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Founder's Pack Poll

13

Comments

  • KyarraKyarra Member UncommonPosts: 789
    Going to wait with the EQN:L, but want to see what they will offer with EQN. If it is good i will think about it.
  • donpopukidonpopuki Member Posts: 591

    I bought the Trail Blazer. Why? Because I want to support EQN/L. I like the concepts and design innovations they are trying to bring to life. SOE also has made the most memorable games I've played, EQ, EQ2 and SWG. I played those games more than any other MMO out there. I have faith they will deliver and I want to be part of the creative process.

    Besides there is a monetary advantage to be gained by getting in before everyone else, you get to practice building with the tools and develop some skill which means you can get your finished and higher quality product to market before anyone else. As many MMOers know the people that figure out the market early on in a game tend to make the most money.

    <edit>I would also like to add I don't plan to make a living creating stuff in Landmark but I hope to make enough to pay for other people's creations.

  • karmathkarmath Member UncommonPosts: 904

    Please stop comparing SOE to kickstarter indie developers. SOE is a muti billion dollar global corporation. 

    If you think your 'supporting' them, you really are clueless. How much is the top 5 employee's salary at SOE? (Hint: The lowest is 150k plus bonuses per annum.)

    Your money is lining their pockets, while they cackle at your foolishness. 

  • donpopukidonpopuki Member Posts: 591
    Originally posted by karmath

    Please stop comparing SOE to kickstarter indie developers. SOE is a muti billion dollar global corporation. 

    If you think your 'supporting' them, you really are clueless. How much is the top 5 employee's salary at SOE? (Hint: The lowest is 150k plus bonuses per annum.)

    Your money is lining their pockets, while they cackle at your foolishness. 

    I challenge your assumption that being a multi-billion corporation is inherently a bad thing. If they create a product which I enjoy and willing to pay for then they deserve to get rich from the money I give them in exchange. Only the poor and Indie deserve to be compensated for their labor and ingenuity?

  • Burdoc101Burdoc101 Member UncommonPosts: 283
    Originally posted by karmath

    Please stop comparing SOE to kickstarter indie developers. SOE is a muti billion dollar global corporation. 

    If you think your 'supporting' them, you really are clueless. How much is the top 5 employee's salary at SOE? (Hint: The lowest is 150k plus bonuses per annum.)

    Your money is lining their pockets, while they cackle at your foolishness. 

     

    I would like to rebuttal and say I think it is foolish for you or anyone to say what is best for me to do with my or anyone else’s money.

     

    I am supporting SOE by paying them. No matter what salaries they make, I am supporting it. SOE is a huge company, but it is doing something that most MMO companies have not done in a long time, innovate and take a risk. And I am willing to support that idea with a small fee.

     

    That’s just what some indie companies are doing with kick-starters, like Star Citizen. The only difference is SOE is using its own money for production, while kick-starters are using fans to support their games production.

     

    I have been tracking EQN production for five years or so now. I can say they have re-made this game three times now. They are truly trying to create a game they want to make, and putting my fan boy aside, its cost more money to take a risk at creating something new that is not out there right now, then copy/paste another DnD format MMO. Not to mention they are creating two separate titles at the same time. I don’t think we need to discuss that MMOs cost a lot to make and it is safe to assume EQN/Landmark have already cost a whole lot.

     

     

    Also, the games will be F2P! You won’t have to pay anything. In Planetside 2 only 10-15% of the player base supports the game while the rest get to play a (while not well optimized) fun game without paying a dime.

     

     

    They may have their own money to back them and don’t need to kick-starter for production, but they still require customers to pay for their products after they are finished to continue their business and livelihoods. I want to see this game be successful and hopefully be well-polished when its released. Having some spare cash to throw at them to say “Hey, good job keep it up. I like your vision and where you are going. Here is something for you so you can buy pizza for the team or for the family”, will be a tremendous motivator (for the already motivated) EQN team. 

     

    [edit]

    And hopefully with enough support they can just focus on making great games and not worry about paying the bills or feeding their families.

  • Ender4Ender4 Member UncommonPosts: 2,247

    Having watched their latest video this game is so beyond anything that has come out since WoW that I'd gladly give them $20 for the claim of what it is going to be because I hope that even if the game fails it pushes future games down this same path. This game makes almost everything else that came out in the past 5 years look like complete garbage.

    The promises of EQ Next combined with what we have seen EQL can do is just so ahead of its time.

  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by Ender4

    Having watched their latest video this game is so beyond anything that has come out since WoW that I'd gladly give them $20 for the claim of what it is going to be because I hope that even if the game fails it pushes future games down this same path. This game makes almost everything else that came out in the past 5 years look like complete garbage.

    The promises of EQ Next combined with what we have seen EQL can do is just so ahead of its time.

    Anybody can make promises.  They're just words.  

     

    We haven't seen anything of EQN, unless you count that highly rudimentary demo to be ahead of its time.  I think some people are getting ahead of themselves.   Foolishly overhyping concepts and Dave Georgeson's spin creates a cycle of failure that this industry has seen over and over for years.  It amazes me that some people still get sucked into all the glitz of corporate salesmanship, despite repeated examples of overhype and disappointing delivery.

    image
  • Burdoc101Burdoc101 Member UncommonPosts: 283
    Originally posted by Telondariel
    Originally posted by Ender4

    Having watched their latest video this game is so beyond anything that has come out since WoW that I'd gladly give them $20 for the claim of what it is going to be because I hope that even if the game fails it pushes future games down this same path. This game makes almost everything else that came out in the past 5 years look like complete garbage.

    The promises of EQ Next combined with what we have seen EQL can do is just so ahead of its time.

    Anybody can make promises.  They're just words.  

     

    We haven't seen anything of EQN, unless you count that highly rudimentary demo to be ahead of its time.  I think some people are getting ahead of themselves.   Foolishly overhyping concepts and Dave Georgeson's spin creates a cycle of failure that this industry has seen over and over for years.  It amazes me that some people still get sucked into all the glitz of corporate salesmanship, despite repeated examples of overhype and disappointing delivery.

    What is the difference with kick-starters then? People throw money at ideas in hopes they work out.

  • ropeniceropenice Member UncommonPosts: 588
    Originally posted by Burdoc101
    Originally posted by karmath

    Please stop comparing SOE to kickstarter indie developers. SOE is a muti billion dollar global corporation. 

    If you think your 'supporting' them, you really are clueless. How much is the top 5 employee's salary at SOE? (Hint: The lowest is 150k plus bonuses per annum.)

    Your money is lining their pockets, while they cackle at your foolishness. 

     

     

    Also, the games will be F2P! You won’t have to pay anything. In Planetside 2 only 10-15% of the player base supports the game while the rest get to play a (while not well optimized) fun game without paying a dime.

     

     

    This is the part that actually bothers me. Whenever companies come out with a f2p game they think it's an excuse to be feature-light, half-finished etc. or pull lame moves like charging to test game. Well, hey it's f2p how can you complain. Is there any f2p game that isn't annoying, intrusive or creating game mechanics to "encourage" you to visit the CS. If it wasn't f2p would they charge for testing, or would fans make excuses for the bad parts of games. Probably not. Because it would lose subs. I would love to throw money at a complete, fun game on a monthly basis, but not pay nickle/dime to gain content, classes, etc. and even the cosmetic items like clothes or gear, I would rather buy from a crafter in game (you know, an actual economy). You say PS2 was not well optimized, maybe it would've been if it was subbed, as they would be held to a higher standard or people would take money elsewhere. You don't like something about game, tough shit it's f2p so don't gripe. Sorry, didn't quote you to single you out, just hate the f2p excuses that are rampant now that it's the price model du-jour. Not even going to reiterate how the f2p, coming and going tourist community in the games. I don't want 10-15% of players to pay for game because then too much of the devs focus go toward building up CS items and pushing people into it and not making it a great game on it's own. Sigh /end rant
  • TokkenTokken Member EpicPosts: 3,650

    I've learned my lesson by buying the Dragon Lord pack with Dragon's Prophet and Avengers Assemble pack with Marvel Heroes.

    I won't buy another founders pack again (collector's editions are different, lol)


    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • NitthNitth Member UncommonPosts: 3,904

    Maybe if both EQNL and EQN were linked.

    I don't like the idea of buying an EQNL founders pack, Then if i want Early access to EQN i have to buy its founders pack.

    But no, I probably wont buy a founders pack on the basis of paying to test is absurd.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Burdoc101Burdoc101 Member UncommonPosts: 283
    Originally posted by ropenice
    Originally posted by Burdoc101
    Originally posted by karmath

    Please stop comparing SOE to kickstarter indie developers. SOE is a muti billion dollar global corporation. 

    If you think your 'supporting' them, you really are clueless. How much is the top 5 employee's salary at SOE? (Hint: The lowest is 150k plus bonuses per annum.)

    Your money is lining their pockets, while they cackle at your foolishness. 

     

     

    Also, the games will be F2P! You won’t have to pay anything. In Planetside 2 only 10-15% of the player base supports the game while the rest get to play a (while not well optimized) fun game without paying a dime.

     

     

    This is the part that actually bothers me. Whenever companies come out with a f2p game they think it's an excuse to be feature-light, half-finished etc. or pull lame moves like charging to test game. Well, hey it's f2p how can you complain. Is there any f2p game that isn't annoying, intrusive or creating game mechanics to "encourage" you to visit the CS. If it wasn't f2p would they charge for testing, or would fans make excuses for the bad parts of games. Probably not. Because it would lose subs. I would love to throw money at a complete, fun game on a monthly basis, but not pay nickle/dime to gain content, classes, etc. and even the cosmetic items like clothes or gear, I would rather buy from a crafter in game (you know, an actual economy). You say PS2 was not well optimized, maybe it would've been if it was subbed, as they would be held to a higher standard or people would take money elsewhere. You don't like something about game, tough shit it's f2p so don't gripe. Sorry, didn't quote you to single you out, just hate the f2p excuses that are rampant now that it's the price model du-jour. Not even going to reiterate how the f2p, coming and going tourist community in the games. I don't want 10-15% of players to pay for game because then too much of the devs focus go toward building up CS items and pushing people into it and not making it a great game on it's own. Sigh /end rant

    Lets be honest though, most MMOs and other triple AAA titles don't come out bug free. It shocks me, and I don't like the fact that companies spend millions creating these games, but don't hold off a few months to polish their game before launch. They still do it though.

    it is not just F2P that makes game inherently bad. PS2 is a successful MMO. Also pre-orders and early access are not just entitled to F2P, they even exist in single player games.

  • Burdoc101Burdoc101 Member UncommonPosts: 283
    Originally posted by Jean-Luc_Picard

    I'm at least going for an explorer pack.

    After seeing this: http://www.mmorpg.com/discussion2.cfm/thread/399728/SOE-Everquest-Next-Landmark-stream-archive-from-yesterday-LOTS-of-great-stuff-in-here-questions-and-GAMEPLAY-11132013.html

    I'm now 100% sure that I will get at least a couple of thousands of hours of building fun out of that game. I've spent countless hours building stuff in Minecraft, and this is so much better, not to mention almost all my guildies are going to play it too.

    Why am I paying for alpha when I could just wait and play for free? Very simple: early access. In the process, I will of course report bugs when I find them, but my main interest is to lay my hands on the game early and get used to the different tools.

    And while the naysayers will still complain on forums about the state of the genre, why MMOs suck nowadays, how unfair paid for beta access is, how greedy the companies are, how much their virtual life sucks, I will be in the game building stuff and having FUN.

    Well said.

  • bexinhbexinh Member UncommonPosts: 69
    Originally posted by HappyFunBall
    Originally posted by Burdoc101

    Just curious how many people have paid so far and who I might see in alpha/beta of Landmark.

     

    Also who might disagree with the founder's pack.

     

    I bought the Trail blazer pack myself. Always liked SOE and the EQ franchise and am willing to support them.

     

    https://www.eqnlandmark.com/founders-pack

     

    {edit] Whoops meant to put Trail blazer in the poll not Trailerblazer lol :-), oh well can't edit.

     

     

    Personally, I think founder packs are insane.  A scam, a rip-off, etc.  I can't believe that people buy these things.

    I mean, think about it.  You are PAYING for a chance to TEST their software?  WTF???  Companies hire SQA engineers for that, and many of them make a good chunk of change doing it.  I'm a principal software engineer, I've done some SQA as well, and the idea of not only doing it for free, but to PAY someone else for this service ASTOUNDS me.  Just for what?  Some useless virtual items?  Jeez.

    Seriously, what are you people thinking?

    Pre-orders, in the game industry are mindless enough, but now founders packs?  What's next?  We write code for them too, then pay them to do it?  Maybe we should park their cars for them as they roll into work.

    Just say NO to founders packs, pre-orders, etc.  I'm amazed that people fall for this crap.

     

    SOE just taking advantages of the fans. Fans they just blindly support the title and dont care about anything else. I agree with u. Im big fan of EQ but no thx im not gonna pay just to test the game. And guess what u pay 200$ to test the landmark not the actual EQ game. I start losing interest in this game to be honest because of this scam and shit

  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by Telondariel

    Originally posted by Ender4 Having watched their latest video this game is so beyond anything that has come out since WoW that I'd gladly give them $20 for the claim of what it is going to be because I hope that even if the game fails it pushes future games down this same path. This game makes almost everything else that came out in the past 5 years look like complete garbage. The promises of EQ Next combined with what we have seen EQL can do is just so ahead of its time.
    Anybody can make promises.  They're just words.  

     

    We haven't seen anything of EQN, unless you count that highly rudimentary demo to be ahead of its time.  I think some people are getting ahead of themselves.   Foolishly overhyping concepts and Dave Georgeson's spin creates a cycle of failure that this industry has seen over and over for years.  It amazes me that some people still get sucked into all the glitz of corporate salesmanship, despite repeated examples of overhype and disappointing delivery.



    I am fully aware and that is why I used that word. As an example Wildstar doesn't promise a single thing that interests me. Even in the dev state the game offers absolutely no hope for me. EQ Next at least offers hope of something better than what we currently have and I'll support them in hopes that they are able to pull it off.

    I don't know that EQ Next will be a good game but I do know it is trying to move the genre in a direction that is better than what we have now so I want it to be at least somewhat successful so future games will copy its model. I don't want just another WOW clone.

  • TerranahTerranah Member UncommonPosts: 3,575

    I think I'll just wait.

     

    This whole pay to alpha thing is getting out of hand.  A line must be drawn somewhere.

  • GwapoJoshGwapoJosh Member UncommonPosts: 1,030
    Originally posted by Terranah

    I think I'll just wait.

     

    This whole pay to alpha thing is getting out of hand.  A line must be drawn somewhere.

    Things would be so much better with MMOs if more people thought like you..

    "You are all going to poop yourselves." BillMurphy

    "Laugh and the world laughs with you. Weep and you weep alone."

  • apocolusterapocoluster Member UncommonPosts: 1,326
    Trailblazer package here 

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • DignaDigna Member UncommonPosts: 1,994

    I'm only marginally interested in Landmark. I'll certainly test it if I get an invite but I won't pay to test it.

    Now if these applied/crossed over into the MMO EQN...I'd consider it but not as it stands.

  • XthosXthos Member UncommonPosts: 2,740

    I am more interested in EQ Next myself, but depending on what the end systems look like, I may love it or hate it to be honest.  I am more drawn to the professionally built and more classed out thing to start with.

     

    I also could see how Landmark could be what Next is and it could also be what Next lacks for people.  Once it is fully functional it can be a mmo building tool for everyone.  If they add the ability later to make monsters and such...You could do about anything.  So depending on how good the people are that Landmark attracts, it could be a very cool mmo(s).  They have 1 class, but someone has mentioned getting abilities from weapons and such, so depending on how they do this and if they expand it to items and such, it could be pretty nice.

     

    Personally, even if it never gets to the level that it is great, it is a stepping stone to a sandbox, make your own mmo/systems creation tool.  If it is good, then someone will most likely come along and improve it...But given that they made it so adaptable, they could make these changes too.

     

    I am going to let my wife watch some videos and see how interested she is in it, since we play mmos together, if she isn't interested in Landmark, then I will probably wait for the free release and dabble, while waiting on Next.

     

    So for good or bad, at least it isn't a WoW clone made by a AAA developer.

  • BadOrbBadOrb Member UncommonPosts: 791
    Originally posted by Burdoc101
    Originally posted by Jean-Luc_Picard

    I'm at least going for an explorer pack.

    After seeing this: http://www.mmorpg.com/discussion2.cfm/thread/399728/SOE-Everquest-Next-Landmark-stream-archive-from-yesterday-LOTS-of-great-stuff-in-here-questions-and-GAMEPLAY-11132013.html

    I'm now 100% sure that I will get at least a couple of thousands of hours of building fun out of that game. I've spent countless hours building stuff in Minecraft, and this is so much better, not to mention almost all my guildies are going to play it too.

    Why am I paying for alpha when I could just wait and play for free? Very simple: early access. In the process, I will of course report bugs when I find them, but my main interest is to lay my hands on the game early and get used to the different tools.

    And while the naysayers will still complain on forums about the state of the genre, why MMOs suck nowadays, how unfair paid for beta access is, how greedy the companies are, how much their virtual life sucks, I will be in the game building stuff and having FUN.

    Well said.

    Meanwhile , I will have being playing the free expansion for SWTOR , with some of the 10 million people who have played it , might even top the over 1 million who played last month. MMO's don't suck the pricing model for EQNL does though. Mind you having said all that I hope it is a success , it seems Sony need all those dollars , after wasting a few years and money on not releasing "The Agency" they need to get some money back on that one.

    Cheers,

    BadOrb.

    PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
    "SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
    The original propoganda pixie dust villain :[]

  • Burdoc101Burdoc101 Member UncommonPosts: 283
    Originally posted by BadOrb
    Originally posted by Burdoc101
    Originally posted by Jean-Luc_Picard

    I'm at least going for an explorer pack.

    After seeing this: http://www.mmorpg.com/discussion2.cfm/thread/399728/SOE-Everquest-Next-Landmark-stream-archive-from-yesterday-LOTS-of-great-stuff-in-here-questions-and-GAMEPLAY-11132013.html

    I'm now 100% sure that I will get at least a couple of thousands of hours of building fun out of that game. I've spent countless hours building stuff in Minecraft, and this is so much better, not to mention almost all my guildies are going to play it too.

    Why am I paying for alpha when I could just wait and play for free? Very simple: early access. In the process, I will of course report bugs when I find them, but my main interest is to lay my hands on the game early and get used to the different tools.

    And while the naysayers will still complain on forums about the state of the genre, why MMOs suck nowadays, how unfair paid for beta access is, how greedy the companies are, how much their virtual life sucks, I will be in the game building stuff and having FUN.

    Well said.

    Meanwhile , I will have being playing the free expansion for SWTOR , with some of the 10 million people who have played it , might even top the over 1 million who played last month. MMO's don't suck the pricing model for EQNL does though. Mind you having said all that I hope it is a success , it seems Sony need all those dollars , after wasting a few years and money on not releasing "The Agency" they need to get some money back on that one.

    Cheers,

    BadOrb.

    Also need cash after re-making EQN three times :-/

  • AeliousAelious Member RarePosts: 3,521
    I haven't yet but will be buying the Trailblazer pack. Why? Because I wan...

    Skip that, because it's worth it for those interested. It is not simply paying to test early hosted by some blood sucking, evil empire out to drain your wallet to a dried husk.

    The interest of wanting to support the project is worth it, the 14 in game items are worth it, the ability to start building your designs during alpha is worth it and the ability to claim choice pieces of land are worth it... to those who are interested in the first place.

    It seems that some people are seeing paid alpha and SoE without knowing the other pieces of info. This is understandable because they aren't invested enough to really care. Helps to know though.
  • Ramonski7Ramonski7 Member UncommonPosts: 2,662
    Waiting as of now but will be buying the Trail Blazer pack as soon as my enthusiasm wears off with my current mmorpg fix. I really didn't get into the Minecraft craze, but I did play my fair share of Planet Explorers and messing around in there was a blast. So I'm hoping that I'll get a similar feeling in EQNL.

    image
    "Small minds talk about people, average minds talk about events, great minds talk about ideas."

  • CoatedCoated Member UncommonPosts: 507

    I was not interested in EQnext, but after seeing the most recent video of the Landmark creation process and where they are going with it, I immediately bought the trailblazer pack for both me and my wife (Who also was interested). A chance to enjoy a free creative process where players can push the limits of their surrounding environment.. Who wouldn't sign up for something like that.

    As far as charging to enjoy this experience, that is debatable. I certainly can understand why people would see this as A cash grab (Because it is),  but if you truly feel a company is going in the right direction, why not throw some money their way for their vision and execution. I just hope the money is used towards the creation process and not used to fund a company trip to Hawaii for their hard work.

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