little adrenaline rush and the aforementioned holy crap fun.

     

    That's why, to this day, I like ffa-ish pvp.  It's just damn fun.

  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,198
    I have given up on PVP largely because it's usually poor in level based games and PvE games and that's all we've gotten.  
  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by xeniar

    derailing abit but as we have PvPer atention now.

    uhm im looking for a game like this: OWPVP (not full loot) wich has some sort of jail system or whatever, If you kill someone you have to mean it. Is wushu the only thing or are there more?

    Wushu. It's the best pvp on the market. A real shame it's not made by blizzard.

  • dave6660dave6660 Member UncommonPosts: 2,699
    I can count on one hand the number of forced FFA PvP mmorpg's released in the past 5 years.  On the other hand there's probably hundreds of PvE mmorpg's with BG's and arenas.  Why are you rallying against something that isn't a problem?

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by dave6660
    I can count on one hand the number of forced FFA PvP mmorpg's released in the past 5 years.  On the other hand there's probably hundreds of PvE mmorpg's with BG's and arenas.  Why are you rallying against something that isn't a problem?

    Because that is how this forum is fun?

    You don't believe people actually expect to convince people here, do you?

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