This is mostly a "vent" thread as this has just happened to me and i am not sure on how to take it on, and i wonder if anyone had a similar experience at some point in their MMO careers.
I am an old vanilla WoW player and after so much time playing the game i was feeling a bit bored and wanted to do something different to the usual progressing, so i decided to tackle a facet i had never considered before: Guild Leading.
I decided to make a guild where all the new/returning players could join to learn the ropes, because i thought it would be fun to help and assist dozens of new players as they followed the path i followed so many years before.
Things went well and a few months into it the guild had grown solid and many players had become friends and wanted to transform the guild into something more, into a raiding guild, to which i agreed, and despite my lack of experience in the leading role, i did my best and we even got a few nice completions and kills.
It was then when this guy, let´s call him "Bob", joined my guild.
Bob was extremely experienced (raidwise), very helpful and had one of those magnetic personalities everyone (me included) seems to love, and a few weeks later and many successful boss kills (with his help) forward everyone wanted for him to become an officer, to which i agreed.
But then things turned sour for me.
Despite the fact i had been helping, supporting and providing for them for over half a year, suddenly everything in the guild was about Bob and it felt like every single decision or activity that mattered was lead and organized by bob.
Since it mostly was good for the guild, i decided not to make a big fuss about it and i simply made myself as helpful as i could be ( as i always had done) but the more i did the less it was appreciated and Bob got the merit for everything.
Fast forward a couple months, and about 70% of the guild "voted" him as the new Guild Master and pretty much pressured me into giving the mantle of leadership to him, and did so til i gave in and made him the leader.
One month later i lost my regular raid position as there were already two guildies with my class/spec that were way better geared than myself and i now find myself sitting in a forgotten corner of the guild i made to help this people, as they fly off to success with Bob, and will probably end up leaving it as there is no longer a place in it for me.
And here i sit, thinking i have lost over half a year of gaming helping a bunch of ingrates.
Its a game, people want to play with the person who will help them 'win' it. Try not to take it personally, it is hard not to, but is is a bunch of people playing a game- it isn't Walking Dead.
In fact, I'll add more. I remember back in BC I joined a guild of older players. The leader was a nice girl but a little absent/ inexperienced. There were calls for me to become leader- I resisted (I am not an arsehat- I think). The guild stumbled on being fairly casual. Then in time it was torn apart by people leaving/ setting up different guilds etc. That was the end of that.
People want leadership or power. They crave it like a fat woman craves cake.
Well you have my sympathies. I was a guild leader too once and got screwed. Never again. You put too much time and emotion and energy into it. If I want drama I can call my mother.
But to those who take the mantle and wear it well, you have my appreciation and admiration.
This is mostly a "vent" thread as this has just happened to me and i am not sure on how to take it on, and i wonder if anyone had a similar experience at some point in their MMO careers.
I am an old vanilla WoW player and after so much time playing the game i was feeling a bit bored and wanted to do something different to the usual progressing, so i decided to tackle a facet i had never considered before: Guild Leading.
I decided to make a guild where all the new/returning players could join to learn the ropes, because i thought it would be fun to help and assist dozens of new players as they followed the path i followed so many years before.
Things went well and a few months into it the guild had grown solid and many players had become friends and wanted to transform the guild into something more, into a raiding guild, to which i agreed, and despite my lack of experience in the leading role, i did my best and we even got a few nice completions and kills.
It was then when this guy, let´s call him "Bob", joined my guild.
Bob was extremely experienced (raidwise), very helpful and had one of those magnetic personalities everyone (me included) seems to love, and a few weeks later and many successful boss kills (with his help) forward everyone wanted for him to become an officer, to which i agreed.
But then things turned sour for me.
Despite the fact i had been helping, supporting and providing for them for over half a year, suddenly everything in the guild was about Bob and it felt like every single decision or activity that mattered was lead and organized by bob.
Since it mostly was good for the guild, i decided not to make a big fuss about it and i simply made myself as helpful as i could be ( as i always had done) but the more i did the less it was appreciated and Bob got the merit for everything.
Fast forward a couple months, and about 70% of the guild "voted" him as the new Guild Master and pretty much pressured me into giving the mantle of leadership to him, and did so til i gave in and made him the leader.
One month later i lost my regular raid position as there were already two guildies with my class/spec that were way better geared than myself and i now find myself sitting in a forgotten corner of the guild i made to help this people, as they fly off to success with Bob, and will probably end up leaving it as there is no longer a place in it for me.
And here i sit, thinking i have lost over half a year of gaming helping a bunch of ingrates.
so Bob pushed a full-on rise-to-power campaign and you did nothing to protect your own power.
what could have POSSIBLY happened ?
It's a little above the scope of games, but what you're looking at here is human beings interracting with one nother. Similar and far worse stories have echoed through New Eden countless times, where another BoB was in a elated situation...:)
point is, there's nothing wrong with it. The guy was driven from end to end and everyone else, yourself included went with it. So he became exactly what he wantd to be since nobody tried to stop him.
I'm not sure what are you upset about, how else could these actions have played out? Bob is hardcore. he's motivated, driven and experienced. Anything you can do he can do better. There's a reason hardocre guild masters are typically very agressive and borderline para-military. Because they lead a group of people that every single one of them thinks he can do better. So these leaders must keep them under control or...Bob happens.
as an ex- hardcore guild officer, I can tell you I ascended to my position in a similar way. I was offered guild leadership twice, refused it both times. I knew my style and the guild's old style were too different and would rip it apart...but it's trivial to get an officer position in a guild that is below your skill level. TRIVIAL.
This is why everyone hates politicians and MD's- craving that sort of power generally means you are a shit.
make him raid leader, problem solved, heck I been in quite few top end guilds while playing wow and getting our server first, in pretty much all of those, guild leader wasnt raider leader, or wasnt best player, as long as he wasnt asshole noone cared
You can make up many official positions to even things out like that
As others said, you should have stayed guild master and after Bob and his cronies /gquit it to make their raiding guild, you would have a much smaller but friendlier/drama free guild. I saw a few friends doing the same mistake, starting a guild then giving up to pressure to start serious raiding and the whole guild transformed, usual raid guild drama - they had to disband or quit the guild. Unless you enjoy raiding a lot, better to say from the start that the guild will not be a raiding guild and who does not like it is free to leave. Even better is to keep the guild small, inviting only (online or offline) friends which share the same game style as you.
Everything I have read in this post reveals one common theme about the situation....
As much of a nice guy you were and wanted to be liked by your guild mates you became overshadowed by a more talented person who was what most people were looking for to lead them in ONE ASPECT of a guild. You never created the guild to be a "raiding only" guild. When a portion of your guild desired to go deeper into raiding you should have recognized the shift and as the guild leader made appropriate adjustments. It sounds like to me (and one who has been a guild leader) you reacted too slow to the changes, the members took action and you gave in to demands.
What you should have done here is created a raid leader position for "Bob" and focused on what made you a successful guild leader in the first place.... you created the guild and recruited the members in the beginning, so you had some strengths as a leader. A leader is not one who is good at everything, but one who knows how to delegate talent.
I do not know your total situation, but I would venture to guess, because of the popularity of "Bob" with a large portion of the guild, you lost confidence, you gave into pressure when you should have stood your ground and either created a leadership role for what "Bob" was good at or gave them the option to start a new guild, but never step down as guild leader because someone excels at ONE thing better than you!
what the guy above stated. should have stayed leader and let bob and others leave if they wanted. you would have found out who your real friends were and who was just there to leech off you.
edit: sorry this happened to you by the way. guild politics suck.
+1
Sorry you had to learn the hard way mate, but if the guild was going in a direction you didn't like, then you should have told them that they were free to make a new guild with Bob as the guild leader if they had a problem with how things were run.
Sounds like you were too successful From just wanting to help newbies and returning players, your guild turned into a serious and focused raid guild. Why would you want to get into a political competition with those types of people? That wasn't what you wanted in the first place. Why fight to hold on to something you don't really want?
Hindsight is 20/20, but maybe the best move would have been to split the guild, let "Bob" and the raiders form their own, sister guild. But now my advice would be to quit the guild; say that you are going back to what you like, which is to start a guild to help newbies and returning players.
It sucks when these things happen, I remember being booted off my own pvp team by an ex Grand Marshal someone invite in, the prick decided to take over and farm players mid field rather than go for the flag in wsg. This led to a major argument resulting in me getting kicked.
This essentially killed my chance of going for rank 13 (field marshal) back in vanilla.
In all walks of life you find these "Lord Flasheart's" that certain folks gravitate towards. Just remember this phrase 'every fool has even more foolish admirers'.
I agree with pretty much everyone in that i should have handled things differently and perhaps a bit more strongly.
I guess it has been a good learning experience.
If I were you I would /gquit- you obviously are not happy there and set up a new casual guild. Make it clear what the guild is about and play to your strengths.
You basically should of never passed leader, whoever didn't like it would leave along with Bob and you could recruit again........
And just like other persons above I would leave that guild, I would never stay in a guild where I was the leader at one time then was pushed out so much that I couldn't even raid with them when I basically created the damn thing, I don't think so........
@OP nice post and thanks for sharing. The stories like this and life lessons learned are what draw me to mmorpg's.
People all around the world are begging for solid leadership in the name of self progression. Being the "nice guy" doesn't cut in when leading. In your case here, you didn't really have a plan as to where you wanted to take the guild. You were just going with the flow and "Bob" came in and took over. "Bob" isn't a bad guy, he is actually perfect for a right hand man. Perhaps if you do this again, you formulate a plan. Org charts or chain of command would have come in v**ery handy for you.
For example:
Level 1 GM = You
Level 2 Raid Officer = Bob, PVP Officer = John Doe, PVE Officer = Jane Doe, ...... and however you want to structure it.
Level 3 are direct reports to each officer
Level 4 are those that have proven themselves
Level 5 are those working their way up
Level 6 are new players
**** You could structure this however you wanted to, lets say Bob leaves though, and he takes 10 players with him, you still have your pvp and pve structure, also if your leading in a way that people want to be around you, Bob may take 10 players but they will be back. What incentives do your officers have? Find players that you can reward and when a "Bob" comes in, you will be well equipped to take advantage of his strengths and not feel threatened by his presence. Your people will see success as a function of you and your team, rather than one player that you happened to recruit.
In the corporate world, many have been bitten like you have. Managers and supervisors feel threatened by good working employees, so often times you see a "slacker" get promoted. It's unfortunate because you expect hard work to pay off, but...
As a leader..Slacker poses no threat to you, removing a slacker from a production oriented line means no loss of productivity, and if you have to fire someone, you have a scapegoat in a promoted position ie "low hanging fruit" he is easy pickins.
Everything I have read in this post reveals one common theme about the situation....
As much of a nice guy you were and wanted to be liked by your guild mates you became overshadowed by a more talented person who was what most people were looking for to lead them in ONE ASPECT of a guild. You never created the guild to be a "raiding only" guild. When a portion of your guild desired to go deeper into raiding you should have recognized the shift and as the guild leader made appropriate adjustments. It sounds like to me (and one who has been a guild leader) you reacted too slow to the changes, the members took action and you gave in to demands.
What you should have done here is created a raid leader position for "Bob" and focused on what made you a successful guild leader in the first place.... you created the guild and recruited the members in the beginning, so you had some strengths as a leader. A leader is not one who is good at everything, but one who knows how to delegate talent.
I do not know your total situation, but I would venture to guess, because of the popularity of "Bob" with a large portion of the guild, you lost confidence, you gave into pressure when you should have stood your ground and either created a leadership role for what "Bob" was good at or gave them the option to start a new guild, but never step down as guild leader because someone excels at ONE thing better than you!
Most articulate post in the thread in my opinion. While others said the same thing,basically, this post is pure awesome.
My opinion. Chances are without the backbone (you op),Bob will have destroyed what you built in no time. That is unless someone steps up and fills the role that was yours. If Bob was so great he would not have been looking for a guild to begin with. Guessing paragraph 3 most likely rings true combined with waiting so long (just a hunch) to act. Things just snowballed out of control. *just guessing*
Doesn't do any good now, but it seems like a good move would have been to have a new guild started for the raiding, where members of the learning guild get preferential membership.
Guilds are one trick ponies. They focus on one thing, and while it's possible to have other activities, that one thing is going to dominate the guild. Anyone who isn't part of that one thing is going to end up on the fring. For instance someone who wants to PvP a lot in a raid focused guild :-(.
I can not remember winning or losing a single debate on the internet.
Totally reminds me why I stopped raiding so many years ago, or playing MMOs that are designed around it as primary end game.
Now I play with a group of friends that it doesn't even matter who officially leads the guild, other than to control the guild vault access, and we don't have anyone trying to grab power.
But in the past I've been in more than my share of guild drama, leadership being a key one.
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You should have stayed guild leader. Sure, you might have lost a large chunk of your members along with Bob, but the 30% or so who remained would be the ones who appreciated your efforts. Even if everybody left, you could've still started fresh.
Running a guild like a democracy doesn't usually end well.
i like this answer.
Essential OP, you should have said "The guild is mine and everything that I've done was to help the guild. However, I recognize that a portion of the guild has grown in a different direction, which is natural, and I encourage those people to strike out and make their own guild. One that will move in a direction that they can benefit from".
Because op, you weren't the guild leader, you were the facilitator. I hate to say that but "leadership" is not about putting things together and making things happen. True those are attributes of a leader but a leader oftentimes uses those around him who are good at getting things done to help further his agenda.
Had you been "the leader" you would have kept your leadership so that you could have continued to lead those in your guild who were still of like mind and you would have graciously allowed those who wanted a different direction/different leader to make their own way.
The flip side is that you recognized that you weren't the leader anymore and you allowed someone else to become the leader. The only reason why you would do this is if you recognized you weren't the leader anymore and were content at being one of the flock.
Being a leader is hard. If you are going to be a leader then "lead".
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you created a casual guild which transferred to a raid guild.
bob got dedication and motivation, you not. people always follow the person who brings them further (better gear through raids) and this wasnt you, it was bob.
guess you did nothing else but created the guild and evolved through democratic decisions. but people need a leader, not a nice online person.
you should have made a guild web site, a guild forum, raid planer, event planer, structure&orgainsation. as long as you were the one who brings in that structure, you will keep your position.
you brought in nothing anymore and were replaceable.
follow those rules and it will work next time. people need a leader who is highly active and motivated.
Did you read the post? No, that is not the theme of his complaint at all. Posting before you know what you are talking about really makes you sound stupid. Good job.
Did you?
But then things turned sour for me.
Despite the fact i had been helping, supporting and providing for them for over half a year, suddenly everything in the guild was about Bob and it felt like every single decision or activity that mattered was lead and organized by bob.
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
Unfortunately raid guilds attract the most selfish nasty arrogant type of players to them,I'm not saying all people that raid are like this but that is where most of these types go to.
I am sorry but you seem to blame your best officer and 70% of your guild and there's no sign of constructive " Could it be also my fault? " . Be it your personality, your activity or your efforts, guilds don't just turn against people.
If Bob is as great as you say, what you can do is message him and explain how you feel and ask him to give you an officer role.
I'd however like to cheer you up, you were not the only one having such problems in MMOs. Listen to the above song about EVE online.
Oh yes they do. Humans turn on other Humans constantly and consistently. This just shows it is YOU that is naive and doesn't understand Human Nature.
This kind of backstabbing isn't just a MMO problem you know, it is a MMO problem because it is a Human problem, we have been that way for thousands of years.
I agree with pretty much everyone in that i should have handled things differently and perhaps a bit more strongly.
I guess it has been a good learning experience.
Being a guild leader is really difficult.
I ended up being a guild leader in Lineage 2 after our original leader took a break. I think I did a decent job but always worried about "everything" all the time. If a good member left because they wanted a different experience (and on good terms) I worried about his relationship with our guild should we end up on the wrong side of a clan war. I worried about giving out mats equally to everyone and not favoring anyone. I worried about everyone having a good time and worried about keeping the peace between different personalities.
Not everyone can be a guild leader. So "yes" it's a great experience.
I know if I ended up "seriously" leading another guild I would want to do things differently. But what other challenges would those different paths reveal?
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To OP the problem is that there were players with hardcore exp, and unfortunately previous leaders equate strong leadership to rather outmoded practices, shouting, bullying etc, authoritarian etc. unfortunately because of the competitive nature of wow (meters & demand for constant practice) this style is probably required. As poster above said you should have stood your ground but suggested they leave with your blessing, then redo you guild mission statement to reflect the true style you are aiming for. Unfortunate turn of events, but it is a game, new guilds can be formed
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Comments
Its a game, people want to play with the person who will help them 'win' it. Try not to take it personally, it is hard not to, but is is a bunch of people playing a game- it isn't Walking Dead.
In fact, I'll add more. I remember back in BC I joined a guild of older players. The leader was a nice girl but a little absent/ inexperienced. There were calls for me to become leader- I resisted (I am not an arsehat- I think). The guild stumbled on being fairly casual. Then in time it was torn apart by people leaving/ setting up different guilds etc. That was the end of that.
People want leadership or power. They crave it like a fat woman craves cake.
Well you have my sympathies. I was a guild leader too once and got screwed. Never again. You put too much time and emotion and energy into it. If I want drama I can call my mother.
But to those who take the mantle and wear it well, you have my appreciation and admiration.
This is why everyone hates politicians and MD's- craving that sort of power generally means you are a shit.
make him raid leader, problem solved, heck I been in quite few top end guilds while playing wow and getting our server first, in pretty much all of those, guild leader wasnt raider leader, or wasnt best player, as long as he wasnt asshole noone cared
You can make up many official positions to even things out like that
As others said, you should have stayed guild master and after Bob and his cronies /gquit it to make their raiding guild, you would have a much smaller but friendlier/drama free guild. I saw a few friends doing the same mistake, starting a guild then giving up to pressure to start serious raiding and the whole guild transformed, usual raid guild drama - they had to disband or quit the guild. Unless you enjoy raiding a lot, better to say from the start that the guild will not be a raiding guild and who does not like it is free to leave. Even better is to keep the guild small, inviting only (online or offline) friends which share the same game style as you.
Everything I have read in this post reveals one common theme about the situation....
As much of a nice guy you were and wanted to be liked by your guild mates you became overshadowed by a more talented person who was what most people were looking for to lead them in ONE ASPECT of a guild. You never created the guild to be a "raiding only" guild. When a portion of your guild desired to go deeper into raiding you should have recognized the shift and as the guild leader made appropriate adjustments. It sounds like to me (and one who has been a guild leader) you reacted too slow to the changes, the members took action and you gave in to demands.
What you should have done here is created a raid leader position for "Bob" and focused on what made you a successful guild leader in the first place.... you created the guild and recruited the members in the beginning, so you had some strengths as a leader. A leader is not one who is good at everything, but one who knows how to delegate talent.
I do not know your total situation, but I would venture to guess, because of the popularity of "Bob" with a large portion of the guild, you lost confidence, you gave into pressure when you should have stood your ground and either created a leadership role for what "Bob" was good at or gave them the option to start a new guild, but never step down as guild leader because someone excels at ONE thing better than you!
+1
Sorry you had to learn the hard way mate, but if the guild was going in a direction you didn't like, then you should have told them that they were free to make a new guild with Bob as the guild leader if they had a problem with how things were run.
I wanted to thank everyone for your input.
I agree with pretty much everyone in that i should have handled things differently and perhaps a bit more strongly.
I guess it has been a good learning experience.
Sounds like you were too successful From just wanting to help newbies and returning players, your guild turned into a serious and focused raid guild. Why would you want to get into a political competition with those types of people? That wasn't what you wanted in the first place. Why fight to hold on to something you don't really want?
Hindsight is 20/20, but maybe the best move would have been to split the guild, let "Bob" and the raiders form their own, sister guild. But now my advice would be to quit the guild; say that you are going back to what you like, which is to start a guild to help newbies and returning players.
------------
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It sucks when these things happen, I remember being booted off my own pvp team by an ex Grand Marshal someone invite in, the prick decided to take over and farm players mid field rather than go for the flag in wsg. This led to a major argument resulting in me getting kicked.
This essentially killed my chance of going for rank 13 (field marshal) back in vanilla.
In all walks of life you find these "Lord Flasheart's" that certain folks gravitate towards. Just remember this phrase 'every fool has even more foolish admirers'.
If I were you I would /gquit- you obviously are not happy there and set up a new casual guild. Make it clear what the guild is about and play to your strengths.
You basically should of never passed leader, whoever didn't like it would leave along with Bob and you could recruit again........
And just like other persons above I would leave that guild, I would never stay in a guild where I was the leader at one time then was pushed out so much that I couldn't even raid with them when I basically created the damn thing, I don't think so........
@OP nice post and thanks for sharing. The stories like this and life lessons learned are what draw me to mmorpg's.
People all around the world are begging for solid leadership in the name of self progression. Being the "nice guy" doesn't cut in when leading. In your case here, you didn't really have a plan as to where you wanted to take the guild. You were just going with the flow and "Bob" came in and took over. "Bob" isn't a bad guy, he is actually perfect for a right hand man. Perhaps if you do this again, you formulate a plan. Org charts or chain of command would have come in v**ery handy for you.
For example:
Level 1 GM = You
Level 2 Raid Officer = Bob, PVP Officer = John Doe, PVE Officer = Jane Doe, ...... and however you want to structure it.
Level 3 are direct reports to each officer
Level 4 are those that have proven themselves
Level 5 are those working their way up
Level 6 are new players
**** You could structure this however you wanted to, lets say Bob leaves though, and he takes 10 players with him, you still have your pvp and pve structure, also if your leading in a way that people want to be around you, Bob may take 10 players but they will be back. What incentives do your officers have? Find players that you can reward and when a "Bob" comes in, you will be well equipped to take advantage of his strengths and not feel threatened by his presence. Your people will see success as a function of you and your team, rather than one player that you happened to recruit.
In the corporate world, many have been bitten like you have. Managers and supervisors feel threatened by good working employees, so often times you see a "slacker" get promoted. It's unfortunate because you expect hard work to pay off, but...
As a leader..Slacker poses no threat to you, removing a slacker from a production oriented line means no loss of productivity, and if you have to fire someone, you have a scapegoat in a promoted position ie "low hanging fruit" he is easy pickins.
Most articulate post in the thread in my opinion. While others said the same thing,basically, this post is pure awesome.
My opinion. Chances are without the backbone (you op),Bob will have destroyed what you built in no time. That is unless someone steps up and fills the role that was yours. If Bob was so great he would not have been looking for a guild to begin with. Guessing paragraph 3 most likely rings true combined with waiting so long (just a hunch) to act. Things just snowballed out of control. *just guessing*
Doesn't do any good now, but it seems like a good move would have been to have a new guild started for the raiding, where members of the learning guild get preferential membership.
Guilds are one trick ponies. They focus on one thing, and while it's possible to have other activities, that one thing is going to dominate the guild. Anyone who isn't part of that one thing is going to end up on the fring. For instance someone who wants to PvP a lot in a raid focused guild :-(.
I can not remember winning or losing a single debate on the internet.
Totally reminds me why I stopped raiding so many years ago, or playing MMOs that are designed around it as primary end game.
Now I play with a group of friends that it doesn't even matter who officially leads the guild, other than to control the guild vault access, and we don't have anyone trying to grab power.
But in the past I've been in more than my share of guild drama, leadership being a key one.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
i like this answer.
Essential OP, you should have said "The guild is mine and everything that I've done was to help the guild. However, I recognize that a portion of the guild has grown in a different direction, which is natural, and I encourage those people to strike out and make their own guild. One that will move in a direction that they can benefit from".
Because op, you weren't the guild leader, you were the facilitator. I hate to say that but "leadership" is not about putting things together and making things happen. True those are attributes of a leader but a leader oftentimes uses those around him who are good at getting things done to help further his agenda.
Had you been "the leader" you would have kept your leadership so that you could have continued to lead those in your guild who were still of like mind and you would have graciously allowed those who wanted a different direction/different leader to make their own way.
The flip side is that you recognized that you weren't the leader anymore and you allowed someone else to become the leader. The only reason why you would do this is if you recognized you weren't the leader anymore and were content at being one of the flock.
Being a leader is hard. If you are going to be a leader then "lead".
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you created a casual guild which transferred to a raid guild.
bob got dedication and motivation, you not. people always follow the person who brings them further (better gear through raids) and this wasnt you, it was bob.
guess you did nothing else but created the guild and evolved through democratic decisions. but people need a leader, not a nice online person.
you should have made a guild web site, a guild forum, raid planer, event planer, structure&orgainsation. as long as you were the one who brings in that structure, you will keep your position.
you brought in nothing anymore and were replaceable.
follow those rules and it will work next time. people need a leader who is highly active and motivated.
or crete a role playing guild for casual players.
Did you?
But then things turned sour for me.
Despite the fact i had been helping, supporting and providing for them for over half a year, suddenly everything in the guild was about Bob and it felt like every single decision or activity that mattered was lead and organized by bob.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Oh yes they do. Humans turn on other Humans constantly and consistently. This just shows it is YOU that is naive and doesn't understand Human Nature.
This kind of backstabbing isn't just a MMO problem you know, it is a MMO problem because it is a Human problem, we have been that way for thousands of years.
TL:DR/bottom line and best advise in this whole thread.
+1 to you.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Being a guild leader is really difficult.
I ended up being a guild leader in Lineage 2 after our original leader took a break. I think I did a decent job but always worried about "everything" all the time. If a good member left because they wanted a different experience (and on good terms) I worried about his relationship with our guild should we end up on the wrong side of a clan war. I worried about giving out mats equally to everyone and not favoring anyone. I worried about everyone having a good time and worried about keeping the peace between different personalities.
Not everyone can be a guild leader. So "yes" it's a great experience.
I know if I ended up "seriously" leading another guild I would want to do things differently. But what other challenges would those different paths reveal?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
How many delicate flowers have you met in Counterstrike?
I got a case of beer and a chainsaw waiting for me at home after work.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D