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echolynfanecholynfan Member UncommonPosts: 681

Stand in the ring and kill each other lol - it's a start :)

http://na.finalfantasyxiv.com/pr/blog/000524.html

 

Currently playing SWTOR and it's MUCH better than it was at launch.

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Comments

  • RyowulfRyowulf Member UncommonPosts: 664

    Looks pretty awful. There is a built in delay when sensing where a character is, it means people will be getting hit when it looks like they are out of range.

    No sort of pvp balance for classes.

    It is something else to do I guess, but I can't believe anyone interested in pvp will enjoy it much.

  • crysentcrysent Member UncommonPosts: 841

    Just another company completely failing to grasp the potential of PvP and instead implementing a totally pointless 'mini-game'...I'm curious who exactly they are hoping to entertain with this kind of crap, that has failed repeatedly in game after game..

     

    When players ask for and call for PvP they want something with meaning and depth.  I'd rather they spend 6 months designing that, than 2 months putting together some complete joke.

  • RabidMouthRabidMouth Member Posts: 196
    I really hope this is a small part of the planned PvP. Don't think I will resub if this is all the PvP they will offer...

    You can't reason someone out of a position they didn't reason themselves into.

  • XssivXssiv Member UncommonPosts: 359

    SE should stay focused on PvE content, it's what most FF fans are primarily interested in and will be the game's best chance for long term success. 

     

    Unless you can offer a PvP experience that's at least on par with games like GW2 and WoW (both of which are still far from amazing), don't waste the development resources on it.   

  • echolynfanecholynfan Member UncommonPosts: 681
    Originally posted by Xssiv

    SE should stay focused on PvE content, it's what most FF fans are primarily interested in and will be the game's best chance for long term success. 

     

    Unless you can offer a PvP experience that's at least on par with games like GW2 and WoW (both of which are still far from amazing), don't waste the development resources on it.   

    I'm not expecting much from them in the PVP dept but I guess they wanted to throw some kind of PVP at us - not much different from Wow's Arena as far as I can tell. Battlegrounds with PVE objectives would be welcome.....

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • xanthmetisxanthmetis Member UncommonPosts: 141
    I was almost thinking about getting that game dependent on how the pvp was going to be... but seriously I was truly laughing out loud...
  • crysentcrysent Member UncommonPosts: 841
    Originally posted by xanthmetis
    I was almost thinking about getting that game dependent on how the pvp was going to be... but seriously I was truly laughing out loud...

    Ya - its a pretty piss poor attempt at PvP - among the worst I've seen in a long time.

     

    Here...stand in one arena (not even multiple crappy arenas) and fight your friends 1 on 1 with no point to the battles...

  • TalulaRoseTalulaRose Member RarePosts: 1,247
    The fact the ppl are looking at FFXIV and thinking the pvp will be anything but a basic is funny.
  • wangkomwangkom Member Posts: 119
    i dont get it, to me combat looks slow, so why do you want slow pvp ? or someone enlighting me
  • RidelynnRidelynn Member EpicPosts: 7,383


    Originally posted by TalulaRose
    The fact the ppl are looking at FFXIV and thinking the pvp will be anything but a basic is funny.

    Yeah, I kinda feel sorry for the people who are playing FFXIV for the pvp. This does look pretty bad.

    I'm glad I'm a carebear.

  • gessekai332gessekai332 Member UncommonPosts: 861
    for real pvp i play LoL. everything else p2win and imbalanced waste of time.

    Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  • RabidMouthRabidMouth Member Posts: 196
    Originally posted by gessekai332
    for real pvp i play LoL. everything else p2win and imbalanced waste of time.

    And you think LoL is without imbalance? I guess all of the champion changes aren't really needed then.

    You can't reason someone out of a position they didn't reason themselves into.

  • bcbullybcbully Member EpicPosts: 11,843
    omg the colors. Idk if anyone could do that for an hour more than once.
  • WizardryWizardry Member LegendaryPosts: 19,332

    That is just pvp in development,does not mean anything.

    Personally pvp is a total waste of time in all rpg games,none of them do pvp right.

    I have seen people try to tell others pvp is only good if you can full loot.Well i have news for those, looting is a mechanic that happens AFTER the pvp fight is OVER,so no it does nothing at all to make pvp better.

    I have seen people take part in pvp that is in instances and again no that does not make for good pvp.

    FFXI had pvp in arranged areas but they were out in the real game field,you just had to maintain inside a decent sized area.Pvp balance also does NOT make for good pvp.Players simply did not care about pvp and imo just like anything else in games,if there is no BONUS or reason,VERY few will care.That is why games add ladders and leader boards,just to give players that feeling of bragging but for me it is meaningless because i don't care about bragging rights,i just like to have some relaxing fun.

    My favorite pvp of all time is Unreal Tournament pvp because it offers various weapon types to suite various type players,each weapon is NOT balanced.The weapon of choice is always up to the player themselves,but do have distinct advantages under certain conditions and distances.That works better in a game just like FFXI because you had choice for weapons.However there is still no defend and cover or strategic points or z-axis in rpg pvp so it is a lame attempt and i doubt very much that FFXIV finished pvp product will be done right.

    PVP simply belongs in fps's and particularly  in ARENA type combat just because it works best.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ChrisboxChrisbox Member UncommonPosts: 1,729
    If you guys think this will be what matches are like...so wrong.  I encourage you all to stand there though like derps :D

    Played-Everything
    Playing-LoL

  • RabidMouthRabidMouth Member Posts: 196
    Originally posted by Chrisbox
    If you guys think this will be what matches are like...so wrong.  I encourage you all to stand there though like derps :D

     I don't think it will be as simple as people standing still and pressing buttons. It is obvious that mobility will come into play, but how much? With a 2.5 sec GCD I really doubt action can be that intense. Throw in the lack of objectives and its basically like dueling someone.

    You can't reason someone out of a position they didn't reason themselves into.

  • AlamarethAlamareth Member UncommonPosts: 570

    I think it's a welcomed change.  I could see some vastly different mechanics in there. I know I'd play my scholar *very* differently.  Miasma 2 anyone?  Selene over Eos?

    It will definitely revive the Alchemist job quite a bit because you are going to need anti-debuff potions...or you could just sit there like a bump on a log while a WHM sleeps you.

    Either way, it's arena style smashfest.  Perfectly fine start for me.

    As for all of you naysayers, you need to realize that Yoshi is one of the best PvPers in the world.  The guy was an absolute monster on DAoC.  If he wants to make good PvP, he will make good PvP.

  • gessekai332gessekai332 Member UncommonPosts: 861
    Originally posted by CowboyHat
    Originally posted by gessekai332
    for real pvp i play LoL. everything else p2win and imbalanced waste of time.

    And you think LoL is without imbalance? I guess all of the champion changes aren't really needed then.

    the reason its not imbalanced is because they are perpetually making changes to make things balanced? mmorpgs allow players to abuse/exploit broken mechanics for months or more until something is done.  

    Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  • EvolvedMonkyEvolvedMonky Member Posts: 549

    Its better than LoTRO's pvp. But its a pve game. Hell I dont think the lore would even allow for PvP other than as an olympic game or arena.  

    image
  • PhryPhry Member LegendaryPosts: 11,004
    Not sure why their introducing PVP in the first place really, doesnt need it imo. Perhaps it will work out but either way, i don't see it as being something i'd get involved in. FFXIV to me isnt that sort of gameimage
  • goboygogoboygo Member RarePosts: 2,141
    Originally posted by bcbully
    omg the colors. Idk if anyone could do that for an hour more than once.

    I've played a little FF XIV myself (and still do) but have other peoples spell effects off, so I really had no idea how impossibly obnoxious those spell effects are.

    Seriously I had a headache in 15 seconds trying to follow that video.

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    And thats why FFXIV is a PVE game.  
  • RabidMouthRabidMouth Member Posts: 196
    Originally posted by gessekai332
    Originally posted by CowboyHat
    Originally posted by gessekai332
    for real pvp i play LoL. everything else p2win and imbalanced waste of time.

    And you think LoL is without imbalance? I guess all of the champion changes aren't really needed then.

    the reason its not imbalanced is because they are perpetually making changes to make things balanced? mmorpgs allow players to abuse/exploit broken mechanics for months or more until something is done.  

    And other games don't make balance changes? Doesn't really matter because there is always something that is not balanced in league. They make changes every week beacuse of imbalance... the need for "perpetual changes" in itself proves that it is not balanced.

    You can't reason someone out of a position they didn't reason themselves into.

  • neumneum Member UncommonPosts: 143
    FF14 arr PvP is for people with physical impairments.  I crushed my right hand about 10 years ago (healed up ok  I guess for all the broken bones) but since then have had a hard time with fast PvP mechanics in some games if I try to play more then a hour.

  • tommygunzIItommygunzII Member Posts: 321
    The stat boosts that show up above the party menu ( STR, VIT, etc) that light up when different jobs join hopefully will play a big part in PVP to make use of all jobs. For example having a PLD in the party would boost everyone's defense to the point where taking out the tank first was the best option. Give away some exclusive goodies to show off for good performances would be nice too.
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