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[Column] Elder Scrolls Online: The Best & Worst Things About ESO

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Comments

  • PindelfixPindelfix Member UncommonPosts: 10
    A really solid review that describes a lot of the positive and negative aspects of teh game. Now I m looking forward to watching Angry Joe's complete review. So far he has just provided a "first impression" which was in a nutshell a catastrophe for the game... Lets see.
  • o-breedo-breed Member CommonPosts: 51
    I hope they fix the combat!
  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361
    generally ,worst thing what happen to MMO's is voice acting ( and cutt scenes  for sure)
  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077
    Originally posted by LisaFlexy22
    Originally posted by Vivasvan
    The worst thing is no solid dungeon raiding. Just something called adventure zones. Which are a 12 man gank/ rift or final fantasy style fate.

    $15 a month for that and the end game?

    Get real ESO what were u devs on when you decided that the end game didn't matter.

     

    Uh oh - the 10% or so of the mmo community that are hardcore raiders aren't getting what they want.  Game is doomed.

    Don't the scream enough, too?

  • myxaplixmyxaplix Member UncommonPosts: 41
    I can live with most of the down side comments in the article except for the phasing. I tend to play with a friend all the time. Dealing with phasing issues will probably doom my playing this game. Unfortunately, I am thinking that phasing is so imbedded in the game programming that it is unfixable. Oh well
  • ElandrialElandrial Member UncommonPosts: 179

    1) i gree it was great looking,the graphics are great,how people can callthis wow like is beyond me.wow was ugly when it came out.

    2) sorry voice acting is NOT even n the top 100 reasons to play a mmorpg.if anything i turn off voice and just leave music and other stuff on.really talking about voice acting ,seems like needing to find something good to say.

    3) alliance vs alliance may kill the game if it lags to much because of it.i've layed other games with similar smaller scale,and they became unplayable at those times.

    4) yes i love this part,but it does have its drawbacks.as the heavier armor will have stats for melee not spell casting.your haveto use skills that will cut down in number of skills in your main area.its not a bad idea,i think pwi did it better,by having min stat requirements for the armor.thus you used stats to pick armor not skills.

     

    from what  played in the beta and it was not that much,i'll pass till they offer a longer trial.the days of me plunking 60 bucks on a mmorpg is long over esp with  sub,to many have not been what they  were cracked up to be.i did the beta for ffxiv and ended up buying it.

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