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How long do you think this game will have a sub?

13

Comments

  • WizardryWizardry Member LegendaryPosts: 19,332

    Rather than make a prediction i will say this ....

    It takes time to PLAN out a monetary system,if this game goes cash shop before 3 months,they had this in the works already.I would be VERY pissed if i was one those early sub players because it would tell me they had planned 60 bucks to buy and another quick 15 for a 75 sink from each player PLUS the before hand cash shop some like to call Founders or CE or whatever.

    My gut tells me they have already got a cash shop program in the works and are just waiting until they can sink as many as they can before the change.If it goes at least  8 months w/o cash shop,then i will say Zeni earns some respect,we will have to wait and see.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • amber-ramber-r Member Posts: 323

    Is ESO selling lifetime subscriptions as someone posted earlier?  If they are...well that adds to the idea that they plan to go f2p, I still doubt it will happen till at least the 10-12 month mark at the earliest though.

  • otacuotacu Member UncommonPosts: 547
    Originally posted by Wizardry

    Rather than make a prediction i will say this ....

    It takes time to PLAN out a monetary system,if this game goes cash shop before 3 months,they had this in the works already.I would be VERY pissed if i was one those early sub players because it would tell me they had planned 60 bucks to buy and another quick 15 for a 75 sink from each player PLUS the before hand cash shop some like to call Founders or CE or whatever.

    My gut tells me they have already got a cash shop program in the works and are just waiting until they can sink as many as they can before the change.If it goes at least  8 months w/o cash shop,then i will say Zeni earns some respect,we will have to wait and see.

    Sorry to break it for you but Zenimax already confirmed that ESO will launch with a cash shop.

     

  • JJ82JJ82 Member UncommonPosts: 1,258
    6-8 months. 10 if they aren't already preparing for it by working on a cash shop already.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • AriesTigerAriesTiger Member UncommonPosts: 444

    I hope if they do ever go F2P they go SWTOR's way and truly segregate the mules from us.

     

    It's getting pitiful how the broke people are insisting on wanting and essentially outright demanding F2P options. So this is what gaming has succumbed to? Appease the mob rather then worry about the company?

     

    *Slaps the wrist of every mule.*

  • lunatiquezlunatiquez Member UncommonPosts: 381
    Originally posted by amber-r

    Is ESO selling lifetime subscriptions as someone posted earlier?  If they are...well that adds to the idea that they plan to go f2p, I still doubt it will happen till at least the 10-12 month mark at the earliest though.

    As the admin stated, it's only a possibility. We'll see the news before launch day.

  • EugeneKDudleyEugeneKDudley Member Posts: 58

    What tends to happen when you produce a slightly inferior product and claim it AAA quality is it starts to bleed, which they will do unless they postpone release and give it another year to add in some of the elements which makes elder scrolls, well an elder scrolls game worthy of the name. it already has something in the game that allows fluff to be purchased so i imagine they have a contingency plan in place and have implemented some of the code for a transition.

    This game has potential it really does it just needs more sandbox and it needs another year. but as it looks they'll be releasing soon enough and we already can see the writing on the wall for ESO. This is all my own personal opinion, everyone has one these days, so what the difference Anyways, if all the naysayers are wrong then ESO will be right behind SW:TOR as the 3rd most successful subscription MMO

    I really would love to see it deliver and stay pure sub, I truly miss those MMO's but the vision the zenimax team has seems blinded by arrogance and greed and a lack of vision concerning an elder scrolls worthy product.

    "By all means, reach for the stars but you need to build the spaceship first"

  • DrakynnDrakynn Member Posts: 2,030
    How long it stays a sub game is totally dependent  how well it sells  and on Zenimax's actions after launch  I believe.If they can provide enough new content regularaly to satisfy it's user base and Zenimax doesn't go crazy in it's cash shop offering(Yes I i know it's not in game but a cash shop is a cash shop even if it's only on the website.) then I can't see why it can't have a long life as a sub based game.
  • JJ82JJ82 Member UncommonPosts: 1,258
    Originally posted by Drakynn
    How long it stays a sub game is totally dependent  how well it sells  and on Zenimax's actions after launch  I believe.If they can provide enough new content regularaly to satisfy it's user base and Zenimax doesn't go crazy in it's cash shop offering(Yes I i know it's not in game but a cash shop is a cash shop even if it's only on the website.) then I can't see why it can't have a long life as a sub based game.

    Actually they can sell 10 million copies (not a chance it will happen) and it wont mean a thing if they lose 95% of their players due to it being a crap game. And no company in history has been able to produce so much monthly content that they can keep up with players. Not even Asherons Call could do that and it took almost 8 months for the first person to reach max level.

    So its not IF, its WHEN. Zenimax is corporate owned and they will demand a good revenue stream, several people on the board of directors are freaking head hunters so Firor's job will be on the chopping block fast.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • AriesTigerAriesTiger Member UncommonPosts: 444
    Originally posted by JJ82
    Originally posted by Drakynn
    How long it stays a sub game is totally dependent  how well it sells  and on Zenimax's actions after launch  I believe.If they can provide enough new content regularaly to satisfy it's user base and Zenimax doesn't go crazy in it's cash shop offering(Yes I i know it's not in game but a cash shop is a cash shop even if it's only on the website.) then I can't see why it can't have a long life as a sub based game.

    Actually they can sell 10 million copies (not a chance it will happen) and it wont mean a thing if they lose 95% of their players due to it being a crap game. And no company in history has been able to produce so much monthly content that they can keep up with players. Not even Asherons Call could do that and it took almost 8 months for the first person to reach max level.

    So its not IF, its WHEN. Zenimax is corporate owned and they will demand a good revenue stream, several people on the board of directors are freaking head hunters so Firor's job will be on the chopping block fast.

     

    That's because a lot of these new(er) gamers are on government handouts and so they can spend countless hours a day and week to essentially flush out any and all content.

  • azzamasinazzamasin Member UncommonPosts: 3,105
    I've been thoroughly convinced since Day 1 that ESO is nothing but a cash grab, a blatant one at that.  How else do you answer all the bone headed decisions the studio has made?  As such I firmly believe the business model was the first thing developed for the game and feel that their plan is to transition to a hybrid model sometime shortly after launch.  When that will be I haven't the foggiest but I assure you it'll be as soon as the subscription revenues fall behind.  If I was guestimate, I'd say 6 months to a year!  However I wouldn't count out it staying subscription longer because apparently their is a huge amount of rabid fan boys who will defend this game to the death.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • AriesTigerAriesTiger Member UncommonPosts: 444
    Originally posted by azzamasin
    I've been thoroughly convinced since Day 1 that ESO is nothing but a cash grab, a blatant one at that.  How else do you answer all the bone headed decisions the studio has made?  As such I firmly believe the business model was the first thing developed for the game and feel that their plan is to transition to a hybrid model sometime shortly after launch.  When that will be I haven't the foggiest but I assure you it'll be as soon as the subscription revenues fall behind.  If I was guestimate, I'd say 6 months to a year!  However I wouldn't count out it staying subscription longer because apparently their is a huge amount of rabid fan boys who will defend this game to the death.

     

    Yea a good point to consider is that there are portals to all the various areas. I can easily see DLC's, or gated content. I'm hoping ESO does a SW:TOR model. It's the perfect mix of sub and cash shop.

  • DrakynnDrakynn Member Posts: 2,030
    Originally posted by JJ82
    Originally posted by Drakynn
    How long it stays a sub game is totally dependent  how well it sells  and on Zenimax's actions after launch  I believe.If they can provide enough new content regularaly to satisfy it's user base and Zenimax doesn't go crazy in it's cash shop offering(Yes I i know it's not in game but a cash shop is a cash shop even if it's only on the website.) then I can't see why it can't have a long life as a sub based game.

    Actually they can sell 10 million copies (not a chance it will happen) and it wont mean a thing if they lose 95% of their players due to it being a crap game. And no company in history has been able to produce so much monthly content that they can keep up with players. Not even Asherons Call could do that and it took almost 8 months for the first person to reach max level.

    So its not IF, its WHEN. Zenimax is corporate owned and they will demand a good revenue stream, several people on the board of directors are freaking head hunters so Firor's job will be on the chopping block fast.

    I agree it doesn't matter if they lose 95% of their players but that was not the thrust of my post....it needs to sell well for their to be a user base worth keeping as a sub game so in that case sales do matter.

    It begin a crap game is highly subjective and since there is still a NDA  no way of telling or saying personally.But if they do grab an audience that makes sub retention highly profitable to keep that sub base will require my other two points at least.

  • AriesTigerAriesTiger Member UncommonPosts: 444
    Originally posted by Drakynn
    Originally posted by JJ82
    Originally posted by Drakynn
    How long it stays a sub game is totally dependent  how well it sells  and on Zenimax's actions after launch  I believe.If they can provide enough new content regularaly to satisfy it's user base and Zenimax doesn't go crazy in it's cash shop offering(Yes I i know it's not in game but a cash shop is a cash shop even if it's only on the website.) then I can't see why it can't have a long life as a sub based game.

    Actually they can sell 10 million copies (not a chance it will happen) and it wont mean a thing if they lose 95% of their players due to it being a crap game. And no company in history has been able to produce so much monthly content that they can keep up with players. Not even Asherons Call could do that and it took almost 8 months for the first person to reach max level.

    So its not IF, its WHEN. Zenimax is corporate owned and they will demand a good revenue stream, several people on the board of directors are freaking head hunters so Firor's job will be on the chopping block fast.

    I agree it doesn't matter if they lose 95% of their players but that was not the thrust of my post....it needs to sell well for their to be a user base worth keeping as a sub game so in that case sales do matter.

    It begin a crap game is highly subjective and since there is still a NDA  no way of telling or saying personally.But if they do grab an audience that makes sub retention highly profitable to keep that sub base will require my other two points at least.

     

     

    Exactly. A crap game will hold F2P'ers but it wouldn't hold subs (for any period of time.) The F2P'ers have nothing to waste so they can mentally adjust themselves to be "okay with" the crap game.

  • Kayo45Kayo45 Member Posts: 293

    Probably sooner than 6. May as well anyway. If unlockables like Imperial races is what they consider the 'fun stuff' they said theyd have in the cash shop then they really dont offer anything better than F2P anyway.

    Ill see where its at after 6 months.

  • coventryhagdogcoventryhagdog Member Posts: 85
    Originally posted by JJ82
     

    Actually they can sell 10 million copies (not a chance it will happen) and it wont mean a thing if they lose 95% of their players due to it being a crap game. And no company in history has been able to produce so much monthly content that they can keep up with players. Not even Asherons Call could do that and it took almost 8 months for the first person to reach max level.

    So its not IF, its WHEN. Zenimax is corporate owned and they will demand a good revenue stream, several people on the board of directors are freaking head hunters so Firor's job will be on the chopping block fast.

     

    You don't know what their costs were. Maybe they only need to sell 10 million copies to make that requisite 10% return on investment.

    If WoW had merely sold 10 million copies and lost all of its subs, it would have still been a wildly successful financial endeavor, since it didn't cost much to produce.

    Not every MMO is a financial horror story like SWToR...  I still wonder to this day what they blew that money on and I'm sure it wasn't the voice acting.

     

     

     

     

  • AmbrosiaAmorAmbrosiaAmor Member Posts: 915
    Originally posted by amber-r
    Originally posted by boxsnd
    Probably 6 months, 1 year at most. It just doesn't have the quality to be a P2P game.

     No MMO has ever gone f2p in less than 12 months so it's not going to happen.

     

    TERA Online did. The release date for TERA was in May 2012 (NA) and it went F2P in February 2013. Like their website said: "TERA will be completely free starting in February."

     

    I could see ESO lasting up to one year, but I would not be surprised at all if they make the switch (or at least the announcement) right after the 6 month mark.

    image

  • spizzspizz Member UncommonPosts: 1,971

    I expect that ESO will stay longer P2P than previous new mmorpgs. I have the feeling this game will do better but I dont know about high end content and pvp. Overall its a better mmo release in the last years and has its pros and cons.

    I definately prefer this game so far over GW2, Rift and Swtor just from the immersion and game world.

  • cronius77cronius77 Member UncommonPosts: 1,652
    Originally posted by maple2
    Originally posted by SuperNick
    Originally posted by maple2
    Originally posted by SuperNick

    So, a few hundred people who choose to hit forums represents a community of potentially millions.

    How about the several hundred thousand who have already paid for the game and never come near forums? How about the thousands of people who just roll their eyes at posts like that?

    Seriously, trying to lean on "some forum posts" from a very small minority as your justification for an entire community is utterly pointless.

    what do u think happend with SWTOR again i apply?

    people bought that crappy game and thought it was good and it failed hard. m

     

    same will happen with Teso oh and also look at GW2 how fast that game died all through its a F2P already just with Buy once.

    as i said TESO is over Hyped by tons of fans and is not as good as they said..

    So, SWTOR failed therefore this game will fail. How does that draw a picture AT ALL? If I go to a Italian restaurant and have a bad meal where the food is crap, should I hit the internet and say all Italian food is crap and every new Italian restaurant that opens up is going to fail?

    Sorry, one example of a game from an entirely different development team doesn't qualify your statements. EA rushed that out before it was ready, they chose an old engine, their development team was slightly clueless on MMO development etc etc.

    Stop trying to invent reasons to get people to take your opinion as fact. Accept it is your opinion and is NOT one shared by "everyone".

    u must be a fanboy..

     

    no SWTOR failed cause it had no endgame to many bugs, promises, and to little fun,

    and Teso will fail because it's disgusting in a way of questing,dungeon,raid or what ever its called and also because the combat is crappy and laggy. and the game itself is extremly boring as many people said its a cheap version of Elder scrolls Skyrim or in general a Cheap version of the entier series. and also because it requires you to buy a collecters edition for 100$ just to play a extra race. and tons more.

    and i dont think u get anything i said..

     

    i compared it to Gw2 and Swtor because those two games was Over HYPED aswell and games that are over Hyped are almost Bound to fail

     

    happend with Rift,Tera Over Hyped= failed 

     

    and no this is not only my opnion alot of people said it and so on about a couple of million people said it . plently of reviews gave reasons to why it was bad aswell

    15 posts in the same thread with all ESO hate in each one and your calling him a fanboi? You are just a troll that is spilling so much misinformation its not even funny. I been on their forums for months now and you are so full of it its not even funny.  Most people playing the game are not complaining on forums like you, in fact its rather pathetic you spent the best part of a day or two complaining about a game you see as "failing".

  • DeviateDeviate Member UncommonPosts: 219

    This game has all the signs of failures past.

    1. Super strict NDA in effect late into beta testing process.

    2. No access by beta testers to content past the initial levels (Age of Conan much?)

    3. "Preorder our game and get cool stuff!" spam in my inbox.

    Just to name 3

    I think it might last a year before going f2p

  • simpliussimplius Member UncommonPosts: 1,134

    yea, im guessing at 12 months too

    isnt that the standard now?

     

  • Ender4Ender4 Member UncommonPosts: 2,247

    My guess would be under a year. After the initial rush of people and the mass exodus that these games see after the few months there really isn't much reason to stay with a sub model past a year.

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    ESO will do very well on the consoles. FFXI was big even DCUO does well on PS3 even before f2p. Console gamers are ready to embrace MMOs and coming in so early in the next gen when there's not a ton of options will put them in a very good place.

    image
  • Eighteen16Eighteen16 Member UncommonPosts: 146
    People horribly underestimate the IP. While I don't know whether the end game will be good or not, they have done a very good job to provide a world for ES fans to enjoy. As long as they can add content at GW2 pace they will keep a huge sub base.
  • coventryhagdogcoventryhagdog Member Posts: 85
    Originally posted by Fendel84M
    ESO will do very well on the consoles. FFXI was big even DCUO does well on PS3 even before f2p. Console gamers are ready to embrace MMOs and coming in so early in the next gen when there's not a ton of options will put them in a very good place.

     

     It's sort of misleading to take that as the console effect alone, because both of those titles were released when there was no competition:

    FFXI released 2 years before WoW and even EQ2.

    When DCUO was released, it had very weak competition in the form of CoH/CoV and look how long it took for DCUO to become F2P (I believe it was 1 year, or less).

     

     

     

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